support for gl4 tesselation shaders. glsl code is available separately.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4788 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -579,7 +579,7 @@ typedef void (APIENTRYP PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei
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#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
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#endif
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#ifndef GL_ARB_tessellation_shader
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#ifndef GL_PATCH_VERTICES_ARB //GL_ARB_tessellation_shader lacks _ARB postfix.
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#define GL_PATCHES_ARB 0xE
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#define GL_PATCH_VERTICES_ARB 0x8E72
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#define GL_TESS_EVALUATION_SHADER_ARB 0x8E87
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