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fteqw/engine/server/sv_mvd.c

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/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the included (GNU.txt) GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "qwsvdef.h"
#ifndef CLIENTONLY
#include "winquake.h"
#ifdef _WIN32
#define EWOULDBLOCK WSAEWOULDBLOCK
#define EMSGSIZE WSAEMSGSIZE
#define ECONNRESET WSAECONNRESET
#define ECONNABORTED WSAECONNABORTED
#define ECONNREFUSED WSAECONNREFUSED
#define EADDRNOTAVAIL WSAEADDRNOTAVAIL
#define qerrno WSAGetLastError()
#else
#define qerrno errno
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
#include <sys/param.h>
#include <sys/ioctl.h>
#include <sys/uio.h>
#include <arpa/inet.h>
#include <errno.h>
#include <unistd.h>
#ifdef sun
#include <sys/filio.h>
#endif
#ifdef NeXT
#include <libc.h>
#endif
#if defined(__MORPHOS__) && !defined(ixemul)
#define closesocket CloseSocket
#define ioctlsocket IoctlSocket
#else
#define closesocket close
#define ioctlsocket ioctl
#endif
#ifndef INVALID_SOCKET
#define INVALID_SOCKET -1
#endif
#endif
void SV_MVDStop_f (void);
#define demo_size_padding 0x1000
typedef struct mvddest_s {
qboolean error; //disables writers, quit ASAP.
enum {DEST_NONE, DEST_FILE, DEST_BUFFEREDFILE, DEST_STREAM} desttype;
int socket;
FILE *file;
char name[MAX_QPATH];
char path[MAX_QPATH];
char *cache;
int cacheused;
int maxcachesize;
unsigned int totalsize;
struct mvddest_s *nextdest;
} mvddest_t;
mvddest_t *singledest;
void DestClose(mvddest_t *d, qboolean destroyfiles)
{
char path[MAX_OSPATH];
if (d->cache)
BZ_Free(d->cache);
if (d->file)
fclose(d->file);
if (d->socket)
UDP_CloseSocket(d->socket);
if (destroyfiles)
{
_snprintf(path, MAX_OSPATH, "%s/%s/%s", com_gamedir, d->path, d->name);
Sys_remove(path);
Q_strncpyz(path + strlen(path) - 3, "txt", MAX_OSPATH - strlen(path) + 3);
Sys_remove(path);
}
Z_Free(d);
}
void DestFlush(qboolean compleate)
{
int len;
mvddest_t *d, *t;
if (!demo.dest)
return;
while (demo.dest->error)
{
d = demo.dest;
demo.dest = d->nextdest;
DestClose(d, false);
}
for (d = demo.dest; d; d = d->nextdest)
{
switch(d->desttype)
{
case DEST_FILE:
fflush (d->file);
break;
case DEST_BUFFEREDFILE:
if (d->cacheused+demo_size_padding > d->maxcachesize || compleate)
{
len = fwrite(d->cache, 1, d->cacheused, d->file);
if (len < d->cacheused)
d->error = true;
fflush(d->file);
d->cacheused = 0;
}
break;
case DEST_STREAM:
len = send(d->socket, d->cache, d->cacheused, 0);
if (len == 0) //client died
d->error = true;
else if (len > 0) //error of some kind
{
memmove(d->cache, d->cache+len, d->cacheused-len);
}
else
{ //error of some kind. would block or something
}
break;
case DEST_NONE:
Sys_Error("DestFlush encoundered bad dest.");
}
if (sv_demoMaxSize.value && d->totalsize > sv_demoMaxSize.value*1024)
d->error = 2; //abort, but don't kill it.
while (d->nextdest && d->nextdest->error)
{
t = d->nextdest;
d->nextdest = t->nextdest;
DestClose(t, false);
}
}
}
void DestCloseAllFlush(qboolean destroyfiles)
{
mvddest_t *d;
DestFlush(true); //make sure it's all written.
while (demo.dest)
{
d = demo.dest;
demo.dest = d->nextdest;
DestClose(d, destroyfiles);
}
}
int DemoWriteDest(void *data, int len, mvddest_t *d)
{
if (d->error)
return 0;
d->totalsize += len;
switch(d->desttype)
{
case DEST_FILE:
fwrite(data, len, 1, d->file);
break;
case DEST_BUFFEREDFILE: //these write to a cache, which is flushed later
case DEST_STREAM:
if (d->cacheused+len > d->maxcachesize)
{
d->error = true;
return 0;
}
memcpy(d->cache+d->cacheused, data, len);
d->cacheused += len;
break;
case DEST_NONE:
Sys_Error("DemoWriteDest encoundered bad dest.");
}
return len;
}
int DemoWrite(void *data, int len) //broadcast to all proxies
{
mvddest_t *d;
for (d = demo.dest; d; d = d->nextdest)
{
if (singledest && singledest != d)
continue;
DemoWriteDest(data, len, d);
}
return len;
}
void SV_TimeOfDay(date_t *date)
{
struct tm *newtime;
time_t long_time;
time( &long_time );
newtime = localtime( &long_time );
date->day = newtime->tm_mday;
date->mon = newtime->tm_mon;
date->year = newtime->tm_year + 1900;
date->hour = newtime->tm_hour;
date->min = newtime->tm_min;
date->sec = newtime->tm_sec;
strftime( date->str, 128,
"%a %b %d, %H:%M:%S %Y", newtime);
}
// returns the file size
// return -1 if file is not present
// the file should be in BINARY mode for stupid OSs that care
#define MAX_DIRFILES 1000
#define MAX_MVD_NAME 64
typedef struct
{
char name[MAX_MVD_NAME];
int size;
} file_t;
typedef struct
{
file_t *files;
int size;
int numfiles;
int numdirs;
} dir_t;
#define SORT_NO 0
#define SORT_BY_DATE 1
#ifdef _WIN32
dir_t Sys_listdir (char *path, char *ext, qboolean usesorting)
{
static file_t list[MAX_DIRFILES];
dir_t dir;
HANDLE h;
WIN32_FIND_DATA fd;
int i, pos, size;
char name[MAX_MVD_NAME], *s;
memset(list, 0, sizeof(list));
memset(&dir, 0, sizeof(dir));
dir.files = list;
h = FindFirstFile (va("%s/*.*", path), &fd);
if (h == INVALID_HANDLE_VALUE)
{
return dir;
}
do
{
if ((fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY))
{
dir.numdirs++;
continue;
}
size = fd.nFileSizeLow;
Q_strncpyz (name, fd.cFileName, MAX_MVD_NAME);
dir.size += size;
for (s = fd.cFileName + strlen(fd.cFileName); s > fd.cFileName; s--)
{
if (*s == '.')
break;
}
if (strcmp(s, ext))
continue;
// inclusion sort
#if 0
for (i=0 ; i<numfiles ; i++)
{
if (strcmp (name, list[i].name) < 0)
break;
}
#endif
i = dir.numfiles;
pos = i;
dir.numfiles++;
for (i=dir.numfiles-1 ; i>pos ; i--)
list[i] = list[i-1];
strcpy (list[i].name, name);
list[i].size = size;
if (dir.numfiles == MAX_DIRFILES)
break;
} while ( FindNextFile(h, &fd) );
FindClose (h);
return dir;
}
#else
#include <dirent.h>
dir_t Sys_listdir (char *path, char *ext, qboolean usesorting)
{
static file_t list[MAX_DIRFILES];
dir_t d;
int i, extsize;
DIR *dir;
struct dirent *oneentry;
char pathname[MAX_OSPATH];
qboolean all;
memset(list, 0, sizeof(list));
memset(&d, 0, sizeof(d));
d.files = list;
extsize = strlen(ext);
all = !strcmp(ext, ".*");
dir=opendir(path);
if (!dir)
{
return d;
}
for(;;)
{
oneentry=readdir(dir);
if(!oneentry)
break;
#ifndef __CYGWIN__
if (oneentry->d_type == DT_DIR || oneentry->d_type == DT_LNK)
{
d.numdirs++;
continue;
}
#endif
sprintf(pathname, "%s/%s", path, oneentry->d_name);
list[d.numfiles].size = COM_FileSize(pathname);
d.size += list[d.numfiles].size;
i = strlen(oneentry->d_name);
if (!all && (i < extsize || (Q_strcasecmp(oneentry->d_name+i-extsize, ext))))
continue;
Q_strncpyz(list[d.numfiles].name, oneentry->d_name, MAX_MVD_NAME);
if (++d.numfiles == MAX_DIRFILES)
break;
}
closedir(dir);
return d;
}
#endif
#define MIN_MVD_MEMORY 0x100000
#define MAXSIZE (demobuffer->end < demobuffer->last ? \
demobuffer->start - demobuffer->end : \
demobuffer->maxsize - demobuffer->end)
cvar_t sv_demoUseCache = {"sv_demoUseCache", ""};
cvar_t sv_demoCacheSize = {"sv_demoCacheSize", ""};
cvar_t sv_demoMaxDirSize = {"sv_demoMaxDirSize", "102400"}; //so ktpro autorecords.
