gearbox/zpak001.pk3dir/def/monsters/human_grunt_ally_dead.def

105 lines
No EOL
1.3 KiB
Modula-2

entityDef monster_human_grunt_ally_dead
{
"spawnclass" "NSMonster"
"model" "models/hgrunt_opfor.mdl"
"netname" "Dead Friendly Human Grunt"
"health" "skill:hgrunt_ally_heath"
"mins" "-16 -16 0"
"maxs" "16 16 72"
"team" "0"
"propdata" "actor_human"
"dead" "1"
// Stomach
"frame" "41"
// Side
when "pose" equals "1" {
"frame" "42"
}
// Seated
when "pose" equals "2" {
"frame" "43"
}
// Back
when "pose" equals "3" {
"frame" "44"
}
// Stomach
when "pose" equals "4" {
"frame" "46"
}
// Head Crabbed
when "pose" equals "5" {
"frame" "45"
}
// Weapons
// None
when "weapons" equals 0 {
"body3" "4"
}
// MP5
when "weapons" equals 1 {
"body3" "0"
}
// Shotgun
when "weapons" equals 8 {
"body2" "4"
"body3" "2"
}
// M249
when "weapons" equals 16 {
"body2" "2"
"body3" "3"
}
// Heads
// Gas Mask
when "head" equals 0 {
"body1" "0"
}
// Beret
when "head" equals 1 {
"body1" "2"
}
// Ops Mask
when "head" equals 2 {
"body1" "3"
}
// Bandana (White)
when "head" equals 3 {
"body1" "4"
}
// Bandana (Black)
when "head" equals 4 {
"body1" "5"
}
// MP
when "head" equals 5 {
"body1" "6"
}
// Major
when "head" equals 6 {
"body1" "7"
}
// Beret (Black)
when "head" equals 7 {
"body1" "8"
}
}