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fteqw/quakec/fallout2
2008-01-23 01:32:20 +00:00
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csqc Seeing as this is the only csqc example on fte's svn, I'm updating it to support the recent clientstat standardisation. 2008-01-23 01:32:20 +00:00
ai.qc
boss.qc
buttons.qc TF stuff works to an extent. 2006-01-15 01:38:45 +00:00
client.qc Enforce team colours. 2006-01-15 22:36:44 +00:00
cmds.qc Don't allow the player to do inventory stuff before spawned. 2006-01-15 22:36:09 +00:00
combat.qc
csprogs.src
defs.qc TF stuff works to an extent. 2006-01-15 01:38:45 +00:00
demon.qc
dog.qc
doors.qc TF stuff works to an extent. 2006-01-15 01:38:45 +00:00
enforcer.qc
fight.qc
fish.qc
hknight.qc
hos.qc
inventory.qc Seeing as this is the only csqc example on fte's svn, I'm updating it to support the recent clientstat standardisation. 2008-01-23 01:32:20 +00:00
items.qc TF stuff works to an extent. 2006-01-15 01:38:45 +00:00
knight.qc
menus.qc TF stuff works to an extent. 2006-01-15 01:38:45 +00:00
misc.qc
mod_buy.qc TF stuff works to an extent. 2006-01-15 01:38:45 +00:00
mod_menus.qc
mod_other.qc
modbuy.qc
models.qc
monsters.qc
name.qc
ogre.qc
plats.qc TF stuff works to an extent. 2006-01-15 01:38:45 +00:00
player.qc
progs.src TF stuff works to an extent. 2006-01-15 01:38:45 +00:00
server.qc
shalrath.qc
shambler.qc
soldier.qc
spectate.qc
sprites.qc
subs.qc
tf.qc Removed a debug message. 2006-01-15 22:37:14 +00:00
triggers.qc TF stuff works to an extent. 2006-01-15 01:38:45 +00:00
turrets.qc TF stuff works to an extent. 2006-01-15 01:38:45 +00:00
weapons.qc Get stimpacks working in team-deathmatch. 2006-01-15 22:35:23 +00:00
wizard.qc
world.qc TF stuff works to an extent. 2006-01-15 01:38:45 +00:00
zombie.qc