..
botlib.h
This might be handy,
2005-10-04 19:28:31 +00:00
net_preparse.c
Got rid of a define, using the protocol.h version instead. Also fixed a bug that exhibits itself in requiem, shortly after you die.
2005-10-15 23:32:32 +00:00
pr_cmds.c
Slightly better ktpro support.
2005-11-28 00:14:32 +00:00
progdefs.h
UDC_EXTEFFECT sucks
2005-10-05 02:15:33 +00:00
progs.h
Rewrote a few bsp tracing stuff (primarily for heightmap things).
2005-08-26 22:56:51 +00:00
q2game.h
Urm. Compiles in FreeBSD with gmake and gcc. So, urm, yeah... Maybe it runs too.
2005-04-17 02:22:51 +00:00
q3g_public.h
I wonder how much this will break. Ahh well. It works for me, and I need to go to bed.
2005-11-30 01:20:53 +00:00
qwsvdef.h
Removed unused cachedir variable.
2005-08-03 21:48:18 +00:00
savegame.c
Fixed a warning (twice).
2005-09-14 04:38:01 +00:00
server.h
I wonder how much this will break. Ahh well. It works for me, and I need to go to bed.
2005-11-30 01:20:53 +00:00
sv_ccmds.c
I wonder how much this will break. Ahh well. It works for me, and I need to go to bed.
2005-11-30 01:20:53 +00:00
sv_chat.c
Rewrote a few bsp tracing stuff (primarily for heightmap things).
2005-08-26 22:56:51 +00:00
sv_demo.c
mvdplay should be run fine now, once in. You can still hijack scoreboards though.
2005-01-26 03:39:47 +00:00
sv_ents.c
Default settings for the gib filter (doesn't filter dead bodies), as that's then totally useless with feigning, and we try to keep everyone happy.
2005-11-26 21:16:48 +00:00
sv_init.c
Cleaned up some precompiler conditions.
2005-11-03 23:40:51 +00:00
sv_main.c
I wonder how much this will break. Ahh well. It works for me, and I need to go to bed.
2005-11-30 01:20:53 +00:00
sv_master.c
Use netinc.h
2005-11-29 13:22:58 +00:00
sv_move.c
Some changes. QC execution has been tweeked a little. It needs further work still.
2005-03-28 00:11:59 +00:00
sv_mvd.c
Use netinc.h
2005-11-29 13:22:58 +00:00
sv_nchan.c
server can be configured out, rtlights are a bit more responcible.
2004-11-29 01:21:00 +00:00
sv_phys.c
Rewrote a few bsp tracing stuff (primarily for heightmap things).
2005-08-26 22:56:51 +00:00
sv_rankin.c
fix server crash (rid#1258739)
2005-08-14 03:39:49 +00:00
sv_send.c
I wonder how much this will break. Ahh well. It works for me, and I need to go to bed.
2005-11-30 01:20:53 +00:00
sv_sys_unix.c
Tweeked a warning message to be more helpful (and less concerning to the user).
2005-11-03 23:42:00 +00:00
sv_sys_win.c
More tweekable.
2005-11-14 01:32:21 +00:00
sv_user.c
I wonder how much this will break. Ahh well. It works for me, and I need to go to bed.
2005-11-30 01:20:53 +00:00
svmodel.c
Rewrote a few bsp tracing stuff (primarily for heightmap things).
2005-08-26 22:56:51 +00:00
svq2_ents.c
A few tweeks here and there.
2005-10-01 03:09:17 +00:00
svq2_game.c
cl_parsewhitetext (rid#1239249)
2005-09-07 14:55:25 +00:00
svq3_game.c
Fixes a warning.
2005-11-28 00:12:22 +00:00
world.c
I've been fixing warnings.
2005-10-07 16:27:20 +00:00
worlda.s
ASM code for q1 world hull physics
2004-08-22 22:46:32 +00:00