Make sure vk+x11 can deal with window resizes properly. Fix some warnings. Deal with hardware that uses gamma ramps larger than 256 entries on x11.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5011 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
parent
151bd6d0b1
commit
74a7dff814
25 changed files with 407 additions and 388 deletions
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@ -1130,7 +1130,7 @@ ifeq ($(FTE_TARGET),bsd)
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M_EXE_NAME=../fteqw
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MCL_EXE_NAME=../fteqwcl
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M_LDFLAGS=$(GLLDFLAGS) $(XLDFLAGS) -lpthread
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M_CFLAGS=$(GLCFLAGS) -I/usr/X11R6/include
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M_CFLAGS=$(VKCFLAGS) $(GLCFLAGS) -I/usr/X11R6/include
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MB_DIR=m_bsd
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MCL_DIR=mcl_bsd
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@ -323,9 +323,9 @@ static package_t *BuildPackageList(vfsfile_t *f, int flags, const char *url, con
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}
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if (*prefix)
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Q_snprintfz(p->fullname, sizeof(p->fullname), "%s/%s", prefix, Cmd_Argv(0));
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Q_snprintfz(p->fullname, sizeof(p->fullname), "%s/%s", prefix, fullname);
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else
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Q_snprintfz(p->fullname, sizeof(p->fullname), "%s", Cmd_Argv(0));
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Q_snprintfz(p->fullname, sizeof(p->fullname), "%s", fullname);
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p->name = COM_SkipPath(p->fullname);
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if (!gamedir)
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@ -483,7 +483,6 @@ static package_t *BuildPackageList(vfsfile_t *f, int flags, const char *url, con
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static void COM_QuotedConcat(const char *cat, char *buf, size_t bufsize)
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{
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qboolean haswhite = false;
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const unsigned char *gah;
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for (gah = (const unsigned char*)cat; *gah; gah++)
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{
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@ -406,7 +406,7 @@ typedef struct rendererinfo_s {
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qboolean (*VID_Init) (rendererstate_t *info, unsigned char *palette);
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void (*VID_DeInit) (void);
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void (*VID_SwapBuffers) (void); //force a buffer swap, regardless of what's displayed.
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qboolean (*VID_ApplyGammaRamps) (unsigned short *ramps);
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qboolean (*VID_ApplyGammaRamps) (unsigned int size, unsigned short *ramps);
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void *(*VID_CreateCursor) (const char *filename, float hotx, float hoty, float scale); //may be null, stub returns null
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qboolean (*VID_SetCursor) (void *cursor); //may be null
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@ -318,7 +318,7 @@ static void CSQC_FindGlobals(qboolean nofuncs)
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if (!csqcg.trace_surfaceflagsf && !csqcg.trace_surfaceflagsi)
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{
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etype_t etype;
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etype_t etype = ev_void;
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eval_t *v = PR_FindGlobal(csqcprogs, "trace_surfaceflags", 0, &etype);
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if (etype == ev_float)
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csqcg.trace_surfaceflagsf = &v->_float;
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@ -327,7 +327,7 @@ static void CSQC_FindGlobals(qboolean nofuncs)
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}
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if (!csqcg.trace_endcontentsf && !csqcg.trace_endcontentsi)
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{
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etype_t etype;
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etype_t etype = ev_void;
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eval_t *v = PR_FindGlobal(csqcprogs, "trace_endcontents", 0, &etype);
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if (etype == ev_float)
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csqcg.trace_endcontentsf = &v->_float;
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@ -1263,10 +1263,13 @@ q2colormap:
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TRACE(("dbg: R_ApplyRenderer: Palette loaded\n"));
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if (newr)
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{
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vid.gammarampsize = 256; //make a guess.
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if (!VID_Init(newr, host_basepal))
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{
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return false;
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}
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}
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TRACE(("dbg: R_ApplyRenderer: vid applied\n"));
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W_LoadWadFile("gfx.wad");
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@ -618,79 +618,80 @@ void DumpGLState(void);
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#endif
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static void Friendly_Crash_Handler(int sig, siginfo_t *info, void *vcontext)
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{
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int fd;
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void *array[64];
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size_t size;
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int firstframe = 0;
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char signame[32];
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int fd;
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void *array[64];
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size_t size;
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int firstframe = 0;
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char signame[32];
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switch(sig)
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{
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switch(sig)
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{
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case SIGINT: strcpy(signame, "SIGINT"); break;
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case SIGILL: strcpy(signame, "SIGILL"); break;
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case SIGFPE: strcpy(signame, "SIGFPE"); break;
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case SIGBUS: strcpy(signame, "SIGBUS"); break;
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case SIGSEGV: Q_snprintfz(signame, sizeof(signame), "SIGSEGV (%p)", info->si_addr); break;
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default: Q_snprintfz(signame, sizeof(signame), "%i", sig); break;
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}
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case SIGILL: strcpy(signame, "SIGILL"); break;
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case SIGFPE: strcpy(signame, "SIGFPE"); break;
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case SIGBUS: strcpy(signame, "SIGBUS"); break;
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case SIGSEGV: Q_snprintfz(signame, sizeof(signame), "SIGSEGV (%p)", info->si_addr); break;
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default: Q_snprintfz(signame, sizeof(signame), "%i", sig); break;
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}
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// get void*'s for all entries on the stack
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size = backtrace(array, sizeof(array)/sizeof(array[0]));
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// get void*'s for all entries on the stack
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size = backtrace(array, sizeof(array)/sizeof(array[0]));
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#if defined(__i386__)
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//x86 signals don't leave the stack in a clean state, so replace the signal handler with the real crash address, and hide this function
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ucontext_t *uc = vcontext;
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array[1] = (void*)uc->uc_mcontext.gregs[REG_EIP];
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firstframe = 1;
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//x86 signals don't leave the stack in a clean state, so replace the signal handler with the real crash address, and hide this function
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ucontext_t *uc = vcontext;
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array[1] = (void*)uc->uc_mcontext.gregs[REG_EIP];
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firstframe = 1;
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#elif defined(__amd64__)
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//amd64 is sane enough, but this function and the libc signal handler are on the stack, and should be ignored.
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firstframe = 2;
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//amd64 is sane enough, but this function and the libc signal handler are on the stack, and should be ignored.