cvar_t sv_demoDir = {"sv_demoDir", "demos"};
cvar_t sv_demofps = {"sv_demofps", ""};
cvar_t sv_demoPings = {"sv_demoPings", ""};
cvar_t sv_demoNoVis = {"sv_demoNoVis", ""};
cvar_t sv_demoMaxSize = {"sv_demoMaxSize", ""};
cvar_t sv_demoExtraNames = {"sv_demoExtraNames", ""};
cvar_t mvd_streamport = {"mvd_streamport", "0"};
cvar_t sv_demoPrefix = {"sv_demoPrefix", ""};
cvar_t sv_demoSuffix = {"sv_demoSuffix", ""};
cvar_t sv_demotxt = {"sv_demotxt", "1"};
void SV_WriteMVDMessage (sizebuf_t *msg, int type, int to, float time);
demo_t demo;
static dbuffer_t *demobuffer;
static int header = (char *)&((header_t*)0)->data - (char *)NULL;
entity_state_t demo_entities[UPDATE_MASK+1][MAX_MVDPACKET_ENTITIES];
client_frame_t demo_frames[UPDATE_MASK+1];
// only one .. is allowed (so we can get to the same dir as the quake exe)
static void Check_DemoDir(void)
{
char *value;
value = sv_demoDir.string;
if (!value[0])
{
Cvar_ForceSet(&sv_demoDir, "demos");
return;
}
if (value[0] == '.' && value[1] == '.')
value += 2;
if (strstr(value,".."))
{
Cvar_ForceSet(&sv_demoDir, "demos");
}
}
void SV_MVDPings (void)
{
client_t *client;
int j;
for (j = 0, client = svs.clients; j < MAX_CLIENTS; j++, client++)
{
if (client->state != cs_spawned)
continue;
MVDWrite_Begin (dem_all, 0, 7);
MSG_WriteByte((sizebuf_t*)demo.dbuf, svc_updateping);
MSG_WriteByte((sizebuf_t*)demo.dbuf, j);
MSG_WriteShort((sizebuf_t*)demo.dbuf, SV_CalcPing(client));
MSG_WriteByte((sizebuf_t*)demo.dbuf, svc_updatepl);
MSG_WriteByte ((sizebuf_t*)demo.dbuf, j);
MSG_WriteByte ((sizebuf_t*)demo.dbuf, client->lossage);
}
}
void MVDBuffer_Init(dbuffer_t *dbuffer, qbyte *buf, size_t size)
{
demobuffer = dbuffer;
demobuffer->data = buf;
demobuffer->maxsize = size;
demobuffer->start = 0;
demobuffer->end = 0;
demobuffer->last = 0;
}
/*
==============
MVD_SetMsgBuf
Sets the frame message buffer
==============
*/
void MVDSetMsgBuf(demobuf_t *prev,demobuf_t *cur)
{
// fix the maxsize of previous msg buffer,
// we won't be able to write there anymore
if (prev != NULL)
prev->maxsize = prev->bufsize;
demo.dbuf = cur;
memset(demo.dbuf, 0, sizeof(*demo.dbuf));
demo.dbuf->data = demobuffer->data + demobuffer->end;
demo.dbuf->maxsize = MAXSIZE;
}
/*
==============
DemoWriteToDisk
Writes to disk a message meant for specifc client
or all messages if type == 0
Message is cleared from demobuf after that
==============
*/
void SV_MVDWriteToDisk(int type, int to, float time)
{
int pos = 0, oldm, oldd;
header_t *p;
int size;
sizebuf_t msg;
p = (header_t *)demo.dbuf->data;
demo.dbuf->h = NULL;
oldm = demo.dbuf->bufsize;
oldd = demobuffer->start;
while (pos < demo.dbuf->bufsize)
{
size = p->size;
pos += header + size;
// no type means we are writing to disk everything
if (!type || (p->type == type && p->to == to))
{
if (size)
{
msg.data = p->data;
msg.cursize = size;
SV_WriteMVDMessage(&msg, p->type, p->to, time);
}
// data is written so it need to be cleard from demobuf
if (demo.dbuf->data != (qbyte*)p)
memmove(demo.dbuf->data + size + header, demo.dbuf->data, (qbyte*)p - demo.dbuf->data);
demo.dbuf->bufsize -= size + header;
demo.dbuf->data += size + header;
pos -= size + header;
demo.dbuf->maxsize -= size + header;
demobuffer->start += size + header;
}
// move along
p = (header_t *)(p->data + size);
}
if (demobuffer->start == demobuffer->last)
{
if (demobuffer->start == demobuffer->end)
{
demobuffer->end = 0; // demobuffer is empty
demo.dbuf->data = demobuffer->data;
}
// go back to begining of the buffer
demobuffer->last = demobuffer->end;
demobuffer->start = 0;
}
}
/*
==============
MVDSetBuf
Sets position in the buf for writing to specific client
==============
*/
static void MVDSetBuf(qbyte type, int to)
{
header_t *p;
int pos = 0;
p = (header_t *)demo.dbuf->data;
while (pos < demo.dbuf->bufsize)
{
pos += header + p->size;
if (type == p->type && to == p->to && !p->full)
{
demo.dbuf->cursize = pos;
demo.dbuf->h = p;
return;
}
p = (header_t *)(p->data + p->size);
}
// type&&to not exist in the buf, so add it
p->type = type;
p->to = to;
p->size = 0;
p->full = 0;
demo.dbuf->bufsize += header;
demo.dbuf->cursize = demo.dbuf->bufsize;
demobuffer->end += header;
demo.dbuf->h = p;
}
void MVDMoveBuf(void)
{
// set the last message mark to the previous frame (i/e begining of this one)
demobuffer->last = demobuffer->end - demo.dbuf->bufsize;
// move buffer to the begining of demo buffer
memmove(demobuffer->data, demo.dbuf->data, demo.dbuf->bufsize);
demo.dbuf->data = demobuffer->data;
demobuffer->end = demo.dbuf->bufsize;
demo.dbuf->h = NULL; // it will be setup again
demo.dbuf->maxsize = MAXSIZE + demo.dbuf->bufsize;
}
void MVDWrite_Begin(qbyte type, int to, int size)
{
qbyte *p;
qboolean move = false;
// will it fit?
