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12 commits

Author SHA1 Message Date
Spoike
b9bc54f3a4 Added QTV colouring and stuph.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1391 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-28 23:37:15 +00:00
Spoike
1130dea569 Rewrote a few bsp tracing stuff (primarily for heightmap things).
Q3 client and server support is in.
heightmaps are in.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1252 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-26 22:56:51 +00:00
Spoike
95948b35ec Rewrote FTE's NQ-compatable networking code. The nqnet functions have gone, as we support both udp and ipx through the qw code.
cl_netfps has also had some work.
Added polling of http-based master servers (gameaholic).
Lots of darkplaces compatability things added, for nexuiz.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1054 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-26 12:55:34 +00:00
Spoike
4a0c02b685 Hopefully, the server will now run on 64bit archetectures.
Also, a piece of unitialialized memory should now be fixed.
there's a con_centertext cvar added
an extra default particle texture.
further dp protocol compatability stuff.
EF_ADDATIVE works on models and supposedly sprites. will do sw sprites too at some point.

Linux makefile needs work still.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1017 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-17 02:36:54 +00:00
Spoike
fcca1b79b1 fixed updating for server favorites menu.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@996 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 05:59:43 +00:00
Spoike
67950ee8ac couple of effect changes to do with q2.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@904 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-18 06:14:07 +00:00
Spoike
9ae7e2621d SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
Lots of changes.
CSQC should be functional, but is still tied to debug builds. It WILL have some bugs still, hopefully I'll be able to clean them up better if people test it a bit.
Precompiled headers are working properly now. Compile times are now much quicker in msvc. This takes most of the files this commit.
Restructured how client commands work. They're buffered outside the network message, some multithreaded code is in. It needs a bit of testing before it's active.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@885 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-28 07:16:19 +00:00
Spoike
51da6d3abf Fixed some warnings and stuph.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@829 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-24 23:47:32 +00:00
Spoike
87f7ea06ef Fixes for coloration and stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@688 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-25 01:34:51 +00:00
Spoike
82f40721e3 *** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@591 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-08 08:10:18 +00:00
Spoike
3d045be8aa s / j keys spectate or join the server. This was requested by shadowalker a while ago.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@588 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-08 07:54:09 +00:00
Spoike
8184225473 Initial Checkin
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@15 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-08-23 00:15:46 +00:00