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fteqw/engine/client/sys_morphos.c

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/*
Copyright (C) 2006-2007 Mark Olsen
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include <stdlib.h>
#include <stdio.h>
#include <stdarg.h>
#include <sys/time.h>
#include <proto/exec.h>
#include <proto/dos.h>
#include <proto/random.h>
#include <dlfcn.h>
#include "quakedef.h"
#warning Find a better stack size
int __stack = 4*1024*1024;
struct Library *DynLoadBase;
extern struct Library *VorbisFileBase;
#ifndef CLIENTONLY
qboolean isDedicated;
#endif
void Sys_RecentServer(char *command, char *target, char *title, char *desc)
{
}
void Sys_Shutdown()
{
if(DynLoadBase)
{
CloseLibrary(DynLoadBase);
DynLoadBase = 0;
}
if (VorbisFileBase)
{
CloseLibrary(VorbisFileBase);
VorbisFileBase = 0;
}
}
void Sys_Quit (void)
{
Host_Shutdown();
Sys_Shutdown();
exit(0);
}
static void ftevprintf(const char *fmt, va_list arg)
{
char buf[4096];
unsigned char *p;
vsnprintf(buf, sizeof(buf), fmt, arg);
for (p = (unsigned char *)buf; *p; p++)
if ((*p > 128 || *p < 32) && *p != 10 && *p != 13 && *p != 9)
printf("[%02x]", *p);
else
putc(*p, stdout);
}
void Sys_Printf(char *fmt, ...)
{
va_list arg;
va_start(arg, fmt);
ftevprintf(fmt, arg);
va_end(arg);
}
void Sys_Error(const char *error, ...)
{
va_list arg;
printf("Error: ");
va_start(arg, error);
ftevprintf(error, arg);
va_end(arg);
Host_Shutdown ();
exit (1);
}
void Sys_Warn(char *warning, ...)
{
va_list arg;
printf("Warning: ");
va_start(arg, warning);
ftevprintf(warning, arg);
va_end(arg);
}
int Sys_DebugLog(char *file, char *fmt, ...)
{
va_list arg;
char buf[4096];
BPTR fh;
fh = Open(file, MODE_READWRITE);
if (fh)
{
Seek(fh, OFFSET_END, 0);
va_start(arg, fmt);
vsnprintf(buf, sizeof(buf), fmt, arg);
va_end(arg);
Write(fh, buf, strlen(buf));
Close(fh);
return 0;
}
return 1;
}
int secbase;
unsigned int Sys_Milliseconds(void)
{
struct timeval tp;
struct timezone tzp;
gettimeofday(&tp, &tzp);
if (!secbase)
{
secbase = tp.tv_sec;
return tp.tv_usec/1000;
}
return (tp.tv_sec - secbase)*1000 + tp.tv_usec/1000;
}
double Sys_DoubleTime(void)
{
struct timeval tp;
struct timezone tzp;
gettimeofday(&tp, &tzp);
if (!secbase)
{
secbase = tp.tv_sec;
return tp.tv_usec/1000000.0;
}
return (tp.tv_sec - secbase) + tp.tv_usec/1000000.0;
}
/* FS stuff */
int Sys_FileTime(char *path)
{
BPTR lock;
struct FileInfoBlock fib;
int ret = -1;
if (path[0] == '.' && path[1] == '/')
path+= 2;
lock = Lock(path, ACCESS_READ);
if (lock)
{
if (Examine(lock, &fib))
{
ret = ((fib.fib_Date.ds_Days+2922)*1440+fib.fib_Date.ds_Minute)*60+fib.fib_Date.ds_Tick/TICKS_PER_SECOND;
}
UnLock(lock);
}
return ret;
}
int Sys_EnumerateFiles(const char *gpath, const char *match, int (*func)(const char *, qofs_t, void *), void *parm)
{
char *pattern;
char pattrans[256];
char finddir[256];
char findpattern[514];
char filename[256];
int i, j;
BPTR lock;
struct FileInfoBlock fib;
int ret = false;
snprintf(finddir, sizeof(finddir), "%s/%s", gpath, match);
pattern = strrchr(finddir, '/');
if (pattern)
{
finddir[((unsigned int)(pattern-finddir))] = 0;
pattern++;
}
for(i=0,j=0;i<sizeof(pattrans)-1 && *pattern;i++,j++)
{
if (pattern[j] == '*')
{
if (i < sizeof(pattrans)-2)
{
pattrans[i] = '#';
pattrans[i+1] = '?';
i++;
}
else
pattrans[i] = 0;
}
else
pattrans[i] = pattern[j];
}
pattrans[i] = 0;
lock = Lock(finddir, ACCESS_READ);
if (lock)
{
if (Examine(lock, &fib))
{
if (ParsePatternNoCase(pattrans, findpattern, sizeof(findpattern)) >= 0)
{
ret = true;
while(ExNext(lock, &fib))
{
if (MatchPatternNoCase(findpattern, fib.fib_FileName))
{
snprintf(filename, sizeof(filename), "%s%s", fib.fib_FileName, fib.fib_DirEntryType>=0?"/":"");
