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fteqw/fteqtv
Spoike 6c5de8e8b1 Added pm_pground cvar for compat with mvdsv/ezquake. Do not use it with NQ mods however, as the QC will interfere with the onground state (QW mods are okay).
Added Z_EXT_PF_ONGROUND + Z_EXT_PF_SOLID for compat (not enabled serverside due to conflicts with pext - just a define away).
Fixed bug with loading screens switching sizes part way through loading.
Added hexen2 rain effect.
Fix hexen2 model texture alphas not working.
Fix potential linux crash from excessively long stdin lines.
Added cl_rollalpha cvar.
Fixed quirk where the player would slide along the base of steep walls/slopes.
Tweaked PM_NudgePosition to be more precise, giving more reliable prediction.
Fixed fread qc builtin.
Tweaked random() builtin to bias slightly away from 0, so that nextthink=random()*foo; will never cause statue-monsters.
Check for GL_WEBGL_depth_texture instead of just GL_OES_depth_texture, to fix compressedTex2d errors in firefox.
Second attempt at blocking invariant keyword with mesa.
Use xrandr for gamma where possible. This prevents reading stale XF86 gamma ramps and restoring those invalid ramps when quitting.
Try to grab mouse pointers slightly faster in x11.
Don't call XIFreeDeviceInfo if XIQueryDevice returned NULL.
Document parm_string and startspot qc globals.
Fix possible infinite loop from physics frames.
QTV: stripped most of the old plugin code (because really, who has a browser that still supports either ActiveX or NPAPI). Fixed up emscripten port references.
QTV: fix bug with protocol extensions not being reported to viewers.
QTV: use binary websockets instead of text.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5419 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-03-01 22:39:30 +00:00
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dotnet2005 tiny fix for nq and a small tweak for the libqtv builds to be a little easier to work with. 2013-08-02 00:51:07 +00:00
dotnet2008 Tweaked VC6 project file, added MSVC10 (dotnet2010) & MSVC9 (dotnet2008) project files. Also header fix for MSVC9 and beyond. 2011-07-15 12:41:09 +00:00
dotnet2010 Tweaked VC6 project file, added MSVC10 (dotnet2010) & MSVC9 (dotnet2008) project files. Also header fix for MSVC9 and beyond. 2011-07-15 12:41:09 +00:00
libqtvc TA couple of fixes. 2011-04-30 17:21:10 +00:00
vc6 Tweaked VC6 project file, added MSVC10 (dotnet2010) & MSVC9 (dotnet2008) project files. Also header fix for MSVC9 and beyond. 2011-07-15 12:41:09 +00:00
bsd_string.h
bsp.c finally got around to updating qtv to add a few common protocol extensions. 2018-04-06 17:39:32 +00:00
cmd.h Fixed crash from too many csqc entities (reported by shpuld) 2019-02-16 19:09:07 +00:00
control.c Fixed crash from too many csqc entities (reported by shpuld) 2019-02-16 19:09:07 +00:00
crc.c
forward.c Added pm_pground cvar for compat with mvdsv/ezquake. Do not use it with NQ mods however, as the QC will interfere with the onground state (QW mods are okay). 2019-03-01 22:39:30 +00:00
httpsv.c Added pm_pground cvar for compat with mvdsv/ezquake. Do not use it with NQ mods however, as the QC will interfere with the onground state (QW mods are okay). 2019-03-01 22:39:30 +00:00
LICENSE
Makefile add sha1.c 2012-04-20 15:20:22 +00:00
mdfour.c
menu.c Fixed crash from too many csqc entities (reported by shpuld) 2019-02-16 19:09:07 +00:00
msg.c finally got around to updating qtv to add a few common protocol extensions. 2018-04-06 17:39:32 +00:00
net_qtv.h tiny fix for nq and a small tweak for the libqtv builds to be a little easier to work with. 2013-08-02 00:51:07 +00:00
netchan.c Added pm_pground cvar for compat with mvdsv/ezquake. Do not use it with NQ mods however, as the QC will interfere with the onground state (QW mods are okay). 2019-03-01 22:39:30 +00:00
nq_api.c finally got around to updating qtv to add a few common protocol extensions. 2018-04-06 17:39:32 +00:00
parse.c Fixed crash from too many csqc entities (reported by shpuld) 2019-02-16 19:09:07 +00:00
pmove.c finally got around to updating qtv to add a few common protocol extensions. 2018-04-06 17:39:32 +00:00
protocol.h Add ortho lights (still has serious issues that make them unusable on regular maps). 2018-07-22 11:49:37 +00:00
qtv.h Added pm_pground cvar for compat with mvdsv/ezquake. Do not use it with NQ mods however, as the QC will interfere with the onground state (QW mods are okay). 2019-03-01 22:39:30 +00:00
qw.c Added pm_pground cvar for compat with mvdsv/ezquake. Do not use it with NQ mods however, as the QC will interfere with the onground state (QW mods are okay). 2019-03-01 22:39:30 +00:00
rcon.c Added pm_pground cvar for compat with mvdsv/ezquake. Do not use it with NQ mods however, as the QC will interfere with the onground state (QW mods are okay). 2019-03-01 22:39:30 +00:00
sc_dsound.c Broken more stuff. 2009-07-07 23:40:06 +00:00
source.c Fixed crash from too many csqc entities (reported by shpuld) 2019-02-16 19:09:07 +00:00
sp_dsound.c Broken more stuff. 2009-07-07 23:40:06 +00:00