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fteqw/engine/client
2012-04-16 12:15:05 +00:00
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anorms.h
bymorphed.h
bymorphed.ico
cd_linux.c change alot of sprintfs 2011-07-22 15:11:35 +00:00
cd_null.c
cd_sdl.c change alot of sprintfs 2011-07-22 15:11:35 +00:00
cd_win.c committing for fixes for OMC 2011-10-27 15:46:36 +00:00
cdaudio.h
cl_cam.c committing for fixes for OMC 2011-10-27 15:46:36 +00:00
cl_cg.c tweeks and changes for android. 2012-02-27 12:23:15 +00:00
cl_demo.c committing for fixes for OMC 2011-10-27 15:46:36 +00:00
cl_ents.c tweeks and changes for android. 2012-02-27 12:23:15 +00:00
cl_ignore.c Lets see if this works in loonix.. ehehe. 2010-12-05 02:46:07 +00:00
cl_ignore.h
cl_input.c tweeks and changes for android. 2012-02-27 12:23:15 +00:00
cl_main.c compile fixes. 2012-03-20 03:52:16 +00:00
cl_master.h Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
cl_parse.c tweeks and changes for android. 2012-02-27 12:23:15 +00:00
cl_plugin.inc Trying to fix lingering d3d bugs. Added support for proquake's angles extension. Various other hacks and changes and tweeks. Mostly trying to fix D3D issues. Also added con_separatechat cvar. 2011-06-16 02:03:57 +00:00
cl_pred.c tweeks and changes for android. 2012-02-27 12:23:15 +00:00
cl_screen.c tweeks and changes for android. 2012-02-27 12:23:15 +00:00
cl_tent.c tweeks and changes for android. 2012-02-27 12:23:15 +00:00
cl_ui.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
clhl_game.c saneified dynamic light colour values. 2011-12-27 08:35:19 +00:00
client.h tweeks and changes for android. 2012-02-27 12:23:15 +00:00
clq2_cin.c Fix a couple of things I noticed while playing in linux. 2011-01-29 19:53:38 +00:00
clq2_ents.c my attempt at android multitouch (csqc can also distinguish separate mice in windows too). 2012-02-12 05:18:31 +00:00
clq3_parse.c change alot of sprintfs 2011-07-22 15:11:35 +00:00
clq3defs.h
console.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
fragstats.c
image.c my attempt at android multitouch (csqc can also distinguish separate mice in windows too). 2012-02-12 05:18:31 +00:00
in_droid.c tweeks and changes for android. 2012-02-27 12:23:15 +00:00
in_generic.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
in_macos.c I'm tweeking pmove.c for the luls. 2012-02-14 15:50:34 +00:00
in_morphos.c I'm tweeking pmove.c for the luls. 2012-02-14 15:50:34 +00:00
in_morphos.h
in_raw.h
in_sdl.c I'm tweeking pmove.c for the luls. 2012-02-14 15:50:34 +00:00
in_win.c compile fixes. 2012-03-23 05:22:22 +00:00
input.h Couple of tweeks, breakages, and fixes. 2011-09-05 01:48:23 +00:00
keys.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
keys.h tweeks and changes for android. 2012-02-27 12:23:15 +00:00
lhfont.h
m_download.c
m_items.c tweeks and changes for android. 2012-02-27 12:23:15 +00:00
m_master.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
m_mp3.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
m_multi.c revamped fog to use glsl. shouldn't harm framerate quite so much. 2011-12-23 03:12:29 +00:00
m_options.c fix typo. reported by DeCypher 2012-03-23 07:23:39 +00:00
m_script.c A couple of changes. 2011-12-05 15:23:40 +00:00
m_single.c change alot of sprintfs 2011-07-22 15:11:35 +00:00
menu.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
menu.h revamped fog to use glsl. shouldn't harm framerate quite so much. 2011-12-23 03:12:29 +00:00
merged.h A couple of changes. 2011-12-05 15:23:40 +00:00
modelgen.h new defaults: snd_khz 44/gl_overbright 1/r_lightmap_shift 1, merge mdl alias frame code, report .bsp missing instead of .cm 2011-03-03 17:09:15 +00:00
mymad.c
net_master.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
p_classic.c tcpconnect fixes 2012-01-17 07:57:46 +00:00
p_null.c tcpconnect fixes 2012-01-17 07:57:46 +00:00
