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40 commits

Author SHA1 Message Date
Spoike
0f0081d8db Whoops
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@831 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-25 20:46:24 +00:00
Spoike
6580299f61 Server-side MVD playback is more healthy now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@830 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-25 05:01:30 +00:00
Spoike
51da6d3abf Fixed some warnings and stuph.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@829 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-24 23:47:32 +00:00
Spoike
7d85e1d695 make sure time is set correctly. Just paranoid, I know.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@817 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-18 21:11:55 +00:00
Spoike
6b9650f045 Removed some utterly hideous coding style.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@807 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-17 17:48:13 +00:00
Spoike
0f9893992a it's more likly to compile now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@797 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-16 19:55:35 +00:00
Spoike
0f3b5f4b33 First version of chunked downloads.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@789 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-16 02:24:05 +00:00
Spoike
4341984aa6 Fixed rcon crash, fixed extreemly slow download speed (drate was bad).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@786 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-16 00:59:48 +00:00
Spoike
9f7ca44459 Added notarget and fly commands (and a cast for q2 gamecode's usercmds)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@742 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:36:13 +00:00
Spoike
73aa56a830 Wall jumping... and stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@711 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 08:04:42 +00:00
Spoike
4b0395e079 Lots of stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@684 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-24 08:45:56 +00:00
Spoike
e62fd88bdc tweeking parsecommand and mvdsv's usercmd stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@657 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-15 19:58:07 +00:00
Spoike
9611c2acc3 Fix for the correct map name when playing back an MVD.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@615 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-10 03:04:42 +00:00
Spoike
0322bdd338 mvd playback works properly now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@587 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-08 04:14:52 +00:00
Spoike
36aa923e2e mvd playback fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@582 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-06 01:57:07 +00:00
Spoike
eac52dedf2 prevent mvd playback from doing prespawnie type things.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@574 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 15:38:57 +00:00
Spoike
0fd9cb8c9c Trying to get MVDs working again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@572 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 15:19:11 +00:00
Spoike
799eec7a81 Tweeked KRIMZON_SV_PARSECLIENTCOMMAND. It should have better behaviour now. (More like DP)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@571 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 11:51:44 +00:00
Spoike
b48cc1ae58 Fix for download paths.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@562 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 08:22:06 +00:00
Spoike
854f5340c1 server can be configured out, rtlights are a bit more responcible.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@538 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-29 01:21:00 +00:00
Spoike
5c566ea7e2 SOLID_LADDERQ1 -> SOLID_CORPSE. if you needed ladder, use 20 instead.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@529 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 15:13:32 +00:00
Spoike
cefa1be2ac removed an unneeded variable.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@512 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 00:36:33 +00:00
Spoike
91e056dc2f NQ clients wern't working properly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@481 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 00:52:49 +00:00
Spoike
31cf61938f That message is annoying.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@473 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-19 17:41:03 +00:00
Spoike
93a54a0a0d coords stuff (and early pk3 downloading support)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@438 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:38:49 +00:00
Spoike
eb4b6fff0f Made things more robust (particuarly with respect to cmd observe)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@386 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-29 06:11:33 +00:00
Spoike
cd9c6d7811 Loophole closed that could have been used to crash the engine.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@385 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-28 21:13:52 +00:00
Spoike
b5e691d873 Small harmless bugfix in SV_SpawnSpectator.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@373 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-26 15:33:33 +00:00
Spoike
4f36d50f60 Few bug fixes and some q3 compatable shaders.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@354 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-19 16:10:14 +00:00
Spoike
fdad8d48af MOVETYPE_NONE is being set by some very naughty mods.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@349 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-18 10:48:33 +00:00
Spoike
ea5c476ced I need to commit more often...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@316 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-10 06:32:29 +00:00
Spoike
5fbe74b582 Small stuph.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@297 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-03 22:52:02 +00:00
Spoike
527e3ee7a0 That should make NQ physics (sv_nomsec 1) work a bit better. And yeah, slide works now, though QuakeRally seems to have too much gravity on slopes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@236 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-22 15:29:33 +00:00
Spoike
9c59fafc3e lots of changes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@228 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-20 23:25:38 +00:00
Spoike
f1759c3619 Fix DP_SV_PLAYERPHYSICS
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@171 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-07 23:12:46 +00:00
Spoike
87d532c3e8 Changing splitscreen code so that sol.net can still work with our client. (Always expect a clc_move)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@131 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-04 18:01:53 +00:00
Spoike
4f6b0592b7 QSG_DIMENSION_PLANES and TEI_SHOWLMP2 support added.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@94 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-08-31 23:58:18 +00:00
Spoike
6986cfd401 button1 works - pr_allowbutton0 to disable
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@80 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-08-31 09:05:42 +00:00
Spoike
9b59991ab3 Added support for Q2's nextserver command (for when playing cinamatics)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@62 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-08-27 00:45:34 +00:00
Spoike
8184225473 Initial Checkin
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@15 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-08-23 00:15:46 +00:00