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Author SHA1 Message Date
Spoike
4a1416a5d2 removed hunk memory (as well as -mem argument).
removed cache memory.
added fallback normalmap texture.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4421 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-07-14 12:22:51 +00:00
Spoike
0823eb0968 xmpp NAT holepunching (ICE) is now implemented. it doesn't know how to do relays.
xmpp voip support (speex only). just because.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4413 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-06-29 16:01:07 +00:00
Spoike
619b571da0 fix mouse selection of alternative consoles.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4409 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-06-26 03:38:27 +00:00
Spoike
7a70549690 RED! MWAHAHA
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4403 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-06-26 00:15:23 +00:00
Spoike
4ae77514af unused local.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4367 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-14 12:58:22 +00:00
Spoike
9dbf5b5837 changed to not load gamecode from quake paths, to avoid issues with buggy quakeworld clients that will freely download stuff from anywhere (not sure what to do about ktx, but it can be reenabled with a cvar).
image_width is now only set by a single function.
tweaked scancode inputs slightly. added support for printscreen binds.
changed the way gamma works. glsl gamma now used when running windows, or hardware gamma is not available. removed gl_contrast+gl_brightness.
q2 gamecode support no longer has a system componant. this means that ports only need the generic stuff.
misc tweaks to the d3d11 renderer.
added brief descriptions to many builtins. need to add comments to constants, globals, and fields too, somehow.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4355 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-11 14:02:55 +00:00
Spoike
873f0a8134 Fix various warnings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4353 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-11 05:03:07 +00:00
Spoike
ffc2a08589 pass network addresses around as a pointer rather than as a struct. They've grown quite a bit from vanilla code and can now be quite large. this should give more efficient network filtering+matching.
Added version+time+date to segfault lots.
try to use vbo+vao as needed.
added a manifest file in order to disable uac emulation and its virtual store lies.
particles now support a sort of namespace. eg: an effect called "cfg.effect" will load up the 'cfg' particle config and use its 'effect' effect (but not replace any explicit effects). You can still create particle effects called 'cfg.effect' with no issue.
Added support for fsarchive plugins.
Added a sys_register_file_associations command. .bsp not yet handled, but demo playback should work fine.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4324 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-03 04:28:08 +00:00
Spoike
577419de37 improve handling of writing to world entity.
split left and right alt. binds+gamecode still use left-alt exclusively. alt-for-red-chars only works with left alt. right alt is alt-gr, so text input now works fine.
fixed support for keypad and text entry.
sdl2 clipboard support, if we're compiled with sdl2.
fixed issues with sdl sound. shouldn't be so terrible now.
soundinfo command now more verbose.
support for interpolated ramps.
removed input line length limitations, although some limitations still remain.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4315 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-04-13 08:15:18 +00:00
Spoike
0ecf71adaf ------------------------------------------------------------------------
r4189 | acceptthis | 2013-02-05 12:54:29 +0000 (Tue, 05 Feb 2013) | 1 line

clipboard, icon, fullscreen support for glx. Numerous fixes for compile-time warnings.
------------------------------------------------------------------------


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4187 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:47:42 +00:00
Spoike
630af9dc7c ------------------------------------------------------------------------
r4187 | acceptthis | 2013-02-04 04:52:32 +0000 (Mon, 04 Feb 2013) | 9 lines

fix particle effect index insanity.
.modelflags support.
fix laggy mvds issue.
replacementdeltas works in mvds.
fix issues with not knowing which mvd is currently being recorded.
input line now permanently functions as utf-8.
cope with double-chevron links in the input line.
Add support for ^{xxxx}, but don't generate it. can only cope with 16bit anyway.
fix skins issues.
------------------------------------------------------------------------