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firstframe = 2;
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#endif
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// print out all the frames to stderr
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fprintf(stderr, "Error: signal %s:\n", signame);
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backtrace_symbols_fd(array+firstframe, size-firstframe, 2);
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// print out all the frames to stderr
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fprintf(stderr, "Error: signal %s:\n", signame);
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backtrace_symbols_fd(array+firstframe, size-firstframe, 2);
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if (sig == SIGINT)
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fd = -1; //don't write out crash logs on ctrl+c
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else
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fd = open("crash.log", O_WRONLY|O_CREAT|O_APPEND, S_IRUSR | S_IWUSR | S_IRGRP);
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if (fd != -1)
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{
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time_t rawtime;
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struct tm * timeinfo;
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char buffer [80];
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if (fd != -1)
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{
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time_t rawtime;
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struct tm * timeinfo;
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char buffer [80];
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time (&rawtime);
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timeinfo = localtime (&rawtime);
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strftime (buffer, sizeof(buffer), "Time: %Y-%m-%d %H:%M:%S\n",timeinfo);
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write(fd, buffer, strlen(buffer));
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time (&rawtime);
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timeinfo = localtime (&rawtime);
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strftime (buffer, sizeof(buffer), "Time: %Y-%m-%d %H:%M:%S\n",timeinfo);
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write(fd, buffer, strlen(buffer));
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Q_snprintfz(buffer, sizeof(buffer), "Binary: "__DATE__" "__TIME__"\n");
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write(fd, buffer, strlen(buffer));
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Q_snprintfz(buffer, sizeof(buffer), "Ver: %i.%02i%s\n", FTE_VER_MAJOR, FTE_VER_MINOR,
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Q_snprintfz(buffer, sizeof(buffer), "Binary: "__DATE__" "__TIME__"\n");
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write(fd, buffer, strlen(buffer));
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Q_snprintfz(buffer, sizeof(buffer), "Ver: %i.%02i%s\n", FTE_VER_MAJOR, FTE_VER_MINOR,
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#ifdef OFFICIAL_RELEASE
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" (official)");
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" (official)");
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#else
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"");
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"");
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#endif
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write(fd, buffer, strlen(buffer));
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write(fd, buffer, strlen(buffer));
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#ifdef SVNREVISION
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if (strcmp(STRINGIFY(SVNREVISION), "-"))
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{
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Q_snprintfz(buffer, sizeof(buffer), "Revision: %s\n", STRINGIFY(SVNREVISION));
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write(fd, buffer, strlen(buffer));
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}
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if (strcmp(STRINGIFY(SVNREVISION), "-"))
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{
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Q_snprintfz(buffer, sizeof(buffer), "Revision: %s\n", STRINGIFY(SVNREVISION));
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write(fd, buffer, strlen(buffer));
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}
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#endif
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backtrace_symbols_fd(array + firstframe, size - firstframe, fd);
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write(fd, "\n", 1);
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close(fd);
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}
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backtrace_symbols_fd(array + firstframe, size - firstframe, fd);
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write(fd, "\n", 1);
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close(fd);
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}
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#if defined(DEBUG) && defined(GLQUAKE)
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DumpGLState();
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if (qrenderer == QR_OPENGL)
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DumpGLState();
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#endif
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exit(1);
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exit(1);
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}
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#endif
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// =======================================================================
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@ -75,6 +75,7 @@ typedef struct
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qboolean activeapp;
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qboolean isminimized; //can omit rendering as it won't be seen anyway.
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int fullbright; // index of first fullbright color
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int gammarampsize; //typically 256. but can be up to 1024 (yay 10-bit hardware that's crippled to only actually use 8)
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unsigned fbvwidth; /*virtual 2d width of the current framebuffer image*/
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unsigned fbvheight; /*virtual 2d height*/
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@ -103,7 +104,7 @@ extern unsigned int d_8to24bgrtable[256];
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#ifdef GLQUAKE
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//called when gamma ramps need to be reapplied
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qboolean GLVID_ApplyGammaRamps (unsigned short *ramps);
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qboolean GLVID_ApplyGammaRamps (unsigned int size, unsigned short *ramps);
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qboolean GLVID_Init (rendererstate_t *info, unsigned char *palette);
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// Called at startup to set up translation tables, takes 256 8 bit RGB values
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@ -150,7 +150,7 @@ static void Headless_VID_DeInit (void)
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static void Headless_VID_SwapBuffers (void)
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{
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}
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static qboolean Headless_VID_ApplyGammaRamps (unsigned short *ramps)
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static qboolean Headless_VID_ApplyGammaRamps (unsigned int gammarampsize, unsigned short *ramps)
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{
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return false;
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}
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@ -324,7 +324,6 @@ cvar_t v_brightness = CVARFDC("brightness", "0.0", CVAR_ARCHIVE, "Brightness is
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qbyte gammatable[256]; // palette is sent through this
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unsigned short ramps[3][256];
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qboolean gammaworks;
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float hw_blend[4]; // rgba 0.0 - 1.0
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/*
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@ -849,6 +848,9 @@ void V_UpdatePalette (qboolean force)
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if (hw_blend[0] != newhw_blend[0] || hw_blend[1] != newhw_blend[1] || hw_blend[2] != newhw_blend[2] || hw_blend[3] != newhw_blend[3] || force)
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{
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float r,g,b,a;
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static unsigned short allramps[3*2048];
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unsigned int rampsize = min(vid.gammarampsize, countof(allramps)/3);
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unsigned short *ramps[3] = {&allramps[0],&allramps[rampsize],&allramps[rampsize*2]};
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Vector4Copy(newhw_blend, hw_blend);
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a = hw_blend[3];
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b = 255*hw_blend[2]*a;
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a = 1-a;
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for (i=0 ; i<256 ; i++)
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a *= 256.0/rampsize;
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for (i=0 ; i < rampsize; i++)
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{
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ir = i*a + r;
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ig = i*a + g;
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@ -869,6 +872,7 @@ void V_UpdatePalette (qboolean force)
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if (ib > 255)
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ib = 255;
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//FIXME: shit precision
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ramps[0][i] = gammatable[ir]<<8;
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ramps[1][i] = gammatable[ig]<<8;
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ramps[2][i] = gammatable[ib]<<8;
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@ -876,9 +880,9 @@ void V_UpdatePalette (qboolean force)
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if (qrenderer)
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{
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applied = rf->VID_ApplyGammaRamps ((unsigned short*)ramps);
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applied = rf->VID_ApplyGammaRamps (rampsize, allramps);
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if (!applied && r2d_canhwgamma)
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rf->VID_ApplyGammaRamps (NULL);
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rf->VID_ApplyGammaRamps (0, NULL);
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r2d_canhwgamma = applied;
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}
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}
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@ -2251,7 +2251,7 @@ qboolean Mod_Trace(model_t *model, int forcehullnum, int frame, vec3_t axis[3],
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#ifdef SKELETALMODELS
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if (mod->ofs_skel_weight)
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{ //fixme: would be better to consider the distance to the vertex too. cartesian coord stuff etc.
