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Author SHA1 Message Date
Spoike
73aa56a830 Wall jumping... and stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@711 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 08:04:42 +00:00
Spoike
ab3644ddf4 Give is more fun on dedicated servers now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@710 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 08:01:03 +00:00
Spoike
d36eac6baf walkmove(0,0) is a solidity test. Test properly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@709 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 07:58:19 +00:00
Spoike
5c7b6b809f minor fixes to get the non-merged version to build properly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@685 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-24 09:10:39 +00:00
Spoike
4b0395e079 Lots of stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@684 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-24 08:45:56 +00:00
Spoike
0df2f91f9f Maybe this will fix something.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@678 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-22 08:04:06 +00:00
Spoike
fee761f9d4 Added clearer syntax to sv_settimer
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@673 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-21 04:39:47 +00:00
Spoike
3c69370a6f Hopefully that'll finally fix parsecommand stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@659 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-19 04:37:42 +00:00
Spoike
e62fd88bdc tweeking parsecommand and mvdsv's usercmd stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@657 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-15 19:58:07 +00:00
Spoike
3f071c9876 Shadowalker wanted me to move it, so moving it I am.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@640 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-14 11:16:42 +00:00
Spoike
d62b960d17 It's a bit cleaner this way.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@638 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-13 00:44:43 +00:00
Spoike
c72469e124 It's cleaner this way.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@637 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-13 00:44:05 +00:00
Spoike
d217414289 The server can now stream an MVD to multiple destinations at once. mvdrecord does not stop the old demo from recording. Please note, this hasn't been exaustivly tested.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@619 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-10 21:34:42 +00:00
Spoike
1719ea7dc6 Try not to allow anyone to crash us with corrupt mvds.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@618 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-10 21:32:54 +00:00
Spoike
9611c2acc3 Fix for the correct map name when playing back an MVD.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@615 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-10 03:04:42 +00:00
Spoike
be37bfeb5e potential bug-fix.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@612 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-09 23:48:30 +00:00
Spoike
7a854736e4 gcc warning fix.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@611 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-09 23:47:43 +00:00
Spoike
bdc9e2e5c7 A fix for some of the warnings
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@610 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-09 23:46:41 +00:00
Spoike
0322bdd338 mvd playback works properly now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@587 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-08 04:14:52 +00:00
Spoike
36aa923e2e mvd playback fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@582 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-06 01:57:07 +00:00
Spoike
f63916139d overflow without overflow set should now be gone when playing back mvds server side.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@581 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-06 01:52:32 +00:00
Spoike
784d080071 Makes noclipping with playback of mvd demos work a bit better, though it breaks tracking with FTE's independant physics (zquake is fine)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@580 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-06 00:58:19 +00:00
Spoike
8388988809 svc_nails2 works fine in server side mvd demos now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@579 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-06 00:56:39 +00:00
Spoike
eac52dedf2 prevent mvd playback from doing prespawnie type things.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@574 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 15:38:57 +00:00
Spoike
fa303f250e Make overkill.mvd not overflow the client when coming in fresh.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@573 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 15:38:18 +00:00
Spoike
0fd9cb8c9c Trying to get MVDs working again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@572 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 15:19:11 +00:00
Spoike
799eec7a81 Tweeked KRIMZON_SV_PARSECLIENTCOMMAND. It should have better behaviour now. (More like DP)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@571 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 11:51:44 +00:00
Spoike
b48cc1ae58 Fix for download paths.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@562 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 08:22:06 +00:00
Spoike
abad34c826 Big coords work with NQ mods too now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@561 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 08:21:31 +00:00
Spoike
854f5340c1 server can be configured out, rtlights are a bit more responcible.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@538 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-29 01:21:00 +00:00
Spoike
9af4c7df7f we can connect to DP servers, dynamic lighting code was revised a little, a new cvar was added to control the extra feature, lights can be flagged with where they should appear, skin code was revised (to include models), fruity textures fixed, r_loadlit 2 failing to save is fixed. NQ demos smoothed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@537 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-27 08:16:25 +00:00
TimeServ
db4c8fadc5 part 1 of the entity particle fiasco
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@532 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-25 06:57:30 +00:00
Spoike
5c566ea7e2 SOLID_LADDERQ1 -> SOLID_CORPSE. if you needed ladder, use 20 instead.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@529 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 15:13:32 +00:00
Spoike
cefa1be2ac removed an unneeded variable.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@512 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 00:36:33 +00:00
Spoike
64e5dd682f cleaned up a bit, made more generic and stuph.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@511 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 00:35:37 +00:00
Spoike
2d54b24930 Splatt go some warnings. And I thought it was only bugs that could go splatt.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@510 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 00:34:41 +00:00
Spoike
297bf5cb2d Erm. Whoops. Let's fix that bug now...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@500 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-21 21:24:46 +00:00
Spoike
3f775349b3 Small changes to make it more generic to use.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@499 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-21 07:31:26 +00:00
Spoike
5e9f13e088 pr_trace (the macro) was just causing problems. removed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@498 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-21 07:29:53 +00:00
Spoike
36d7a807e6 Added stubs and a way of forcing QW prediction to work nicly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@483 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 00:55:29 +00:00
Spoike
c75be163d3 fix for mvd recording. Also now sends extensions for DP clients to see.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@482 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 00:54:23 +00:00
Spoike
91e056dc2f NQ clients wern't working properly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@481 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 00:52:49 +00:00
Spoike
5b2eb1c44b Don't try using QW extensions in Q2.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@480 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 00:51:57 +00:00
Spoike
4805ea3409 Small fix.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@479 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 00:50:52 +00:00
Spoike
ce8e3dd27f More responsible code with regard to player models.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@478 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-19 17:45:22 +00:00
Spoike
31e43d1021 It now knows how NQ mods can set TE_ effects 76 and 79
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@477 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-19 17:44:33 +00:00
Spoike
64182c848a An attempt at more stable NQ physics.... Still doesn't seem right.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@476 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-19 17:43:55 +00:00
Spoike
a01475c2be Hrm. Need a better solution than this. Needs to be more generic... Dooms going to want it... maybe that's why I couldn't get it stable?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@475 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-19 17:42:54 +00:00
Spoike
649e8c5c27 Bug fix. You can use listen 1 again now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@474 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-19 17:41:51 +00:00
Spoike
31cf61938f That message is annoying.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@473 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-19 17:41:03 +00:00