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Author SHA1 Message Date
Spoike
87564c9d79 stripped out my ancient form of in-engine translation. Implemented gettext style translation instead. Automatically determine language from environment settings.
try to imitate cyrillic chars if the charset doesn't support them using koi8 mappings, so russian-speaking users don't get so easily pissed about not knowing how to select a font that actually contains chars for their language.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4544 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-11-29 14:36:47 +00:00
Spoike
f08489f141 .po support for qc.
rewrote messagemode to support utf8 properly, as well as left-arrow etc keys.
support for mouse-over images on console links and stuff.
added r_lerpmuzzlehack for certain viewmodels.
use libtool's dlopen stuff on cygwin to try to cover some cygwin path differences.
try to support utf-8 in filenames even in windows (only in nt, 9x is still ascii only).
added certificate validation for gnutls. gnutls now enabled by default in linux.
d3d11 tweaks. shadowmapping works.
tweaks for updated terrain format, to try to fix some inefficiencies/limitations.
xmpp plugin can now display avatars (xmpp /set avatars 1)
xmpp file transfers supported by default, but capability is disabled by default (can be enabled by hacking config).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4523 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-11-21 23:02:28 +00:00
Spoike
da322c528f Remove silly linux symbol conflicts.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4400 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-06-23 18:43:59 +00:00
Spoike
98d4e12ffc added mpq archive support for the luls
updated plugin apis.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4325 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-03 04:29:36 +00:00
Spoike
6a831e2f99 qwsvdef.h is no more. Many files changed because of this.
enabled ssl support in windows for plugins.
updated jabber plugin.
tweaked downloading logic in an effort to end the madness.
Updated sql code to support sleeping the qc thread until query completion, as a more readable alternative to callbacks.
Client updates should be more explicit now, removing a potential bug.
networked terrain editing should now be in a better state.
updated the dir command to show paths too (so when the same file is listed twice, the pak its in will at least be different). Many files changed because of this.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4273 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-31 04:21:08 +00:00
Spoike
53a7b3d47c added support for external capture plugins - and using avcodec as a plugin.c.
The ragdoll API is potentially usable now, but still really limited.
Enabled SQL requests by default using sqlite. Note that you'll need the sqlite dll to use this. MySQL should still be usable, but I didn't try. MySQL requires -DUSE_MYSQL to compile it, and a dll and -mysql argument to enable it.
Fixed nacl.
NPFTE plugin now invokes an exe to run the game rather than running the game within the browser.
externvalue builtin now accepts & prefix to return a pointer instead.
Fixed vector autocvars.
uri_get, bufstr_add, bufstr_free, now functional.
QC debugger can now show asm if line numbers are not available.
Added support for QC watchpoints. Use the watchpoint command.
gl_specular now give specular even without rtlights, thankfully not as blatently, but its there.
android will not crash due to supported audio formats, and gles2 can be selected via a cvar (requires full FTEDroidActivity/program restart).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4152 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-11-27 03:23:19 +00:00
Spoike
3a6f3fd66c 64bit plugin fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4120 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-10-08 05:29:52 +00:00
Spoike
8fa45f2c65 Small update for the X11 server/plugin, for the luls. This update moves the x11 server from a menu and into a media decoder, allowing it to be specified in shaders and played on walls etc (muh_bad or whatever).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4025 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-04-23 05:07:40 +00:00
Spoike
ed78c773e5 I wonder what these changes do.
Oh yeah, spell check api stuff.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3182 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-19 01:46:52 +00:00
Spoike
9e3c465a79 Fixes a compile error (this doesn't stop native modules from compiling).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2912 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-11 22:36:48 +00:00
Spoike
0e0869e1c6 Added prototypes for the GetLocationName builtin I just added to the engine.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2708 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-05 10:50:13 +00:00
Spoike
f6a8eb23f7 Added 3 builtins which fte already supports
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2661 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-17 20:54:26 +00:00
Molgrum
55cf7068fd Fixed 2 warnings in plugin.c. Added magic fix for UI_DrawChar by TimeServ. Fixed hud_save and hud_load so you don't have to write the .hud file extension when saving/loading. Added partially working "tracking" hud element, it needs to be fixed so it doesn't show if the local player is a spectator, any ideas how to check that?
Also starting to implement a feature to modify hud elements from the console.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2589 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-08-11 15:20:35 +00:00
Spoike
3af05720c5 LoadImage does actually return a value.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1947 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-11 13:48:31 +00:00
Spoike
48514d4807 Some new stuff for the hud plugin.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1884 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-21 00:07:47 +00:00
Spoike
d4b4e657bf Fixed some parameter types to match the engine.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1860 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-13 06:11:47 +00:00
Spoike
bfb9bbb371 Added some additional sub-console functions.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1720 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-16 18:08:40 +00:00
Spoike
55fe54ae60 Maybe this will make rjlan happy.
probably not, but it's worth a try.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1710 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-15 18:52:03 +00:00
Spoike
ce995e6f37 Added Draw_Line, cos, sin
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1694 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-10 00:19:24 +00:00
Spoike
7e58306d03 Fixed/tweeked a few things.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1681 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-06 15:40:52 +00:00
Spoike
777cbdb6bc Small fixes for more robustness (more for testing).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1643 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-01 01:16:55 +00:00
Spoike
79fce55806 Added Quake filesystem access.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1629 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-11-30 00:48:29 +00:00
Spoike
c877a06196 An update.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1597 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-11-27 01:12:16 +00:00
Spoike
2964c0be1a Small revision.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1152 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-20 11:50:00 +00:00
Mark Olsen
741126d966 Let's call the function plugin_syscall instead of syscall to avoid conflicts on Linux.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1097 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-15 15:40:10 +00:00
Spoike
8e0c688b58 added some makefiles
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1023 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-17 22:05:45 +00:00
Spoike
ce0c0c7a1c The four files used by ALL plugins.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@337 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-15 00:35:53 +00:00