hl2/zpak001.pk3dir/gfx/background.mat

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{
{
2024-09-01 06:04:25 +00:00
// 01 = Train station/HL2:DM
// 02 = River bed
// 03 = Ravenholm
// 04 = Highway
// 05 = Nova Prospect
// 06 = City17 Ruins
// 07 = Citadel Interior
map "materials/console/background02.vtf"
}
}