while (demo.dbuf->bufsize + size + header > demo.dbuf->maxsize)
{
// if we reached the end of buffer move msgbuf to the begining
if (!move && demobuffer->end > demobuffer->start)
move = true;
SV_MVDWritePackets(1);
if (move && demobuffer->start > demo.dbuf->bufsize + header + size)
MVDMoveBuf();
}
if (demo.dbuf->h == NULL || demo.dbuf->h->type != type || demo.dbuf->h->to != to || demo.dbuf->h->full) {
MVDSetBuf(type, to);
}
if (demo.dbuf->h->size + size > MAX_QWMSGLEN)
{
demo.dbuf->h->full = 1;
MVDSetBuf(type, to);
}
// we have to make room for new data
if (demo.dbuf->cursize != demo.dbuf->bufsize) {
p = demo.dbuf->data + demo.dbuf->cursize;
memmove(p+size, p, demo.dbuf->bufsize - demo.dbuf->cursize);
}
demo.dbuf->bufsize += size;
demo.dbuf->h->size += size;
if ((demobuffer->end += size) > demobuffer->last)
demobuffer->last = demobuffer->end;
}
/*
====================
SV_WriteMVDMessage
Dumps the current net message, prefixed by the length and view angles
====================
*/
void SV_WriteMVDMessage (sizebuf_t *msg, int type, int to, float time)
{
int len, i, msec;
qbyte c;
static double prevtime;
if (!sv.mvdrecording)
return;
msec = (time - prevtime)*1000;
prevtime += msec*0.001;
if (msec > 255) msec = 255;
if (msec < 2) msec = 0;
c = msec;
DemoWrite(&c, sizeof(c));
if (demo.lasttype != type || demo.lastto != to)
{
demo.lasttype = type;
demo.lastto = to;
switch (demo.lasttype)
{
case dem_all:
c = dem_all;
DemoWrite (&c, sizeof(c));
break;
case dem_multiple:
c = dem_multiple;
DemoWrite (&c, sizeof(c));
i = LittleLong(demo.lastto);
DemoWrite (&i, sizeof(i));
break;
case dem_single:
case dem_stats:
c = demo.lasttype + (demo.lastto << 3);
DemoWrite (&c, sizeof(c));
break;
default:
SV_MVDStop_f ();
Con_Printf("bad demo message type:%d", type);
return;
}
} else {
c = dem_read;
DemoWrite (&c, sizeof(c));
}
len = LittleLong (msg->cursize);
DemoWrite (&len, 4);
DemoWrite (msg->data, msg->cursize);
DestFlush(false);
}
/*
====================
SV_MVDWritePackets
Interpolates to get exact players position for current frame
and writes packets to the disk/memory
====================
*/
float adjustangle(float current, float ideal, float fraction)
{
float move;
move = ideal - current;
if (ideal > current)
{
if (move >= 180)
move = move - 360;
}
else
{
if (move <= -180)
move = move + 360;
}
move *= fraction;
return (current + move);
}
#define DF_ORIGIN 1
#define DF_ANGLES (1<<3)
#define DF_EFFECTS (1<<6)
#define DF_SKINNUM (1<<7)
#define DF_DEAD (1<<8)
#define DF_GIB (1<<9)
#define DF_WEAPONFRAME (1<<10)
#define DF_MODEL (1<<11)
void SV_MVDWritePackets (int num)
{
demo_frame_t *frame, *nextframe;
demo_client_t *cl, *nextcl = NULL;
int i, j, flags;
qboolean valid;
double time, playertime, nexttime;
float f;
vec3_t origin, angles;
sizebuf_t msg;
qbyte msg_buf[MAX_QWMSGLEN];
demoinfo_t *demoinfo;
if (!sv.mvdrecording)
return;
msg.data = msg_buf;
msg.maxsize = sizeof(msg_buf);
if (num > demo.parsecount - demo.lastwritten + 1)
num = demo.parsecount - demo.lastwritten + 1;
// 'num' frames to write
for ( ; num; num--, demo.lastwritten++)
{
frame = &demo.frames[demo.lastwritten&DEMO_FRAMES_MASK];
time = frame->time;
nextframe = frame;
msg.cursize = 0;
demo.dbuf = &frame->buf;
// find two frames
// one before the exact time (time - msec) and one after,
// then we can interpolte exact position for current frame
for (i = 0, cl = frame->clients, demoinfo = demo.info; i < MAX_CLIENTS; i++, cl++, demoinfo++)
{
if (cl->parsecount != demo.lastwritten)
continue; // not valid
nexttime = playertime = time - cl->sec;
for (j = demo.lastwritten+1, valid = false; nexttime < time && j < demo.parsecount; j++)
{
nextframe = &demo.frames[j&DEMO_FRAMES_MASK];
nextcl = &nextframe->clients[i];
if (nextcl->parsecount != j)
break; // disconnected?
if (nextcl->fixangle)
break; // respawned, or walked into teleport, do not interpolate!
if (!(nextcl->flags & DF_DEAD) && (cl->flags & DF_DEAD))
break; // respawned, do not interpolate
nexttime = nextframe->time - nextcl->sec;
if (nexttime >= time)
{
// good, found what we were looking for
valid = true;
break;
}
}
if (valid)
{
f = (time - nexttime)/(nexttime - playertime);
for (j=0;j<3;j++) {
angles[j] = adjustangle(cl->info.angles[j], nextcl->info.angles[j],1.0+f);
origin[j] = nextcl->info.origin[j] + f*(nextcl->info.origin[j]-cl->info.origin[j]);
}
} else {
VectorCopy(cl->info.origin, origin);
VectorCopy(cl->info.angles, angles);
}
// now write it to buf
flags = cl->flags;
if (cl->fixangle) {
demo.fixangletime[i] = cl->cmdtime;
}
for (j=0; j < 3; j++)
if (origin[j] != demoinfo->origin[i])
flags |= DF_ORIGIN << j;
if (cl->fixangle || demo.fixangletime[i] != cl->cmdtime)
{
for (j=0; j < 3; j++)
if (angles[j] != demoinfo->angles[j])
flags |= DF_ANGLES << j;
}
if (cl->info.model != demoinfo->model)
flags |= DF_MODEL;
if (cl->info.effects != demoinfo->effects)
flags |= DF_EFFECTS;
if (cl->info.skinnum != demoinfo->skinnum)
flags |= DF_SKINNUM;
if (cl->info.weaponframe != demoinfo->weaponframe)
flags |= DF_WEAPONFRAME;
MSG_WriteByte (&msg, svc_playerinfo);
MSG_WriteByte (&msg, i);
MSG_WriteShort (&msg, flags);
MSG_WriteByte (&msg, cl->frame);
for (j=0 ; j<3 ; j++)
if (flags & (DF_ORIGIN << j))
MSG_WriteCoord (&msg, origin[j]);
for (j=0 ; j<3 ; j++)
if (flags & (DF_ANGLES << j))
MSG_WriteAngle16 (&msg, angles[j]);
if (flags & DF_MODEL)
MSG_WriteByte (&msg, cl->info.model);
if (flags & DF_SKINNUM)
MSG_WriteByte (&msg, cl->info.skinnum);
if (flags & DF_EFFECTS)
MSG_WriteByte (&msg, cl->info.effects);
if (flags & DF_WEAPONFRAME)
MSG_WriteByte (&msg, cl->info.weaponframe);
VectorCopy(cl->info.origin, demoinfo->origin);
VectorCopy(cl->info.angles, demoinfo->angles);
demoinfo->skinnum = cl->info.skinnum;
demoinfo->effects = cl->info.effects;
demoinfo->weaponframe = cl->info.weaponframe;
demoinfo->model = cl->info.model;
}
SV_MVDWriteToDisk(demo.lasttype,demo.lastto, (float)time); // this goes first to reduce demo size a bit
SV_MVDWriteToDisk(0,0, (float)time); // now goes the rest
if (msg.cursize)
SV_WriteMVDMessage(&msg, dem_all, 0, (float)time);
}
if (demo.lastwritten > demo.parsecount)
demo.lastwritten = demo.parsecount;
demo.dbuf = &demo.frames[demo.parsecount&DEMO_FRAMES_MASK].buf;
demo.dbuf->maxsize = MAXSIZE + demo.dbuf->bufsize;
}
static char chartbl[256];
void CleanName_Init ();
void MVD_Init (void)
{
#define MVDVARGROUP "Server MVD cvars"
Cvar_Register (&sv_demofps, MVDVARGROUP);
Cvar_Register (&sv_demoPings, MVDVARGROUP);
Cvar_Register (&sv_demoNoVis, MVDVARGROUP);
Cvar_Register (&sv_demoUseCache, MVDVARGROUP);
Cvar_Register (&sv_demoCacheSize, MVDVARGROUP);
Cvar_Register (&sv_demoMaxSize, MVDVARGROUP);
Cvar_Register (&sv_demoMaxDirSize, MVDVARGROUP);
