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fteqw/engine/client/m_mp3.c

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//mp3 menu and track selector.
//was origonally an mp3 track selector, now handles lots of media specific stuff - like q3 films!
//should rename to m_media.c
#include "quakedef.h"
#ifdef RGLQUAKE
#include "glquake.h"//fixme
#endif
#if !defined(__CYGWIN__) && !defined(NOMEDIA)
#include "winquake.h"
#ifdef _WIN32
#define WINAMP
#endif
#ifdef WINAMP
#include "winamp.h"
HWND hwnd_winamp;
#endif
#ifdef SWQUAKE
#include "d_local.h"
#endif
qboolean Media_EvaluateNextTrack(void);
typedef struct mediatrack_s{
char filename[128];
char nicename[128];
int length;
struct mediatrack_s *next;
} mediatrack_t;
static mediatrack_t currenttrack;
int lasttrackplayed;
int media_playing=true;//try to continue from the standard playlist
cvar_t media_shuffle = SCVAR("media_shuffle", "1");
cvar_t media_repeat = SCVAR("media_repeat", "1");
#ifdef WINAMP
cvar_t media_hijackwinamp = SCVAR("media_hijackwinamp", "0");
#endif
int selectedoption=-1;
int numtracks;
int nexttrack=-1;
mediatrack_t *tracks;
char media_iofilename[MAX_OSPATH]="";
int loadedtracknames;
#ifdef WINAMP
qboolean WinAmp_GetHandle (void)
{
if ((hwnd_winamp = FindWindow("Winamp", NULL)))
return true;
if ((hwnd_winamp = FindWindow("Winamp v1.x", NULL)))
return true;
*currenttrack.nicename = '\0';
return false;
}
qboolean WinAmp_StartTune(char *name)
{
int trys;
int pos;
COPYDATASTRUCT cds;
if (!WinAmp_GetHandle())
return false;
//FIXME: extract from fs if it's in a pack.
//FIXME: always give absolute path
cds.dwData = IPC_PLAYFILE;
cds.lpData = (void *) name;
cds.cbData = strlen((char *) cds.lpData)+1; // include space for null char
SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_DELETE);
SendMessage(hwnd_winamp,WM_COPYDATA,(WPARAM)NULL,(LPARAM)&cds);
SendMessage(hwnd_winamp,WM_WA_IPC,(WPARAM)0,IPC_STARTPLAY );
for (trys = 1000; trys; trys--)
{
pos = SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_GETOUTPUTTIME);
if (pos>100 && SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_GETOUTPUTTIME)>=0) //tune has started
break;
Sleep(10); //give it a chance.
if (!WinAmp_GetHandle())
break;
}
return true;
}
void WinAmp_Think(void)
{
int pos;
int len;
if (!WinAmp_GetHandle())
return;
pos = bgmvolume.value*255;
if (pos > 255) pos = 255;
if (pos < 0) pos = 0;
PostMessage(hwnd_winamp, WM_WA_IPC,pos,IPC_SETVOLUME);
//optimise this to reduce calls?
pos = SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_GETOUTPUTTIME);
len = SendMessage(hwnd_winamp,WM_WA_IPC,1,IPC_GETOUTPUTTIME)*1000;
if ((pos > len || pos <= 100) && len != -1)
if (Media_EvaluateNextTrack())
WinAmp_StartTune(currenttrack.filename);
}
#endif
void Media_Seek (float time)
{
soundcardinfo_t *sc;
#ifdef WINAMP
if (media_hijackwinamp.value)
{
int pos;
if (WinAmp_GetHandle())
{
pos = SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_GETOUTPUTTIME);
pos += time*1000;
PostMessage(hwnd_winamp,WM_WA_IPC,pos,IPC_JUMPTOTIME);
WinAmp_Think();
}
}
#endif
for (sc = sndcardinfo; sc; sc=sc->next)
{
sc->channel[NUM_AMBIENTS].pos += sc->sn.speed*time;
sc->channel[NUM_AMBIENTS].end += sc->sn.speed*time;
if (sc->channel[NUM_AMBIENTS].pos < 0)
{
sc->channel[NUM_AMBIENTS].end -= sc->channel[NUM_AMBIENTS].pos;
sc->channel[NUM_AMBIENTS].pos=0;
}
//if we seek over the end, ignore it. The sound playing code will spot that.
