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930a034a01
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Work on the various visual feedback and scoring of CTF
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2023-06-22 16:19:28 -07:00 |
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fbcc868870
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Added Capture The Flag game mode.
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2023-06-07 13:55:36 -07:00 |
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6d0d98b1f1
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Remove base/src dependency and use valve/src's versions instead.
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2023-02-12 12:58:06 -08:00 |
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54a5f52285
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Remove references to client/player.qc.
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2022-11-30 14:30:59 -08:00 |
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9458f34314
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Set pragma target fte_5768
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2022-08-22 23:26:10 -07:00 |
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5d747bd64a
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Remove mention of GS_RENDERFX.
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2022-07-07 09:13:54 -07:00 |
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d59edbae6b
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Adjust naming against upstream.
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2022-05-11 12:51:29 -07:00 |
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2392c1502c
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Rebased against the latest Nuclide commit.
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2022-03-15 19:34:53 -07:00 |
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7c145d0b46
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Update copyright information
Remove pmodel attributes from the player class.
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2022-03-13 16:58:53 -07:00 |
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ae04d4c687
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Client: Enable the damage/item notifications from Half-Life.
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2021-12-17 18:23:22 -08:00 |
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a802c18a16
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Client: Include the ammo notification routines.
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2021-12-16 17:20:01 -08:00 |
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5b933aec2e
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Client: Include FreeHL's damage.qc.
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2021-10-21 23:32:53 +02:00 |
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c4a5f92063
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Insert muzzleflash precaches from Nuclide into ClientGame_RendererRestart
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2021-10-06 22:02:10 +02:00 |
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3a154ee53c
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Don't define VALVE in the progs src.
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2021-08-01 11:23:12 +02:00 |
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e6309968ec
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Inherit valve/src's viewmodel effects
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2021-08-01 08:55:56 +02:00 |
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bf0083566b
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Add the nightvision code to replace the flashlight.
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2021-05-22 20:36:06 +02:00 |
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3d12f067b8
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Shared: Inherit weapon_common from Nuclide's base game.
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2021-05-10 08:18:36 +02:00 |
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472bab91fa
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Include draw.qc from Nuclide's base game
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2021-03-17 06:27:33 +01:00 |
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5003c05c79
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Merge client/input.qc and server/input.qc into shared/input.qc
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2021-03-09 11:55:05 +01:00 |
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5a93a6e9e7
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Initial commit, carried over from Nuclide's Git on March 8th 2021
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2021-03-08 11:47:30 +01:00 |
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