Cvar_Register (&sv_demoDir, MVDVARGROUP);
Cvar_Register (&sv_demoPrefix, MVDVARGROUP);
Cvar_Register (&sv_demoSuffix, MVDVARGROUP);
Cvar_Register (&sv_demotxt, MVDVARGROUP);
Cvar_Register (&sv_demoExtraNames, MVDVARGROUP);
CleanName_Init();
}
static char *SV_PrintTeams(void)
{
char *teams[MAX_CLIENTS];
// char *p;
int i, j, numcl = 0, numt = 0;
client_t *clients[MAX_CLIENTS];
char buf[2048] = {0};
extern cvar_t teamplay;
// extern char chartbl2[];
// count teams and players
for (i=0; i < MAX_CLIENTS; i++)
{
if (svs.clients[i].state != cs_spawned)
continue;
if (svs.clients[i].spectator)
continue;
clients[numcl++] = &svs.clients[i];
for (j = 0; j < numt; j++)
if (!strcmp(Info_ValueForKey(svs.clients[i].userinfo, "team"), teams[j]))
break;
if (j != numt)
continue;
teams[numt++] = Info_ValueForKey(svs.clients[i].userinfo, "team");
}
// create output
if (numcl == 2) // duel
{
_snprintf(buf, sizeof(buf), "team1 %s\nteam2 %s\n", clients[0]->name, clients[1]->name);
}
else if (!teamplay.value) // ffa
{
_snprintf(buf, sizeof(buf), "players:\n");
for (i = 0; i < numcl; i++)
_snprintf(buf + strlen(buf), sizeof(buf) - strlen(buf), " %s\n", clients[i]->name);
}
else
{ // teamplay
for (j = 0; j < numt; j++)
{
_snprintf(buf + strlen(buf), sizeof(buf) - strlen(buf), "team %s:\n", teams[j]);
for (i = 0; i < numcl; i++)
if (!strcmp(Info_ValueForKey(clients[i]->userinfo, "team"), teams[j]))
_snprintf(buf + strlen(buf), sizeof(buf) - strlen(buf), " %s\n", clients[i]->name);
}
}
if (!numcl)
return "\n";
// for (p = buf; *p; p++) *p = chartbl2[(qbyte)*p];
return va("%s",buf);
}
/*
====================
SV_InitRecord
====================
*/
mvddest_t *SV_InitRecordFile (char *name)
{
char *s;
mvddest_t *dst;
FILE *file;
char path[MAX_OSPATH];
file = fopen (name, "wb");
if (!file)
{
Con_Printf ("ERROR: couldn't open \"%s\"\n", name);
return NULL;
}
dst = Z_Malloc(sizeof(mvddest_t));
if (!sv_demoUseCache.value)
{
dst->desttype = DEST_FILE;
dst->file = file;
dst->maxcachesize = 0;
}
else
{
dst->desttype = DEST_BUFFEREDFILE;
dst->file = file;
dst->maxcachesize = 0x81000;
dst->cache = BZ_Malloc(dst->maxcachesize);
}
Check_DemoDir();
s = name + strlen(name);
while (*s != '/') s--;
Q_strncpyz(dst->name, s+1, sizeof(dst->name));
Q_strncpyz(dst->path, sv_demoDir.string, sizeof(dst->path));
if (!*demo.path)
Q_strncpyz(demo.path, ".", MAX_OSPATH);
SV_BroadcastPrintf (PRINT_CHAT, "Server starts recording (%s):\n%s\n", (dst->desttype == DEST_BUFFEREDFILE) ? "memory" : "disk", name);
Cvar_ForceSet(Cvar_Get("serverdemo", "", CVAR_NOSET, ""), demo.name);
Q_strncpyz(path, name, MAX_OSPATH);
Q_strncpyz(path + strlen(path) - 3, "txt", MAX_OSPATH - strlen(path) + 3);
if (sv_demotxt.value)
{
FILE *f;
f = fopen (path, "w+t");
if (f != NULL)
{
char buf[2000];
date_t date;
SV_TimeOfDay(&date);
_snprintf(buf, sizeof(buf), "date %s\nmap %s\nteamplay %d\ndeathmatch %d\ntimelimit %d\n%s",date.str, sv.name, (int)teamplay.value, (int)deathmatch.value, (int)timelimit.value, SV_PrintTeams());
fwrite(buf, strlen(buf),1,f);
fflush(f);
fclose(f);
}
}
else
Sys_remove(path);
return dst;
}
mvddest_t *SV_InitStream(int socket)
{
mvddest_t *dst;
dst = Z_Malloc(sizeof(mvddest_t));
dst->desttype = DEST_STREAM;
dst->socket = socket;
dst->maxcachesize = 0x1000; //4096. :/
dst->cache = BZ_Malloc(dst->maxcachesize);
return dst;
}
/*
====================
SV_Stop
stop recording a demo
====================
*/
void SV_MVDStop (int reason)
{
if (!sv.mvdrecording)
{
Con_Printf ("Not recording a demo.\n");
return;
}
if (reason == 2)
{
DestCloseAllFlush(true);
// stop and remove
if (!demo.dest)
sv.mvdrecording = false;
SV_BroadcastPrintf (PRINT_CHAT, "Server recording canceled, demo removed\n");
Cvar_ForceSet(Cvar_Get("serverdemo", "", CVAR_NOSET, ""), "");
return;
}
// write a disconnect message to the demo file
// clearup to be sure message will fit
demo.dbuf->cursize = 0;
demo.dbuf->h = NULL;
demo.dbuf->bufsize = 0;
MVDWrite_Begin(dem_all, 0, 2+strlen("EndOfDemo"));
MSG_WriteByte ((sizebuf_t*)demo.dbuf, svc_disconnect);
MSG_WriteString ((sizebuf_t*)demo.dbuf, "EndOfDemo");
SV_MVDWritePackets(demo.parsecount - demo.lastwritten + 1);
// finish up
DestCloseAllFlush(false);
sv.mvdrecording = false;
if (!reason)
SV_BroadcastPrintf (PRINT_CHAT, "Server recording completed\n");
else
SV_BroadcastPrintf (PRINT_CHAT, "Server recording stoped\nMax demo size exceeded\n");
Cvar_ForceSet(Cvar_Get("serverdemo", "", CVAR_NOSET, ""), "");
}
/*
====================
SV_Stop_f
====================
*/
void SV_MVDStop_f (void)
{
SV_MVDStop(0);
}
/*
====================
SV_Cancel_f
Stops recording, and removes the demo
====================
*/
void SV_MVD_Cancel_f (void)
{
SV_MVDStop(2);
}
/*
====================
SV_WriteMVDMessage
Dumps the current net message, prefixed by the length and view angles
====================
*/
void SV_WriteRecordMVDMessage (sizebuf_t *msg, int seq)
{
int len;
qbyte c;
if (!sv.mvdrecording)
return;
if (!msg->cursize)
return;
c = 0;
DemoWrite (&c, sizeof(c));
c = dem_read;
DemoWrite (&c, sizeof(c));
len = LittleLong (msg->cursize);
DemoWrite (&len, 4);
DemoWrite (msg->data, msg->cursize);
DestFlush(false);
}
void SV_WriteSetMVDMessage (void)
{
int len;
qbyte c;
//Con_Printf("write: %ld bytes, %4.4f\n", msg->cursize, realtime);
if (!sv.mvdrecording)
return;
c = 0;
DemoWrite (&c, sizeof(c));
c = dem_set;
DemoWrite (&c, sizeof(c));
len = LittleLong(0);
DemoWrite (&len, 4);
len = LittleLong(0);
DemoWrite (&len, 4);
DestFlush(false);
}
static qboolean SV_MVD_Record (mvddest_t *dest)
{
sizebuf_t buf;
char buf_data[MAX_QWMSGLEN];
int n, i;
char *s, info[MAX_INFO_STRING];
client_t *player;
char *gamedir;
int seq = 1;
if (!dest)
return false;
DestFlush(true);
if (!sv.mvdrecording)
{
memset(&demo, 0, sizeof(demo));
demo.recorder.frames = demo_frames;
for (i = 0; i < UPDATE_BACKUP; i++)
{
demo.recorder.frames[i].entities.max_entities = MAX_MVDPACKET_ENTITIES;
demo.recorder.frames[i].entities.entities = demo_entities[i];
}
MVDBuffer_Init(&demo.dbuffer, demo.buffer, sizeof(demo.buffer));
MVDSetMsgBuf(NULL, &demo.frames[0].buf);
demo.datagram.maxsize = sizeof(demo.datagram_data);
demo.datagram.data = demo.datagram_data;
sv.mvdrecording = true;
}
else
SV_WriteRecordMVDMessage(&buf, dem_read);
demo.pingtime = demo.time = sv.time;
dest->nextdest = demo.dest;
demo.dest = dest;
singledest = dest;
/*-------------------------------------------------*/
// serverdata
// send the info about the new client to all connected clients
memset(&buf, 0, sizeof(buf));
buf.data = buf_data;
buf.maxsize = sizeof(buf_data);
// send the serverdata
gamedir = Info_ValueForKey (svs.info, "*gamedir");
if (!gamedir[0])
gamedir = "qw";
MSG_WriteByte (&buf, svc_serverdata);
if (sizeofcoord == 4) //sorry.
