diff --git a/engine/common/config_wastes.h b/engine/common/config_wastes.h index 7425456ac..36611c934 100644 --- a/engine/common/config_wastes.h +++ b/engine/common/config_wastes.h @@ -21,7 +21,7 @@ // All my fault -eukara #define ENGINE_ROUTING -#undef USE_INTERNAL_BULLET +#define USE_INTERNAL_BULLET #define MENU_NATIVECODE // Will make a debut eventually, hopefully // What do we use @@ -39,6 +39,7 @@ #define AVAIL_OPENAL #define AVAIL_ZLIB #define AVAIL_OGGVORBIS +#define IMAGEFMT_PCX #define NOMEDIA #define CL_MASTER #define CSQC_DAT @@ -76,7 +77,7 @@ #define Q1BSPS // HL content support #undef Q2BSPS #undef RFBSPS -#undef TERRAIN +#define TERRAIN #undef DOOMWADS #undef MAP_PROC @@ -112,8 +113,8 @@ #undef IMAGEFMT_KTX #undef IMAGEFMT_PKM #undef IMAGEFMT_BLP //legacy crap -#undef IMAGEFMT_BMP //legacy crap -#undef IMAGEFMT_PCX //legacy crap +#define IMAGEFMT_BMP //legacy crap +//#undef IMAGEFMT_PCX //legacy crap #undef NETPREPARSE //allows for running both nq+qw on the same server (if not, protocol used must match gamecode). #undef USE_SQLITE //sql-database-as-file support #undef QUAKESTATS //defines STAT_HEALTH etc. if omitted, you'll need to provide that functionality yourself.