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fteqw/engine/sw
Spoike b192d3a175 SDL works a bit better now
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@768 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-12 08:38:31 +00:00
..
adivtab.h Initial checkin of software rendering bits and bobs. 2004-08-23 03:03:41 +00:00
asm_draw.h Initial checkin of software rendering bits and bobs. 2004-08-23 03:03:41 +00:00
block16.h Initial checkin of software rendering bits and bobs. 2004-08-23 03:03:41 +00:00
d_draw.s Initial checkin of software rendering bits and bobs. 2004-08-23 03:03:41 +00:00
d_draw16.s Initial checkin of software rendering bits and bobs. 2004-08-23 03:03:41 +00:00
d_edge.c Fix for missing skyboxes in q2 bsps. 2004-12-22 02:26:11 +00:00
d_fill.c Initial checkin of software rendering bits and bobs. 2004-08-23 03:03:41 +00:00
d_iface.h Initial checkin of software rendering bits and bobs. 2004-08-23 03:03:41 +00:00
d_ifacea.h Small stuph. 2004-10-03 22:52:02 +00:00
d_init.c Initial checkin of software rendering bits and bobs. 2004-08-23 03:03:41 +00:00
d_local.h lots of changes. 2004-09-20 23:25:38 +00:00
d_modech.c Initial checkin of software rendering bits and bobs. 2004-08-23 03:03:41 +00:00
d_part.c unused union search and replace 2004-10-15 18:21:57 +00:00
d_parta.s Initial checkin of software rendering bits and bobs. 2004-08-23 03:03:41 +00:00
d_polysa.s Initial checkin of software rendering bits and bobs. 2004-08-23 03:03:41 +00:00
d_polyse.c Does that fix anything at all? 2004-09-13 03:16:49 +00:00
d_scan.c Initial checkin of software rendering bits and bobs. 2004-08-23 03:03:41 +00:00
d_scana.s Initial checkin of software rendering bits and bobs. 2004-08-23 03:03:41 +00:00
d_sky.c Initial checkin of software rendering bits and bobs. 2004-08-23 03:03:41 +00:00
d_spr8.s Initial checkin of software rendering bits and bobs. 2004-08-23 03:03:41 +00:00
d_sprite.c transtable/palconvbits updates 2004-09-06 01:18:24 +00:00
d_surf.c Lots of stuff. 2004-12-24 08:45:56 +00:00
d_trans.c It prevents a crash, but it's not fixed. 2005-01-07 03:20:12 +00:00
d_vars.c Initial checkin of software rendering bits and bobs. 2004-08-23 03:03:41 +00:00
d_varsa.s Initial checkin of software rendering bits and bobs. 2004-08-23 03:03:41 +00:00
d_zpoint.c Initial checkin of software rendering bits and bobs. 2004-08-23 03:03:41 +00:00
nonintel.c Initial checkin of software rendering bits and bobs. 2004-08-23 03:03:41 +00:00
r_aclip.c Initial checkin of software rendering bits and bobs. 2004-08-23 03:03:41 +00:00
r_aclipa.s Initial checkin of software rendering bits and bobs. 2004-08-23 03:03:41 +00:00
r_alias.c Was that causing problems with 16bpp? 2004-12-29 03:19:44 +00:00
r_aliasa.s Initial checkin of software rendering bits and bobs. 2004-08-23 03:03:41 +00:00
r_bsp.c Initial checkin of software rendering bits and bobs. 2004-08-23 03:03:41 +00:00
r_draw.c r_skybox should work in sw now 2004-09-01 22:54:19 +00:00
r_drawa.s Initial checkin of software rendering bits and bobs. 2004-08-23 03:03:41 +00:00
r_edge.c Initial checkin of software rendering bits and bobs. 2004-08-23 03:03:41 +00:00
r_edgea.s Initial checkin of software rendering bits and bobs. 2004-08-23 03:03:41 +00:00
r_light.c Made rocket dynamic lights more consistant (more gl style, and a teeeny bit more efficient) 2004-12-22 02:23:59 +00:00
r_local.h Initial checkin of software rendering bits and bobs. 2004-08-23 03:03:41 +00:00
r_main.c r_fullbrightSkins added. 2005-01-05 08:10:52 +00:00
r_misc.c Stops 16bit rendering from crashing underwater. 2004-08-30 23:17:20 +00:00
r_shared.h Initial checkin of software rendering bits and bobs. 2004-08-23 03:03:41 +00:00
r_sky.c Lots of stuff. 2004-12-24 08:45:56 +00:00
r_sprite.c Initial checkin of software rendering bits and bobs. 2004-08-23 03:03:41 +00:00
r_surf.c 32-bpp fix 2004-08-30 01:17:57 +00:00
r_vars.c Initial checkin of software rendering bits and bobs. 2004-08-23 03:03:41 +00:00
r_varsa.s Initial checkin of software rendering bits and bobs. 2004-08-23 03:03:41 +00:00
surf8.s Initial checkin of software rendering bits and bobs. 2004-08-23 03:03:41 +00:00
surf16.s Initial checkin of software rendering bits and bobs. 2004-08-23 03:03:41 +00:00
sw_draw.c It now runs without any gamedata. 2005-01-05 08:11:33 +00:00
sw_draw.h Lots of stuff. 2004-12-24 08:45:56 +00:00
sw_model.c SW should support q2 models 2005-01-07 03:17:50 +00:00
sw_screen.c units-per-second meter added. 2004-11-17 17:54:20 +00:00
vid_ddraw.c Erm... Yeah, make sure it's kept accuratly. 2005-01-07 03:19:27 +00:00
vid_dib.c windowed sw fix 2004-10-05 16:17:40 +00:00
vid_sdl.c SDL works a bit better now 2005-01-12 08:38:31 +00:00
vid_win2.c Shifted the palette change around. 2005-01-07 03:18:28 +00:00
vid_x.c Needed to drive the X11 screen. 2004-09-26 03:39:27 +00:00