}
}
void Media_FForward_f(void)
{
float time = atoi(Cmd_Argv(1));
if (!time)
time = 15;
Media_Seek(time);
}
void Media_Rewind_f (void)
{
float time = atoi(Cmd_Argv(1));
if (!time)
time = 15;
Media_Seek(-time);
}
qboolean Media_EvaluateNextTrack(void)
{
mediatrack_t *track;
int trnum;
if (!tracks)
return false;
if (nexttrack>=0)
{
trnum = nexttrack;
for (track = tracks; track; track=track->next)
{
if (!trnum)
{
memcpy(&currenttrack, track->filename, sizeof(mediatrack_t));
lasttrackplayed = nexttrack;
break;
}
trnum--;
}
nexttrack = -1;
}
else
{
if (media_shuffle.value)
nexttrack=((float)(rand()&0x7fff)/0x7fff)*numtracks;
else
{
nexttrack = lasttrackplayed+1;
if (nexttrack >= numtracks)
{
if (media_repeat.value)
nexttrack = 0;
else
{
*currenttrack.filename='\0';
*currenttrack.nicename='\0';
nexttrack = -1;
media_playing = false;
return false;
}
}
}
trnum = nexttrack;
for (track = tracks; track; track=track->next)
{
if (!trnum)
{
memcpy(&currenttrack, track->filename, sizeof(mediatrack_t));
lasttrackplayed = nexttrack;
break;
}
trnum--;
}
nexttrack = -1;
}
return true;
}
//flushes music channel on all soundcards, and the tracks that arn't decoded yet.
void Media_Clear (void)
{
sfx_t *s;
soundcardinfo_t *sc;
for (sc = sndcardinfo; sc; sc=sc->next)
{
sc->channel[NUM_AMBIENTS].end = 0;
s = sc->channel[NUM_AMBIENTS].sfx;
sc->channel[NUM_AMBIENTS].sfx = NULL;
if (s)
if (s->decoder)
if (!S_IsPlayingSomewhere(s)) //if we aint playing it elsewhere, free it compleatly.
{
s->decoder->abort(s);
if (s->cache.data)
Cache_Free(&s->cache);
}
}
}
qboolean fakecdactive;
void Media_FakeTrack(int i, qboolean loop)
{
char trackname[512];
sprintf(trackname, "sound/cdtracks/track%03i.ogg", i);
if (COM_FCheckExists(trackname))
{
Media_Clear();
strcpy(currenttrack.filename, trackname+6);
fakecdactive = true;
media_playing = true;
}
}
//actually, this func just flushes and states that it should be playing. the ambientsound func actually changes the track.
void Media_Next_f (void)
{
Media_Clear();
media_playing=true;
#ifdef WINAMP
if (media_hijackwinamp.value)
{
if (WinAmp_GetHandle())
if (Media_EvaluateNextTrack())
WinAmp_StartTune(currenttrack.filename);
}
#endif
}
void M_Menu_Media_f (void) {
key_dest = key_menu;
m_state = m_media;
}
void Media_LoadTrackNames (char *listname);
#define MEDIA_MIN -8
#define MEDIA_VOLUME -8
#define MEDIA_REWIND -7
#define MEDIA_FASTFORWARD -6
#define MEDIA_CLEARLIST -5
#define MEDIA_ADDTRACK -4
#define MEDIA_ADDLIST -3
#define MEDIA_SHUFFLE -2
#define MEDIA_REPEAT -1
void M_Media_Draw (void)
{
mpic_t *p;
mediatrack_t *track;
int y;
int op, i;
#define MP_Hightlight(x,y,text,hl) (hl?M_PrintWhite(x, y, text):M_Print(x, y, text))
p = Draw_SafeCachePic ("gfx/p_option.lmp");
if (p)
M_DrawPic ( (320-p->width)/2, 4, p);
if (!bgmvolume.value)
M_Print (12, 32, "Not playing - no volume");
else if (!*currenttrack.nicename)
{
if (!tracks)
M_Print (12, 32, "Not playing - no track to play");
else
{
#ifdef WINAMP
if (!WinAmp_GetHandle())
M_Print (12, 32, "Please start WinAmp 2");
else
#endif
