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fteqw/engine/gl
2004-11-23 14:58:32 +00:00
..
gltod3d lots of changes. 2004-09-20 23:25:38 +00:00
gl_alias.c zym models now work a little better... still not skinned... or using the correct animations, but they do work a bit better. 2004-11-23 14:58:32 +00:00
gl_backend.c Cleaned up. Part way through zym models. 2004-11-23 01:23:45 +00:00
gl_draw.c Cleaned up. Part way through zym models. 2004-11-23 01:23:45 +00:00
gl_draw.h cleaning up a little bit of stuff. 2004-11-23 01:16:43 +00:00
gl_hlmdl.c fixes for the new backend. 2004-11-13 17:31:04 +00:00
gl_model.c Cleaned up. Part way through zym models. 2004-11-23 01:23:45 +00:00
gl_model.h changes angles->axis and stuff 2004-11-17 18:13:33 +00:00
gl_ngraph.c fixes for the new backend. 2004-11-13 17:31:04 +00:00
gl_ppl.c Adding a few tiny optimisations and playdemo working on qwd files again. 2004-11-18 17:55:04 +00:00
gl_rlight.c changes angles->axis and stuff 2004-11-17 18:13:33 +00:00
gl_rmain.c changes angles->axis and stuff 2004-11-17 18:13:33 +00:00
gl_rmisc.c Adding a few tiny optimisations and playdemo working on qwd files again. 2004-11-18 17:55:04 +00:00
gl_rsurf.c q3bsps suck. 2004-11-20 01:08:16 +00:00
gl_screen.c Adding a few tiny optimisations and playdemo working on qwd files again. 2004-11-18 17:55:04 +00:00
gl_shader.c Cleaned up. Part way through zym models. 2004-11-23 01:23:45 +00:00
gl_vidcommon.c Cleaned up. Part way through zym models. 2004-11-23 01:23:45 +00:00
gl_vidlinuxglx.c How hideous. A glquake dir... 2004-10-28 07:08:32 +00:00
gl_vidnt.c Cleaned up. Part way through zym models. 2004-11-23 01:23:45 +00:00
gl_warp.c Cleaned up. Part way through zym models. 2004-11-23 01:23:45 +00:00
gl_warp_sin.h Initial checkin of OpenGL renderer 2004-08-22 22:29:09 +00:00
glmod_doom.c Adding a few tiny optimisations and playdemo working on qwd files again. 2004-11-18 17:55:04 +00:00
glquake.h Cleaned up. Part way through zym models. 2004-11-23 01:23:45 +00:00
glsupp.h Few bug fixes and some q3 compatable shaders. 2004-10-19 16:10:14 +00:00
ltface.c Few bug fixes and some q3 compatable shaders. 2004-10-19 16:10:14 +00:00
model_hl.h Initial Commit 2004-08-23 03:58:21 +00:00
shader.h fixes for the new backend. 2004-11-13 17:31:04 +00:00