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4185 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:44:00 +00:00
Spoike
8d5b217266 ------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines

removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen. 
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéíóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
Spoike
53a7b3d47c added support for external capture plugins - and using avcodec as a plugin.c.
The ragdoll API is potentially usable now, but still really limited.
Enabled SQL requests by default using sqlite. Note that you'll need the sqlite dll to use this. MySQL should still be usable, but I didn't try. MySQL requires -DUSE_MYSQL to compile it, and a dll and -mysql argument to enable it.
Fixed nacl.
NPFTE plugin now invokes an exe to run the game rather than running the game within the browser.
externvalue builtin now accepts & prefix to return a pointer instead.
Fixed vector autocvars.
uri_get, bufstr_add, bufstr_free, now functional.
QC debugger can now show asm if line numbers are not available.
Added support for QC watchpoints. Use the watchpoint command.
gl_specular now give specular even without rtlights, thankfully not as blatently, but its there.
android will not crash due to supported audio formats, and gles2 can be selected via a cvar (requires full FTEDroidActivity/program restart).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4152 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-11-27 03:23:19 +00:00
Spoike
cac1e0fb57 Unified input subsystems. Should now all act the same.
_windowed_mouse 0 on windows is basically identical to mono-touch on android, at least the touchless emulator. :)
This needs testing on other platforms. Committing so I can easily get my source onto loonix.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4126 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-10-14 09:00:49 +00:00
Spoike
5d9ba4b548 Added console-links support.
Shift click IPs/words/links on the console to enter them as arguments.
Fixed some utf-8 issues.
Fixed issue with csaddon.dat not loading in release builds.
Fixed berkelium inputs, should have a full range of keys now, though there's still no 'back' support.
Bad name rejection made more paranoid.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4124 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-10-13 00:56:31 +00:00
Spoike
e7752c49bd console should activate on android
fixed a crash that can happen when just starting a new map
fixed a q3bsp pvs crash
IF_CLAMP now generates dupes as needed.
terrain: water, shading, static meshes, collision rewritten.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4080 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-07-20 01:46:05 +00:00
Spoike
8ae45223dc Android: fat presses, vibrator, onscreen keyboard, keep-screen-on, console scaling, touch-based console scrolling, additional bindables.
Some memory leaks fixed.
latency with the nq protocol over loopback is much reduced.
Terrain: now mostly a property of a (q1 for now) bsp map, file format changed, glsl now built in, terrain editor builtin improved/changed, holes supported.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4067 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-07-14 16:25:18 +00:00
Spoike
fe23d72d69 Android tweeks
memory freeing tweeks
batch data rearranged a little (to try to reduce memory).
RBSP/FBSP fixed. lightstyles now supported.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4059 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-07-05 19:42:36 +00:00
Spoike
82542ae037 Committing this before I break it any more.
Massive terrain system rewrite.
Added a Native Client port (sound is stereo 44khz only, rendering is gles2, networking is websockets only (sv_port_tcp supports acting as a qw websockets server with non-nacl servers, filesystem is downloads-only - no saves/configs). Blame Zalon. Grr.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4013 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-04-09 19:12:12 +00:00
Spoike
53116a9763 tweaked console completion to be less spammy and to show descriptions for commands where available.
added a few descriptions to a few cvars.
tweaked strzone/strunzone, added memalloc/memfree/memcpy/memset (use pr_dumpplatform to dump out a new defs).
tweaked android to use a smaller audio buffer, hopefully reducing latency slightly. let me know if this results in bugs...

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4005 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-03-19 06:30:41 +00:00
Spoike
ee72d0ca0d I'm tweeking pmove.c for the luls.
fixed 8859-1 for non-english hexen2
tweeking my deltaing.
cl_demospeed bugs fixed.
fixed things being seen through skys.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3990 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-02-14 15:50:34 +00:00
Spoike
fb214142a3 tcpconnect fixes
lots of hexen2 fixes
fixed clipped decals again, still not using any...
fixed zips over 2g
rewrote bloom to use glsl. should be slightly more usable now.
lots more hexen2 fixes

