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Author SHA1 Message Date
Spoike
a1c72b2f1d New effects, from DP.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@484 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 00:56:15 +00:00
Spoike
36d7a807e6 Added stubs and a way of forcing QW prediction to work nicly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@483 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 00:55:29 +00:00
Spoike
c75be163d3 fix for mvd recording. Also now sends extensions for DP clients to see.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@482 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 00:54:23 +00:00
Spoike
91e056dc2f NQ clients wern't working properly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@481 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 00:52:49 +00:00
Spoike
5b2eb1c44b Don't try using QW extensions in Q2.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@480 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 00:51:57 +00:00
Spoike
4805ea3409 Small fix.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@479 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 00:50:52 +00:00
Spoike
ce8e3dd27f More responsible code with regard to player models.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@478 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-19 17:45:22 +00:00
Spoike
31e43d1021 It now knows how NQ mods can set TE_ effects 76 and 79
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@477 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-19 17:44:33 +00:00
Spoike
64182c848a An attempt at more stable NQ physics.... Still doesn't seem right.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@476 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-19 17:43:55 +00:00
Spoike
a01475c2be Hrm. Need a better solution than this. Needs to be more generic... Dooms going to want it... maybe that's why I couldn't get it stable?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@475 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-19 17:42:54 +00:00
Spoike
649e8c5c27 Bug fix. You can use listen 1 again now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@474 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-19 17:41:51 +00:00
Spoike
31cf61938f That message is annoying.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@473 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-19 17:41:03 +00:00
Spoike
cbde1d3274 Fixed that QCC_WarningForName warning.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@472 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-19 14:20:52 +00:00
Spoike
5360ef0097 I got that wrong. Sorry. top-down-rle tgas work a bit better now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@471 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-19 03:09:38 +00:00
Spoike
ac284a1b94 Adding a few tiny optimisations and playdemo working on qwd files again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@470 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-18 17:55:04 +00:00
Spoike
2fc07546f0 does that help anything?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@469 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 18:15:20 +00:00
Spoike
e91176eff5 Does that stop it thinking structures have changed? probably not, but it's worth a try.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@468 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 18:14:49 +00:00
Spoike
8dc7815228 changes angles->axis and stuff
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@467 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 18:13:33 +00:00
Spoike
bc260e8e72 units-per-second counter (seperate from fps)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@466 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 18:12:24 +00:00
Spoike
1755c401ea getting bored. Bulk commit of 6 files
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@465 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 18:10:46 +00:00
Spoike
8bc9a08ec6 I was getting the camera stuck in too many walls..
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@464 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 18:10:06 +00:00
Spoike
010cd26fc7 cope with q3 data foo!
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@463 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 18:09:13 +00:00
Spoike
7ac4045675 backend stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@462 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 18:08:31 +00:00
Spoike
0402c86496 removed a \n from a builtin text for no apparent reason. :)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@461 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 18:07:48 +00:00
Spoike
a0557e05fb client ents work on the basis of axis instead of angles, for GL rotations (eular angles end up failing too easily)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@460 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 18:06:58 +00:00
Spoike
f17ea2d97e We don't need a palette now... As we can download it. :)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@459 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 18:06:06 +00:00
Spoike
86250365e9 Rewrote the bulk of V_RenderView
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@458 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 18:04:43 +00:00
Spoike
f3b305b600 Why does the scoreboard need the pic? It doesn't now!
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@457 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 18:03:09 +00:00
Spoike
809bc88707 support for /me
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@456 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 18:02:19 +00:00
Spoike
a76af65a24 *whistles*...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@455 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 18:01:44 +00:00
Spoike
566f9db45f Hrm. Whoops.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@454 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 18:01:14 +00:00
Spoike
f297f979b3 support for /P in centerprints for persistant/plaques. These stay until the next centerprint. They also have a box around them (for readability).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@453 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 18:00:21 +00:00
Spoike
f8629df2a8 support for /me, as well as autodownloading of the palette (for when running off q3 data)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@452 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:58:22 +00:00
Spoike
e19ea04207 toggling the console makes the loading plaque go away.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@451 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:57:09 +00:00
Spoike
233bf881f3 Big coords is supported in the client too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@450 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:56:27 +00:00
Spoike
5081ebab5e adding md3 tags.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@449 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:55:19 +00:00
Spoike
c18171b53e units-per-second meter added.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@448 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:54:20 +00:00
Spoike
74a54591e1 OpenGL is moving to matricies.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@447 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:53:50 +00:00
Spoike
6a2482ad17 some parts rewritten to cope with bigcoords.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@446 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:52:56 +00:00
Spoike
bcbd887bab FTE_STRINGS is now supported (and created...)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@445 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:52:18 +00:00
Spoike
9d1ae54baa server switches to bigcoords
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@444 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:49:18 +00:00
Spoike
b07301c633 Finish off some serverside bigcoords stuff
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@443 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:43:07 +00:00
Spoike
12de27385e localinfo/serverinfo savings
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@442 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:42:28 +00:00
Spoike
7da6c1188e it can switch to big origins now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@441 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:41:25 +00:00
Spoike
7a8da0015d hexen2 angles stuff
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@440 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:40:39 +00:00
Spoike
a5f4315437 hexen2 angle fixes... reminds me... I should look at hipnotics rotating stuff some time... If only I HAD hipnotic. Can someone test and tell me if I got rotating pitches correct?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@439 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:40:05 +00:00
Spoike
93a54a0a0d coords stuff (and early pk3 downloading support)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@438 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:38:49 +00:00
Spoike
956b174c9d cfg_save causes serverinfo/localinfo to be saved. (as well as a warnings fix)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@437 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:37:18 +00:00
Spoike
5f50922094 added baseq3 as a possible alternative gamedir
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@436 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:35:46 +00:00
Spoike
b4c6345c34 the coord change reaches protocol.h.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@435 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:35:01 +00:00