105 lines
No EOL
1.3 KiB
Modula-2
105 lines
No EOL
1.3 KiB
Modula-2
entityDef monster_human_grunt_ally_dead
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{
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"spawnclass" "NSMonster"
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"model" "models/hgrunt_opfor.mdl"
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"netname" "Dead Friendly Human Grunt"
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"health" "skill:hgrunt_ally_heath"
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"mins" "-16 -16 0"
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"maxs" "16 16 72"
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"team" "0"
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"propdata" "actor_human"
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"dead" "1"
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// Stomach
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"frame" "41"
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// Side
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when "pose" equals "1" {
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"frame" "42"
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}
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// Seated
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when "pose" equals "2" {
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"frame" "43"
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}
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// Back
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when "pose" equals "3" {
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"frame" "44"
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}
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// Stomach
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when "pose" equals "4" {
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"frame" "46"
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}
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// Head Crabbed
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when "pose" equals "5" {
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"frame" "45"
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}
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// Weapons
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// None
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when "weapons" equals 0 {
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"body3" "4"
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}
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// MP5
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when "weapons" equals 1 {
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"body3" "0"
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}
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// Shotgun
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when "weapons" equals 8 {
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"body2" "4"
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"body3" "2"
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}
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// M249
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when "weapons" equals 16 {
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"body2" "2"
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"body3" "3"
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}
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// Heads
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// Gas Mask
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when "head" equals 0 {
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"body1" "0"
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}
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// Beret
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when "head" equals 1 {
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"body1" "2"
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}
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// Ops Mask
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when "head" equals 2 {
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"body1" "3"
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}
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// Bandana (White)
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when "head" equals 3 {
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"body1" "4"
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}
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// Bandana (Black)
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when "head" equals 4 {
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"body1" "5"
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}
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// MP
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when "head" equals 5 {
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"body1" "6"
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}
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// Major
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when "head" equals 6 {
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"body1" "7"
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}
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// Beret (Black)
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when "head" equals 7 {
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"body1" "8"
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}
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} |