if (func(filename, fib.fib_Size, parm) == 0)
{
ret = false;
break;
}
}
}
}
}
UnLock(lock);
}
return ret;
}
playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays. reworked network addresses to separate address family and connection type. this should make banning people more reliable, as well as simplifying a whole load of logic (no need to check for ipv4 AND ipv6). tcpconnect will keep trying to connect even if the connection wasn't instant, instead of giving up instantly. rewrote tcp connections quite a bit. sv_port_tcp now handles qtv+qizmo+http+ws+rtcbroker+tls equivalents. qtv_streamport is now a legacy cvar and now acts equivalently to sv_port_tcp (but still separate). rewrote screenshot and video capture code to use strides. this solves image-is-upside down issues with vulkan. ignore alt key in browser port. oh no! no more red text! oh no! no more alt-being-wrongly-down-and-being-unable-to-type-anything-without-forcing-alt-released! reworked audio decoder interface. now has clearly defined success/unavailable/end-of-file results. this should solve a whole load of issues with audio streaming. fixed various openal audio streaming issues too. openal also got some workarounds for emscripten's poor emulation. fixed ogg decoder to retain sync properly if seeked. updated menu_media a bit. now reads vorbis comments/id3v1 tags to get proper track names. also saves the playlist so you don't have to manually repopulate the list so it might actually be usable now (after how many years?) r_stains now defaults to 0, and is no longer enabled by presets. use decals if you want that sort of thing. added fs_noreexec cvar, so configs will not be reexeced on gamedir change. this also means defaults won't be reapplied, etc. added 'nvvk' renderer on windows, using nvidia's vulkan-inside-opengl gl extension. mostly just to see how much slower it is. fixed up the ftp server quite a lot. more complete, more compliant, and should do ipv6 properly to-boot. file transfers also threaded. fixed potential crash inside runclientphys. experimental sv_antilag=3 setting. totally untested. the aim is to avoid missing due to lagged knockbacks. may be expensive for the server. browser port's websockets support fixed. experimental support for webrtc ('works for me', requires a broker server). updated avplug(renamed to ffmpeg so people know what it is) to use ffmpeg 3.2.4 properly, with its new encoder api. should be much more robust... also added experimental audio decoder for game music etc (currently doesn't resample, so playback rates are screwed, disabled by cvar). git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5097 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-05-10 02:08:58 +00:00
void Sys_mkdir(const char *path)
{
BPTR lock;
if (path[0] == '.' && path[1] == '/')
path+= 2;
lock = CreateDir(path);
if (lock)
{
UnLock(lock);
}
}
playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays. reworked network addresses to separate address family and connection type. this should make banning people more reliable, as well as simplifying a whole load of logic (no need to check for ipv4 AND ipv6). tcpconnect will keep trying to connect even if the connection wasn't instant, instead of giving up instantly. rewrote tcp connections quite a bit. sv_port_tcp now handles qtv+qizmo+http+ws+rtcbroker+tls equivalents. qtv_streamport is now a legacy cvar and now acts equivalently to sv_port_tcp (but still separate). rewrote screenshot and video capture code to use strides. this solves image-is-upside down issues with vulkan. ignore alt key in browser port. oh no! no more red text! oh no! no