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unsigned int best = 0, v, w, i;
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unsigned int v, w, i;
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float bw = 0;
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for (i = 0; i < 3; i++)
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{
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@ -7839,4 +7839,4 @@ void Alias_Register(void)
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Mod_RegisterModelFormatText(NULL, "MD5 Mesh/Anim (md5mesh)", "MD5Version", Mod_LoadMD5MeshModel);
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Mod_RegisterModelFormatText(NULL, "External Anim", "EXTERNALANIM", Mod_LoadCompositeAnim);
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#endif
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}
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}
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@ -4548,6 +4548,9 @@ void COM_Version_f (void)
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Con_Printf("(GLSL)");
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#endif
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#endif
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#ifdef VKQUAKE
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Con_Printf(" Vulkan");
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#endif
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#ifdef D3D9QUAKE
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Con_Printf(" Direct3D9");
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#endif
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@ -5069,7 +5072,7 @@ static int COM_WorkerThread(void *arg)
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static void Sys_ErrorThread(void *ctx, void *data, size_t a, size_t b)
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{
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//posted to main thread from a worker.
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Sys_Error("%s", data);
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Sys_Error("%s", (const char*)data);
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}
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void COM_WorkerAbort(char *message)
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{
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@ -790,11 +790,11 @@ static void (D3D9_VID_DeInit) (void)
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// Cvar_Unhook(&v_brightness);
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}
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qboolean D3D9_VID_ApplyGammaRamps (unsigned short *ramps)
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qboolean D3D9_VID_ApplyGammaRamps (unsigned int gammarampsize, unsigned short *ramps)
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{
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if (d3dpp.Windowed)
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return false;
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if (pD3DDev9 && ramps)
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if (pD3DDev9 && ramps && gammarampsize == 256)
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IDirect3DDevice9_SetGammaRamp(pD3DDev9, 0, D3DSGR_NO_CALIBRATION, (D3DGAMMARAMP *)ramps);
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return true;
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}
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@ -1058,6 +1058,7 @@ extern float hw_blend[4]; // rgba 0.0 - 1.0
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static void D3D11_BuildRamps(int points, DXGI_RGB *out)
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{
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//FIXME: repack input rather than recalculating.
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int i;
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vec3_t cshift;
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vec3_t c;
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@ -1076,7 +1077,7 @@ static void D3D11_BuildRamps(int points, DXGI_RGB *out)
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}
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}
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static qboolean D3D11_VID_ApplyGammaRamps(unsigned short *ramps)
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static qboolean D3D11_VID_ApplyGammaRamps(unsigned int gammarampsize, unsigned short *ramps)
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{
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HRESULT hr;
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DXGI_GAMMA_CONTROL_CAPABILITIES caps;
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@ -184,7 +184,7 @@ void GLVID_SwapBuffers(void)
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}
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#endif
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qboolean GLVID_ApplyGammaRamps (unsigned short *ramps)
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qboolean GLVID_ApplyGammaRamps (unsigned int gammarampsize, unsigned short *ramps)
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{
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return false;
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}
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@ -327,8 +327,9 @@ static struct
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XF86VidModeModeInfo **modes;
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int num_modes;
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int usemode;
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unsigned short originalramps[3][256];
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unsigned short originalramps[3][2048];
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qboolean originalapplied; //states that the origionalramps arrays are valid, and contain stuff that we should revert to on close
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int originalrampsize;
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} vm;
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static qboolean VMODE_Init(void)
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{
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@ -1017,6 +1018,9 @@ static void GetEvent(void)
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x11.pXFreeEventData(vid_dpy, &event.xcookie);
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break;
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case ResizeRequest:
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#ifdef VKQUAKE
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vk.neednewswapchain = true;
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#endif
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vid.pixelwidth = event.xresizerequest.width;
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vid.pixelheight = event.xresizerequest.height;
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Cvar_ForceCallback(&vid_conautoscale);
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@ -1026,6 +1030,9 @@ static void GetEvent(void)
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case ConfigureNotify:
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if (event.xconfigurerequest.window == vid_window)
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{
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#ifdef VKQUAKE
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vk.neednewswapchain = true;
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#endif
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vid.pixelwidth = event.xconfigurerequest.width;
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vid.pixelheight = event.xconfigurerequest.height;
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Cvar_ForceCallback(&vid_conautoscale);
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@ -1179,7 +1186,7 @@ static void GetEvent(void)
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}
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if (vm.originalapplied)
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vm.pXF86VidModeSetGammaRamp(vid_dpy, scrnum, 256, vm.originalramps[0], vm.originalramps[1], vm.originalramps[2]);
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vm.pXF86VidModeSetGammaRamp(vid_dpy, scrnum, vm.originalrampsize, vm.originalramps[0], vm.originalramps[1], vm.originalramps[2]);
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mw = vid_window;
|
||||
if ((fullscreenflags & FULLSCREEN_LEGACY) && (fullscreenflags & FULLSCREEN_ACTIVE))
|
||||
|
@ -1267,7 +1274,7 @@ void GLVID_Shutdown(void)
|
|||
uninstall_grabs();
|
||||
|
||||
if (vm.originalapplied)
|
||||
vm.pXF86VidModeSetGammaRamp(vid_dpy, scrnum, 256, vm.originalramps[0], vm.originalramps[1], vm.originalramps[2]);
|
||||
vm.pXF86VidModeSetGammaRamp(vid_dpy, scrnum, vm.originalrampsize, vm.originalramps[0], vm.originalramps[1], vm.originalramps[2]);
|
||||
|
||||
X_ShutdownUnicode();
|
||||
|
||||
|
@ -1344,7 +1351,7 @@ static Cursor CreateNullCursor(Display *display, Window root)
|
|||
return cursor;
|
||||
}
|
||||
|
||||
qboolean GLVID_ApplyGammaRamps(unsigned short *ramps)
|
||||
qboolean GLVID_ApplyGammaRamps(unsigned int rampcount, unsigned short *ramps)
|
||||
{
|
||||
extern qboolean gammaworks;
|
||||
//extern cvar_t vid_hardwaregamma;
|
||||
|
@ -1353,7 +1360,7 @@ qboolean GLVID_ApplyGammaRamps(unsigned short *ramps)
|
|||
if (!vm.originalapplied)
|
||||
return false;
|
||||
|
||||
if (ramps)
|
||||
if (ramps || rampcount != vm.originalrampsize)
|
||||
{
|
||||
//hardwaregamma==1 skips hardware gamma when we're not fullscreen, in favour of software glsl based gamma.