M_Print (12, 32, "Not playing - switched off");
}
}
else
{
M_Print (12, 32, "Currently playing:");
M_Print (12, 40, currenttrack.nicename);
}
op = selectedoption - (vid.height-52)/16;
if (op + (vid.height-52)/8>numtracks)
op = numtracks - (vid.height-52)/8;
if (op < MEDIA_MIN)
op = MEDIA_MIN;
y=52;
while(op < 0)
{
switch(op)
{
case MEDIA_VOLUME:
MP_Hightlight (12, y, "Volume", op == selectedoption);
y+=8;
break;
case MEDIA_CLEARLIST:
MP_Hightlight (12, y, "Clear all", op == selectedoption);
y+=8;
break;
case MEDIA_FASTFORWARD:
MP_Hightlight (12, y, ">> Fast Forward", op == selectedoption);
y+=8;
break;
case MEDIA_REWIND:
MP_Hightlight (12, y, "<< Rewind", op == selectedoption);
y+=8;
break;
case MEDIA_ADDTRACK:
MP_Hightlight (12, y, "Add Track", op == selectedoption);
if (op == selectedoption)
M_PrintWhite (12+9*8, y, media_iofilename);
y+=8;
break;
case MEDIA_ADDLIST:
MP_Hightlight (12, y, "Add List", op == selectedoption);
if (op == selectedoption)
M_PrintWhite (12+9*8, y, media_iofilename);
y+=8;
break;
case MEDIA_SHUFFLE:
if (media_shuffle.value)
MP_Hightlight (12, y, "Shuffle on", op == selectedoption);
else
MP_Hightlight (12, y, "Shuffle off", op == selectedoption);
y+=8;
break;
case MEDIA_REPEAT:
if (media_shuffle.value)
{
if (media_repeat.value)
MP_Hightlight (12, y, "Repeat on", op == selectedoption);
else
MP_Hightlight (12, y, "Repeat off", op == selectedoption);
}
else
{
if (media_repeat.value)
MP_Hightlight (12, y, "(Repeat on)", op == selectedoption);
else
MP_Hightlight (12, y, "(Repeat off)", op == selectedoption);
}
y+=8;
break;
}
op++;
}
for (track = tracks, i=0; track && i<op; track=track->next, i++);
for (; track; track=track->next, y+=8, op++)
{
if (op == selectedoption)
M_PrintWhite (12, y, track->nicename);
else
M_Print (12, y, track->nicename);
}
}
char compleatenamepath[MAX_OSPATH];
char compleatenamename[MAX_OSPATH];
qboolean compleatenamemultiple;
int Com_CompleatenameCallback(char *name, int size, void *data)
{
if (*compleatenamename)
compleatenamemultiple = true;
strcpy(compleatenamename, name);
return true;
}
void Com_CompleateOSFileName(char *name)
{
char *ending;
compleatenamemultiple = false;
strcpy(compleatenamepath, name);
ending = COM_SkipPath(compleatenamepath);
if (compleatenamepath!=ending)
ending[-1] = '\0'; //strip a slash
*compleatenamename='\0';
Sys_EnumerateFiles(NULL, va("%s*", name), Com_CompleatenameCallback, NULL);
Sys_EnumerateFiles(NULL, va("%s*.*", name), Com_CompleatenameCallback, NULL);
if (*compleatenamename)
strcpy(name, compleatenamename);
}
void M_Media_Key (int key)
{
int dir;
if (key == K_ESCAPE)
M_Menu_Main_f();
else if (key == K_RIGHTARROW || key == K_LEFTARROW)
{
if (key == K_RIGHTARROW)
dir = 1;
else dir = -1;
switch(selectedoption)
{
case MEDIA_VOLUME:
bgmvolume.value += dir * 0.1;
if (bgmvolume.value < 0)
bgmvolume.value = 0;
if (bgmvolume.value > 1)
bgmvolume.value = 1;
Cvar_SetValue (&bgmvolume, bgmvolume.value);
break;
default:
if (selectedoption >= 0)
Media_Next_f();
break;
}
}
else if (key == K_DOWNARROW)
{
selectedoption++;
