..
gl_alias.c
don't bug out so much on skeletal models when frametimes are negative (can happen via csqc)
2018-03-23 06:35:32 +00:00
gl_backend.c
added sys_priority cvar to the windows build.
2018-04-15 02:48:23 +00:00
gl_bloom.c
Fix various compiler warnings.
2017-09-20 11:27:13 +00:00
gl_draw.c
fix up gles2-only targets
2018-03-05 04:00:56 +00:00
gl_draw.h
rework loading screen for legacy mods that don't have their own.
2017-11-05 13:15:08 +00:00
gl_font.c
Fixed some bugs with servers using gnutls.
2018-03-24 04:02:09 +00:00
gl_heightmap.c
added sys_priority cvar to the windows build.
2018-04-15 02:48:23 +00:00
gl_hlmdl.c
added cmake file.
2018-03-04 14:41:16 +00:00
gl_model.c
use immutable vbos, because we can.
2018-04-08 14:24:50 +00:00
gl_model.h
added cmake file.
2018-03-04 14:41:16 +00:00
gl_ngraph.c
Implemented device enumeration for SDL+ALSA+OSS4 audio drivers. Back to using the 'default' alsa device by default, warts and all.
2015-05-14 03:06:58 +00:00
gl_rlight.c
added cmake file.
2018-03-04 14:41:16 +00:00
gl_rmain.c
fix up gles2-only targets
2018-03-05 04:00:56 +00:00
gl_rmisc.c
xonotic: fix 'sticky walls' issue when spectating.
2017-12-28 16:24:50 +00:00
gl_rsurf.c
use immutable vbos, because we can.
2018-04-08 14:24:50 +00:00
gl_screen.c
removed old scr_chatmode
2018-03-25 09:36:14 +00:00
gl_shader.c
added sys_priority cvar to the windows build.
2018-04-15 02:48:23 +00:00
gl_shadow.c
added cmake file.
2018-03-04 14:41:16 +00:00
gl_terrain.h
added cmake file.
2018-03-04 14:41:16 +00:00
gl_vidcocoa.m
add support for symlinks in zips.
2014-01-13 02:42:25 +00:00
gl_vidcommon.c
use immutable vbos, because we can.
2018-04-08 14:24:50 +00:00
gl_viddroid.c
rework hlmdl subblends. apparently they're some sort of grid.
2017-11-30 17:59:11 +00:00
gl_videgl.c
removed old scr_chatmode
2018-03-25 09:36:14 +00:00
gl_videgl.h
removed old scr_chatmode
2018-03-25 09:36:14 +00:00
gl_vidlinuxglx.c
Fixed some bugs with servers using gnutls.
2018-03-24 04:02:09 +00:00
gl_vidmacos.c
added cmake file.
2018-03-04 14:41:16 +00:00
gl_vidmorphos.c
Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile).
2014-03-30 00:39:37 +00:00
gl_vidnt.c
cancelling messagemode now clears the text.
2018-04-19 17:30:39 +00:00
gl_vidnull.c
Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile).
2014-03-30 00:39:37 +00:00
gl_vidrpi.c
Make sure vk+x11 can deal with window resizes properly. Fix some warnings. Deal with hardware that uses gamma ramps larger than 256 entries on x11.
2016-07-28 15:57:22 +00:00
gl_vidsdl.c
added cmake file.
2018-03-04 14:41:16 +00:00
gl_vidtinyglstubs.c
Added copyright header, extended the comment a bit.
2007-09-09 14:33:13 +00:00
gl_vidwayland.c
Fixed some bugs with servers using gnutls.
2018-03-24 04:02:09 +00:00
gl_warp.c
implemented pm_stepdown.
2018-01-22 19:18:04 +00:00
gl_warp_sin.h
Initial checkin of OpenGL renderer
2004-08-22 22:29:09 +00:00
glmod_doom.c
centerprints with links now show cursors.
2017-07-28 01:49:25 +00:00
glquake.h
global fog for d3d9.
2018-04-08 15:42:31 +00:00
glsupp.h
fix up gles2-only targets
2018-03-05 04:00:56 +00:00
ltface.c
Implement an area grid, primarily to avoid mods(read: xonotic) generating 2000 ents all sitting on the root area node.
2017-08-29 02:29:06 +00:00
model_hl.h
fix server crash (on two pk3s with the same pure path)
2017-01-13 00:39:50 +00:00
r_bishaders.h
added sys_priority cvar to the windows build.
2018-04-15 02:48:23 +00:00
shader.h
added cmake file.
2018-03-04 14:41:16 +00:00