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Spoike 95266f8215 d3d11 fixes. mipmapping implemented, vertex streaming more performant. Still behind the d3d9 renderer.
Fixed d3d11 vs d3d9 conflicts when switching renderers.
Fixed hlsl-less d3d9 lava.
Added gl_specular_fallback to override the default gloss level.
Added these cvars to give more control over imported/dlight lighting r_shadow_realtime_dlight_ambient r_shadow_realtime_dlight_diffuse r_shadow_realtime_dlight_specular r_editlights_import_radius r_editlights_import_ambient r_editlights_import_diffuse r_editlights_import_specular. Effective value of r_editlights_import_specular is now 1. Was 4.
Fixed spot/cube/smap lights.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4160 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-12-04 19:37:57 +00:00
..
bothdefs.h d3d11 fixes. mipmapping implemented, vertex streaming more performant. Still behind the d3d9 renderer. 2012-12-04 19:37:57 +00:00
bspfile.h bumped sanity limit for gb. 2012-10-22 18:19:22 +00:00
cmd.c added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
cmd.h added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
com_mesh.c added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
com_mesh.h Android tweeks 2012-07-05 19:42:36 +00:00
com_phys_ode.c added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
common.c added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
common.h added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
console.h added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
crc.c removed separate trigger/solid links. 2011-06-29 18:39:11 +00:00
crc.h Minor update... 2008-11-09 22:29:28 +00:00
cvar.c added support for persistent particle effects in hexen2. 2012-11-29 13:37:48 +00:00
cvar.h Small tweeks, bugfixes, breakages, cleanups... 2012-05-09 15:30:53 +00:00
fs.c Check /usr/share/quake to see if quake is installed there. 2012-11-30 02:50:50 +00:00
fs.h Small tweeks, bugfixes, breakages, cleanups... 2012-05-09 15:30:53 +00:00
fs_pak.c Android tweeks 2012-07-05 19:42:36 +00:00
fs_stdio.c added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
fs_win32.c Android tweeks 2012-07-05 19:42:36 +00:00
fs_zip.c added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
gl_q2bsp.c added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
huff.c Fixes, workarounds, and breakages. Hexen2 should work much better (-hexen2 says no mission pack, -portals says h2mp). Started working on splitting bigcoords per client, far too much work still to go on that. Removed gl_ztrick entirely. Enabled csprogs download by default. Added client support for fitzquake's 666 protocol, needs testing, some cleanup for dp protocols too, no server support, couldn't selectively enable it anyway. Now attempting to cache shadow meshes for explosions and stuff. Played with lightmaps a little, should potentially run a little faster on certain (intel?) cards. Tweeked npfte a little to try to avoid deadlocks and crashes. Fixed sky worldspawn parsing. Added h2mp's model format. Fixed baseline issue in q2 client, made servers generate q2 baselines. MOVETYPE_PUSH will not rotate extra if rotation is forced. Made status command show allowed client types. Changed lighting on weapons - should now be shaded. 2010-08-11 03:36:31 +00:00
log.c Android: fat presses, vibrator, onscreen keyboard, keep-screen-on, console scaling, touch-based console scrolling, additional bindables. 2012-07-14 16:25:18 +00:00
mathlib.c added support for persistent particle effects in hexen2. 2012-11-29 13:37:48 +00:00
mathlib.h added support for persistent particle effects in hexen2. 2012-11-29 13:37:48 +00:00
md4.c Misc bugfixes, including q3bsp-rtlights and bloom. Matrix use clarifications. Working towards skeletal glsl code. 2011-07-30 14:14:56 +00:00
net.h added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
net_chan.c added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
net_wins.c added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
netinc.h Trimmed some dead files. 2012-09-30 05:52:03 +00:00
particles.h tcpconnect fixes 2012-01-17 07:57:46 +00:00
plugin.c added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
pmove.c Android tweeks 2012-07-05 19:42:36 +00:00
pmove.h I'm tweeking pmove.c for the luls. 2012-02-14 15:50:34 +00:00
pmovetst.c my attempt at android multitouch (csqc can also distinguish separate mice in windows too). 2012-02-12 05:18:31 +00:00
pr_bgcmd.c added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
pr_common.h added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
protocol.h added support for persistent particle effects in hexen2. 2012-11-29 13:37:48 +00:00
q1bsp.c r_wireframe. requires cheats. 2012-08-04 01:35:52 +00:00
q2pmove.c tcpconnect fixes 2012-01-17 07:57:46 +00:00
q3common.c removed separate trigger/solid links. 2011-06-29 18:39:11 +00:00
qvm.c added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
sha1.c for qtv to work too. 2012-04-20 15:18:01 +00:00
sys.h added support for persistent particle effects in hexen2. 2012-11-29 13:37:48 +00:00
sys_win_threads.c added support for persistent particle effects in hexen2. 2012-11-29 13:37:48 +00:00
tlout.h Misc bugfixes, including q3bsp-rtlights and bloom. Matrix use clarifications. Working towards skeletal glsl code. 2011-07-30 14:14:56 +00:00
translate.c Android tweeks 2012-07-05 19:42:36 +00:00
translate.h Trying to fix mvd recording/playback a little. 2011-06-05 01:36:14 +00:00
ui_public.h A few things... f_ruleset stuff, 64bit qvm compatability, added cvars so you can put the built in http server on a custom port, added #warnings to annoy molgrum. 2007-09-17 20:35:39 +00:00
unzip.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
unzip.h Removed obsolete 'OF' macro. 2012-04-24 03:12:50 +00:00
vm.h Android tweeks 2012-07-05 19:42:36 +00:00
world.h added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
zone.c r_wireframe. requires cheats. 2012-08-04 01:35:52 +00:00
zone.h Android tweeks 2012-07-05 19:42:36 +00:00