35 lines
659 B
Markdown
35 lines
659 B
Markdown
# Materials in Call of Duty
|
|
|
|
(trace_surfaceflags>>20i)&0xffi to get the bit
|
|
or maybe (trace_surfaceflags>>20i)&0x1fi to get the bit,
|
|
since:
|
|
0x02000000 0x01000001 mantleOn
|
|
0x04000000 0x01000001 mantleOver
|
|
|
|
otherwise, these are the material surfaceflags:
|
|
|
|
bit,material
|
|
0x00000000,none
|
|
0x01600000,asphalt
|
|
0x00100000,bark
|
|
0x00200000,brick
|
|
0x00300000,carpet
|
|
0x00400000,cloth
|
|
0x00500000,concrete
|
|
0x00600000,dirt
|
|
0x00700000,flesh
|
|
0x00800000,foliage
|
|
0x00900000,glass
|
|
0x00a00000,grass
|
|
0x00b00000,gravel
|
|
0x00c00000,ice
|
|
0x00d00000,metal
|
|
0x00e00000,mud
|
|
0x00f00000,paper
|
|
0x01000000,plaster
|
|
0x01100000,rock
|
|
0x01200000,sand
|
|
0x01300000,snow
|
|
0x01400000,water
|
|
0x01500000,wood
|
|
|