Client: Add shell ejection sounds to the shelleject modelevent

This commit is contained in:
Marco Cawthorne 2021-03-27 07:53:35 +01:00
parent 0560e66010
commit 3f4485d364

View file

@ -0,0 +1,12 @@
modelevent_shell.eject
{
sample misc/null.wav
}
modelevent_shell.land
{
attenuation idle
sample player/pl_shell1.wav
sample player/pl_shell2.wav
sample player/pl_shell3.wav
}