{
MSG_WriteLong (&buf, PROTOCOL_VERSION_FTE);
MSG_WriteLong (&buf, PEXT_FLOATCOORDS);
}
MSG_WriteLong (&buf, PROTOCOL_VERSION);
MSG_WriteLong (&buf, svs.spawncount);
MSG_WriteString (&buf, gamedir);
MSG_WriteFloat (&buf, sv.time);
// send full levelname
MSG_WriteString (&buf, sv.mapname);
// send the movevars
MSG_WriteFloat(&buf, movevars.gravity);
MSG_WriteFloat(&buf, movevars.stopspeed);
MSG_WriteFloat(&buf, movevars.maxspeed);
MSG_WriteFloat(&buf, movevars.spectatormaxspeed);
MSG_WriteFloat(&buf, movevars.accelerate);
MSG_WriteFloat(&buf, movevars.airaccelerate);
MSG_WriteFloat(&buf, movevars.wateraccelerate);
MSG_WriteFloat(&buf, movevars.friction);
MSG_WriteFloat(&buf, movevars.waterfriction);
MSG_WriteFloat(&buf, movevars.entgravity);
// send music
MSG_WriteByte (&buf, svc_cdtrack);
MSG_WriteByte (&buf, 0); // none in demos
// send server info string
MSG_WriteByte (&buf, svc_stufftext);
MSG_WriteString (&buf, va("fullserverinfo \"%s\"\n", svs.info) );
// flush packet
SV_WriteRecordMVDMessage (&buf, seq++);
SZ_Clear (&buf);
// soundlist
MSG_WriteByte (&buf, svc_soundlist);
MSG_WriteByte (&buf, 0);
n = 0;
s = sv.sound_precache[n+1];
while (*s)
{
MSG_WriteString (&buf, s);
if (buf.cursize > MAX_QWMSGLEN/2)
{
MSG_WriteByte (&buf, 0);
MSG_WriteByte (&buf, n);
SV_WriteRecordMVDMessage (&buf, seq++);
SZ_Clear (&buf);
MSG_WriteByte (&buf, svc_soundlist);
MSG_WriteByte (&buf, n + 1);
}
n++;
s = sv.sound_precache[n+1];
}
if (buf.cursize)
{
MSG_WriteByte (&buf, 0);
MSG_WriteByte (&buf, 0);
SV_WriteRecordMVDMessage (&buf, seq++);
SZ_Clear (&buf);
}
// modellist
MSG_WriteByte (&buf, svc_modellist);
MSG_WriteByte (&buf, 0);
n = 0;
s = sv.model_precache[n+1];
while (s)
{
MSG_WriteString (&buf, s);
if (buf.cursize > MAX_QWMSGLEN/2)
{
MSG_WriteByte (&buf, 0);
MSG_WriteByte (&buf, n);
SV_WriteRecordMVDMessage (&buf, seq++);
SZ_Clear (&buf);
MSG_WriteByte (&buf, svc_modellist);
MSG_WriteByte (&buf, n + 1);
}
n++;
s = sv.model_precache[n+1];
}
if (buf.cursize)
{
MSG_WriteByte (&buf, 0);
MSG_WriteByte (&buf, 0);
SV_WriteRecordMVDMessage (&buf, seq++);
SZ_Clear (&buf);
}
// baselines
{
entity_state_t from;
edict_t *ent;
entity_state_t *state;
memset(&from, 0, sizeof(from));
for (n = 0; n < sv.num_edicts; n++)
{
ent = EDICT_NUM(svprogfuncs, n);
state = &ent->baseline;
if (!state->number || !state->modelindex)
{ //ent doesn't have a baseline
continue;
}
if (!ent)
{
MSG_WriteByte(&buf, svc_spawnbaseline);
MSG_WriteShort (&buf, n);
MSG_WriteByte (&buf, 0);
MSG_WriteByte (&buf, 0);
MSG_WriteByte (&buf, 0);
MSG_WriteByte (&buf, 0);
for (i=0 ; i<3 ; i++)
{
MSG_WriteCoord(&buf, 0);
MSG_WriteAngle(&buf, 0);
}
}
/* else if (host_client->fteprotocolextensions & PEXT_SPAWNSTATIC2)
{
MSG_WriteByte(&buf, svc_spawnbaseline2);
SV_WriteDelta(&from, state, &buf, true, host_client->fteprotocolextensions);
}*/
else
{
MSG_WriteByte(&buf, svc_spawnbaseline);
MSG_WriteShort (&buf, n);
MSG_WriteByte (&buf, state->modelindex&255);
MSG_WriteByte (&buf, state->frame);
MSG_WriteByte (&buf, (int)state->colormap);
MSG_WriteByte (&buf, (int)state->skinnum);
for (i=0 ; i<3 ; i++)
{
MSG_WriteCoord(&buf, state->origin[i]);
MSG_WriteAngle(&buf, state->angles[i]);
}
}
if (buf.cursize > MAX_QWMSGLEN/2)
{
SV_WriteRecordMVDMessage (&buf, seq++);
SZ_Clear (&buf);
}
}
}
//prespawn
for (n = 0; n < sv.num_signon_buffers; n++)
{
SZ_Write (&buf,
sv.signon_buffers[n],
sv.signon_buffer_size[n]);
if (buf.cursize > MAX_QWMSGLEN/2)
{
SV_WriteRecordMVDMessage (&buf, seq++);
SZ_Clear (&buf);
}
}
MSG_WriteByte (&buf, svc_stufftext);
MSG_WriteString (&buf, va("cmd spawn %i\n",svs.spawncount) );
if (buf.cursize)
{
SV_WriteRecordMVDMessage (&buf, seq++);
SZ_Clear (&buf);
}
// send current status of all other players
for (i = 0; i < MAX_CLIENTS; i++)
{
player = svs.clients + i;
MSG_WriteByte (&buf, svc_updatefrags);
MSG_WriteByte (&buf, i);
MSG_WriteShort (&buf, player->old_frags);
MSG_WriteByte (&buf, svc_updateping);
MSG_WriteByte (&buf, i);
MSG_WriteShort (&buf, SV_CalcPing(player));
MSG_WriteByte (&buf, svc_updatepl);
MSG_WriteByte (&buf, i);
MSG_WriteByte (&buf, player->lossage);
MSG_WriteByte (&buf, svc_updateentertime);
MSG_WriteByte (&buf, i);
MSG_WriteFloat (&buf, realtime - player->connection_started);
Q_strncpyz (info, player->userinfo, MAX_INFO_STRING);
Info_RemovePrefixedKeys (info, '_'); // server passwords, etc
MSG_WriteByte (&buf, svc_updateuserinfo);
MSG_WriteByte (&buf, i);
MSG_WriteLong (&buf, player->userid);
MSG_WriteString (&buf, info);
if (buf.cursize > MAX_QWMSGLEN/2)
{
SV_WriteRecordMVDMessage (&buf, seq++);
SZ_Clear (&buf);
}
}
// send all current light styles
for (i=0 ; i<MAX_LIGHTSTYLES ; i++)
{
MSG_WriteByte (&buf, svc_lightstyle);
MSG_WriteByte (&buf, (char)i);
MSG_WriteString (&buf, sv.lightstyles[i]);
}
// get the client to check and download skins
// when that is completed, a begin command will be issued
MSG_WriteByte (&buf, svc_stufftext);
MSG_WriteString (&buf, va("skins\n") );
SV_WriteRecordMVDMessage (&buf, seq++);
SV_WriteSetMVDMessage();
singledest = NULL;
// done
return true;
}
/*
====================
SV_CleanName_Init
sets chararcter table for quake text->filename translation
====================
*/
void CleanName_Init ()
{
int i;
for (i = 0; i < 256; i++)
chartbl[i] = (((i&127) < 'a' || (i&127) > 'z') && ((i&127) < '0' || (i&127) > '9')) ? '_' : (i&127);
// special cases
// numbers
for (i = 18; i < 29; i++)
chartbl[i] = chartbl[i + 128] = i + 30;
// allow lowercase only
for (i = 'A'; i <= 'Z'; i++)
chartbl[i] = chartbl[i+128] = i + 'a' - 'A';
// brackets
chartbl[29] = chartbl[29+128] = chartbl[128] = '(';
chartbl[31] = chartbl[31+128] = chartbl[130] = ')';
chartbl[16] = chartbl[16 + 128]= '[';
chartbl[17] = chartbl[17 + 128] = ']';
// dot
chartbl[5] = chartbl[14] = chartbl[15] = chartbl[28] = chartbl[46] = '.';
chartbl[5 + 128] = chartbl[14 + 128] = chartbl[15 + 128] = chartbl[28 + 128] = chartbl[46 + 128] = '.';
// !
