gangstawars/zpak001.pk3dir/decls/def/items.def
Xylemon a9b7518758 Sounds for PSG1 zoom
Sounds for all grenades
Proper sound for armor
Proper empty sound
Fixes for shotgun sounds
2024-08-30 15:18:48 -07:00

58 lines
1.1 KiB
Modula-2

entityDef item_briefcase
{
"spawnclass" "NSItem"
"model" "models/briefcase.mdl"
"mins" "-16 -16 0"
"maxs" "16 16 16"
"snd_acquire" "item.briefcase"
"snd_respawn" "item.respawn"
"inv_carry" "1"
// TODO
}
entityDef item_cash
{
"spawnclass" "NSItem"
"model" "models/cash.mdl"
"mins" "-16 -16 0"
"maxs" "16 16 16"
"snd_acquire" "item.cash"
"snd_respawn" "item.respawn"
"inv_cash" "skill:cash"
// TODO
}
entityDef item_healthkit
{
"spawnclass" "NSItem"
"model" "models/w_medkit.mdl"
"mins" "-16 -16 0"
"maxs" "16 16 16"
"snd_acquire" "item.healthkit"
"snd_respawn" "item.respawn"
"inv_health" "skill:healthkit"
"price" "1000"
}
entityDef item_flapjacket
{
"spawnclass" "NSItem"
"model" "models/w_armor.mdl"
"mins" "-16 -16 0"
"maxs" "16 16 16"
"snd_acquire" "item.armor"
"snd_respawn" "item.respawn"
"inv_armor" "skill:flapjacket"
"price" "1000"
}
entityDef item_suit
{
"spawnclass" "NSItem"
"model" "models/w_suit.mdl"
"mins" "-16 -16 0"
"maxs" "16 16 16"
"snd_acquire" "item.suit"
"snd_respawn" "item.respawn"
"inv_carry" "1"
}