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3957 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-01-17 07:57:46 +00:00
Spoike
1f4c6c0da3 fun text to speech hack.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3949 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-01-01 15:34:02 +00:00
Spoike
174ba9f64b Trying to fix lingering d3d bugs. Added support for proquake's angles extension. Various other hacks and changes and tweeks. Mostly trying to fix D3D issues. Also added con_separatechat cvar.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3818 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-06-16 02:03:57 +00:00
Lance
f6741d8dde My attempt at handling GCC warnings, everything but incorrect pointer types, #pragma warnings, " is deprecated etc.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3787 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-05-15 13:23:13 +00:00
Spoike
93aba48cdc TA couple of fixes.
Meshes now have the right lighting if they were cached before rendering.
npFTE startup/shutdown/restartup is more robust and is less likely to crash browsers.
Re-added the r_shadows cvar. It now provides blob shadows.
Hopefully fixes mingw voip crash, may need mingw upgrade, sorry in advance moodles.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3784 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-30 17:21:10 +00:00
TimeServ
a0f3482093 change out "renderer specific" draw_* calls for r2d_* and trim rendererinfo struct
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3760 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-31 01:14:01 +00:00
TimeServ
15498207a7 replace Draw_Fill/Draw_FillRGB -> Draw_FillBlock
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3758 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-30 17:34:37 +00:00
TimeServ
e4e2399c69 change out build number/version number logic, remove some unused variables
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3757 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-30 15:17:55 +00:00
Spoike
946b5d6f52 lots of useless stuff.
will attempt to load doom3 maps.
_gl_fog 1 and friends can be used to activate fog, still needs tweeks for use, not a final feature at all.
added gl_screenangle which rotates the screen, including hud.
seems to be some nvidia driver issue. may need end-tasking after video shuts down (including from-fullscreen vid_restarts).
double-frees on glsl shaders is now supposedly fixed.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3735 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-02-25 04:22:14 +00:00
Spoike
562f549357 Added a -outputdebugstring option for dumping console to debugger's output window (because msvc is unable to see standard out).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3715 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-23 03:33:33 +00:00
Spoike
f0a1318c2b Misc attempts at fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3708 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-23 03:55:10 +00:00
Spoike
a72096dc6d cvar value->ival
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3677 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-28 19:16:12 +00:00
Spoike
83ec5e427f Things should compile again now.
Reverted clipping change, its not stable enough.
Optimised player prediction/tracing.
Framerates are a little more competitive now.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3549 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-13 09:49:38 +00:00
Spoike
1e1084bed7 Changes merged from trunk. Also additional extensive changes. Q3 portals work.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3541 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-11 02:22:39 +00:00
Spoike
e6f90bea14 Tweeks to the d3d renderer. Supports various shader features now. Other changes/fixes/breakages also.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3531 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-05-01 22:47:47 +00:00
Spoike
c0680334c7 What could possibly go wrong?...
Multiple consoles can now be printed/cleared via extra con commands.
Fixed the tab-completion alignment, by adding support for \t characters.
Changing the download mechanisms. Don't try downloading an ftp:// file. It'll probably crash you for now.
Trying to fix load time issues on q3bsps with a lot of curves.
Fixed sprites.
Added warning prints/spam where the new backend is bypassed, thus marking things that still need to be fixed.
QTV proxy fixed to not sit on qw servers unless someone is actually watching. Will ping for status requests still.
QTV proxy now supports ipv6.
QTV proxy now attempts to use the fte browser plugin.
Reworked the browser plugin code, now uses threads instead of ugly hacks. This should make cooperation with other such plugins work. Fixes unresponsiveness of opera, and gives an API that can be used from any other bit of software you want, tbh (read: internet explorer/activex plugins).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3516 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-03-14 14:35:56 +00:00
Spoike
66b78c0b11 Work In Progress branch.
In this version: replacement GL backend. Replacement D3D backend sharing code with GL. Lots of code reorganisation.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3401 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-04 21:16:50 +00:00
Spoike
abc8b40d31 Yes, I have more changes than just that.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3379 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:20:48 +00:00
Spoike
f52ebd3f00 should fix the crash that happens after a while (actually about 1024 con prints).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3376 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-04 22:03:16 +00:00
Spoike
10accd2908 Cleaned up GL a minor amount more.
Sounds can now be recorded while capturing to tga sequences (as raw sound). Fixed frame limits a little.
Passed the unicode key values around to a few more key input functions.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3332 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-25 11:05:06 +00:00
Spoike
622254e036 Code so I can copy from the console again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3309 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 20:23:56 +00:00
Spoike
db97dd67d0 Check bounds before, not after.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3296 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 09:33:30 +00:00
Spoike
12a72a64f3 console should now compile again. mneh.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3269 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 14:19:45 +00:00
Spoike
0135abdf5e Fixing bugs (including a massive slowdown with high con_maxlines).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3267 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-13 00:32:31 +00:00
Spoike