|
||||
// if (vid_hardwaregamma.value == 1 && !vid.activeapp && !(fullscreenflags & FULLSCREEN_ACTIVE))
|
||||
|
@ -1365,15 +1372,15 @@ qboolean GLVID_ApplyGammaRamps(unsigned short *ramps)
|
|||
|
||||
//we have hardware gamma applied - if we're doing a BF, we don't want to reset to the default gamma if it randomly fails (yuck)
|
||||
if (gammaworks)
|
||||
vm.pXF86VidModeSetGammaRamp (vid_dpy, scrnum, 256, &ramps[0], &ramps[256], &ramps[512]);
|
||||
vm.pXF86VidModeSetGammaRamp (vid_dpy, scrnum, rampcount, &ramps[0], &ramps[rampcount], &ramps[rampcount*2]);
|
||||
else
|
||||
gammaworks = !!vm.pXF86VidModeSetGammaRamp (vid_dpy, scrnum, 256, &ramps[0], &ramps[256], &ramps[512]);
|
||||
gammaworks = !!vm.pXF86VidModeSetGammaRamp (vid_dpy, scrnum, rampcount, &ramps[0], &ramps[rampcount], &ramps[rampcount*2]);
|
||||
|
||||
return gammaworks;
|
||||
}
|
||||
else
|
||||
{
|
||||
vm.pXF86VidModeSetGammaRamp(vid_dpy, scrnum, 256, vm.originalramps[0], vm.originalramps[1], vm.originalramps[2]);
|
||||
vm.pXF86VidModeSetGammaRamp(vid_dpy, scrnum, vm.originalrampsize, vm.originalramps[0], vm.originalramps[1], vm.originalramps[2]);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
@ -1845,13 +1852,16 @@ qboolean X11VID_Init (rendererstate_t *info, unsigned char *palette, int psl)
|
|||
{
|
||||
int rampsize = 256;
|
||||
vm.pXF86VidModeGetGammaRampSize(vid_dpy, scrnum, &rampsize);
|
||||
if (rampsize != 256)
|
||||
if (rampsize > countof(vm.originalramps[0]))
|
||||
{
|
||||
vm.originalapplied = false;
|
||||
Con_Printf("Gamma ramps are not of 256 components (but %i).\n", rampsize);
|
||||
}
|
||||
else
|
||||
vm.originalapplied = vm.pXF86VidModeGetGammaRamp(vid_dpy, scrnum, 256, vm.originalramps[0], vm.originalramps[1], vm.originalramps[2]);
|
||||
{
|
||||
vm.originalrampsize = vid.gammarampsize = rampsize;
|
||||
vm.originalapplied = vm.pXF86VidModeGetGammaRamp(vid_dpy, scrnum, vm.originalrampsize, vm.originalramps[0], vm.originalramps[1], vm.originalramps[2]);
|
||||
}
|
||||
}
|
||||
else
|
||||
vm.originalapplied = false;
|
||||
|
@ -2033,7 +2043,7 @@ void Sys_SendKeyEvents(void)
|
|||
if (fullscreenflags & FULLSCREEN_VMODE)
|
||||
{
|
||||
if (vm.originalapplied)
|
||||
vm.pXF86VidModeSetGammaRamp(vid_dpy, scrnum, 256, vm.originalramps[0], vm.originalramps[1], vm.originalramps[2]);
|
||||
vm.pXF86VidModeSetGammaRamp(vid_dpy, scrnum, vm.originalrampsize, vm.originalramps[0], vm.originalramps[1], vm.originalramps[2]);
|
||||
if (fullscreenflags & FULLSCREEN_VMODEACTIVE)
|
||||
{
|
||||
vm.pXF86VidModeSwitchToMode(vid_dpy, scrnum, vm.modes[0]);
|
||||
|
|
|
@ -1831,11 +1831,11 @@ void OblitterateOldGamma(void)
|
|||
}
|
||||
}
|
||||
|
||||
qboolean GLVID_ApplyGammaRamps (unsigned short *ramps)
|
||||
qboolean GLVID_ApplyGammaRamps (unsigned int gammarampsize, unsigned short *ramps)
|
||||
{
|
||||
if (ramps)
|
||||
{
|
||||
if (!gammaworks)
|
||||
if (!gammaworks || gammarampsize != 256)
|
||||
return false;
|
||||
|
||||
if (vid_hardwaregamma.value == 1 && modestate == MS_WINDOWED)
|
||||
|
|
|
@ -68,7 +68,7 @@ void RPI_DeInit(void)
|
|||
{
|
||||
EGL_Shutdown();
|
||||
}
|
||||
qboolean RPI_ApplyGammaRamps(unsigned short *ramps)
|
||||
qboolean RPI_ApplyGammaRamps(unsigned int gammarampsize, unsigned short *ramps)
|
||||
{
|
||||
//not supported
|
||||
return false;
|
||||
|
|
|
@ -328,10 +328,10 @@ void GLVID_SwapBuffers (void)
|
|||
}
|
||||
}
|
||||
|
||||
qboolean GLVID_ApplyGammaRamps (unsigned short *ramps)
|
||||
qboolean GLVID_ApplyGammaRamps (unsigned int gammarampsize, unsigned short *ramps)
|
||||
{
|
||||
#if SDL_MAJOR_VERSION >= 2
|
||||
if (ramps)
|
||||
if (ramps && gammarampsize == 256)
|
||||
{
|
||||
if (vid_hardwaregamma.value)
|
||||
{
|
||||
|
@ -353,7 +353,7 @@ qboolean GLVID_ApplyGammaRamps (unsigned short *ramps)
|
|||
return true;
|
||||
}
|
||||
#else
|
||||
if (ramps)
|
||||
if (ramps && gammarampsize == 256)
|
||||
{
|
||||
if (vid_hardwaregamma.value)
|
||||
{
|
||||
|
|
|
@ -396,7 +396,7 @@ static void WL_DeInit(void)
|
|||
EGL_Shutdown();
|
||||
wl_egl_window_destroy(w.enwindow);
|
||||
}
|
||||
static qboolean WL_ApplyGammaRamps(unsigned short *ramps)
|
||||
static qboolean WL_ApplyGammaRamps(unsigned int gammarampsize, unsigned short *ramps)
|
||||
{
|
||||
//not supported
|
||||
return false;
|
||||
|
|
|
@ -1,299 +1,299 @@
|
|||
#include "quakedef.h"
|
||||
#include "glquake.h"
|
||||
|
||||
#include <ppapi/c/ppb_core.h>
|
||||
#include <ppapi/c/pp_completion_callback.h>
|
||||
#include <ppapi/gles2/gl2ext_ppapi.h>
|
||||
#include <ppapi/c/ppb_graphics_3d.h>
|
||||
#include <ppapi/c/ppb_instance.h>
|
