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51 commits

Author SHA1 Message Date
Spoike
53a7b3d47c added support for external capture plugins - and using avcodec as a plugin.c.
The ragdoll API is potentially usable now, but still really limited.
Enabled SQL requests by default using sqlite. Note that you'll need the sqlite dll to use this. MySQL should still be usable, but I didn't try. MySQL requires -DUSE_MYSQL to compile it, and a dll and -mysql argument to enable it.
Fixed nacl.
NPFTE plugin now invokes an exe to run the game rather than running the game within the browser.
externvalue builtin now accepts & prefix to return a pointer instead.
Fixed vector autocvars.
uri_get, bufstr_add, bufstr_free, now functional.
QC debugger can now show asm if line numbers are not available.
Added support for QC watchpoints. Use the watchpoint command.
gl_specular now give specular even without rtlights, thankfully not as blatently, but its there.
android will not crash due to supported audio formats, and gles2 can be selected via a cvar (requires full FTEDroidActivity/program restart).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4152 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-11-27 03:23:19 +00:00
Spoike
25ef3f02db Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes.
Throttle getstatus requests (so we don't end up being used for udp escilation (d)dos attacks so usefully/expensively).
Added cl_predict_players_frac. vanilla QW effectively had a hardcoded value of 0.5.
Added simple fps preset menu, which keeps on appearing until they actually pick one. mwahaha.
Quit menu offers to save settings if some CVAR_ARCHIVE cvar was changed.
alias models do vertex blending on the gpu.
GL renderer now uses vao when available.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4031 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-04-24 07:59:11 +00:00
Spoike
4149c85ab6 tweeks and changes for android.
audio mixer revamped to cope with threads. 'cache' memory functions no longer used for audio.
added windows acm code to decode mp3 files.
audio playback rates scale with game speed. snd_playbackrate added to control the rate of new samples.
sv_gamespeed no longer needs a map change.
fixed '=' on german keymaps and in_builtinkeymap 0 (and similar issues). bug: keybind names still use US keymap.
added support for rmqe's 24bit network precision.
fixed byterate reporting to no longer be protocol-dependant (nq rates are no longer wildly inaccurate).
removed waterjumping when already dead.
fixed model matrix for viewmodels (modelview unchanged), thus fixing rtlighting on viewmodels.
Added bspx support for rgblighting, lightingdir, and (preliminary)brushlists.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4001 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-02-27 12:23:15 +00:00
TimeServ
7f1db63765 remove defunct splash screen code, add cl_idlefps to reduce cpu usage in "idle" situations
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3845 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-07-06 01:01:13 +00:00
TimeServ
4a59ea5993 make threaded physics/input/whatever use generic mutex calls, fix up multithread calls and add sleep func
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3844 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-07-03 16:24:53 +00:00
Spoike
d039841d21 Does this fix anything?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3812 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-06-05 23:53:33 +00:00
TimeServ
8464020053 remove gl_lightmap_shift, fix shader to match gl_overbright, es2/egl fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3804 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-05-30 21:48:32 +00:00
Lance
0e078381b3 Fixed incorrect pointer types, and some other warning types for GCC and MinGW
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3788 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-05-19 13:34:07 +00:00
Spoike
93aba48cdc TA couple of fixes.
Meshes now have the right lighting if they were cached before rendering.
npFTE startup/shutdown/restartup is more robust and is less likely to crash browsers.
Re-added the r_shadows cvar. It now provides blob shadows.
Hopefully fixes mingw voip crash, may need mingw upgrade, sorry in advance moodles.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3784 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-30 17:21:10 +00:00
Lance
b20336853e Dotnet2005 project file hand edited so when MSVC 2008 & 2010 convert it, various builds (mostly x64 targets) now compile properly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3698 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-15 12:29:58 +00:00
Spoike
244c08ad04 Attempted to add support for divVerent's varlen protocol extension info. This is more silencing warnings than anything else.
Also tweeked video code to remove 6 dead sw-only functions.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3556 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-18 08:42:59 +00:00
Spoike
66b78c0b11 Work In Progress branch.
In this version: replacement GL backend. Replacement D3D backend sharing code with GL. Lots of code reorganisation.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3401 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-04 21:16:50 +00:00
TimeServ
42b4577802 don't flash when already the active window
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3177 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-18 23:48:35 +00:00
Spoike
4974c57c2c Big fat-off commit.
A few changes. Half-Life support is finally getting committed.
Some unnecessary filesystem code changes.
And there's code for nsapi - meaning we can embed FTE in a browser (firefox and opera on windows work).
A couple of CSQC changes, trying to move towards a final EXT_CSQC_1.
Revised ruleset format finally implemented.
Doesn't compile with msvc6 due to issues with libjpeg not being a clean library.
Presumably its fine in vs2005.
Your mileage may vary.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3148 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-01 22:03:56 +00:00
Spoike
76f6ad0345 CSQC_DAT and MENU_DAT can now be enabled in CLIENTONLY/MINIMAL builds (so long as both are enabled).
Tweeked a statement that was causing crashes with msvc2008.
Dedicated servers should build again.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3139 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-03-07 05:05:54 +00:00
TimeServ
fcbfb0e22c change registry entry for win32 dedicated for future use
misc sound fix