if (selectedoption>=numtracks)
selectedoption = numtracks-1;
}
else if (key == K_PGDN)
{
selectedoption+=10;
if (selectedoption>=numtracks)
selectedoption = numtracks-1;
}
else if (key == K_UPARROW)
{
selectedoption--;
if (selectedoption < MEDIA_MIN)
selectedoption = MEDIA_MIN;
}
else if (key == K_PGUP)
{
selectedoption-=10;
if (selectedoption < MEDIA_MIN)
selectedoption = MEDIA_MIN;
}
else if (key == K_DEL)
{
if (selectedoption>=0)
{
mediatrack_t *prevtrack=NULL, *tr;
int num=0;
tr=tracks;
while(tr)
{
if (num == selectedoption)
{
if (prevtrack)
prevtrack->next = tr->next;
else
tracks = tr->next;
Z_Free(tr);
numtracks--;
break;
}
prevtrack = tr;
tr=tr->next;
num++;
}
}
}
else if (key == K_ENTER)
{
switch(selectedoption)
{
case MEDIA_FASTFORWARD:
Media_Seek(15);
break;
case MEDIA_REWIND:
Media_Seek(-15);
break;
case MEDIA_CLEARLIST:
{
mediatrack_t *prevtrack;
while(tracks)
{
prevtrack = tracks;
tracks=tracks->next;
Z_Free(prevtrack);
numtracks--;
}
if (numtracks!=0)
{
numtracks=0;
Con_SafePrintf("numtracks should be 0\n");
}
}
break;
case MEDIA_ADDTRACK:
if (*media_iofilename)
{
mediatrack_t *newtrack;
newtrack = Z_Malloc(sizeof(mediatrack_t));
Q_strncpyz(newtrack->filename, media_iofilename, sizeof(newtrack->filename));
Q_strncpyz(newtrack->nicename, COM_SkipPath(media_iofilename), sizeof(newtrack->filename));
newtrack->length = 0;
newtrack->next = tracks;
tracks = newtrack;
numtracks++;
}
break;
case MEDIA_ADDLIST:
if (*media_iofilename)
Media_LoadTrackNames(media_iofilename);
break;
case MEDIA_SHUFFLE:
Cvar_Set(&media_shuffle, media_shuffle.value?"0":"1");
break;
case MEDIA_REPEAT:
Cvar_Set(&media_repeat, media_repeat.value?"0":"1");
break;
default:
if (selectedoption>=0)
{
media_playing = true;
nexttrack = selectedoption;
Media_Next_f();
}
break;
}
}
else
{
if (selectedoption == MEDIA_ADDLIST || selectedoption == MEDIA_ADDTRACK)
{
if (key == K_TAB)
Com_CompleateOSFileName(media_iofilename);
else if (key == K_BACKSPACE)
{
dir = strlen(media_iofilename);
if (dir)
media_iofilename[dir-1] = '\0';
}
else if ((key >= 'a' && key <= 'z') || (key >= '0' && key <= '9') || key == '/' || key == '_' || key == '.' || key == ':')
{
dir = strlen(media_iofilename);
media_iofilename[dir] = key;
media_iofilename[dir+1] = '\0';
}
}
else if (selectedoption>=0)
{
mediatrack_t *prevtrack, *tr;
int num=0;
tr=tracks;
while(tr)
{
if (num == selectedoption)
break;
prevtrack = tr;
tr=tr->next;
num++;
}
if (!tr)
return;
if (key == K_BACKSPACE)
{
dir = strlen(tr->nicename);
if (dir)
tr->nicename[dir-1] = '\0';
}
else if ((key >= 'a' && key <= 'z') || (key >= '0' && key <= '9') || key == '/' || key == '_' || key == '.' || key == ':' || key == '&' || key == '|' || key == '#' || key == '\'' || key == '\"' || key == '\\' || key == '*' || key == '@' || key == '!' || key == '(' || key == ')' || key == '%' || key == '^' || key == '?' || key == '[' || key == ']' || key == ';' || key == ':' || key == '+' || key == '-' || key == '=')
{
dir = strlen(tr->nicename);
tr->nicename[dir] = key;
tr->nicename[dir+1] = '\0';
}
}
}
}
//safeprints only.
