1
0
Fork 0
forked from fte/fteqw
fteqw/engine/common
Spoike 546734610c Attempting to fix what I broke.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3399 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 08:13:07 +00:00
..
asm_i386.h Initial checkin 2004-08-21 01:25:48 +00:00
bothdefs.h Cleaned up GL a minor amount more. 2009-07-25 11:05:06 +00:00
bspfile.h d3d rendering is diabled (framestate, read later - merged will compile just sw+gl for now). 2008-12-23 02:55:20 +00:00
cmd.c This allows servers to stuffcmd aliases that match commands which would have forwarded anyway. Thus fixing 'pause' in ktx. 2009-07-14 15:14:25 +00:00
cmd.h Minor update... 2008-11-09 22:29:28 +00:00
com_mesh.c Fixed up some EXT_CSQC expectations. 2009-07-18 20:46:42 +00:00
com_mesh.h Should now calculate and animate vertex normals on skeletal models, and apply that for the q1-style lighting. 2009-06-30 22:05:18 +00:00
common.c Added the SVN revision number to the 'version' command, but only for 2009-07-25 11:22:28 +00:00
common.h Oh noes! Everything is broken! 2009-07-05 18:45:53 +00:00
console.h Oh noes! Everything is broken! 2009-07-05 18:45:53 +00:00
crc.c Added ctype header to fix MSVC2008 complaining about "tolower" being unresolved. 2009-04-18 23:17:09 +00:00
crc.h Minor update... 2008-11-09 22:29:28 +00:00
cvar.c added an ival field to cvars. like value but an int. because its faster to test. 2009-10-06 00:29:17 +00:00
cvar.h added an ival field to cvars. like value but an int. because its faster to test. 2009-10-06 00:29:17 +00:00
fs.c Whoops, this fixes up the path. 2009-07-14 15:11:31 +00:00
fs.h Stuff should compile a little better with GCC now. 2009-04-02 22:25:54 +00:00
fs_pak.c Stuff should compile a little better with GCC now. 2009-04-02 22:25:54 +00:00
fs_stdio.c Crossbuilt MinGW32 SDL binaries working again, applied a parentwindow 2009-06-03 09:09:35 +00:00
fs_win32.c Didn't test all targets. 2009-05-24 10:28:26 +00:00
fs_zip.c Reworked the console/loading screen a little. The console is no longer directly shown at startup. MSVC2005 project files update for npqtv. 2009-04-06 00:34:32 +00:00
gl_q2bsp.c Fix q2bsp support. 2009-08-08 12:49:51 +00:00
huff.c Minor update... 2008-11-09 22:29:28 +00:00
log.c d3d rendering is diabled (framestate, read later - merged will compile just sw+gl for now). 2008-12-23 02:55:20 +00:00
math.s CSQC is standard now, and secure via the same md4 as a map currently has. 2005-03-10 03:55:18 +00:00
mathlib.c %d is int... not double. %f is double. :s 2009-10-06 00:30:39 +00:00
mathlib.h Added a VectorEquals macro. Because I can. 2009-07-18 20:10:44 +00:00
md4.c This fixes the 64bit sv_mapcheck issue 2005-11-05 21:24:46 +00:00
net.h Oh noes! Everything is broken! 2009-07-05 18:45:53 +00:00
net_chan.c cmd efpslist now shows incoming/outgoing packet rates per client, too (expressed in bytes per second - same as rates). 2009-06-23 21:49:44 +00:00
net_wins.c Oh noes! Everything is broken! 2009-07-05 18:45:53 +00:00
netinc.h Adds support for ipv6 on windows platforms that support it, even if the compiler (msvc6) does not. 2008-05-25 01:11:20 +00:00
particles.h Fixed a warning. 2009-10-06 00:31:48 +00:00
plugin.c Fixed a warning. 2009-10-06 00:32:28 +00:00
pmove.c added cprint console command. 2009-04-19 00:50:42 +00:00
pmove.h Stopped Moodles from being quite so evil. 2009-05-24 10:37:50 +00:00
pmovetst.c Big fat-off commit. 2009-04-01 22:03:56 +00:00
pr_bgcmd.c Oh noes! Everything is broken! 2009-07-05 18:45:53 +00:00
pr_common.h Added csqc->ssqc requests. 2009-05-24 10:11:17 +00:00
protocol.h vweps. 2009-07-06 01:20:20 +00:00
q1bsp.c Attempting to fix what I broke. 2009-10-06 08:13:07 +00:00
q2pmove.c Fixed Ogg support a bit. Enhanced DarkPlaces/Nuxuiz compatability. Fixed a couple other minor bugs. 2007-06-20 00:02:54 +00:00
q3common.c Acting as a Q3 server is now more robust. 2009-10-06 00:35:33 +00:00
quakeasm.h destroy software rendering and break everything (and that won't be all!) 2009-07-16 22:06:59 +00:00
qvm.c Fixed a warning. 2009-07-18 20:22:32 +00:00
sys.h Tweeked the filesystem some more, now prompts if a game directory could not be found. 2009-04-12 16:57:30 +00:00
tlout.h thier -> their 2007-12-23 20:28:40 +00:00
translate.c Oh noes! Everything is broken! 2009-07-05 18:45:53 +00:00
translate.h add sv_floodprotect_suicide, sv_floodprotect_sendmessage, add floodprot legacy command 2006-05-30 04:00:24 +00:00
ui_public.h A few things... f_ruleset stuff, 64bit qvm compatability, added cvars so you can put the built in http server on a custom port, added #warnings to annoy molgrum. 2007-09-17 20:35:39 +00:00
unzip.c Fixed 64bit compatability. 2007-07-23 10:57:46 +00:00
unzip.h Fixed 64bit compatability. 2007-07-23 10:57:46 +00:00
vm.h Cleaned up GL a minor amount more. 2009-07-25 11:05:06 +00:00
world.h My monthly commit. I wonder what I broke. 2009-03-03 01:52:30 +00:00
zone.c Stuff should compile a little better with GCC now. 2009-04-02 22:25:54 +00:00
zone.h removed const block/default string logic because it doesn't realloc safely and doesn't really save much, substituting code should catch the common cases anyway 2009-01-29 02:55:08 +00:00