chartbl[33] = chartbl[33 + 128] = '!';
// #
chartbl[35] = chartbl[35 + 128] = '#';
// %
chartbl[37] = chartbl[37 + 128] = '%';
// &
chartbl[38] = chartbl[38 + 128] = '&';
// '
chartbl[39] = chartbl[39 + 128] = '\'';
// (
chartbl[40] = chartbl[40 + 128] = '(';
// )
chartbl[41] = chartbl[41 + 128] = ')';
// +
chartbl[43] = chartbl[43 + 128] = '+';
// -
chartbl[45] = chartbl[45 + 128] = '-';
// @
chartbl[64] = chartbl[64 + 128] = '@';
// ^
// chartbl[94] = chartbl[94 + 128] = '^';
chartbl[91] = chartbl[91 + 128] = '[';
chartbl[93] = chartbl[93 + 128] = ']';
chartbl[16] = chartbl[16 + 128] = '[';
chartbl[17] = chartbl[17 + 128] = ']';
chartbl[123] = chartbl[123 + 128] = '{';
chartbl[125] = chartbl[125 + 128] = '}';
}
/*
====================
SV_CleanName
Cleans the demo name, removes restricted chars, makes name lowercase
====================
*/
char *SV_CleanName (unsigned char *name)
{
static char text[1024];
char *out = text;
*out = chartbl[*name++];
while (*name && out - text < sizeof(text))
if (*out == '_' && chartbl[*name] == '_')
name++;
else *++out = chartbl[*name++];
*++out = 0;
return text;
}
/*
====================
SV_Record_f
record <demoname>
====================
*/
void SV_MVD_Record_f (void)
{
int c;
char name[MAX_OSPATH+MAX_MVD_NAME];
char newname[MAX_MVD_NAME];
dir_t dir;
c = Cmd_Argc();
if (c != 2)
{
Con_Printf ("mvdrecord <demoname>\n");
return;
}
if (sv.state != ss_active){
Con_Printf ("Not active yet.\n");
return;
}
Check_DemoDir();
dir = Sys_listdir(va("%s/%s", com_gamedir, sv_demoDir.string), ".*", SORT_NO);
if (sv_demoMaxDirSize.value && dir.size > sv_demoMaxDirSize.value*1024)
{
Con_Printf("insufficient directory space, increase sv_demoMaxDirSize\n");
return;
}
Q_strncpyz(newname, va("%s%s", sv_demoPrefix.string, SV_CleanName(Cmd_Argv(1))),
sizeof(newname) - strlen(sv_demoSuffix.string) - 5);
Q_strncatz(newname, sv_demoSuffix.string, MAX_MVD_NAME);
_snprintf (name, MAX_OSPATH+MAX_MVD_NAME, "%s/%s/%s", com_gamedir, sv_demoDir.string, newname);
COM_StripExtension(name, name);
COM_DefaultExtension(name, ".mvd");
COM_CreatePath(name);
//
// open the demo file and start recording
//
SV_MVD_Record (SV_InitRecordFile(name));
}
/*
====================
SV_EasyRecord_f
easyrecord [demoname]
====================
*/
int Dem_CountPlayers ()
{
int i, count;
count = 0;
for (i = 0; i < MAX_CLIENTS ; i++) {
if (svs.clients[i].name[0] && !svs.clients[i].spectator)
count++;
}
return count;
}
char *Dem_Team(int num)
{
int i;
static char *lastteam[2];
qboolean first = true;
client_t *client;
static int index = 0;
index = 1 - index;
for (i = 0, client = svs.clients; num && i < MAX_CLIENTS; i++, client++)
{
if (!client->name[0] || client->spectator)
continue;
if (first || strcmp(lastteam[index], Info_ValueForKey(client->userinfo, "team")))
{
first = false;
num--;
lastteam[index] = Info_ValueForKey(client->userinfo, "team");
}
}
if (num)
return "";
return lastteam[index];
}
char *Dem_PlayerName(int num)
{
int i;
client_t *client;
for (i = 0, client = svs.clients; i < MAX_CLIENTS; i++, client++)
{
if (!client->name[0] || client->spectator)
continue;
if (!--num)
return client->name;
}
return "";
}
// -> scream
char *Dem_PlayerNameTeam(char *t)
{
int i;
client_t *client;
static char n[1024];
int sep;
n[0] = 0;
sep = 0;
for (i = 0, client = svs.clients; i < MAX_CLIENTS; i++, client++)
{
if (!client->name[0] || client->spectator)
continue;
if (strcmp(t, Info_ValueForKey(client->userinfo, "team"))==0)
{
if (sep >= 1)
Q_strncatz (n, "_", sizeof(n));
// snprintf (n, sizeof(n), "%s_", n);
Q_strncatz (n, client->name, sizeof(n));
// snprintf (n, sizeof(n),"%s%s", n, client->name);
sep++;
}
}
return n;
}
int Dem_CountTeamPlayers (char *t)
{
int i, count;
count = 0;
for (i = 0; i < MAX_CLIENTS ; i++)
{
if (svs.clients[i].name[0] && !svs.clients[i].spectator)
if (strcmp(Info_ValueForKey(svs.clients[i].userinfo, "team"), t)==0)
count++;
}
return count;
}
// <-
void SV_MVDEasyRecord_f (void)
{
int c;
dir_t dir;
char name[1024];
char name2[MAX_OSPATH*7]; // scream
//char name2[MAX_OSPATH*2];
int i;
FILE *f;
Check_DemoDir();
c = Cmd_Argc();
if (c > 2)
{
Con_Printf ("easyrecord [demoname]\n");
return;
}
dir = Sys_listdir(va("%s/%s", com_gamedir,sv_demoDir.string), ".*", SORT_NO);
if (sv_demoMaxDirSize.value && dir.size > sv_demoMaxDirSize.value*1024)
{
Con_Printf("insufficient directory space, increase sv_demoMaxDirSize\n");
return;
}
// -> scream
/* if (c == 2)
Q_strncpyz (name, Cmd_Argv(1), sizeof(name));
else {
// guess game type and write demo name
i = Dem_CountPlayers();
if (teamplay.value && i > 2)
{
// Teamplay
snprintf (name, sizeof(name), "team_%s_vs_%s_%s",
Dem_Team(1),
Dem_Team(2),
sv.name);
} else {
if (i == 2) {
// Duel
snprintf (name, sizeof(name), "duel_%s_vs_%s_%s",
Dem_PlayerName(1),
Dem_PlayerName(2),
sv.name);
} else {
// FFA
snprintf (name, sizeof(name), "ffa_%s(%d)",
sv.name,
i);
}
}
}*/
if (c == 2)
Q_strncpyz (name, Cmd_Argv(1), sizeof(name));
else
{
i = Dem_CountPlayers();
if (teamplay.value >= 1 && i > 2)
{
// Teamplay
_snprintf (name, sizeof(name), "%don%d_", Dem_CountTeamPlayers(Dem_Team(1)), Dem_CountTeamPlayers(Dem_Team(2)));
