diff --git a/engine/client/in_macos.c b/engine/client/in_macos.c index d187eddb8..49b003b8b 100644 --- a/engine/client/in_macos.c +++ b/engine/client/in_macos.c @@ -54,7 +54,7 @@ void IN_Move (float *movements, int pnum) float tx, ty, filterfrac; #ifdef PEXT_CSQC - if (CSQC_MouseMove(mouse_x, mouse_y)) + if (CSQC_MouseMove(mouse_x, mouse_y, 0)) { mouse_x = 0; mouse_y = 0; diff --git a/engine/client/in_sdl.c b/engine/client/in_sdl.c index 8d5ba1a1c..e472f978c 100644 --- a/engine/client/in_sdl.c +++ b/engine/client/in_sdl.c @@ -299,7 +299,7 @@ void IN_Init (void) void IN_Move (float *movements, int pnum) //add mouse movement to cmd { #ifdef PEXT_CSQC - if (CSQC_MouseMove(mouse_x, mouse_y)) + if (CSQC_MouseMove(mouse_x, mouse_y, 0)) { mouse_x = 0; mouse_y = 0; diff --git a/engine/common/bothdefs.h b/engine/common/bothdefs.h index 5a7d0f1a8..9ebd3fd9c 100644 --- a/engine/common/bothdefs.h +++ b/engine/common/bothdefs.h @@ -169,8 +169,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #define INTERQUAKEMODELS #define HUFFNETWORK //huffman network compression - #define DOOMWADS //doom wad/sprite support - #define MAP_DOOM //doom map support +// #define DOOMWADS //doom wad/sprite support +// #define MAP_DOOM //doom map support #define MAP_PROC //doom3/quake4 map support //#define WOLF3DSUPPORT //wolfenstein3d map support (not started yet) #define Q2BSPS //quake 2 bsp support diff --git a/engine/gl/gl_vidlinuxglx.c b/engine/gl/gl_vidlinuxglx.c index b66d284eb..92d315426 100644 --- a/engine/gl/gl_vidlinuxglx.c +++ b/engine/gl/gl_vidlinuxglx.c @@ -1115,7 +1115,7 @@ void IN_MouseMove (float *movements, int pnum) else { #ifdef PEXT_CSQC - if (CSQC_MouseMove(mx, my)) + if (CSQC_MouseMove(mx, my, 0)) { mx = 0; my = 0;