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fteqw/engine/gl
Spoike 9f17116412 cancelling messagemode now clears the text.
r_showshaders 1 now shows the filename.
block 16bit rendering on win8+.
be more aggressive at starting a video mode when the system refuses to set a video mode.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5246 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-04-19 17:30:39 +00:00
..
gl_alias.c don't bug out so much on skeletal models when frametimes are negative (can happen via csqc) 2018-03-23 06:35:32 +00:00
gl_backend.c added sys_priority cvar to the windows build. 2018-04-15 02:48:23 +00:00
gl_bloom.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
gl_draw.c fix up gles2-only targets 2018-03-05 04:00:56 +00:00
gl_draw.h rework loading screen for legacy mods that don't have their own. 2017-11-05 13:15:08 +00:00
gl_font.c Fixed some bugs with servers using gnutls. 2018-03-24 04:02:09 +00:00
gl_heightmap.c added sys_priority cvar to the windows build. 2018-04-15 02:48:23 +00:00
gl_hlmdl.c added cmake file. 2018-03-04 14:41:16 +00:00
gl_model.c use immutable vbos, because we can. 2018-04-08 14:24:50 +00:00
gl_model.h added cmake file. 2018-03-04 14:41:16 +00:00
gl_ngraph.c Implemented device enumeration for SDL+ALSA+OSS4 audio drivers. Back to using the 'default' alsa device by default, warts and all. 2015-05-14 03:06:58 +00:00
gl_rlight.c added cmake file. 2018-03-04 14:41:16 +00:00
gl_rmain.c fix up gles2-only targets 2018-03-05 04:00:56 +00:00
gl_rmisc.c xonotic: fix 'sticky walls' issue when spectating. 2017-12-28 16:24:50 +00:00
gl_rsurf.c use immutable vbos, because we can. 2018-04-08 14:24:50 +00:00
gl_screen.c removed old scr_chatmode 2018-03-25 09:36:14 +00:00
gl_shader.c added sys_priority cvar to the windows build. 2018-04-15 02:48:23 +00:00
gl_shadow.c added cmake file. 2018-03-04 14:41:16 +00:00
gl_terrain.h added cmake file. 2018-03-04 14:41:16 +00:00
gl_vidcocoa.m add support for symlinks in zips. 2014-01-13 02:42:25 +00:00
gl_vidcommon.c use immutable vbos, because we can. 2018-04-08 14:24:50 +00:00
gl_viddroid.c rework hlmdl subblends. apparently they're some sort of grid. 2017-11-30 17:59:11 +00:00
gl_videgl.c removed old scr_chatmode 2018-03-25 09:36:14 +00:00
gl_videgl.h removed old scr_chatmode 2018-03-25 09:36:14 +00:00
gl_vidlinuxglx.c Fixed some bugs with servers using gnutls. 2018-03-24 04:02:09 +00:00
gl_vidmacos.c added cmake file. 2018-03-04 14:41:16 +00:00
gl_vidmorphos.c Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile). 2014-03-30 00:39:37 +00:00
gl_vidnt.c cancelling messagemode now clears the text. 2018-04-19 17:30:39 +00:00
gl_vidnull.c Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile). 2014-03-30 00:39:37 +00:00
gl_vidrpi.c Make sure vk+x11 can deal with window resizes properly. Fix some warnings. Deal with hardware that uses gamma ramps larger than 256 entries on x11. 2016-07-28 15:57:22 +00:00
gl_vidsdl.c added cmake file. 2018-03-04 14:41:16 +00:00
gl_vidtinyglstubs.c Added copyright header, extended the comment a bit. 2007-09-09 14:33:13 +00:00
gl_vidwayland.c Fixed some bugs with servers using gnutls. 2018-03-24 04:02:09 +00:00
gl_warp.c implemented pm_stepdown. 2018-01-22 19:18:04 +00:00
gl_warp_sin.h Initial checkin of OpenGL renderer 2004-08-22 22:29:09 +00:00
glmod_doom.c centerprints with links now show cursors. 2017-07-28 01:49:25 +00:00
glquake.h global fog for d3d9. 2018-04-08 15:42:31 +00:00
glsupp.h fix up gles2-only targets 2018-03-05 04:00:56 +00:00
ltface.c Implement an area grid, primarily to avoid mods(read: xonotic) generating 2000 ents all sitting on the root area node. 2017-08-29 02:29:06 +00:00
model_hl.h fix server crash (on two pk3s with the same pure path) 2017-01-13 00:39:50 +00:00
r_bishaders.h added sys_priority cvar to the windows build. 2018-04-15 02:48:23 +00:00
shader.h added cmake file. 2018-03-04 14:41:16 +00:00