Update README.md
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README.md
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@ -5,8 +5,8 @@ Engoo
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* Colored lighting in 8-bit color by 15bpp or 18bpp lookup tables, supports lits
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* Translucent liquids with variable-adjusted alphas, supports vis
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* Fog, support for the standard FitzQuake fog command syntax and values
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* Widescreen display support, with hotizontal area expansion; support for 16:9, 16:10, and many more aspects
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* Fog; support for the standard FitzQuake fog command syntax and values
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* Widescreen display support, with horizontal area expansion; support for 16:9, 16:10, and many more aspects
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* Enhanced particle system including textured additive, modulated and alpha blended particles
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* Enhanced blood effects, as well as an option to disable blood and gibs
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* Coronas that occlude behind walls, sprites and models smoothly
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@ -46,3 +46,19 @@ Some of the terrible bugs you should be aware of:
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* Multiplayer is completely untested. It may not work.
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* Sometimes, resizing the window will cause it to become 1x1 instantly.
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* It's a bit sluggish because the new colored lighting code is not written in assembly.
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Some of the things that I want:
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* Skyboxes
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* MD2s
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* MD3s including multiple surfaces and tag extension support
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* IQMs
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* External TGA loading including 24-bit support
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* SPR32 including alpha channel support
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* MDO playback via DUMB or some other Free module player that doesn't suck (no Mikmod)
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* OGG playback also via DUMB via dumb_ogg
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* Model texture filtering
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* The DOS version working again
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* More versatile DirectDraw support, including support for 4bpp, 8bpp, and 16bpp surfaces in Windows 95
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* CPU speed detection so the extensive lookup table generation is disabled by default on anything less than 500mhz
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