0cf09d8063 Well that was a stupid bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3253 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-11 16:49:36 +00:00
Spoike
699104d667 Notify text should no longer be in the middle of the screen.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3244 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-07 20:00:19 +00:00
Spoike
a80214290d Oh noes! Everything is broken!
Rewrote much of the console code. Should be no obvious differences.
Nearly all conchar parsing goes via a single function. Still some left in the dedicated server code.
Added the ability to parse utf-8 text, disabled by default.
Added the ability to input unicode chars using whatever keymap the user has set up in windows (not enabled by default).
Reworked vbo stuff to be a little more versatile.
Added toggle console command.
Added freetype2 support (not compiled by default).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3234 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-05 18:45:53 +00:00
Spoike
f2cce499f6 Multiple minor cleanups. Chunks of dead code removed.
Added com_parseutf8.
Z_EXT_VWEAP is supposedly supported serverside, but not clientside. It is not advertised, and not used, yet.
Fixed csqc mouse issues in linux, supposedly.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3226 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-21 17:45:33 +00:00
Spoike
9cd988a836 Added csqc->ssqc requests.
Fixed up cl_indepphysics. Sending is fully independent, bar sync points.
Fixed so #if 0 works in qc code.
Fixed up error conditions in qclib when features are not supported.
The webpage generator will now refcount properly.
Fixed error conditions when using glsl shaders.
If MULTITHREAD is defined, r_loadlit will not light inside a separate thread.
We now generate VBOs for bsp objects. Shaders/rtlights don't use them yet.
Fixed up MVD/multiview playback a bit. It now looks like it works! (cl_hightrack will no longer track the same person in all views).
Fixed error conditions when attempting to download versioned csprogs.
Reduced the number of places that a q3-style marked up string is expanded. I think there are a couple places left still though. Approximated ezquake colour codes.
Memory mapped read file access in win32, where we can. Not sure about this. Lets see how things pan out.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3195 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-24 10:11:17 +00:00
Spoike
a838650a40 try that
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3155 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-06 01:01:31 +00:00
Spoike
2adb420a6d Reworked the console/loading screen a little. The console is no longer directly shown at startup. MSVC2005 project files update for npqtv.
Added vid_wndalpha to make the window transparent (only supported in GL-win32).
Multiple issues with SW rendering, which I'll fix eventually. It does at least run, even if it looks ugly.
Plugins are now able to read the console input. Bigfoot, feel free to tweek.
Fixed up a few mismatched prototypes.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3153 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-06 00:34:32 +00:00
Spoike
4974c57c2c Big fat-off commit.
A few changes. Half-Life support is finally getting committed.
Some unnecessary filesystem code changes.
And there's code for nsapi - meaning we can embed FTE in a browser (firefox and opera on windows work).
A couple of CSQC changes, trying to move towards a final EXT_CSQC_1.
Revised ruleset format finally implemented.
Doesn't compile with msvc6 due to issues with libjpeg not being a clean library.
Presumably its fine in vs2005.
Your mileage may vary.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3148 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-01 22:03:56 +00:00
Spoike
76f6ad0345 CSQC_DAT and MENU_DAT can now be enabled in CLIENTONLY/MINIMAL builds (so long as both are enabled).
Tweeked a statement that was causing crashes with msvc2008.
Dedicated servers should build again.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3139 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-03-07 05:05:54 +00:00
Spoike
dad710ee27 Fixes the other IRC plugin crash.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3137 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-03-07 03:55:51 +00:00
Spoike
dce284811e Minor update...
Q3 clients can connect to q1 gamecode (sv_listen_q3).
hacked support for SendFlags. It'll work compatibly, just not efficiently.
Unified shared qc builtins.
fteqcc supports int |= float, more params in macros, &~= operator.
Additional recent DP QC extensions.
Particle system abstraction. 'r_particlesystem classic' (vs null or script) will revert to truly classic particles.
Nexuiz might run again.
Network address revamp (sv_port and sv_port_ipv6 can both be used to specify an ipv4 address:port and both corrently accept clients). localhost now properly favours ipv4 (use ::1 for ipv6 localhost).
Download system revamp.
Numerous other changes.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3051 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-09 22:29:28 +00:00
Molgrum
69ca88da5c Basic ezQuake color code stripping.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2832 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-12-30 19:00:48 +00:00
Molgrum
0b046e2f5e s/possabilities/possibilities, sv_displaypossabilities has changed name.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2727 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-08 12:56:17 +00:00
Spoike
2046931e26 gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2054 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-06 01:41:09 +00:00
Spoike
6430b9b214 added a macro for specifying all the cvar properties. This will simplify stuff for Q2.
Also added trace_endcontents and trace_surfaceflags.
File system (still too selectivly) reads gz files.
Fixed a buffer overflow in the http client.
Made server downloads decompress zipped files to a temporary file. This should make it download them faster.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1943 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-11 02:09:43 +00:00
Spoike
cf73c8b81e Copyable console, and up2's demand for aliases like fuhquake.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1935 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-06 01:06:17 +00:00
Spoike
56a70d5743 There's now a row of console names across the top of the screen.
There's also a load of new bugfixes too.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1925 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-02 01:13:52 +00:00
TimeServ
8f550d6d1f half-alpha character rendering for software
changed background to not blink
added BX_COLOREDTEXT extension (although the FTE extension conflicts)
fix to console clearing which should hopefully speed things up a little bit


