Spoike
1534fee1ae
Small fixes. Compiles in mingw and allows fte clients to connect without confusing them.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1055 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-27 05:41:07 +00:00
Spoike
95948b35ec
Rewrote FTE's NQ-compatable networking code. The nqnet functions have gone, as we support both udp and ipx through the qw code.
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cl_netfps has also had some work.
Added polling of http-based master servers (gameaholic).
Lots of darkplaces compatability things added, for nexuiz.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1054 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-26 12:55:34 +00:00
Spoike
077fb0d98a
q2/q3 clipping fixed (hopefully finally except for bsp objects, that is)
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q2 server should work.
added support for addative (and things) blends from menu.dat
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1035 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-19 02:53:03 +00:00
Mark Olsen
0d032cbce9
Do the map model checksum byteswapping during the check, don't store it byteswapped, as this breaks a local client.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1032 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-19 01:40:14 +00:00
Spoike
4a0c02b685
Hopefully, the server will now run on 64bit archetectures.
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Also, a piece of unitialialized memory should now be fixed.
there's a con_centertext cvar added
an extra default particle texture.
further dp protocol compatability stuff.
EF_ADDATIVE works on models and supposedly sprites. will do sw sprites too at some point.
Linux makefile needs work still.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1017 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-17 02:36:54 +00:00
Spoike
7c418ca423
qc string_t is now an int instead of char *, stringtable is char * instead of int.
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Some fixes and extra stuff for nexuiz, but it took a protocol extension, which is currently assumed instead of queried.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1015 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-15 18:49:04 +00:00
Spoike
e348dc30a2
Changed vec4_t down to vec3_t, got the server browser integrated with the menu.dat. csqc is having fun, and nexuiz should work better. Enjoy.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1011 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-13 10:42:48 +00:00
Spoike
a9d9293fc1
Changed spikeset.
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Some csqc tweeks, bugfixes, additional work (yay - prediction, keyboard input!)
Some teamplay tweeks, supports much more fuhquake-compatable teamplay stuff.
Changed the texture naming scheme a bit.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@979 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-26 16:04:12 +00:00
Spoike
6f5a1247e8
menu.dat works! yay!
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And a couple of bug fixes too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@927 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-28 07:05:38 +00:00
Spoike
d7bb31a516
Some changes. QC execution has been tweeked a little. It needs further work still.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@925 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-28 00:11:59 +00:00
Spoike
0b3fc5c57f
New cvar: allow_download_pakcontents
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@924 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-24 18:32:44 +00:00
Spoike
0a819ecd64
heh, whoops
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@908 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-20 03:07:24 +00:00
Spoike
7e1ab9e29b
*** empty log message ***
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@906 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-20 02:57:11 +00:00
Spoike
74f9fa8581
Q2 now runs properly.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@902 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-18 06:13:11 +00:00
Spoike
d4e494488b
*** empty log message ***
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@896 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-12 23:40:42 +00:00
Spoike
ce3c561cfe
CSQC is standard now, and secure via the same md4 as a map currently has.
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Particle system functions renamed a bit, a few other cleanups in that area.
Console handling tweeked. Better rules for subconsoles and plugins. Commands are coloured if it'll be execed, which should help reduce occurences of chat being commands. tab compleation tweeked, partial compleation no longer changes the suggestion.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@895 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-10 03:55:18 +00:00
Spoike
2621cc6aad
*** empty log message ***
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@894 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-07 08:58:26 +00:00
Spoike
9ae7e2621d
SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
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Lots of changes.
CSQC should be functional, but is still tied to debug builds. It WILL have some bugs still, hopefully I'll be able to clean them up better if people test it a bit.
Precompiled headers are working properly now. Compile times are now much quicker in msvc. This takes most of the files this commit.
