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FTE QuakeWorld - a magical QuakeWorld engine
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2004-11-17 18:06:58 +00:00
CVSROOT initial checkin 2004-08-20 13:10:07 +00:00
engine client ents work on the basis of axis instead of angles, for GL rotations (eular angles end up failing too easily) 2004-11-17 18:06:58 +00:00
plugins server browser plugin files. 2004-10-15 00:47:51 +00:00