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fteqw/engine/gl
2004-12-29 03:22:49 +00:00
..
gltod3d lots of changes. 2004-09-20 23:25:38 +00:00
gl_alias.c Fixing colour forcing. 2004-12-29 03:20:42 +00:00
gl_backend.c Lots of stuff. 2004-12-24 08:45:56 +00:00
gl_draw.c Lots of stuff. 2004-12-24 08:45:56 +00:00
gl_draw.h Lots of stuff. 2004-12-24 08:45:56 +00:00
gl_hlmdl.c fixes for the new backend. 2004-11-13 17:31:04 +00:00
gl_model.c Added some extra validation. 2004-12-29 03:22:09 +00:00
gl_model.h That's simply not needed any more. 2004-12-21 04:35:19 +00:00
gl_ngraph.c Added profiling code, added schematics, drawflat, and stuff 2004-12-15 19:53:30 +00:00
gl_ppl.c Lots of stuff. 2004-12-24 08:45:56 +00:00
gl_rlight.c Added profiling code, added schematics, drawflat, and stuff 2004-12-15 19:53:30 +00:00
gl_rmain.c Lots of stuff. 2004-12-24 08:45:56 +00:00
gl_rmisc.c Hmm. Looks like that function wasn't used. 2004-12-29 03:22:49 +00:00
gl_rsurf.c Lots of stuff. 2004-12-24 08:45:56 +00:00
gl_screen.c Lots of stuff. 2004-12-24 08:45:56 +00:00
gl_shader.c Fixed some gcc warnings. 2004-12-09 23:42:00 +00:00
gl_vidcommon.c Added profiling code, added schematics, drawflat, and stuff 2004-12-15 19:53:30 +00:00
gl_vidlinuxglx.c raz0 pointed out that gl was crashing on his computer. 2004-12-22 13:47:57 +00:00
gl_vidnt.c Lots of stuff. 2004-12-24 08:45:56 +00:00
gl_vidsdl.c Apparently I went for non-standard paths. 2004-12-10 21:31:53 +00:00
gl_warp.c Added profiling code, added schematics, drawflat, and stuff 2004-12-15 19:53:30 +00:00
gl_warp_sin.h Initial checkin of OpenGL renderer 2004-08-22 22:29:09 +00:00
glmod_doom.c Whoops... Someone broke dedicated builds.. 2004-12-05 16:34:06 +00:00
glquake.h defs needed for realtime lighting on models and for doom replacement texture loading (when lacking the origional texture - which shouldn't be happening in my testbed.). 2004-12-05 08:26:33 +00:00
glsupp.h Few bug fixes and some q3 compatable shaders. 2004-10-19 16:10:14 +00:00
ltface.c Few bug fixes and some q3 compatable shaders. 2004-10-19 16:10:14 +00:00
model_hl.h Initial Commit 2004-08-23 03:58:21 +00:00
shader.h fixes for the new backend. 2004-11-13 17:31:04 +00:00