void Media_LoadTrackNames (char *listname)
{
char *lineend;
char *len;
char *filename;
char *trackname;
mediatrack_t *newtrack;
char *data = COM_LoadTempFile(listname);
loadedtracknames=true;
if (!data)
return;
if (!Q_strncasecmp(data, "#extm3u", 7))
{
data = strchr(data, '\n')+1;
for(;;)
{
lineend = strchr(data, '\n');
if (Q_strncasecmp(data, "#extinf:", 8))
{
if (!lineend)
return;
Con_SafePrintf("Bad m3u file\n");
return;
}
len = data+8;
trackname = strchr(data, ',')+1;
if (!trackname)
return;
lineend[-1]='\0';
filename = data = lineend+1;
lineend = strchr(data, '\n');
if (lineend)
{
lineend[-1]='\0';
data = lineend+1;
}
newtrack = Z_Malloc(sizeof(mediatrack_t));
#ifndef _WIN32 //crossplatform - lcean up any dos names
if (filename[1] == ':')
{
snprintf(newtrack->filename, sizeof(newtrack->filename)-1, "/mnt/%c/%s", filename[0]-'A'+'a', filename+3);
while((filename = strchr(newtrack->filename, '\\')))
*filename = '/';
}
else
#endif
Q_strncpyz(newtrack->filename, filename, sizeof(newtrack->filename));
Q_strncpyz(newtrack->nicename, trackname, sizeof(newtrack->filename));
newtrack->length = atoi(len);
newtrack->next = tracks;
tracks = newtrack;
numtracks++;
if (!lineend)
return;
}
}
else
{
for(;;)
{
trackname = filename = data;
lineend = strchr(data, '\n');
if (!lineend && !*data)
break;
lineend[-1]='\0';
data = lineend+1;
newtrack = Z_Malloc(sizeof(mediatrack_t));
Q_strncpyz(newtrack->filename, filename, sizeof(newtrack->filename));
Q_strncpyz(newtrack->nicename, COM_SkipPath(trackname), sizeof(newtrack->filename));
newtrack->length = 0;
newtrack->next = tracks;
tracks = newtrack;
numtracks++;
if (!lineend)
break;
}
}
}
//safeprints only.
char *Media_NextTrack(void)
{
#ifdef WINAMP
if (media_hijackwinamp.value)
{
WinAmp_Think();
return NULL;
}
#endif
if (bgmvolume.value <= 0 || !media_playing)
return NULL;
if (!loadedtracknames)
Media_LoadTrackNames("sound/media.m3u");
if (!tracks && !fakecdactive)
{
*currenttrack.filename='\0';
*currenttrack.nicename='\0';
lasttrackplayed=-1;
media_playing = false;
return NULL;
}
// if (cursndcard == sndcardinfo) //figure out the next track (primary sound card, we could actually get different tracks on different cards (and unfortunatly do))
// {
Media_EvaluateNextTrack();
// }
return currenttrack.filename;
}
//Avi files are specific to windows. Bit of a bummer really.
#if defined(_WIN32) && !defined(__GNUC__)
#define WINAVI
#endif
#undef dwFlags
#undef lpFormat
#undef lpData
#undef cbData
#undef lTime
///temporary residence for media handling
#include "roq.h"
#ifdef WINAVI
#undef CDECL //windows is stupid at times.
#define CDECL __cdecl
#include <vfw.h>
int aviinited;
#pragma comment( lib, "vfw32.lib" )
#endif
#define MFT_CAPTURE 5 //fixme
typedef enum {
MFT_NONE,
MFT_STATIC, //non-moving, PCX, no sound
MFT_ROQ,
MFT_AVI,
MFT_CIN
} media_filmtype_t;
struct cin_s {
//these are the outputs (not always power of two!)