more alt-being-wrongly-down-and-being-unable-to-type-anything-without-forcing-alt-released! reworked audio decoder interface. now has clearly defined success/unavailable/end-of-file results. this should solve a whole load of issues with audio streaming. fixed various openal audio streaming issues too. openal also got some workarounds for emscripten's poor emulation. fixed ogg decoder to retain sync properly if seeked. updated menu_media a bit. now reads vorbis comments/id3v1 tags to get proper track names. also saves the playlist so you don't have to manually repopulate the list so it might actually be usable now (after how many years?) r_stains now defaults to 0, and is no longer enabled by presets. use decals if you want that sort of thing. added fs_noreexec cvar, so configs will not be reexeced on gamedir change. this also means defaults won't be reapplied, etc. added 'nvvk' renderer on windows, using nvidia's vulkan-inside-opengl gl extension. mostly just to see how much slower it is. fixed up the ftp server quite a lot. more complete, more compliant, and should do ipv6 properly to-boot. file transfers also threaded. fixed potential crash inside runclientphys. experimental sv_antilag=3 setting. totally untested. the aim is to avoid missing due to lagged knockbacks. may be expensive for the server. browser port's websockets support fixed. experimental support for webrtc ('works for me', requires a broker server). updated avplug(renamed to ffmpeg so people know what it is) to use ffmpeg 3.2.4 properly, with its new encoder api. should be much more robust... also added experimental audio decoder for game music etc (currently doesn't resample, so playback rates are screwed, disabled by cvar). git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5097 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-05-10 02:08:58 +00:00
qboolean Sys_rmdir (const char *path)
{
return false;
}
qboolean Sys_remove(const char *path)
{
if (path[0] == '.' && path[1] == '/')
path+= 2;
return DeleteFile(path);
}
playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays. reworked network addresses to separate address family and connection type. this should make banning people more reliable, as well as simplifying a whole load of logic (no need to check for ipv4 AND ipv6). tcpconnect will keep trying to connect even if the connection wasn't instant, instead of giving up instantly. rewrote tcp connections quite a bit. sv_port_tcp now handles qtv+qizmo+http+ws+rtcbroker+tls equivalents. qtv_streamport is now a legacy cvar and now acts equivalently to sv_port_tcp (but still separate). rewrote screenshot and video capture code to use strides. this solves image-is-upside down issues with vulkan. ignore alt key in browser port. oh no! no more red text! oh no! no more alt-being-wrongly-down-and-being-unable-to-type-anything-without-forcing-alt-released! reworked audio decoder interface. now has clearly defined success/unavailable/end-of-file results. this should solve a whole load of issues with audio streaming. fixed various openal audio streaming issues too. openal also got some workarounds for emscripten's poor emulation. fixed ogg decoder to retain sync properly if seeked. updated menu_media a bit. now reads vorbis comments/id3v1 tags to get proper track names. also saves the playlist so you don't have to manually repopulate the list so it might actually be usable now (after how many years?) r_stains now defaults to 0, and is no longer enabled by presets. use decals if you want that sort of thing. added fs_noreexec cvar, so configs will not be reexeced on gamedir change. this also means defaults won't be reapplied, etc. added 