2021-11-08 08:47:27 +00:00
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all: mat_vmt_progs.h
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2024-10-21 03:17:40 +00:00
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VMTPROGSBASE=lightmapped refract transition unlit vertexlit water rt
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2021-11-08 08:47:27 +00:00
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VMTPROGS:=$(foreach p,$(VMTPROGSBASE),vmt/$p)
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VMTPROGSFILES:=$(foreach p,$(VMTPROGS),glsl/$p.glsl)
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mat_vmt_progs.h: $(VMTPROGSFILES)
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../../engine/shaders/generatebuiltinsl $@ $(VMTPROGS)
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