int outtype;
int outwidth;
int outheight;
qbyte *outdata;
qbyte *outpalette;
int outunchanged;
//
media_filmtype_t filmtype;
#ifdef WINAVI
struct {
AVISTREAMINFO psi; // Pointer To A Structure Containing Stream Info
PAVISTREAM pavivideo;
PAVISTREAM pavisound;
PAVIFILE pavi;
PGETFRAME pgf;
LPWAVEFORMAT pWaveFormat;
HWND capturewindow;
} avi;
#endif
struct {
qbyte *filmimage; //rgba
int imagewidth;
int imageheight;
} image;
struct {
roq_info *roqfilm;
} roq;
sfxcache_t *moviesoundbuffer;
sfx_t mediaaudio;
/* = {
"movieaudio",
{NULL, true},
NULL
};
*/
float filmstarttime;
float nextframetime;
float filmlasttime;
int currentframe; //last frame in buffer
qbyte *framedata; //Z_Malloced buffer
//sound stuff
int soundpos;
//source sizes
int filmwidth;
int filmheight;
//source info
float filmfps;
int num_frames;
};
cin_t *fullscreenvid;
qboolean Media_PlayingFullScreen(void)
{
return fullscreenvid!=NULL;
}
void Media_ShutdownCin(cin_t *cin)
{
soundcardinfo_t *sc;
sfx_t *s;
if (!cin)
return;
for (sc = sndcardinfo; sc; sc=sc->next)
{
s = sc->channel[NUM_AMBIENTS].sfx;
if (s && s == &cin->mediaaudio)
{
sc->channel[NUM_AMBIENTS].pos = 0;
sc->channel[NUM_AMBIENTS].end = 0;
sc->channel[NUM_AMBIENTS].sfx = NULL;
}
}
switch(cin->filmtype) //shut down the old media.
{
case MFT_ROQ:
roq_close(cin->roq.roqfilm);
cin->roq.roqfilm=NULL;
break;
case MFT_STATIC:
BZ_Free(cin->image.filmimage);
cin->image.filmimage = NULL;
break;
#ifdef WINAVI
case MFT_AVI:
AVIStreamGetFrameClose(cin->avi.pgf);
AVIStreamEndStreaming(cin->avi.pavivideo);
AVIStreamRelease(cin->avi.pavivideo);
//we don't need to free the file (we freed it immediatly after getting the stream handles)
break;
#else
case MFT_AVI:
break;
#endif
case MFT_CIN:
CIN_FinishCinematic();
break;
case MFT_NONE:
break;
}
if (cin->framedata)
{
BZ_Free(cin->framedata);
cin->framedata = NULL;
}
Z_Free(cin);
}
cin_t *Media_StartCin(char *name)
{
cin_t *cin = NULL;
char *dot;
if (!name || !*name) //clear only.
return NULL;
dot = strchr(name, '.'); //q2 cinematics work like this.
if (dot && (!strcmp(dot, ".pcx") || !strcmp(dot, ".tga") || !strcmp(dot, ".png") || !strcmp(dot, ".jpg")))
{
qbyte *staticfilmimage;
int imagewidth;
int imageheight;
char fullname[MAX_QPATH];
qbyte *file;
qbyte *ReadPCXFile(qbyte *buf, int length, int *width, int *height);
qbyte *ReadTargaFile(qbyte *buf, int length, int *width, int *height, int asgrey);
qbyte *ReadJPEGFile(qbyte *infile, int length, int *width, int *height);
qbyte *ReadPNGFile(qbyte *buf, int length, int *width, int *height, char *fname);
sprintf(fullname, "%s", name);
file = COM_LoadMallocFile(fullname); //read file
if (!file)
{
sprintf(fullname, "pics/%s", name);
file = COM_LoadMallocFile(fullname); //read file
if (!file)
return NULL;
}
if ((staticfilmimage = ReadPCXFile(file, com_filesize, &imagewidth, &imageheight)) || //convert to 32 rgba if not corrupt
(staticfilmimage = ReadTargaFile(file, com_filesize, &imagewidth, &imageheight, false)) ||
#ifdef AVAIL_JPEGLIB
(staticfilmimage = ReadJPEGFile(file, com_filesize, &imagewidth, &imageheight)) ||
#endif