'nvvk' renderer on windows, using nvidia's vulkan-inside-opengl gl extension. mostly just to see how much slower it is. fixed up the ftp server quite a lot. more complete, more compliant, and should do ipv6 properly to-boot. file transfers also threaded. fixed potential crash inside runclientphys. experimental sv_antilag=3 setting. totally untested. the aim is to avoid missing due to lagged knockbacks. may be expensive for the server. browser port's websockets support fixed. experimental support for webrtc ('works for me', requires a broker server). updated avplug(renamed to ffmpeg so people know what it is) to use ffmpeg 3.2.4 properly, with its new encoder api. should be much more robust... also added experimental audio decoder for game music etc (currently doesn't resample, so playback rates are screwed, disabled by cvar). git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5097 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-05-10 02:08:58 +00:00
qboolean Sys_Rename (const char *oldfname, const char *newfname)
{
return !rename(oldfname, newfname);
}
void Sys_CloseLibrary(dllhandle_t *lib)
{
dlclose((void*)lib);
}
dllhandle_t *Sys_LoadLibrary(const char *name, dllfunction_t *funcs)
{
int i;
dllhandle_t lib;
lib = dlopen (name, RTLD_LAZY);
if (!lib)
return NULL;
if (funcs)
{
for (i = 0; funcs[i].name; i++)
{
*funcs[i].funcptr = dlsym(lib, funcs[i].name);
if (!*funcs[i].funcptr)
break;
}
if (funcs[i].name)
{
Sys_CloseLibrary((dllhandle_t*)lib);
lib = NULL;
}
}
return (dllhandle_t*)lib;
}
void *Sys_GetAddressForName(dllhandle_t *module, const char *exportname)
{
if (!module)
return NULL;
return dlsym(module, exportname);
}
int main(int argc, char **argv)
{
double oldtime, newtime;
quakeparms_t parms;
int i;
memset(&parms, 0, sizeof(parms));
COM_InitArgv(argc, argv);
TL_InitLanguages("");
parms.basedir = "";
parms.argc = argc;
parms.argv = argv;
DynLoadBase = OpenLibrary("dynload.library", 0);
Host_Init(&parms);
oldtime = Sys_DoubleTime ();
while(!(SetSignal(0, 0)&SIGBREAKF_CTRL_C))
{
double sleeptime;
newtime = Sys_DoubleTime ();
sleeptime = Host_Frame(newtime - oldtime);
oldtime = newtime;
Sys_Sleep(sleeptime);
}
}
void Sys_Init()
{
}
char *Sys_GetClipboard(void)
{
return 0;
}
void Sys_CloseClipboard(char *buf)
{
}
void Sys_SaveClipboard(char *text)
{
}
qboolean Sys_InitTerminal()
{
return false;
}
void Sys_CloseTerminal()
{
}
char *Sys_ConsoleInput()
{
return 0;
}
void Sys_ServerActivity(void)
{
}
qboolean Sys_GetDesktopParameters(int *width, int *height, int *bpp, int *refreshrate)
{
return false;
}
qboolean Sys_RandomBytes(qbyte *string, int len)
{
while(len--)
*string++ = RandomByte();
return true;
}
#ifdef MULTITHREAD
/* Everything here is stubbed because I don't know MorphOS */
/* Thread creation calls */
void *Sys_CreateThread(char *name, int (*func)(void *), void *args, int priority, int stacksize) { return NULL; }
void Sys_WaitOnThread(void *thread) {}
/* Mutex calls */
void *Sys_CreateMutex(void) { return NULL; }
qboolean Sys_TryLockMutex(void *mutex) { return false; }
qboolean Sys_LockMutex(void *mutex) { return false; }
qboolean Sys_UnlockMutex(void *mutex) { return false; }
void Sys_DestroyMutex(void *mutex) {}
/* Conditional wait calls */
void *Sys_CreateConditional(void) { return NULL; }
qboolean Sys_LockConditional(void *condv) { return false; }
qboolean Sys_UnlockConditional(void *condv) { return false; }
qboolean Sys_ConditionWait(void *condv) { return false; }
qboolean Sys_ConditionSignal(void *condv) { return false; }
qboolean Sys_ConditionBroadcast(void *condv) { return false; }
void Sys_DestroyConditional(void *condv) {}
#endif
void Sys_Sleep(double seconds) {}