if (sv_demoExtraNames.value > 0)
{
Q_strncatz (name, va("[%s]_%s_vs_[%s]_%s_%s",
Dem_Team(1), Dem_PlayerNameTeam(Dem_Team(1)),
Dem_Team(2), Dem_PlayerNameTeam(Dem_Team(2)),
sv.name), sizeof(name));
} else
Q_strncatz (name, va("%s_vs_%s_%s", Dem_Team(1), Dem_Team(2), sv.name), sizeof(name));
} else {
if (i == 2) {
// Duel
_snprintf (name, sizeof(name), "duel_%s_vs_%s_%s",
Dem_PlayerName(1),
Dem_PlayerName(2),
sv.name);
} else {
// FFA
_snprintf (name, sizeof(name), "ffa_%s(%d)", sv.name, i);
}
}
}
// <-
// Make sure the filename doesn't contain illegal characters
Q_strncpyz(name, va("%s%s", sv_demoPrefix.string, SV_CleanName(name)),
MAX_MVD_NAME - strlen(sv_demoSuffix.string) - 7);
Q_strncatz(name, sv_demoSuffix.string, sizeof(name));
Q_strncpyz(name, va("%s/%s/%s", com_gamedir, sv_demoDir.string, name), sizeof(name));
// find a filename that doesn't exist yet
Q_strncpyz(name2, name, sizeof(name2));
Sys_mkdir(va("%s/%s", com_gamedir, sv_demoDir.string));
// COM_StripExtension(name2, name2);
strcat (name2, ".mvd");
if ((f = fopen (name2, "rb")) == 0)
f = fopen(va("%s.gz", name2), "rb");
if (f)
{
i = 1;
do {
fclose (f);
_snprintf(name2, sizeof(name2), "%s_%02i", name, i);
// COM_StripExtension(name2, name2);
strcat (name2, ".mvd");
if ((f = fopen (name2, "rb")) == 0)
f = fopen(va("%s.gz", name2), "rb");
i++;
} while (f);
}
SV_MVD_Record (SV_InitRecordFile(name2));
}
int MVD_StreamStartListening(int port)
{
int sock;
struct sockaddr_in address;
// int fromlen;
unsigned int nonblocking = true;
address.sin_addr.s_addr = INADDR_ANY;
address.sin_port = htons((u_short)port);
if ((sock = socket (PF_INET, SOCK_STREAM, IPPROTO_TCP)) == -1)
{
Sys_Error ("MVD_StreamStartListening: socket:", strerror(qerrno));
}
if (ioctlsocket (sock, FIONBIO, &nonblocking) == -1)
{
Sys_Error ("FTP_TCP_OpenSocket: ioctl FIONBIO:", strerror(qerrno));
}
if( bind (sock, (void *)&address, sizeof(address)) == -1)
{
closesocket(sock);
return INVALID_SOCKET;
}
listen(sock, 2);
return sock;
}
void SV_MVDStream_Poll(void)
{
static int listensocket=INVALID_SOCKET;
static int listenport;
int client;
netadr_t na;
struct sockaddr_qstorage addr;
int addrlen;
qboolean wanted;
if (!sv.state || !mvd_streamport.value)
wanted = false;
else if (listenport && (int)mvd_streamport.value != listenport) //easy way to switch... disable for a frame. :)
{
listenport = mvd_streamport.value;
wanted = false;
}
else
{
listenport = mvd_streamport.value;
wanted = true;
}
if (wanted && listensocket==INVALID_SOCKET)
listensocket = MVD_StreamStartListening(listenport);
else if (!wanted && listensocket!=INVALID_SOCKET)
{
closesocket(listensocket);
listensocket = INVALID_SOCKET;
return;
}
if (listensocket==INVALID_SOCKET)
return;
addrlen = sizeof(addr);
client = accept(listensocket, (struct sockaddr *)&addr, &addrlen);
if (client == INVALID_SOCKET)
return;
if (sv.mvdrecording)
{ //sorry
closesocket(client);
return;
}
SockadrToNetadr(&addr, &na);
Con_Printf("MVD streaming client connected from %s\n", NET_AdrToString(na));
SV_MVD_Record (SV_InitStream(client));
}
void SV_MVDList_f (void)
{
mvddest_t *d;
dir_t dir;
file_t *list;
float f;
int i,j,show;
Check_DemoDir();
Con_Printf("content of %s/%s/*.mvd\n", com_gamedir,sv_demoDir.string);
dir = Sys_listdir(va("%s/%s", com_gamedir,sv_demoDir.string), ".mvd", SORT_BY_DATE);
list = dir.files;
if (!list->name[0])
{
Con_Printf("no demos\n");
}
for (i = 1; list->name[0]; i++, list++)
{
for (j = 1; j < Cmd_Argc(); j++)
if (strstr(list->name, Cmd_Argv(j)) == NULL)
break;
show = Cmd_Argc() == j;
if (show)
{
for (d = demo.dest; d; d = d->nextdest)
{
if (!strcmp(list->name, d->name))
Con_Printf("*%d: %s %dk\n", i, list->name, d->totalsize/1024);
}
if (!d)
Con_Printf("%d: %s %dk\n", i, list->name, list->size/1024);
}
}
for (d = demo.dest; d; d = d->nextdest)
dir.size += d->totalsize;
Con_Printf("\ndirectory size: %.1fMB\n",(float)dir.size/(1024*1024));
if (sv_demoMaxDirSize.value)
{
f = (sv_demoMaxDirSize.value*1024 - dir.size)/(1024*1024);
if ( f < 0)
f = 0;
Con_Printf("space available: %.1fMB\n", f);
}
}
char *SV_MVDNum(int num)
{
file_t *list;
dir_t dir;
Check_DemoDir();
dir = Sys_listdir(va("%s/%s", com_gamedir, sv_demoDir.string), ".mvd", SORT_BY_DATE);
list = dir.files;
if (num <= 0)
return NULL;
num--;
while (list->name[0] && num) {list++; num--;};
if (list->name[0])
return list->name;
return NULL;
}
char *SV_MVDName2Txt(char *name)
{
char s[MAX_OSPATH];
if (!name)
return NULL;
Q_strncpyz(s, name, MAX_OSPATH);
if (strstr(s, ".mvd.gz") != NULL)
Q_strncpyz(s + strlen(s) - 6, "txt", MAX_OSPATH - strlen(s) + 6);
else
Q_strncpyz(s + strlen(s) - 3, "txt", MAX_OSPATH - strlen(s) + 3);
return va("%s", s);
}
char *SV_MVDTxTNum(int num)
{
return SV_MVDName2Txt(SV_MVDNum(num));
}
void SV_MVDRemove_f (void)
{
char name[MAX_MVD_NAME], *ptr;
char path[MAX_OSPATH];
int i;
Check_DemoDir();
if (Cmd_Argc() != 2)
{
Con_Printf("rmdemo <demoname> - removes the demo\nrmdemo *<token> - removes demo with <token> in the name\nrmdemo * - removes all demos\n");
return;
}
ptr = Cmd_Argv(1);
if (*ptr == '*')
{
dir_t dir;
