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fteqw/engine/common
Spoike 062cdf6b21 Q3TA: Added snd_ignorecueloops cvar to ignore auto-looping sounds.
Q3TA: Fixed script parsing, so the menus are not so broken.
Q3TA: added the UI_CIN_* and CG_CIN_* builtins for 2d cinematic playbacks.
Q3TA: backspace should work for gamecode text entry now.
Q3TA: map_restart now directly restarts without needing loading screens.
Fixed multiple envmap generation bugs.
Fixed envmaps getting flushed with r_keepimages 0.
Console image previews can now display cubemaps (although their orientation is probably a little off).
Made a 'remapshader' csqc builtin. Depending on the r_remapshader console command was stupid.
Fixed packet command to create a udp socket, if needed.
sv_public can now be set to a non-numeric name for custom names (instead of needing to poke sv_port too).
Support extended data on the end of miptex entries in bsps. Requires a qbsp (like vanilla) that doesn't rewrite the miptex entries.
Updated imgtool to generate/read our new extended miptex data.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5644 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-03-07 09:00:40 +00:00
..
bothdefs.h Too many changes, sorry. 2019-11-20 03:09:50 +00:00
bspfile.h Added LMSTYLES16 support, increasing max lightstyles to 65k. 2019-09-10 15:40:04 +00:00
cmd.c Q3TA: Added snd_ignorecueloops cvar to ignore auto-looping sounds. 2020-03-07 09:00:40 +00:00
cmd.h fixed eztv md4 incompatibility. 2020-02-11 18:06:10 +00:00
com_mesh.c Q3TA: Added snd_ignorecueloops cvar to ignore auto-looping sounds. 2020-03-07 09:00:40 +00:00
com_mesh.h Integrate gltf2 support without external plugin. 2020-01-20 18:36:45 +00:00
com_phys_bullet.cpp Add ortho lights (still has serious issues that make them unusable on regular maps). 2018-07-22 11:49:37 +00:00
com_phys_ode.c stripped support for qvm-based plugins. rewrote native plugins to use a more efficient interface. 2019-09-04 07:59:40 +00:00
common.c fixed eztv md4 incompatibility. 2020-02-11 18:06:10 +00:00
common.h Switch to using epoll on linux, because we can. 2020-02-26 00:37:52 +00:00
config_freecs.h Integrate gltf2 support without external plugin. 2020-01-20 18:36:45 +00:00
config_fteqw.h Integrate gltf2 support without external plugin. 2020-01-20 18:36:45 +00:00
config_fteqw_noweb.h Fixes for winX_sdl builds. 2019-07-02 04:37:11 +00:00
config_minimal.h Integrate gltf2 support without external plugin. 2020-01-20 18:36:45 +00:00
config_nocompat.h Integrate gltf2 support without external plugin. 2020-01-20 18:36:45 +00:00
config_wastes.h Updated TW build config. 2020-02-28 20:39:40 +00:00
console.h smoother console scrolling (at least with the mouse) 2019-09-04 08:32:22 +00:00
crc.c rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
crc.h rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
cvar.c Too many changes, sorry. 2019-11-20 03:09:50 +00:00
cvar.h Too many changes, sorry. 2019-11-20 03:09:50 +00:00
fs.c Q3TA: Added snd_ignorecueloops cvar to ignore auto-looping sounds. 2020-03-07 09:00:40 +00:00
fs.h Optimised the textures of defaultwall with fast preset. 2019-05-23 15:11:32 +00:00
fs_dzip.c added cmake file. 2018-03-04 14:41:16 +00:00
fs_pak.c Attempt to fix some nondeterministic build variations. 2020-01-09 15:35:40 +00:00
fs_stdio.c Rework android code to avoid google's nativeactivity limitations. 2019-06-17 04:21:41 +00:00
fs_vpk.c Switch to using epoll on linux, because we can. 2020-02-26 00:37:52 +00:00
fs_win32.c Optimised the textures of defaultwall with fast preset. 2019-05-23 15:11:32 +00:00