||||
#include <ppapi/c/pp_errors.h>
|
||||
|
||||
extern PPB_Core *ppb_core;
|
||||
extern PPB_GetInterface sys_gbi;
|
||||
extern PPB_Graphics3D* graphics3d_interface;
|
||||
extern PP_Instance pp_instance;
|
||||
static PP_Resource glcontext;
|
||||
extern PPB_Instance* instance_interface;
|
||||
qboolean swappending;
|
||||
|
||||
extern cvar_t vid_vsync;
|
||||
|
||||
void FrameEvent(void* user_data, int32_t result);
|
||||
qboolean NAGL_SwapPending(void)
|
||||
{
|
||||
return swappending;
|
||||
}
|
||||
void swap_callback(void* user_data, int32_t result)
|
||||
{
|
||||
if (swappending)
|
||||
{
|
||||
swappending = false;
|
||||
|
||||
FrameEvent(NULL, 0);
|
||||
}
|
||||
}
|
||||
|
||||
void GLVID_SwapBuffers(void)
|
||||
{
|
||||
qboolean vsync = vid_vsync.ival || !*vid_vsync.string;
|
||||
struct PP_CompletionCallback ccb = { swap_callback, NULL, vsync?PP_COMPLETIONCALLBACK_FLAG_NONE:PP_COMPLETIONCALLBACK_FLAG_OPTIONAL};
|
||||
glFlush();
|
||||
|
||||
switch(graphics3d_interface->SwapBuffers(glcontext, ccb))
|
||||
{
|
||||
case PP_OK_COMPLETIONPENDING:
|
||||
swappending |= vsync;
|
||||
break;
|
||||
case PP_OK:
|
||||
break;
|
||||
case PP_ERROR_INPROGRESS:
|
||||
Con_DPrintf("chrome still can't handle vid_wait 0. forcing vsync\n");
|
||||
vid_vsync.ival = 1;
|
||||
break;
|
||||
default:
|
||||
Con_DPrintf("unknown error on SwapBuffers call\n");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
qboolean GLVID_ApplyGammaRamps (unsigned short *ramps)
|
||||
#include "quakedef.h"
|
||||
#include "glquake.h"
|
||||
|
||||
#include <ppapi/c/ppb_core.h>
|
||||
#include <ppapi/c/pp_completion_callback.h>
|
||||
#include <ppapi/gles2/gl2ext_ppapi.h>
|
||||
#include <ppapi/c/ppb_graphics_3d.h>
|
||||
#include <ppapi/c/ppb_instance.h>
|
||||
#include <ppapi/c/pp_errors.h>
|
||||
|
||||
extern PPB_Core *ppb_core;
|
||||
extern PPB_GetInterface sys_gbi;
|
||||
extern PPB_Graphics3D* graphics3d_interface;
|
||||
extern PP_Instance pp_instance;
|
||||
static PP_Resource glcontext;
|
||||
extern PPB_Instance* instance_interface;
|
||||
qboolean swappending;
|
||||
|
||||
extern cvar_t vid_vsync;
|
||||
|
||||
void FrameEvent(void* user_data, int32_t result);
|
||||
qboolean NAGL_SwapPending(void)
|
||||
{
|
||||
return swappending;
|
||||
}
|
||||
void swap_callback(void* user_data, int32_t result)
|
||||
{
|
||||
if (swappending)
|
||||
{
|
||||
swappending = false;
|
||||
|
||||
FrameEvent(NULL, 0);
|
||||
}
|
||||
}
|
||||
|
||||
void GLVID_SwapBuffers(void)
|
||||
{
|
||||
qboolean vsync = vid_vsync.ival || !*vid_vsync.string;
|
||||
struct PP_CompletionCallback ccb = { swap_callback, NULL, vsync?PP_COMPLETIONCALLBACK_FLAG_NONE:PP_COMPLETIONCALLBACK_FLAG_OPTIONAL};
|
||||
glFlush();
|
||||
|
||||
switch(graphics3d_interface->SwapBuffers(glcontext, ccb))
|
||||
{
|
||||
case PP_OK_COMPLETIONPENDING:
|
||||
swappending |= vsync;
|
||||
break;
|
||||
case PP_OK:
|
||||
break;
|
||||
case PP_ERROR_INPROGRESS:
|
||||
Con_DPrintf("chrome still can't handle vid_wait 0. forcing vsync\n");
|
||||
vid_vsync.ival = 1;
|
||||
break;
|
||||
default:
|
||||
Con_DPrintf("unknown error on SwapBuffers call\n");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
qboolean GLVID_ApplyGammaRamps (unsigned int gammarampsize, unsigned short *ramps)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
void *PPAPI_GetGLSymbol(char *symname)
|
||||
{
|
||||
int i;
|
||||
static struct {char *name; void *ptr;} funcs[] =
|
||||
{
|
||||
#define f(n) {#n , n},
|
||||
f(glActiveTexture)
|
||||
f(glAttachShader)
|
||||
f(glBindAttribLocation)
|
||||
f(glBindBuffer)
|
||||
f(glBindFramebuffer)
|
||||
f(glBindRenderbuffer)
|
||||
f(glBindTexture)
|
||||
f(glBlendColor)
|
||||
f(glBlendEquation)
|
||||
f(glBlendEquationSeparate)
|
||||
f(glBlendFunc)
|
||||
f(glBlendFuncSeparate)
|
||||
f(glBufferData)
|
||||
f(glBufferSubData)
|
||||
f(glCheckFramebufferStatus)
|
||||
f(glClear)
|
||||
f(glClearColor)
|
||||
f(glClearDepthf)
|
||||
f(glClearStencil)
|
||||
f(glColorMask)
|
||||
f(glCompileShader)
|
||||
f(glCompressedTexImage2D)
|
||||
f(glCompressedTexSubImage2D)
|
||||
f(glCopyTexImage2D)
|
||||
f(glCopyTexSubImage2D)
|
||||
f(glCreateProgram)
|
||||
f(glCreateShader)
|
||||
f(glCullFace)
|
||||
f(glDeleteBuffers)
|
||||
f(glDeleteFramebuffers)
|
||||
f(glDeleteProgram)
|
||||
f(glDeleteRenderbuffers)
|
||||
f(glDeleteShader)
|
||||
f(glDeleteTextures)
|
||||
f(glDepthFunc)
|
||||
f(glDepthMask)
|
||||
f(glDepthRangef)
|
||||
f(glDetachShader)
|
||||
f(glDisable)
|
||||
f(glDisableVertexAttribArray)
|
||||
f(glDrawArrays)
|
||||
f(glDrawElements)
|
||||
f(glEnable)