Restructured how client commands work. They're buffered outside the network message, some multithreaded code is in. It needs a bit of testing before it's active.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@885 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-28 07:16:19 +00:00
Spoike
acde8ade44
CSQC support changes and some small bugfixes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@874 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-12 18:56:04 +00:00
Spoike
8233e58472
mvdplay should be run fine now, once in. You can still hijack scoreboards though.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@832 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-26 03:39:47 +00:00
Spoike
0f0081d8db
Whoops
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@831 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-25 20:46:24 +00:00
Spoike
6580299f61
Server-side MVD playback is more healthy now.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@830 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-25 05:01:30 +00:00
Spoike
51da6d3abf
Fixed some warnings and stuph.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@829 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-24 23:47:32 +00:00
Spoike
7d85e1d695
make sure time is set correctly. Just paranoid, I know.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@817 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-18 21:11:55 +00:00
Spoike
6b9650f045
Removed some utterly hideous coding style.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@807 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-17 17:48:13 +00:00
Spoike
0f9893992a
it's more likly to compile now.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@797 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-16 19:55:35 +00:00
Spoike
0f3b5f4b33
First version of chunked downloads.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@789 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-16 02:24:05 +00:00
Spoike
4341984aa6
Fixed rcon crash, fixed extreemly slow download speed (drate was bad).
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@786 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-16 00:59:48 +00:00
Spoike
9f7ca44459
Added notarget and fly commands (and a cast for q2 gamecode's usercmds)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@742 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:36:13 +00:00
Spoike
73aa56a830
Wall jumping... and stuff.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@711 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 08:04:42 +00:00
Spoike
4b0395e079
Lots of stuff.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@684 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-24 08:45:56 +00:00
Spoike
e62fd88bdc
tweeking parsecommand and mvdsv's usercmd stuff.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@657 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-15 19:58:07 +00:00
Spoike
9611c2acc3
Fix for the correct map name when playing back an MVD.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@615 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-10 03:04:42 +00:00
Spoike
0322bdd338
mvd playback works properly now.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@587 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-08 04:14:52 +00:00
Spoike
36aa923e2e
mvd playback fixes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@582 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-06 01:57:07 +00:00
Spoike
eac52dedf2
prevent mvd playback from doing prespawnie type things.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@574 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 15:38:57 +00:00
Spoike
0fd9cb8c9c
Trying to get MVDs working again.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@572 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 15:19:11 +00:00
Spoike
799eec7a81
Tweeked KRIMZON_SV_PARSECLIENTCOMMAND. It should have better behaviour now. (More like DP)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@571 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 11:51:44 +00:00
Spoike
b48cc1ae58
Fix for download paths.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@562 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 08:22:06 +00:00
Spoike
854f5340c1
server can be configured out, rtlights are a bit more responcible.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@538 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-29 01:21:00 +00:00
Spoike
5c566ea7e2
SOLID_LADDERQ1 -> SOLID_CORPSE. if you needed ladder, use 20 instead.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@529 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 15:13:32 +00:00
Spoike
cefa1be2ac
removed an unneeded variable.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@512 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 00:36:33 +00:00
Spoike
91e056dc2f
NQ clients wern't working properly.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@481 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 00:52:49 +00:00
Spoike
31cf61938f
That message is annoying.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@473 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-19 17:41:03 +00:00
Spoike
93a54a0a0d
coords stuff (and early pk3 downloading support)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@438 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:38:49 +00:00
Spoike
eb4b6fff0f
Made things more robust (particuarly with respect to cmd observe)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@386 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-29 06:11:33 +00:00
Spoike
cd9c6d7811
Loophole closed that could have been used to crash the engine.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@385 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-28 21:13:52 +00:00
Spoike
b5e691d873
Small harmless bugfix in SV_SpawnSpectator.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@373 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-26 15:33:33 +00:00
Spoike
4f36d50f60
Few bug fixes and some q3 compatable shaders.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@354 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-19 16:10:14 +00:00
Spoike
fdad8d48af
MOVETYPE_NONE is being set by some very naughty mods.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@349 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-18 10:48:33 +00:00