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random quick fixes...

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3982 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2012-02-12 05:54:44 +00:00
parent 7d9fcc4150
commit f43b8d535c
4 changed files with 5 additions and 5 deletions

View file

@ -54,7 +54,7 @@ void IN_Move (float *movements, int pnum)
float tx, ty, filterfrac; float tx, ty, filterfrac;
#ifdef PEXT_CSQC #ifdef PEXT_CSQC
if (CSQC_MouseMove(mouse_x, mouse_y)) if (CSQC_MouseMove(mouse_x, mouse_y, 0))
{ {
mouse_x = 0; mouse_x = 0;
mouse_y = 0; mouse_y = 0;

View file

@ -299,7 +299,7 @@ void IN_Init (void)
void IN_Move (float *movements, int pnum) //add mouse movement to cmd void IN_Move (float *movements, int pnum) //add mouse movement to cmd
{ {
#ifdef PEXT_CSQC #ifdef PEXT_CSQC
if (CSQC_MouseMove(mouse_x, mouse_y)) if (CSQC_MouseMove(mouse_x, mouse_y, 0))
{ {
mouse_x = 0; mouse_x = 0;
mouse_y = 0; mouse_y = 0;

View file

@ -169,8 +169,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#define INTERQUAKEMODELS #define INTERQUAKEMODELS
#define HUFFNETWORK //huffman network compression #define HUFFNETWORK //huffman network compression
#define DOOMWADS //doom wad/sprite support // #define DOOMWADS //doom wad/sprite support
#define MAP_DOOM //doom map support // #define MAP_DOOM //doom map support
#define MAP_PROC //doom3/quake4 map support #define MAP_PROC //doom3/quake4 map support
//#define WOLF3DSUPPORT //wolfenstein3d map support (not started yet) //#define WOLF3DSUPPORT //wolfenstein3d map support (not started yet)
#define Q2BSPS //quake 2 bsp support #define Q2BSPS //quake 2 bsp support

View file

@ -1115,7 +1115,7 @@ void IN_MouseMove (float *movements, int pnum)
else else
{ {
#ifdef PEXT_CSQC #ifdef PEXT_CSQC
if (CSQC_MouseMove(mx, my)) if (CSQC_MouseMove(mx, my, 0))
{ {
mx = 0; mx = 0;
my = 0; my = 0;