#ifdef AVAIL_PNGLIB
(staticfilmimage = ReadPNGFile(file, com_filesize, &imagewidth, &imageheight, fullname)) ||
#endif
0)
{
BZ_Free(file); //got image data
}
else
{
BZ_Free(file); //got image data
Con_Printf("Static cinematic format not supported.\n"); //not supported format
return NULL;
}
cin = Z_Malloc(sizeof(cin_t));
cin->filmtype = MFT_STATIC;
cin->image.filmimage = staticfilmimage;
cin->image.imagewidth = imagewidth;
cin->image.imageheight = imageheight;
return cin;
}
if (dot && (!strcmp(dot, ".cin")))
{
if (CIN_PlayCinematic(name))
{
cin = Z_Malloc(sizeof(cin_t));
cin->filmtype = MFT_CIN;
}
return cin;
}
{
roq_info *roqfilm;
if ((roqfilm = roq_open(name)))
{
cin = Z_Malloc(sizeof(cin_t));
cin->filmtype = MFT_ROQ;
cin->roq.roqfilm = roqfilm;
cin->nextframetime = Sys_DoubleTime();
cin->framedata = BZ_Malloc(roqfilm->width*roqfilm->height*4);
return cin;
}
}
#ifdef WINAVI
{
PAVIFILE pavi;
if (!aviinited)
{
aviinited=true;
AVIFileInit();
}
if (!AVIFileOpen(&pavi, name, OF_READ, NULL))//!AVIStreamOpenFromFile(&pavi, name, streamtypeVIDEO, 0, OF_READ, NULL))
{
cin = Z_Malloc(sizeof(cin_t));
cin->filmtype = MFT_AVI;
cin->avi.pavi = pavi;
if (AVIFileGetStream(cin->avi.pavi, &cin->avi.pavivideo, streamtypeVIDEO, 0)) //retrieve video stream
{
AVIFileRelease(pavi);
Con_Printf("%s contains no video stream\n", name);
return NULL;
}
if (AVIFileGetStream(cin->avi.pavi, &cin->avi.pavisound, streamtypeAUDIO, 0)) //retrieve audio stream
{
Con_DPrintf("%s contains no audio stream\n", name);
cin->avi.pavisound=NULL;
}
AVIFileRelease(cin->avi.pavi);
//play with video
AVIStreamInfo(cin->avi.pavivideo, &cin->avi.psi, sizeof(cin->avi.psi));
cin->filmwidth=cin->avi.psi.rcFrame.right-cin->avi.psi.rcFrame.left; // Width Is Right Side Of Frame Minus Left
cin->filmheight=cin->avi.psi.rcFrame.bottom-cin->avi.psi.rcFrame.top; // Height Is Bottom Of Frame Minus Top
cin->framedata = BZ_Malloc(cin->filmwidth*cin->filmheight*4);
cin->num_frames=AVIStreamLength(cin->avi.pavivideo); // The Last Frame Of The Stream
cin->filmfps=1000.0f*(float)cin->num_frames/(float)AVIStreamSampleToTime(cin->avi.pavivideo,cin->num_frames); // Calculate Rough Milliseconds Per Frame
AVIStreamBeginStreaming(cin->avi.pavivideo, 0, cin->num_frames, 100);
cin->avi.pgf=AVIStreamGetFrameOpen(cin->avi.pavivideo, NULL);
cin->currentframe=0;
cin->filmstarttime = Sys_DoubleTime();
cin->soundpos=0;
//play with sound
if (cin->avi.pavisound)
{
LONG lSize;
LPBYTE pChunk;
AVIStreamRead(cin->avi.pavisound, 0, AVISTREAMREAD_CONVENIENT, NULL, 0, &lSize, NULL);
if (!lSize)
cin->avi.pWaveFormat = NULL;
else
{
pChunk = BZ_Malloc(sizeof(qbyte)*lSize);
if(AVIStreamReadFormat(cin->avi.pavisound, AVIStreamStart(cin->avi.pavisound), pChunk, &lSize))
{
// error
Con_Printf("Failiure reading sound info\n");
}
cin->avi.pWaveFormat = (LPWAVEFORMAT)pChunk;
}
if (!cin->avi.pWaveFormat)
{
Con_Printf("VFW is broken\n");
AVIStreamRelease(cin->avi.pavisound);
cin->avi.pavisound=NULL;
}
else if (cin->avi.pWaveFormat->wFormatTag != 1)
{
Con_Printf("Audio stream is not PCM\n"); //FIXME: so that it no longer is...
