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66 commits

Author SHA1 Message Date
Spoike
94e1cf50ea Downloads should be working again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@779 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-13 23:33:00 +00:00
Spoike
c2988990c2 I committed too much last time, so here goes for a big commit.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@774 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-13 16:29:20 +00:00
Spoike
4bf238f9ae Q2 has a button flag ANYBUTTON which actually occurs when any user presses any button at all. Which is pretty horrible really, as going to console ends intermission for all other users. :( We only set the flag if attack or jump is pressed. You can use +button8 for just anybutton still, if it's a problem in some way.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@744 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:41:01 +00:00
Spoike
4b0395e079 Lots of stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@684 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-24 08:45:56 +00:00
Spoike
809353b899 don't allow mouse movement when tracking + spectating.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@623 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-11 03:37:35 +00:00
Spoike
0322bdd338 mvd playback works properly now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@587 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-08 04:14:52 +00:00
Spoike
e9ae3fdb03 Added support for DP-P6
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@559 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 08:19:54 +00:00
Spoike
9af4c7df7f we can connect to DP servers, dynamic lighting code was revised a little, a new cvar was added to control the extra feature, lights can be flagged with where they should appear, skin code was revised (to include models), fruity textures fixed, r_loadlit 2 failing to save is fixed. NQ demos smoothed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@537 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-27 08:16:25 +00:00
Spoike
91f0bd860c Fixed impulses on NQ servers, and a safty check for backwards running time.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@496 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 01:20:28 +00:00
Spoike
4f36d50f60 Few bug fixes and some q3 compatable shaders.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@354 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-19 16:10:14 +00:00
Spoike
9c94742305 Some GCC compiler warnings fixed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@204 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-13 04:16:52 +00:00
Spoike
796b2d1d0c Let them have that extra bit of precision.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@176 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-07 23:22:48 +00:00
Spoike
eefc867262 So that client can now connect to dodgy servers that expect clc_move before sending a serverinfo. (sol.net)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@123 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-04 17:49:15 +00:00
Spoike
2e0e229062 DP_INPUTBUTTONS
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@105 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-01 22:56:08 +00:00
Spoike
5d0f3608c1 Trying to figure out why MVD playback causes the player to not be able to move...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@58 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-08-27 00:41:51 +00:00
Spoike
8184225473 Initial Checkin
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@15 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-08-23 00:15:46 +00:00