From 0077b87d02986bcad6368a9d17fda0b49d20b110 Mon Sep 17 00:00:00 2001 From: Spoike Date: Wed, 5 Nov 2014 06:00:51 +0000 Subject: [PATCH] support for gl4 tesselation shaders. glsl code is available separately. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4788 fc73d0e0-1445-4013-8a0c-d673dee63da5 --- engine/gl/glsupp.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engine/gl/glsupp.h b/engine/gl/glsupp.h index 2fefe29d6..16dcd524a 100644 --- a/engine/gl/glsupp.h +++ b/engine/gl/glsupp.h @@ -579,7 +579,7 @@ typedef void (APIENTRYP PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei #define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A #endif -#ifndef GL_ARB_tessellation_shader +#ifndef GL_PATCH_VERTICES_ARB //GL_ARB_tessellation_shader lacks _ARB postfix. #define GL_PATCHES_ARB 0xE #define GL_PATCH_VERTICES_ARB 0x8E72 #define GL_TESS_EVALUATION_SHADER_ARB 0x8E87