file_t *list;
// remove all demos with specified token
ptr++;
dir = Sys_listdir(va("%s/%s", com_gamedir, sv_demoDir.string), ".mvd", SORT_BY_DATE);
list = dir.files;
for (i = 0;list->name[0]; list++)
{
if (strstr(list->name, ptr))
{
if (sv.mvdrecording && !strcmp(list->name, demo.name))
SV_MVDStop_f();
// stop recording first;
_snprintf(path, MAX_OSPATH, "%s/%s/%s", com_gamedir, sv_demoDir.string, list->name);
if (!Sys_remove(path))
{
Con_Printf("removing %s...\n", list->name);
i++;
}
Sys_remove(SV_MVDName2Txt(path));
}
}
if (i)
{
Con_Printf("%d demos removed\n", i);
}
else
{
Con_Printf("no matching found\n");
}
return;
}
Q_strncpyz(name, Cmd_Argv(1), MAX_MVD_NAME);
COM_DefaultExtension(name, ".mvd");
_snprintf(path, MAX_OSPATH, "%s/%s/%s", com_gamedir, sv_demoDir.string, name);
if (sv.mvdrecording && !strcmp(name, demo.name))
SV_MVDStop_f();
if (!Sys_remove(path))
{
Con_Printf("demo %s successfully removed\n", name);
}
else
Con_Printf("unable to remove demo %s\n", name);
Sys_remove(SV_MVDName2Txt(path));
}
void SV_MVDRemoveNum_f (void)
{
int num;
char *val, *name;
char path[MAX_OSPATH];
Check_DemoDir();
if (Cmd_Argc() != 2)
{
Con_Printf("rmdemonum <#>\n");
return;
}
val = Cmd_Argv(1);
if ((num = atoi(val)) == 0 && val[0] != '0')
{
Con_Printf("rmdemonum <#>\n");
return;
}
name = SV_MVDNum(num);
if (name != NULL)
{
if (sv.mvdrecording && !strcmp(name, demo.name))
SV_MVDStop_f();
_snprintf(path, MAX_OSPATH, "%s/%s/%s", com_gamedir, sv_demoDir.string, name);
if (!Sys_remove(path))
{
Con_Printf("demo %s succesfully removed\n", name);
}
else
Con_Printf("unable to remove demo %s\n", name);
Sys_remove(SV_MVDName2Txt(path));
}
else
Con_Printf("invalid demo num\n");
}
void SV_MVDInfoAdd_f (void)
{
char *name, *args, path[MAX_OSPATH];
FILE *f;
Check_DemoDir();
if (Cmd_Argc() < 3) {
Con_Printf("usage:MVDInfoAdd <demonum> <info string>\n<demonum> = * for currently recorded demo\n");
return;
}
if (!strcmp(Cmd_Argv(1), "*"))
{
if (!sv.mvdrecording)
{
Con_Printf("Not recording demo!\n");
return;
}
_snprintf(path, MAX_OSPATH, "%s/%s/%s", com_gamedir, demo.path, SV_MVDName2Txt(demo.name));
}
else
{
name = SV_MVDTxTNum(atoi(Cmd_Argv(1)));
if (!name)
{
Con_Printf("invalid demo num\n");
return;
}
_snprintf(path, MAX_OSPATH, "%s/%s/%s", com_gamedir, sv_demoDir.string, name);
}
if ((f = fopen(path, "a+t")) == NULL)
{
Con_Printf("failed to open the file\n");
return;
}
// skip demonum
args = Cmd_Args();
while (*args > 32) args++;
while (*args && *args <= 32) args++;
fwrite(args, strlen(args), 1, f);
fwrite("\n", 1, 1, f);
fflush(f);
fclose(f);
}
void SV_MVDInfoRemove_f (void)
{
char *name, path[MAX_OSPATH];
Check_DemoDir();
if (Cmd_Argc() < 2)
{
Con_Printf("usage:demoInfoRemove <demonum>\n<demonum> = * for currently recorded demo\n");
return;
}
if (!strcmp(Cmd_Argv(1), "*"))
{
if (!sv.mvdrecording)
{
Con_Printf("Not recording demo!\n");
return;
}
_snprintf(path, MAX_OSPATH, "%s/%s/%s", com_gamedir, demo.path, SV_MVDName2Txt(demo.name));
}
else
{
name = SV_MVDTxTNum(atoi(Cmd_Argv(1)));
if (!name)
{
Con_Printf("invalid demo num\n");
return;
}
_snprintf(path, MAX_OSPATH, "%s/%s/%s", com_gamedir, sv_demoDir.string, name);
}
if (Sys_remove(path))
Con_Printf("failed to remove the file\n");
else Con_Printf("file removed\n");
}
void SV_MVDInfo_f (void)
{
char buf[64];
FILE *f = NULL;
char *name, path[MAX_OSPATH];
Check_DemoDir();
if (Cmd_Argc() < 2)
{
Con_Printf("usage:demoinfo <demonum>\n<demonum> = * for currently recorded demo\n");
return;
}
if (!strcmp(Cmd_Argv(1), "*"))
{
if (!sv.mvdrecording)
{
Con_Printf("Not recording demo!\n");
return;
}
_snprintf(path, MAX_OSPATH, "%s/%s/%s", com_gamedir, demo.path, SV_MVDName2Txt(demo.name));
}
else
{
name = SV_MVDTxTNum(atoi(Cmd_Argv(1)));
if (!name)
{
Con_Printf("invalid demo num\n");
return;
}
_snprintf(path, MAX_OSPATH, "%s/%s/%s", com_gamedir, sv_demoDir.string, name);
}
if ((f = fopen(path, "rt")) == NULL)
{
Con_Printf("(empty)\n");
return;
}
while (!feof(f))
{
buf[fread (buf, 1, sizeof(buf)-1, f)] = 0;
Con_Printf("%s", buf);
}
fclose(f);
}
void SV_MVDPlayNum_f(void)
{
char *name;
int num;
char *val;
if (Cmd_Argc() != 2)
{
Con_Printf("mvdplaynum <#>\n");
return;
}
val = Cmd_Argv(1);
if ((num = atoi(val)) == 0 && val[0] != '0')
{
Con_Printf("mvdplaynum <#>\n");
return;
}
name = SV_MVDNum(atoi(val));
if (name)
Cbuf_AddText(va("mvdplay %s\n", name), Cmd_ExecLevel);
else
Con_Printf("invalid demo num\n");
}
void SV_MVDInit(void)
{
MVD_Init();
#ifdef SERVERONLY //client command would conflict otherwise.
Cmd_AddCommand ("record", SV_MVD_Record_f);
Cmd_AddCommand ("stop", SV_MVDStop_f);
Cmd_AddCommand ("cancel", SV_MVD_Cancel_f);
#endif
Cmd_AddCommand ("mvdrecord", SV_MVD_Record_f);
Cmd_AddCommand ("easyrecord", SV_MVDEasyRecord_f);
Cmd_AddCommand ("mvdstop", SV_MVDStop_f);
Cmd_AddCommand ("mvdcancel", SV_MVD_Cancel_f);
Cmd_AddCommand ("mvdplaynum", SV_MVDPlayNum_f);
Cmd_AddCommand ("mvdlist", SV_MVDList_f);
Cmd_AddCommand ("demolist", SV_MVDList_f);
Cmd_AddCommand ("rmdemo", SV_MVDRemove_f);
Cmd_AddCommand ("rmdemonum", SV_MVDRemoveNum_f);
Cvar_Register(&mvd_streamport, "MVD Streaming");
}
#endif