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fteqw/engine/common
Spoike 61e4aa96b3 removed separate trigger/solid links.
some q3 fixes.
q2 will autosave on map changes, like q2 normally does.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3839 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-06-29 18:39:11 +00:00
..
bothdefs.h removed separate trigger/solid links. 2011-06-29 18:39:11 +00:00
bspfile.h removed separate trigger/solid links. 2011-06-29 18:39:11 +00:00
cmd.c Handling of return values of filesystem functions (fread, write etc) by printing to console when the return value isn't equal to size of the data being read/written 2011-05-30 04:32:04 +00:00
cmd.h Work In Progress branch. 2009-11-04 21:16:50 +00:00
com_mesh.c Fixed more GCC warnings, alot of 64bit portability things mostly. Minor PNG header fix. Changed instances of errno to strerror(errno). 2011-06-01 13:21:54 +00:00
com_mesh.h heightmap semi-functional again, but still useless. 2011-05-20 04:10:46 +00:00
com_phys_ode.c Lets see if this works in loonix.. ehehe. 2010-12-05 02:46:07 +00:00
common.c removed separate trigger/solid links. 2011-06-29 18:39:11 +00:00
common.h removed separate trigger/solid links. 2011-06-29 18:39:11 +00:00
console.h Trying to fix lingering d3d bugs. Added support for proquake's angles extension. Various other hacks and changes and tweeks. Mostly trying to fix D3D issues. Also added con_separatechat cvar. 2011-06-16 02:03:57 +00:00
crc.c removed separate trigger/solid links. 2011-06-29 18:39:11 +00:00
crc.h
cvar.c fix dedicated servers 2011-05-26 15:01:32 +00:00
cvar.h heightmap semi-functional again, but still useless. 2011-05-20 04:10:46 +00:00
fs.c removed separate trigger/solid links. 2011-06-29 18:39:11 +00:00
fs.h libs for win64. corrected libjpeg fastcall issues by hacking the header to make sure its all properly cdecl. 2010-11-11 04:03:16 +00:00
fs_pak.c
fs_stdio.c Fixed more GCC warnings, alot of 64bit portability things mostly. Minor PNG header fix. Changed instances of errno to strerror(errno). 2011-06-01 13:21:54 +00:00
fs_win32.c Fixed incorrect pointer types, and some other warning types for GCC and MinGW 2011-05-19 13:34:07 +00:00
fs_zip.c Wrapped #pragma comments()'s with MSVC specific macros so GCC can be read more easily. Also undeprecated edict_size in world.h. 2011-05-29 04:26:29 +00:00
gl_q2bsp.c removed separate trigger/solid links. 2011-06-29 18:39:11 +00:00
huff.c Fixes, workarounds, and breakages. Hexen2 should work much better (-hexen2 says no mission pack, -portals says h2mp). Started working on splitting bigcoords per client, far too much work still to go on that. Removed gl_ztrick entirely. Enabled csprogs download by default. Added client support for fitzquake's 666 protocol, needs testing, some cleanup for dp protocols too, no server support, couldn't selectively enable it anyway. Now attempting to cache shadow meshes for explosions and stuff. Played with lightmaps a little, should potentially run a little faster on certain (intel?) cards. Tweeked npfte a little to try to avoid deadlocks and crashes. Fixed sky worldspawn parsing. Added h2mp's model format. Fixed baseline issue in q2 client, made servers generate q2 baselines. MOVETYPE_PUSH will not rotate extra if rotation is forced. Made status command show allowed client types. Changed lighting on weapons - should now be shaded. 2010-08-11 03:36:31 +00:00
log.c My attempt at handling GCC warnings, everything but incorrect pointer types, #pragma warnings, " is deprecated etc. 2011-05-15 13:23:13 +00:00
mathlib.c removed separate trigger/solid links. 2011-06-29 18:39:11 +00:00
mathlib.h removed separate trigger/solid links. 2011-06-29 18:39:11 +00:00
md4.c
net.h Trying to fix lingering d3d bugs. Added support for proquake's angles extension. Various other hacks and changes and tweeks. Mostly trying to fix D3D issues. Also added con_separatechat cvar. 2011-06-16 02:03:57 +00:00
net_chan.c Trying to fix lingering d3d bugs. Added support for proquake's angles extension. Various other hacks and changes and tweeks. Mostly trying to fix D3D issues. Also added con_separatechat cvar. 2011-06-16 02:03:57 +00:00
net_wins.c Trying to fix lingering d3d bugs. Added support for proquake's angles extension. Various other hacks and changes and tweeks. Mostly trying to fix D3D issues. Also added con_separatechat cvar. 2011-06-16 02:03:57 +00:00
netinc.h Fix for recent timing issues, hopefully. 2011-01-04 02:56:16 +00:00
particles.h Playing with valgrind and hexen2. 2011-01-30 01:32:30 +00:00
plugin.c Removed unnecessary defines I added to detect 64bit compilers. 2011-06-03 03:10:39 +00:00
pmove.c Cleanups, wine fixes, generic stuff, added makefile directive for use of gccs -combine option. 2011-03-12 13:51:40 +00:00
pmove.h Work In Progress branch. 2009-11-04 21:16:50 +00:00
pmovetst.c removed separate trigger/solid links. 2011-06-29 18:39:11 +00:00
pr_bgcmd.c heightmap semi-functional again, but still useless. 2011-05-20 04:10:46 +00:00
pr_common.h heightmap semi-functional again, but still useless. 2011-05-20 04:10:46 +00:00
protocol.h removed separate trigger/solid links. 2011-06-29 18:39:11 +00:00
q1bsp.c removed separate trigger/solid links. 2011-06-29 18:39:11 +00:00
q2pmove.c Work In Progress branch. 2009-11-04 21:16:50 +00:00
q3common.c removed separate trigger/solid links. 2011-06-29 18:39:11 +00:00
qvm.c More GCC warnings gone (32 & 64bit) 2011-06-02 05:16:44 +00:00
sys.h TA couple of fixes. 2011-04-30 17:21:10 +00:00
tlout.h change out build number/version number logic, remove some unused variables 2011-03-30 15:17:55 +00:00
translate.c Trying to fix mvd recording/playback a little. 2011-06-05 01:36:14 +00:00
translate.h Trying to fix mvd recording/playback a little. 2011-06-05 01:36:14 +00:00
ui_public.h
unzip.c libs for win64. corrected libjpeg fastcall issues by hacking the header to make sure its all properly cdecl. 2010-11-11 04:03:16 +00:00
unzip.h
vm.h Fix up msvc/win32 a bit. 2011-02-02 00:41:01 +00:00
world.h removed separate trigger/solid links. 2011-06-29 18:39:11 +00:00
zone.c removed separate trigger/solid links. 2011-06-29 18:39:11 +00:00
zone.h