|
||||
f(glEnableVertexAttribArray)
|
||||
f(glFinish)
|
||||
f(glFlush)
|
||||
f(glFramebufferRenderbuffer)
|
||||
f(glFramebufferTexture2D)
|
||||
f(glFrontFace)
|
||||
f(glGenBuffers)
|
||||
f(glGenerateMipmap)
|
||||
f(glGenFramebuffers)
|
||||
f(glGenRenderbuffers)
|
||||
f(glGenTextures)
|
||||
f(glGetActiveAttrib)
|
||||
f(glGetActiveUniform)
|
||||
f(glGetAttachedShaders)
|
||||
f(glGetAttribLocation)
|
||||
f(glGetBooleanv)
|
||||
f(glGetBufferParameteriv)
|
||||
f(glGetError)
|
||||
f(glGetFloatv)
|
||||
f(glGetFramebufferAttachmentParameteriv)
|
||||
f(glGetIntegerv)
|
||||
f(glGetProgramiv)
|
||||
f(glGetProgramInfoLog)
|
||||
f(glGetRenderbufferParameteriv)
|
||||
f(glGetShaderiv)
|
||||
f(glGetShaderInfoLog)
|
||||
f(glGetShaderPrecisionFormat)
|
||||
f(glGetShaderSource)
|
||||
f(glGetString)
|
||||
f(glGetTexParameterfv)
|
||||
f(glGetTexParameteriv)
|
||||
f(glGetUniformfv)
|
||||
f(glGetUniformiv)
|
||||
f(glGetUniformLocation)
|
||||
f(glGetVertexAttribfv)
|
||||
f(glGetVertexAttribiv)
|
||||
f(glGetVertexAttribPointerv)
|
||||
f(glHint)
|
||||
f(glIsBuffer)
|
||||
f(glIsEnabled)
|
||||
f(glIsFramebuffer)
|
||||
f(glIsProgram)
|
||||
f(glIsRenderbuffer)
|
||||
f(glIsShader)
|
||||
f(glIsTexture)
|
||||
f(glLineWidth)
|
||||
f(glLinkProgram)
|
||||
f(glPixelStorei)
|
||||
f(glPolygonOffset)
|
||||
f(glReadPixels)
|
||||
f(glReleaseShaderCompiler)
|
||||
f(glRenderbufferStorage)
|
||||
f(glSampleCoverage)
|
||||
f(glScissor)
|
||||
f(glShaderBinary)
|
||||
f(glShaderSource)
|
||||
f(glStencilFunc)
|
||||
f(glStencilFuncSeparate)
|
||||
f(glStencilMask)
|
||||
f(glStencilMaskSeparate)
|
||||
f(glStencilOp)
|
||||
f(glStencilOpSeparate)
|
||||
f(glTexImage2D)
|
||||
f(glTexParameterf)
|
||||
f(glTexParameterfv)
|
||||
f(glTexParameteri)
|
||||
f(glTexParameteriv)
|
||||
f(glTexSubImage2D)
|
||||
f(glUniform1f)
|
||||
f(glUniform1fv)
|
||||
f(glUniform1i)
|
||||
f(glUniform1iv)
|
||||
f(glUniform2f)
|
||||
f(glUniform2fv)
|
||||
f(glUniform2i)
|
||||
f(glUniform2iv)
|
||||
f(glUniform3f)
|
||||
f(glUniform3fv)
|
||||
f(glUniform3i)
|
||||
f(glUniform3iv)
|
||||
f(glUniform4f)
|
||||
f(glUniform4fv)
|
||||
f(glUniform4i)
|
||||
f(glUniform4iv)
|
||||
f(glUniformMatrix2fv)
|
||||
f(glUniformMatrix3fv)
|
||||
f(glUniformMatrix4fv)
|
||||
f(glUseProgram)
|
||||
f(glValidateProgram)
|
||||
f(glVertexAttrib1f)
|
||||
f(glVertexAttrib1fv)
|
||||
f(glVertexAttrib2f)
|
||||
f(glVertexAttrib2fv)
|
||||
f(glVertexAttrib3f)
|
||||
f(glVertexAttrib3fv)
|
||||
f(glVertexAttrib4f)
|
||||
f(glVertexAttrib4fv)
|
||||
f(glVertexAttribPointer)
|
||||
f(glViewport)
|
||||
{NULL}
|
||||
};
|
||||
for (i = 0; funcs[i].name; i++)
|
||||
{
|
||||
if (!strcmp(funcs[i].name, symname))
|
||||
return funcs[i].ptr;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
void GL_Resized(int width, int height)
|
||||
{
|
||||
extern cvar_t vid_conautoscale, vid_conwidth;
|
||||
|
||||
vid.pixelwidth = width;
|
||||
vid.pixelheight = height;
|
||||
if (glcontext)
|
||||
{
|
||||
graphics3d_interface->ResizeBuffers(glcontext, width, height);
|
||||
Cvar_ForceCallback(&vid_conautoscale);
|
||||
Cvar_ForceCallback(&vid_conwidth);
|
||||
}
|
||||
}
|
||||
|
||||
qboolean GLVID_Init (rendererstate_t *info, unsigned char *palette)
|
||||
}
|
||||
|
||||
void *PPAPI_GetGLSymbol(char *symname)
|
||||
{
|
||||
int i;
|
||||
static struct {char *name; void *ptr;} funcs[] =
|
||||
{
|
||||
#define f(n) {#n , n},
|
||||
f(glActiveTexture)
|
||||
f(glAttachShader)
|
||||
f(glBindAttribLocation)
|
||||
f(glBindBuffer)
|
||||
f(glBindFramebuffer)
|
||||
f(glBindRenderbuffer)
|
||||
f(glBindTexture)
|
||||
f(glBlendColor)
|
||||
f(glBlendEquation)
|
||||
f(glBlendEquationSeparate)
|
||||
f(glBlendFunc)
|
||||
f(glBlendFuncSeparate)
|
||||
f(glBufferData)
|
||||
f(glBufferSubData)
|
||||
f(glCheckFramebufferStatus)
|
||||
f(glClear)
|
||||
f(glClearColor)
|
||||
f(glClearDepthf)
|
||||
f(glClearStencil)
|
||||
f(glColorMask)
|
||||
f(glCompileShader)
|
||||
f(glCompressedTexImage2D)
|
||||
f(glCompressedTexSubImage2D)
|
||||
f(glCopyTexImage2D)
|
||||
f(glCopyTexSubImage2D)
|
||||
f(glCreateProgram)
|
||||
f(glCreateShader)
|
||||
f(glCullFace)
|
||||
f(glDeleteBuffers)
|
||||
f(glDeleteFramebuffers)
|
||||
f(glDeleteProgram)
|
||||
f(glDeleteRenderbuffers)
|
||||
f(glDeleteShader)
|
||||
f(glDeleteTextures)
|
||||
f(glDepthFunc)
|
||||
f(glDepthMask)
|
||||
f(glDepthRangef)
|
||||
f(glDetachShader)
|
||||
f(glDisable)
|
||||
f(glDisableVertexAttribArray)
|
||||
f(glDrawArrays)
|
||||
f(glDrawElements)
|
||||
f(glEnable)
|
||||
f(glEnableVertexAttribArray)
|
||||
f(glFinish)