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1886 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-21 03:10:16 +00:00
TimeServ
664467e41c fix to sw colormaps (MSVC is stupid)
fixed clear command from crashing
added ^h for toggleable half-alpha (still not rendered yet)
added ^&?? for extended fg/bg colors: (poosibly temporary?)
- first ? corresponds to foreground
- second ? corresponds to background
- valid characters for ? are 0-9, A-F and -
- hexadecimal number represents a color from CGA RGBI colors
- -(dash) represents default color for FG, clear for BG


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1838 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-11 07:23:31 +00:00
TimeServ
a8889d8f24 THIS COMMIT MOST LIKELY BREAKS THINGS.
changed conchars from 16-bit to 32-bit
added support for RGBI fg and bg colors
better support for ^8/^9 text codes
fix to echoish menu sounds
added plugin stuff for centerprints/server messages/chat messages, not finalized (?)
GL/SW color character functions improved (although neither handle transparent characters, and SW needs improvement with the palette remapping)


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1750 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-01 09:01:15 +00:00
Spoike
dc6ff40ad6 TimeServ wanted me to commit this. note that the qrenderer check should be removed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1727 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-20 23:34:06 +00:00
TimeServ
5f55ba34bf moved log junk to seperate file
will move fraglog junk later
up to Spike to fix the dsp...


