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botlib.h
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This might be handy,
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2005-10-04 19:28:31 +00:00 |
net_preparse.c
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Reworked stats for csqc to match LH's suggestion. CSQC can read the 'delta' entities (experimental). Fixed up sv_getrealip, made banning work based on realip too. Added a ban command to easily ban a single client. Renamed some svcs for clarification. Added pvsflags to ssqc for greater control over how ents are sent to csqc. Broke some stuff.
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2008-05-25 22:23:43 +00:00 |
pr_cmds.c
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added persistant queries (UNTESTED), changed sqlopenquery call, added sqlreadfloat, fixed deallocs, self/other is stored on openquery call and is checked against a spawnid on callback call (reset to world when check fails), preliminary add FTE_ENT_UNIQUESPAWNID
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2008-06-11 16:04:14 +00:00 |
pr_q1qvm.c
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Patch from Spike, change droptofloor() to take entity number as argument instead to comply with QVM mods.
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2008-06-29 11:17:46 +00:00 |
progdefs.h
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added persistant queries (UNTESTED), changed sqlopenquery call, added sqlreadfloat, fixed deallocs, self/other is stored on openquery call and is checked against a spawnid on callback call (reset to world when check fails), preliminary add FTE_ENT_UNIQUESPAWNID
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2008-06-11 16:04:14 +00:00 |
progs.h
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2992 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2008-06-01 22:06:22 +00:00 |
q2game.h
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Fixed Ogg support a bit. Enhanced DarkPlaces/Nuxuiz compatability. Fixed a couple other minor bugs.
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2007-06-20 00:02:54 +00:00 |
q3g_public.h
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Rotating BSP fixes, hexen2 fixes, and a few extra bugs...
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2006-03-23 19:22:12 +00:00 |
qwsvdef.h
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Removed unused cachedir variable.
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2005-08-03 21:48:18 +00:00 |
savegame.c
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2992 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2008-06-01 22:06:22 +00:00 |
server.h
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2992 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2008-06-01 22:06:22 +00:00 |
sv_ccmds.c
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Ruleset expanded with ruleset_allow_localvolume. Set to 0 in 'nqr' and 'strict'. Made NET_AdrToString return a non-static pointer.
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2008-06-08 14:37:57 +00:00 |
sv_chat.c
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characture -> character
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2008-01-28 13:27:30 +00:00 |
sv_demo.c
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mvdplay disabled. See who notices before it's finally removed totally.
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2006-03-14 01:12:17 +00:00 |
sv_ents.c
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2992 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2008-06-01 22:06:22 +00:00 |
sv_init.c
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2992 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2008-06-01 22:06:22 +00:00 |
sv_main.c
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Ruleset expanded with ruleset_allow_localvolume. Set to 0 in 'nqr' and 'strict'. Made NET_AdrToString return a non-static pointer.
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2008-06-08 14:37:57 +00:00 |
sv_master.c
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got rid of some anonymous unions
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2006-02-17 02:51:59 +00:00 |
sv_move.c
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Added support for q1-like qvms (mvdsv style). only tested with ktx so disabled by default for now, couple of related cleanups too
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2007-09-02 19:55:17 +00:00 |
sv_mvd.c
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clear colorshifts on disconnect, don't decrease cshifts on gamma change, fix warning
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2008-06-12 23:19:47 +00:00 |
sv_nchan.c
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Fixed mvd playback as correctly as I can think how.
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2006-01-28 19:04:13 +00:00 |
sv_phys.c
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Temporary workaround for the DP_SV_BOTCLIENT speedbug on listen servers. Needs some proper fixing!
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2007-10-14 20:32:21 +00:00 |
sv_rankin.c
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added a macro for specifying all the cvar properties. This will simplify stuff for Q2.
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2006-02-11 02:09:43 +00:00 |
sv_send.c
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Fixed up qc stat field submission.
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2008-05-31 10:35:38 +00:00 |
sv_sys_unix.c
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added conditional variables for win/linux/sdl, switched sql thread worker to conditional to avoid busy looping, corrected a spikeism
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2008-06-01 05:42:23 +00:00 |
sv_sys_win.c
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added conditional variables for win/linux/sdl, switched sql thread worker to conditional to avoid busy looping, corrected a spikeism
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2008-06-01 05:42:23 +00:00 |
sv_user.c
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Ruleset expanded with ruleset_allow_localvolume. Set to 0 in 'nqr' and 'strict'. Made NET_AdrToString return a non-static pointer.
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2008-06-08 14:37:57 +00:00 |
svmodel.c
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SP_#? -> CON_#?
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2007-09-23 15:28:06 +00:00 |
svq2_ents.c
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Makes Q2 with high visible entity counts more robust.
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2006-04-09 02:04:40 +00:00 |
svq2_game.c
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this commit will most likely break things: main Z_*/BZ_* calls no longer have zone logic, tagged allocs redone and now partially thread safe (still Sys_Error), code using reallocs should no longer assume new memory is zeroed, minor mysql fixes
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2008-05-09 14:22:37 +00:00 |
svq3_game.c
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Ruleset expanded with ruleset_allow_localvolume. Set to 0 in 'nqr' and 'strict'. Made NET_AdrToString return a non-static pointer.
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2008-06-08 14:37:57 +00:00 |
win_mysql.c
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mysql includes and libmysql.dll loader code for win32
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2008-04-14 07:47:30 +00:00 |
win_mysql.h
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mysql includes and libmysql.dll loader code for win32
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2008-04-14 07:47:30 +00:00 |
world.c
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s/compatable/compatible (take notice that sv_compatablehulls will have a changed name too)
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2007-10-05 18:08:47 +00:00 |
worlda.s
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ASM code for q1 world hull physics
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2004-08-22 22:46:32 +00:00 |