|
||||
f(glFlush)
|
||||
f(glFramebufferRenderbuffer)
|
||||
f(glFramebufferTexture2D)
|
||||
f(glFrontFace)
|
||||
f(glGenBuffers)
|
||||
f(glGenerateMipmap)
|
||||
f(glGenFramebuffers)
|
||||
f(glGenRenderbuffers)
|
||||
f(glGenTextures)
|
||||
f(glGetActiveAttrib)
|
||||
f(glGetActiveUniform)
|
||||
f(glGetAttachedShaders)
|
||||
f(glGetAttribLocation)
|
||||
f(glGetBooleanv)
|
||||
f(glGetBufferParameteriv)
|
||||
f(glGetError)
|
||||
f(glGetFloatv)
|
||||
f(glGetFramebufferAttachmentParameteriv)
|
||||
f(glGetIntegerv)
|
||||
f(glGetProgramiv)
|
||||
f(glGetProgramInfoLog)
|
||||
f(glGetRenderbufferParameteriv)
|
||||
f(glGetShaderiv)
|
||||
f(glGetShaderInfoLog)
|
||||
f(glGetShaderPrecisionFormat)
|
||||
f(glGetShaderSource)
|
||||
f(glGetString)
|
||||
f(glGetTexParameterfv)
|
||||
f(glGetTexParameteriv)
|
||||
f(glGetUniformfv)
|
||||
f(glGetUniformiv)
|
||||
f(glGetUniformLocation)
|
||||
f(glGetVertexAttribfv)
|
||||
f(glGetVertexAttribiv)
|
||||
f(glGetVertexAttribPointerv)
|
||||
f(glHint)
|
||||
f(glIsBuffer)
|
||||
f(glIsEnabled)
|
||||
f(glIsFramebuffer)
|
||||
f(glIsProgram)
|
||||
f(glIsRenderbuffer)
|
||||
f(glIsShader)
|
||||
f(glIsTexture)
|
||||
f(glLineWidth)
|
||||
f(glLinkProgram)
|
||||
f(glPixelStorei)
|
||||
f(glPolygonOffset)
|
||||
f(glReadPixels)
|
||||
f(glReleaseShaderCompiler)
|
||||
f(glRenderbufferStorage)
|
||||
f(glSampleCoverage)
|
||||
f(glScissor)
|
||||
f(glShaderBinary)
|
||||
f(glShaderSource)
|
||||
f(glStencilFunc)
|
||||
f(glStencilFuncSeparate)
|
||||
f(glStencilMask)
|
||||
f(glStencilMaskSeparate)
|
||||
f(glStencilOp)
|
||||
f(glStencilOpSeparate)
|
||||
f(glTexImage2D)
|
||||
f(glTexParameterf)
|
||||
f(glTexParameterfv)
|
||||
f(glTexParameteri)
|
||||
f(glTexParameteriv)
|
||||
f(glTexSubImage2D)
|
||||
f(glUniform1f)
|
||||
f(glUniform1fv)
|
||||
f(glUniform1i)
|
||||
f(glUniform1iv)
|
||||
f(glUniform2f)
|
||||
f(glUniform2fv)
|
||||
f(glUniform2i)
|
||||
f(glUniform2iv)
|
||||
f(glUniform3f)
|
||||
f(glUniform3fv)
|
||||
f(glUniform3i)
|
||||
f(glUniform3iv)
|
||||
f(glUniform4f)
|
||||
f(glUniform4fv)
|
||||
f(glUniform4i)
|
||||
f(glUniform4iv)
|
||||
f(glUniformMatrix2fv)
|
||||
f(glUniformMatrix3fv)
|
||||
f(glUniformMatrix4fv)
|
||||
f(glUseProgram)
|
||||
f(glValidateProgram)
|
||||
f(glVertexAttrib1f)
|
||||
f(glVertexAttrib1fv)
|
||||
f(glVertexAttrib2f)
|
||||
f(glVertexAttrib2fv)
|
||||
f(glVertexAttrib3f)
|
||||
f(glVertexAttrib3fv)
|
||||
f(glVertexAttrib4f)
|
||||
f(glVertexAttrib4fv)
|
||||
f(glVertexAttribPointer)
|
||||
f(glViewport)
|
||||
{NULL}
|
||||
};
|
||||
for (i = 0; funcs[i].name; i++)
|
||||
{
|
||||
if (!strcmp(funcs[i].name, symname))
|
||||
return funcs[i].ptr;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
void GL_Resized(int width, int height)
|
||||
{
|
||||
extern cvar_t vid_conautoscale, vid_conwidth;
|
||||
|
||||
vid.pixelwidth = width;
|
||||
vid.pixelheight = height;
|
||||
if (glcontext)
|
||||
{
|
||||
graphics3d_interface->ResizeBuffers(glcontext, width, height);
|
||||
Cvar_ForceCallback(&vid_conautoscale);
|
||||
Cvar_ForceCallback(&vid_conwidth);
|
||||
}
|
||||
}
|
||||
|
||||
qboolean GLVID_Init (rendererstate_t *info, unsigned char *palette)
|
||||
{
|
||||
if (!vid.pixelwidth)
|
||||
vid.pixelwidth = info->width;
|
||||
if (!vid.pixelheight)
|
||||
vid.pixelheight = info->height;
|
||||
if (vid.pixelwidth < 320)
|
||||
vid.pixelwidth = 320;
|
||||
if (vid.pixelheight < 200)
|
||||
vid.pixelheight = 200;
|
||||
|
||||
int32_t attribs[] = {PP_GRAPHICS3DATTRIB_WIDTH, vid.pixelwidth,
|
||||
PP_GRAPHICS3DATTRIB_HEIGHT, vid.pixelheight,
|
||||
PP_GRAPHICS3DATTRIB_DEPTH_SIZE, 24,
|
||||
PP_GRAPHICS3DATTRIB_STENCIL_SIZE, 8,
|
||||
PP_GRAPHICS3DATTRIB_SWAP_BEHAVIOR, PP_GRAPHICS3DATTRIB_BUFFER_DESTROYED,
|
||||
PP_GRAPHICS3DATTRIB_NONE};
|
||||
|
||||
glcontext = graphics3d_interface->Create(pp_instance, 0, attribs);
|
||||
|
||||
glSetCurrentContextPPAPI(glcontext);
|
||||
|
||||
if (!instance_interface->BindGraphics(pp_instance, glcontext))
|
||||
{
|
||||
Con_Printf("failed to bind context\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
glClearColor(1.0f, 0.0f, 0.0f, 1.0f);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
GLVID_SwapBuffers();
|
||||
|
||||
vid.pixelheight = info->height;
|
||||
if (vid.pixelwidth < 320)
|
||||
vid.pixelwidth = 320;
|
||||
if (vid.pixelheight < 200)
|
||||
vid.pixelheight = 200;
|
||||
|
||||
int32_t attribs[] = {PP_GRAPHICS3DATTRIB_WIDTH, vid.pixelwidth,
|
||||
PP_GRAPHICS3DATTRIB_HEIGHT, vid.pixelheight,
|
||||
PP_GRAPHICS3DATTRIB_DEPTH_SIZE, 24,
|
||||
PP_GRAPHICS3DATTRIB_STENCIL_SIZE, 8,
