gangstawars/zpak001.pk3dir/decls/def/weapons/molotov_cocktail.def
Xylemon a9b7518758 Sounds for PSG1 zoom
Sounds for all grenades
Proper sound for armor
Proper empty sound
Fixes for shotgun sounds
2024-08-30 15:18:48 -07:00

76 lines
1.7 KiB
Modula-2

entityDef weapon_molotov_cocktail
{
"editor_color" ".3 .3 1"
"editor_mins" "-16 -16 -16"
"editor_maxs" "16 16 16"
"editor_usage" "Flashbang Grenade"
"editor_rotatable" "1"
"spawnclass" "HLWeapon"
"model" "models/w_molotov_cocktail.mdl"
"model_view" "models/v_molotov_cocktail.mdl"
"snd_acquire" "weapon.pickup"
"snd_respawn" "item.respawn"
"inv_name" "Flashbang Grenade"
"inv_weapon" "weapon_molotov_cocktail"
"inv_ammo_molotov_cocktail" "1"
"def_onRelease" "projectile_molotov_cocktail"
"def_explode_inhand" "env_molotov_cocktail_explodeinhand"
"def_damage_inhand" "damage_molotov_cocktailSplash"
"ammoType" "ammo_molotov_cocktail"
"ammoRequired" "1"
"silent_fire" "1"
"primed_fuse" "4"
"removeOnEmpty" "1"
"actIdle" "0,1"
"actDraw" "7"
"actHolster" "6"
"actFire" "2"
"actRelease" "3,4,5"
"price" "250"
// HLWeapon specific
"hudSlot" "6"
"hudSlotPos" "2"
"weight" "5"
"crosshair" "none"
}
entityDef projectile_molotov_cocktail
{
"spawnclass" "NSProjectile"
"model" "models/w_molotov_cocktail.mdl"
"frame" "1"
"fuse" "4"
"detonate_on_world" "1"
"detonate_on_fuse" "1"
"bounce" "0"
"angular_velocity" "-350 0 0"
"velocity" "300 0 40"
"model_detonate" "fx_explosion.main"
"snd_explode" "weapon_molotov_cocktail.explode"
"decal_detonate" "ExplosionScorch"
"def_damage" "damage_molotov_cocktailDirect"
"def_splash_damage" "damage_molotov_cocktailSplash"
}
entityDef damage_molotov_cocktailDirect
{
"damage" "1"
}
entityDef damage_molotov_cocktailSplash
{
"damage" "skill:plr_molotov_cocktail"
"radius" "250"
}
entityDef env_molotov_cocktail_explodeinhand
{
"spawnclass" "idAnimatedEntity"
"model" "grenadeExplosion.prt"
}