p_script.c tweaked console completion to be less spammy and to show descriptions for commands where available. 2012-03-19 06:30:41 +00:00
pr_csqc.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
pr_menu.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
pr_skelobj.c skel_set_bone_world implementation. 2011-12-24 04:05:28 +00:00
q2.ico
q2anorms.h
q2m_flash.c
quakedef.h committing for fixes for OMC 2011-10-27 15:46:36 +00:00
r_2d.c tcpconnect fixes 2012-01-17 07:57:46 +00:00
r_d3.c tcpconnect fixes 2012-01-17 07:57:46 +00:00
r_part.c tcpconnect fixes 2012-01-17 07:57:46 +00:00
r_partset.c tcpconnect fixes 2012-01-17 07:57:46 +00:00
r_partset.h A couple of changes. 2011-12-05 15:23:40 +00:00
r_surf.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
render.h Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
renderer.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
renderque.c
renderque.h
resource.h
roq.h
roq_read.c
sbar.c my attempt at android multitouch (csqc can also distinguish separate mice in windows too). 2012-02-12 05:18:31 +00:00
sbar.h csqc's getplayerkey's "voipspeaking" or "voiploudness" are now implemented. the later works only for the local player, the former will report true only if the server is echoing. 2010-11-21 03:39:12 +00:00
screen.h tweaked console completion to be less spammy and to show descriptions for commands where available. 2012-03-19 06:30:41 +00:00
skin.c my attempt at android multitouch (csqc can also distinguish separate mice in windows too). 2012-02-12 05:18:31 +00:00
snd_al.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
snd_alsa.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
snd_directx.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
snd_dma.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
snd_droid.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
snd_linux.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
snd_macos.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
snd_mem.c tweeks and changes for android. 2012-02-27 12:23:15 +00:00
snd_mix.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
snd_morphos.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
snd_mp3.c change alot of sprintfs 2011-07-22 15:11:35 +00:00
snd_ov.c tweeks and changes for android. 2012-02-27 12:23:15 +00:00
snd_sdl.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
snd_win.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
sound.h Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
spritegn.h
sys_axfte.cpp A couple of changes. 2011-12-05 15:23:40 +00:00
sys_droid.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
sys_linux.c d3d compiles again (yes, your poking does work Moodles). 2012-01-21 07:53:49 +00:00
sys_morphos.c Completely untested and not even attempted compiled MorphOS implementation of Sys_RandomBytes(). 2011-10-03 09:23:34 +00:00
sys_npfte.c A couple of changes. 2011-12-05 15:23:40 +00:00
sys_plugfte.c A couple of changes. 2011-12-05 15:23:40 +00:00
sys_plugfte.h committing for fixes for OMC 2011-10-27 15:46:36 +00:00
sys_sdl.c stub Sys_RandomBytes. 2011-10-28 15:15:35 +00:00
sys_win.c tweeks and changes for android. 2012-02-27 12:23:15 +00:00
teamplay.c
textedit.c A couple of changes. 2011-12-05 15:23:40 +00:00
valid.c added DP_QC_ENTITYSTRING builtins. 2012-01-24 04:24:14 +00:00
vid.h committing for fixes for OMC 2011-10-27 15:46:36 +00:00
view.c tweeks and changes for android. 2012-02-27 12:23:15 +00:00
view.h revamped fog to use glsl. shouldn't harm framerate quite so much. 2011-12-23 03:12:29 +00:00
wad.c Misc bugfixes, including q3bsp-rtlights and bloom. Matrix use clarifications. Working towards skeletal glsl code. 2011-07-30 14:14:56 +00:00
wad.h
winamp.h
winquake.h committing for fixes for OMC 2011-10-27 15:46:36 +00:00
winquake.rc version bump and version string fix 2011-06-25 23:40:34 +00:00
zqtp.c Added $time and $properdate macros to dedicated servers too, for bigfoot's easyrecord stuff. 2012-04-16 12:15:05 +00:00