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3032 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-09-11 03:39:34 +00:00
TimeServ
a631205fe7 added conditional variables for win/linux/sdl, switched sql thread worker to conditional to avoid busy looping, corrected a spikeism
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2991 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-01 05:42:23 +00:00
TimeServ
16caf0e1da added another thread call and fixed up some thread creation logic
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2834 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-12-30 20:05:49 +00:00
TimeServ
a6617581c8 thread creation/mutex stubs, code is probably wrong but everything is surronded by #define MULTITHREAD so shouldn't break anything
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2831 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-12-30 00:09:34 +00:00
Molgrum
a06055f971 Fixed bot support.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2696 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-02 15:17:22 +00:00
Spoike
dc3e0d5872 Added support for q1-like qvms (mvdsv style). only tested with ktx so disabled by default for now, couple of related cleanups too
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2633 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-02 19:55:17 +00:00
Spoike
42c43d960f mostly miscilaneous changes (some old stuff that I don't remember), lightsampling changes, qtv changes, avi sound changes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2379 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-09-17 00:59:22 +00:00
TimeServ
0d6e663d60 fix for sys_colorconsole on windows
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2366 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-07-29 21:09:43 +00:00
TimeServ
d2584c26b9 fix buffer overruns in file enumeration
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2290 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-19 19:15:52 +00:00
TimeServ
244084ad32 fixes to win32 dedicated server, fix to "-port" being parsed too soon
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2276 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-13 21:11:06 +00:00
TimeServ
4c566992e4 support non-power of 2 sound buffer sizes, attempted fix for command line not being parsed correctly with dedicated server crash restart
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2260 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-09 19:29:14 +00:00
TimeServ
bcb4f10991 try to fix extended character parsing some more
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2170 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-06 20:57:46 +00:00
TimeServ
2f2e0290b3 attempt to fix extended code parsing
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-06 08:42:24 +00:00
TimeServ
884dacd654 fixes to sys_colorconsole
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2166 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-06 08:33:47 +00:00
TimeServ
f482d8a514 fix infinite loop with server color parsing
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2165 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-06 08:21:17 +00:00
TimeServ
12cd7eb5bd fix builds
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2080 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-11 04:39:16 +00:00
TimeServ
664467e41c fix to sw colormaps (MSVC is stupid)
fixed clear command from crashing
added ^h for toggleable half-alpha (still not rendered yet)
added ^&?? for extended fg/bg colors: (poosibly temporary?)
- first ? corresponds to foreground
- second ? corresponds to background
- valid characters for ? are 0-9, A-F and -
- hexadecimal number represents a color from CGA RGBI colors
- -(dash) represents default color for FG, clear for BG


