hl2/zpak001.pk3dir/decls/def/weapons/stunstick.def
2024-08-31 20:37:03 -07:00

50 lines
1 KiB
Modula-2

entityDef weapon_stunstick
{
"editor_color" ".3 .3 1"
"editor_mins" "-16 -16 -16"
"editor_maxs" "16 16 16"
"editor_usage" "#HL2_StunBaton"
"editor_rotatable" "1"
"spawnclass" "HLWeapon"
"model" "models/weapons/w_stunbaton.mdl"
"model_view" "models/weapons/v_stunbaton.mdl"
"snd_acquire" "weapon.pickup"
"snd_respawn" "item.respawn"
// weapon specific
"def_melee" "damage_stunstick"
"melee_distance" "32"
"inv_name" "#HL2_StunBaton"
"clipSize" "6"
"ammoType" ""
"ammoRequired" "0"
"clipSize" "0"
"silent_fire" "1"
"meleeRateMiss" "0.5"
"meleeRateHit" "0.25"
"actIdle" "0"
"actDraw" "1"
"actMeleeMiss" "3"
"actMeleeHit" "2"
// HLWeapon specific
"hudSlot" "0"
"hudSlotPos" "3"
"weight" "0"
"crosshair" "none"
"ammoIcon" "none"
}
entityDef damage_stunstick
{
"damage" "skill:plr_stunstick"
"gib" "1"
"snd_hit" "Weapon_StunStick.Melee_HitWorld"
"snd_hitFlesh" "Weapon_StunStick.Melee_Hit"
"snd_miss" "Weapon_StunStick.Melee_Missg"
// "snd_miss" "Weapon_StunStick.Swing"
}