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1380 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-27 04:05:32 +00:00
TimeServ
ad3f2c26ac warning fixes
log_* cvars (readable translation, cycling, custom dir/file, developer, etc)
cl_standardmsg (like cl_standardchat, colors names in standard net messages, defaults to 0 to annoy people)


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1378 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-26 08:07:26 +00:00
TimeServ
21d035d4cc dedicated console fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1346 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-21 01:13:11 +00:00
Spoike
348a1024be Now compiles and works fine in linux.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1300 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-09 23:40:55 +00:00
Spoike
5dce02d558 *** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1209 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-07 18:08:13 +00:00
TimeServ
c30d79eb31 fix to sw character drawing (should speed SW up)
gl_blend2d (hackish cvar to get 2d blending, should work?)
fixes to pluginless compile
few other small changes


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1202 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-06 07:18:29 +00:00
Mark Olsen
46c05df0ea allways -> always.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1172 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-28 15:33:27 +00:00
Spoike
dfd8e1aaed Redesigned sound code for greater modularity.
Added support for dp6/dp7 protocols (ents are still broken).
md3 tags should work properly (still suffer from origin-of-parent interpolation bugs)


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1089 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-14 04:52:10 +00:00
Spoike
c2930803d4 hopefully, everything will work that little bit better.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1072 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-04 04:20:20 +00:00
Mark Olsen
55fba7d181 Removed unused #include "glquake.h"
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1059 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-27 17:59:56 +00:00
Spoike
4a0c02b685 Hopefully, the server will now run on 64bit archetectures.
Also, a piece of unitialialized memory should now be fixed.
there's a con_centertext cvar added
an extra default particle texture.
further dp protocol compatability stuff.
EF_ADDATIVE works on models and supposedly sprites. will do sw sprites too at some point.

Linux makefile needs work still.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1017 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-17 02:36:54 +00:00
TimeServ
b93695279c prerel, sw fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@990 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 03:41:24 +00:00
Spoike
a9d9293fc1 Changed spikeset.
Some csqc tweeks, bugfixes, additional work (yay - prediction, keyboard input!)
Some teamplay tweeks, supports much more fuhquake-compatable teamplay stuff.
Changed the texture naming scheme a bit.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@979 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-26 16:04:12 +00:00
Spoike
f43b221896 Stuff
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@942 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-16 16:21:27 +00:00
Spoike
d4e494488b *** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@896 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-12 23:40:42 +00:00
Spoike
ce3c561cfe CSQC is standard now, and secure via the same md4 as a map currently has.
Particle system functions renamed a bit, a few other cleanups in that area.
Console handling tweeked. Better rules for subconsoles and plugins. Commands are coloured if it'll be execed, which should help reduce occurences of chat being commands. tab compleation tweeked, partial compleation no longer changes the suggestion.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@895 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-10 03:55:18 +00:00
Spoike
51da6d3abf Fixed some warnings and stuph.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@829 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-24 23:47:32 +00:00
Spoike
157811e948 Fixed say prompt crash.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@799 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-17 17:36:37 +00:00
Spoike
c2988990c2 I committed too much last time, so here goes for a big commit.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@774 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-13 16:29:20 +00:00
Spoike
eef16df03f Fixed the messagemode colour bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@724 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-05 07:58:11 +00:00
Spoike
a928045725 ^s and ^r stack based console masks added.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@704 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 07:26:49 +00:00
Spoike
f0f7fa4bf0 con_notifylines added
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@690 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-26 04:47:34 +00:00
Spoike
87f7ea06ef Fixes for coloration and stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@688 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-25 01:34:51 +00:00
Spoike
4b0395e079 Lots of stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@684 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-24 08:45:56 +00:00
Spoike
53777ff961 major security hole patched.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@660 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-21 04:27:55 +00:00
Spoike
84b4af51ae menu.dat support.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@516 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 01:10:10 +00:00
Spoike
e19ea04207 toggling the console makes the loading plaque go away.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@451 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:57:09 +00:00
Spoike
ea5c476ced I need to commit more often...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@316 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-10 06:32:29 +00:00
Spoike
9b9c48baa0 progress bar on console about lighting list.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@299 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-04 07:24:34 +00:00
Spoike
9c94742305 Some GCC compiler warnings fixed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@204 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-13 04:16:52 +00:00
Spoike
8184225473 Initial Checkin
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@15 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-08-23 00:15:46 +00:00