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1838 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-11 07:23:31 +00:00
Spoike
f187acc6c1 Added a -noreset commandline parameter that should help some server admins that have complained.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1765 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-02 22:36:12 +00:00
TimeServ
a8889d8f24 THIS COMMIT MOST LIKELY BREAKS THINGS.
changed conchars from 16-bit to 32-bit
added support for RGBI fg and bg colors
better support for ^8/^9 text codes
fix to echoish menu sounds
added plugin stuff for centerprints/server messages/chat messages, not finalized (?)
GL/SW color character functions improved (although neither handle transparent characters, and SW needs improvement with the palette remapping)


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1750 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-01 09:01:15 +00:00
Spoike
503eff6421 Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this.
I'm not sure if this will break anything. It shouldn't do, but it might.

Not everything is ported over yet. Ideally there would be no more use of fopen anywhere else in the engine, and com_gamedir would be made static to fs.c
There are a couple of other changes too.

http/ftp stuff is currently disabled.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1728 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-21 03:07:33 +00:00
TimeServ
81188d622a you didn't see this
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1667 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-06 01:38:31 +00:00
TimeServ
87d4c83abe logging now shuts off after a bad write
colormapping made more generic (more with that later)
small stat fix


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1663 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-05 16:47:29 +00:00
Spoike
35192beb47 More tweekable.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1569 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-11-14 01:32:21 +00:00
Spoike
dad702522c A cool funky console.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1419 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-04 21:16:47 +00:00
TimeServ
ad3f2c26ac warning fixes
log_* cvars (readable translation, cycling, custom dir/file, developer, etc)
cl_standardmsg (like cl_standardchat, colors names in standard net messages, defaults to 0 to annoy people)


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1378 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-26 08:07:26 +00:00
Spoike
83a2f3aa06 Getting ready for qexpo. CSQC is in final dev stages. Everything else should be working well enough too, hopefully.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1217 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-11 04:14:33 +00:00
Mark Olsen
5e3d74c8f9 Removed unused cachedir variable.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1193 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-03 21:48:18 +00:00
TimeServ
57cac0ac70 fix to fs_cache/directory enumeration on windows
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1065 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-30 12:30:41 +00:00
Spoike
95948b35ec Rewrote FTE's NQ-compatable networking code. The nqnet functions have gone, as we support both udp and ipx through the qw code.
cl_netfps has also had some work.
Added polling of http-based master servers (gameaholic).
Lots of darkplaces compatability things added, for nexuiz.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1054 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-26 12:55:34 +00:00
Spoike
a9d9293fc1 Changed spikeset.
Some csqc tweeks, bugfixes, additional work (yay - prediction, keyboard input!)
Some teamplay tweeks, supports much more fuhquake-compatable teamplay stuff.
Changed the texture naming scheme a bit.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@979 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-26 16:04:12 +00:00
Spoike
ce3c561cfe CSQC is standard now, and secure via the same md4 as a map currently has.
Particle system functions renamed a bit, a few other cleanups in that area.
Console handling tweeked. Better rules for subconsoles and plugins. Commands are coloured if it'll be execed, which should help reduce occurences of chat being commands. tab compleation tweeked, partial compleation no longer changes the suggestion.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@895 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-10 03:55:18 +00:00
Spoike
9ae7e2621d SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
Lots of changes.
CSQC should be functional, but is still tied to debug builds. It WILL have some bugs still, hopefully I'll be able to clean them up better if people test it a bit.
Precompiled headers are working properly now. Compile times are now much quicker in msvc. This takes most of the files this commit.
Restructured how client commands work. They're buffered outside the network message, some multithreaded code is in. It needs a bit of testing before it's active.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@885 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-28 07:16:19 +00:00
Spoike
d62b960d17 It's a bit cleaner this way.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@638 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-13 00:44:43 +00:00
Spoike
dd533981a0 Added an option to prevent restarting. Users might object to always having it reset. Plus, if a user can get a crash, we can allow windows to let us know where abouts.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@425 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-13 17:39:26 +00:00
Spoike
7ed4086431 ifdef server only so that it can be compiled as just annother file
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@130 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-04 17:59:22 +00:00