Merge branch 'master' of github.com:eukara/freecs
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README.md
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README.md
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@ -11,11 +11,21 @@ This allows the code to be fully free and unencumbered, unlike similar projects.
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Featuring proper weapon prediction to enable stress-free netplay.
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The engine you want to use to run this is FTEQW (https://www.fteqw.org), which is a project unrelated to this. It just happens to support the file-formats FreeHL needs.
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## Features and Improvements
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* Native support for Windows/Mac/Linux/BSD and wherever else FTEQW runs on
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* Better support for higher display modes and aspect ratios
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* Much easier modding by having the entire logic be in modern QuakeC
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* Netcode that's always improving and more advanced prediction
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* Open-source code for transparent modding
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* Very permissive license (ISC/BSD)
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## Installation
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Grab the latest binary release, extract and put an FTEQW engine binary (for your platform) into the same folder as the default.fmf and readme file.
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Get FTEQW here: https://www.fteqw.org/
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@ -23,6 +33,8 @@ Get FTEQW here: https://www.fteqw.org/
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Run the engine and when in-game download the needed content, or optionally merge your own HL + CS 1.5 installation.
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## Building
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Make sure you've cloned the FreeHL repo (external) into the Nuclide-SDK.
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Clone the repository into the Nuclide-SDK:
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> git clone REPOURL cstrike
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