Spoike
b255ce926b
Two bugs fixed and an attempt at fs_cache working properly (it's now case insensative, even in linux)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@569 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 11:39:39 +00:00
Spoike
5888f552f4
Killed a warning in release builds.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@567 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 11:36:34 +00:00
Spoike
e1c927d621
Tiny fix
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@557 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 08:18:14 +00:00
Spoike
b523ee04c7
Added a new stat from DP-P6.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@556 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 08:17:46 +00:00
Spoike
a8db440abb
Split up my matrix library.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@555 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 08:17:09 +00:00
Spoike
738dfcab46
New function headers.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@554 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 08:15:49 +00:00
Hexum
ab41bbb0a7
fix for random linux crashes (from spike)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@552 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-04 16:26:22 +00:00
Spoike
98b6061185
hmm... multiples of 4 would be nice...
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@548 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-03 03:02:17 +00:00
Spoike
f3c4aa6293
zone.c made more reliable.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@543 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-02 06:00:21 +00:00
Spoike
854f5340c1
server can be configured out, rtlights are a bit more responcible.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@538 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-29 01:21:00 +00:00
Spoike
9af4c7df7f
we can connect to DP servers, dynamic lighting code was revised a little, a new cvar was added to control the extra feature, lights can be flagged with where they should appear, skin code was revised (to include models), fruity textures fixed, r_loadlit 2 failing to save is fixed. NQ demos smoothed.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@537 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-27 08:16:25 +00:00
Spoike
b4e92d7af3
does that make anyting nicer?
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@520 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 01:14:00 +00:00
Spoike
b94e7f7ff1
tweeked that a bit... well, it got rid of a warning, so...
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@519 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 01:12:42 +00:00
Spoike
eb8f1f7149
certainly made that a bit cleaner.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@518 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 01:11:54 +00:00
Spoike
45b6532350
Lots of maths stuff.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@517 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 01:10:51 +00:00
Spoike
bf3edade55
Removed some warnings
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@513 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 00:37:02 +00:00
Spoike
85e7fc3987
special sentinal checking and a small optimisation.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@509 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 00:31:46 +00:00
Spoike
6317634447
Spare variable removed.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@508 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 00:30:25 +00:00
Spoike
e79177657d
server stuffs can't use cmd_arvc/cmd_argv in aliases.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@502 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-22 08:28:30 +00:00
Spoike
c8438cbc3e
Small tweek... The mins/max mismatching code was disabled. Hopefully q3 bsps should have a little better physics.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@488 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 01:03:57 +00:00
Spoike
9721b3c21d
some DP compatability stuff.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@487 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 00:59:29 +00:00
Spoike
ac284a1b94
Adding a few tiny optimisations and playdemo working on qwd files again.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@470 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-18 17:55:04 +00:00
Spoike
956b174c9d
cfg_save causes serverinfo/localinfo to be saved. (as well as a warnings fix)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@437 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:37:18 +00:00
Spoike
5f50922094
added baseq3 as a possible alternative gamedir
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@436 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:35:46 +00:00
Spoike
b4c6345c34
the coord change reaches protocol.h.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@435 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:35:01 +00:00
Spoike
3c5ef43b0d
floating point orgs added
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@434 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:34:14 +00:00
Spoike
5e9a4033cb
Does that make physics any nicer?
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@433 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:33:16 +00:00
Spoike
dbf4d2b8c4
Erm... whoops... Use the one from the headers.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@412 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-13 17:23:46 +00:00
Spoike
f26eb67d2b
An indication as to my motives... floating point coords.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@411 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-13 17:23:03 +00:00
Spoike
6e4d99572a
Closed a security hole
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@410 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-13 17:22:13 +00:00
Spoike
ecc515918e
Put some limits up... I really need to make those dynamic!
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@409 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-13 17:21:33 +00:00
Spoike
99c8a53d00
Enemy territory (and possibly rtcw if we didn't have that already - I dunno.. I don't have a copy!) bsp support.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@408 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-13 17:20:25 +00:00
Spoike
ed24206d93
I thought TimeServ had fixed this... Ah well, here timeserv, have a conflict!
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@406 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-13 09:23:09 +00:00
Spoike
f2ddeefe19
Warning and target fixes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@377 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-26 23:06:29 +00:00
Spoike
3508d4c3a3
couple more max map planes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@370 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-26 15:30:57 +00:00
Spoike
7a2b6570f2
Giving shaders the normals info.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@369 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-26 15:30:13 +00:00
Spoike
4f36d50f60
Few bug fixes and some q3 compatable shaders.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@354 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-19 16:10:14 +00:00
TimeServ
7cc2a8b85e
unused union search and replace
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@344 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-15 18:21:57 +00:00
Spoike
528829d5a1
texture s coordinate needs to be maintained.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@334 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-15 00:25:17 +00:00
TimeServ
fd5c54cbdc
beam system overhaul
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@333 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-15 00:00:15 +00:00
Spoike
a9384fc55c
Allow dlls by default
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@328 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-14 11:26:13 +00:00
Spoike
4d528922fd
plugins
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capture_codec tga/png/jpg
Changed intensity of hud images so that high-gamma settings work... (maybe too much)
Small progs changes that fixes hexenc
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@323 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-13 07:24:59 +00:00
Spoike
ea5c476ced
I need to commit more often...
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@316 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-10 06:32:29 +00:00
Spoike
f6343b338c
Added a macro so that we can turn of trace logging with precompiler. (Useful on someone else's computer, Not for releases)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@310 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-07 13:00:48 +00:00
Spoike
5fbe74b582
Small stuph.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@297 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-03 22:52:02 +00:00
Spoike
20e15438ed
better fs_cache handling (as in no mem leak...)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@284 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-02 03:47:24 +00:00
Spoike
e5cc1ba3c3
fixing a bug, and making easier to find memory corruptions BEFORE the pointers are freed.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@280 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-01 22:16:44 +00:00
Spoike
db3aebb341
bit more... 'optional'...
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@275 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:51:15 +00:00
Spoike
cc8b34639b
better zip file handling. (less crashy...)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@274 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:50:03 +00:00
Spoike
37a8fd5056
teamplay and plugin stuff.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@273 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:49:01 +00:00