2361c7d14f
Added scrollbars to various menus (when they're too tall for the virtual screen height). Added warnings when qc draws to the screen outside of where it'll actually be displayed (freecs is guilty of this). r_showshaders will now work in q2. mod_texturelist will include a small preview, because I can. plug_list command will now also display some plugins which are not currently loaded. q1bsp now properly respects hitcontents (note that normally only hull 0 actually has contents other than solid+empty). q1bsp now correctly reports content values in tracelines (this fixes freecs being unable to detect func_water). Rewrote netgraph code. Now displays using polygons instead of textures for higher resolution graphs. Fixed texture bug that appears with nouveau's core contexts (texture unit switches were not happening). Added some better support for disabling vsync with nouveau, although its still broken fullscreen for some reason. Changed fteqcc's warning for unrecognised CRCs. Should be more descriptive about the usual cause (but less technical and potentially technically wrong). git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5378 fc73d0e0-1445-4013-8a0c-d673dee63da5 |
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altwater.glsl | ||
bloom_blur.glsl | ||
bloom_filter.glsl | ||
bloom_final.glsl | ||
colourtint.glsl | ||
crepuscular_opaque.glsl | ||
crepuscular_rays.glsl | ||
crepuscular_sky.glsl | ||
default2d.glsl | ||
defaultadditivesprite.glsl | ||
defaultfill.glsl | ||
defaultgammacb.glsl | ||
defaultskin.glsl | ||
defaultsky.glsl | ||
defaultskybox.glsl | ||
defaultsprite.glsl | ||
defaultwall.glsl | ||
defaultwarp.glsl | ||
depthonly.glsl | ||
drawflat_wall.glsl | ||
fixedemu.glsl | ||
fxaa.glsl | ||
itemtimer.glsl | ||
lpp_depthnorm.glsl | ||
lpp_light.glsl | ||
lpp_wall.glsl | ||
menutint.glsl | ||
postproc_ascii.glsl | ||
postproc_equirectangular.glsl | ||
postproc_fisheye.glsl | ||
postproc_laea.glsl | ||
postproc_panorama.glsl | ||
postproc_stereographic.glsl | ||
rtlight.glsl | ||
terrain.glsl | ||
underwaterwarp.glsl | ||
wireframe.glsl |