fs_xz.c Add BPTC (aka: bc6+bc7) fallback decompression. 2019-08-01 02:13:44 +00:00
fs_zip.c Add explicit skyroom fog. 2019-10-18 08:37:38 +00:00
gl_q2bsp.c Q3TA: Added snd_ignorecueloops cvar to ignore auto-looping sounds. 2020-03-07 09:00:40 +00:00
huff.c reworked clipboard handling to avoid stalls when pasting in linux. 2018-10-11 10:31:23 +00:00
log.c Fix misc obscure builds. 2020-02-12 12:15:56 +00:00
mathlib.c Track areas properly, so we don't bug out when a client has multiple cameras in different areas. 2019-07-02 04:12:20 +00:00
mathlib.h Track areas properly, so we don't bug out when a client has multiple cameras in different areas. 2019-07-02 04:12:20 +00:00
md4.c Misc bugfixes, including q3bsp-rtlights and bloom. Matrix use clarifications. Working towards skeletal glsl code. 2011-07-30 14:14:56 +00:00
net.h Switch to using epoll on linux, because we can. 2020-02-26 00:37:52 +00:00
net_chan.c fixed eztv md4 incompatibility. 2020-02-11 18:06:10 +00:00
net_ice.c Switch to using epoll on linux, because we can. 2020-02-26 00:37:52 +00:00
net_ssl_gnutls.c Switch to using epoll on linux, because we can. 2020-02-26 00:37:52 +00:00
net_ssl_winsspi.c Too many changes, sorry. 2019-11-20 03:09:50 +00:00
net_wins.c Q3TA: Added snd_ignorecueloops cvar to ignore auto-looping sounds. 2020-03-07 09:00:40 +00:00
netinc.h Q3TA: Added snd_ignorecueloops cvar to ignore auto-looping sounds. 2020-03-07 09:00:40 +00:00
particles.h cmake now builds botlib (as a shared object) 2019-01-29 07:18:07 +00:00
plugin.c fixed eztv md4 incompatibility. 2020-02-11 18:06:10 +00:00
pmove.c Better compat with quakespasm's demos. 2019-10-14 02:36:57 +00:00
pmove.h Better compat with quakespasm's demos. 2019-10-14 02:36:57 +00:00
pmovetst.c Fix csqc polygon issue (using explicit glsl that doesn't need normals). 2019-02-19 06:49:03 +00:00
pr_bgcmd.c Attempt to fix some nondeterministic build variations. 2020-01-09 15:35:40 +00:00
pr_common.h Q3TA: Added snd_ignorecueloops cvar to ignore auto-looping sounds. 2020-03-07 09:00:40 +00:00
protocol.h fixed eztv md4 incompatibility. 2020-02-11 18:06:10 +00:00
q1bsp.c Add ReadInt+WriteInt qc builtins in csqc+ssqc respectively, add some extra docs for some other builtins. 2019-12-16 17:36:00 +00:00
q2pmove.c tcpconnect fixes 2012-01-17 07:57:46 +00:00
q3common.c Q3TA: Added snd_ignorecueloops cvar to ignore auto-looping sounds. 2020-03-07 09:00:40 +00:00
qvm.c Fix some more stuff. 2019-07-29 06:32:37 +00:00
sha1.c Too many changes, sorry. 2019-11-20 03:09:50 +00:00
sys.h Attempt to fix some nondeterministic build variations. 2020-01-09 15:35:40 +00:00
sys_linux_threads.c smoother console scrolling (at least with the mouse) 2019-09-04 08:32:22 +00:00
sys_win_threads.c Attempt to fix some nondeterministic build variations. 2020-01-09 15:35:40 +00:00
translate.c Reworked networking a little, separating out common code for separate server/master processes. 2018-12-28 00:04:36 +00:00
translate.h Reworked networking a little, separating out common code for separate server/master processes. 2018-12-28 00:04:36 +00:00
ui_public.h stripped support for qvm-based plugins. rewrote native plugins to use a more efficient interface. 2019-09-04 07:59:40 +00:00
vm.h stripped support for qvm-based plugins. rewrote native plugins to use a more efficient interface. 2019-09-04 07:59:40 +00:00
world.h Too many changes, sorry. 2019-11-20 03:09:50 +00:00
zone.c Switch to using epoll on linux, because we can. 2020-02-26 00:37:52 +00:00
zone.h Attempt to fix some nondeterministic build variations. 2020-01-09 15:35:40 +00:00