|
||||
PP_GRAPHICS3DATTRIB_SWAP_BEHAVIOR, PP_GRAPHICS3DATTRIB_BUFFER_DESTROYED,
|
||||
PP_GRAPHICS3DATTRIB_NONE};
|
||||
|
||||
glcontext = graphics3d_interface->Create(pp_instance, 0, attribs);
|
||||
|
||||
glSetCurrentContextPPAPI(glcontext);
|
||||
|
||||
if (!instance_interface->BindGraphics(pp_instance, glcontext))
|
||||
{
|
||||
Con_Printf("failed to bind context\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
glClearColor(1.0f, 0.0f, 0.0f, 1.0f);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
GLVID_SwapBuffers();
|
||||
|
||||
// vid.pixelwidth = info->width;
|
||||
// vid.pixelheight = info->height;
|
||||
|
||||
GL_Init(PPAPI_GetGLSymbol);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void GLVID_Shutdown (void)
|
||||
{
|
||||
glClearColor(1.0f, 0.0f, 0.0f, 1.0f);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
GLVID_SwapBuffers();
|
||||
|
||||
ppb_core->ReleaseResource(glcontext);
|
||||
// glTerminatePPAPI();
|
||||
}
|
||||
void GLVID_DeInit (void)
|
||||
{
|
||||
GLVID_Shutdown();
|
||||
}
|
||||
|
||||
void GLVID_Crashed(void);
|
||||
|
||||
void GLVID_Update (vrect_t *rects);
|
||||
|
||||
int GLVID_SetMode (rendererstate_t *info, unsigned char *palette);
|
||||
|
||||
void GLVID_SetCaption(const char *caption)
|
||||
{
|
||||
}
|
||||
GL_Init(PPAPI_GetGLSymbol);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void GLVID_Shutdown (void)
|
||||
{
|
||||
glClearColor(1.0f, 0.0f, 0.0f, 1.0f);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
GLVID_SwapBuffers();
|
||||
|
||||
ppb_core->ReleaseResource(glcontext);
|
||||
// glTerminatePPAPI();
|
||||
}
|
||||
void GLVID_DeInit (void)
|
||||
{
|
||||
GLVID_Shutdown();
|
||||
}
|
||||
|
||||
void GLVID_Crashed(void);
|
||||
|
||||
void GLVID_Update (vrect_t *rects);
|
||||
|
||||
int GLVID_SetMode (rendererstate_t *info, unsigned char *palette);
|
||||
|
||||
void GLVID_SetCaption(const char *caption)
|
||||
{
|
||||
}
|
||||
|
|
|
@ -768,7 +768,7 @@ void SW_VID_DeInit(void)
|
|||
|
||||
ChangeDisplaySettings (NULL, 0);
|
||||
}
|
||||
qboolean SW_VID_ApplyGammaRamps (unsigned short *ramps)
|
||||
qboolean SW_VID_ApplyGammaRamps (unsigned int gammarampsize, unsigned short *ramps)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
|
|
@ -407,7 +407,7 @@ static VkSampler VK_GetSampler(unsigned int flags)
|
|||
#endif
|
||||
|
||||
//creates the layout stuff for the prog.
|
||||
static VK_FinishProg(program_t *prog, const char *name)
|
||||
static void VK_FinishProg(program_t *prog, const char *name)
|
||||
{
|
||||
{
|
||||
VkDescriptorSetLayout desclayout;
|
||||
|
@ -4862,7 +4862,6 @@ static qboolean BE_GenerateRefraction(batch_t *batch, shader_t *bs)
|
|||
|
||||
if (bs->flags & SHADER_HASREFLECT)
|
||||
{
|
||||
struct vk_rendertarg *targ = vk.rendertarg;
|
||||
vrect_t orect = r_refdef.vrect;
|
||||
pxrect_t oprect = r_refdef.pxrect;
|
||||
|
||||
|
|
|
@ -1336,8 +1336,6 @@ static qboolean VK_R_RenderScene_Cubemap(struct vk_rendertarg *fb)
|
|||
shader_t *shader;
|
||||
int facemask;
|
||||
extern cvar_t r_projection;
|
||||
int oldfbo = -1;
|
||||
qboolean fboreset = false;
|
||||
int osm = r_refdef.stereomethod;
|
||||
struct vk_rendertarg_cube *rtc = &vk_rt_cubemap;
|
||||
|
||||
|
@ -3178,10 +3176,10 @@ void VK_Shutdown(void)
|
|||
size_t size;
|
||||
if (VK_SUCCESS == vkGetPipelineCacheData(vk.device, vk.pipelinecache, &size, NULL))
|
||||
{
|
||||
void *ptr = BZ_Malloc(size);
|
||||
void *ptr = Z_Malloc(size); //valgrind says nvidia isn't initialising this.
|
||||
if (VK_SUCCESS == vkGetPipelineCacheData(vk.device, vk.pipelinecache, &size, ptr))
|
||||
FS_WriteFile("vulkan.pcache", ptr, size, FS_ROOT);
|
||||
BZ_Free(ptr);
|
||||
Z_Free(ptr);
|
||||
}
|
||||
vkDestroyPipelineCache(vk.device, vk.pipelinecache, vkallocationcb);
|
||||
}
|
||||
|
|
|
@ -953,11 +953,11 @@ static void OblitterateOldGamma(void)
|
|||
}
|
||||
}
|
||||
|
||||
static qboolean VKVID_ApplyGammaRamps (unsigned short *ramps)
|
||||
static qboolean VKVID_ApplyGammaRamps (unsigned int gammarampsize, unsigned short *ramps)
|
||||
{
|
||||
if (ramps)
|
||||
{
|
||||
if (!gammaworks)
|
||||
if (!gammaworks || gammarampsize != 256)
|
||||
return false;
|
||||
|
||||
if (vid_hardwaregamma.value == 1 && modestate == MS_WINDOWED)
|
||||
|
|
|
@ -268,7 +268,7 @@ void GLVID_SwapBuffers (void)
|
|||
*/
|
||||
}
|
||||
|
||||
qboolean GLVID_ApplyGammaRamps (unsigned short *ramps)
|
||||
qboolean GLVID_ApplyGammaRamps (unsigned int gammarampsize, unsigned short *ramps)
|
||||
{
|
||||
gammaworks = false;
|
||||
return gammaworks;
|
||||
|
|
Loading…
Reference in a new issue