AVIStreamRelease(cin->avi.pavisound);
cin->avi.pavisound=NULL;
}
}
cin->filmtype = MFT_AVI;
return cin;
}
}
#endif
return NULL;
}
qboolean Media_DecodeFrame(cin_t *cin, qboolean nosound)
{
float curtime = Sys_DoubleTime();
switch (cin->filmtype)
{
case MFT_ROQ:
if ((int)(cin->filmlasttime*30) == (int)((float)realtime*30))
{
cin->outunchanged = !!cin->outtype;
return true;
}
else if (curtime<cin->nextframetime || roq_read_frame(cin->roq.roqfilm)==1) //0 if end, -1 if error, 1 if success
{
//#define LIMIT(x) ((x)<0xFFFF)?(x)>>16:0xFF;
#define LIMIT(x) ((((x) > 0xffffff) ? 0xff0000 : (((x) <= 0xffff) ? 0 : (x) & 0xff0000)) >> 16)
unsigned char *pa=cin->roq.roqfilm->y[0];
unsigned char *pb=cin->roq.roqfilm->u[0];
unsigned char *pc=cin->roq.roqfilm->v[0];
int pix=0;
int num_columns=(cin->roq.roqfilm->width)>>1;
int num_rows=cin->roq.roqfilm->height;
int y;
int x;
qbyte *framedata;
cin->filmlasttime = (float)realtime;
if (!(curtime<cin->nextframetime)) //roq file was read properly
{
cin->nextframetime += 1/30.0; //add a little bit of extra speed so we cover up a little bit of glitchy sound... :o)
if (cin->nextframetime < curtime)
cin->nextframetime = curtime;
framedata = cin->framedata;
for(y = 0; y < num_rows; ++y) //roq playing doesn't give nice data. It's still fairly raw.
{ //convert it properly.
for(x = 0; x < num_columns; ++x)
{
int r, g, b, y1, y2, u, v, t;
y1 = *(pa++); y2 = *(pa++);
u = pb[x] - 128;
v = pc[x] - 128;
y1 <<= 16;
y2 <<= 16;
r = 91881 * v;
g = -22554 * u + -46802 * v;
b = 116130 * u;
t=r+y1;
framedata[pix] =(unsigned char) LIMIT(t);
t=g+y1;
framedata[pix+1] =(unsigned char) LIMIT(t);
t=b+y1;
framedata[pix+2] =(unsigned char) LIMIT(t);
t=r+y2;
framedata[pix+4] =(unsigned char) LIMIT(t);
t=g+y2;
framedata[pix+5] =(unsigned char) LIMIT(t);
t=b+y2;
framedata[pix+6] =(unsigned char) LIMIT(t);
pix+=8;
}
if(y & 0x01) { pb += num_columns; pc += num_columns; }
}
}
cin->outunchanged = false;
cin->outtype = 1;
cin->outwidth = cin->roq.roqfilm->width;
cin->outheight = cin->roq.roqfilm->height;
cin->outdata = cin->framedata;
if (!nosound)
if (cin->roq.roqfilm->audio_channels && sndcardinfo && cin->roq.roqfilm->aud_pos < cin->roq.roqfilm->vid_pos)
if (roq_read_audio(cin->roq.roqfilm)>0)
{
/* FILE *f;
char wav[] = "\x52\x49\x46\x46\xea\x5f\x04\x00\x57\x41\x56\x45\x66\x6d\x74\x20\x12\x00\x00\x00\x01\x00\x02\x00\x22\x56\x00\x00\x88\x58\x01\x00\x04\x00\x10\x00\x00\x00\x66\x61\x63\x74\x04\x00\x00\x00\xee\x17\x01\x00\x64\x61\x74\x61\xb8\x5f\x04\x00";
int size;
f = fopen("d:/quake/id1/sound/raw.wav", "r+b");
if (!f)
f = fopen("d:/quake/id1/sound/raw.wav", "w+b");
fseek(f, 0, SEEK_SET);
fwrite(&wav, sizeof(wav), 1, f);
fseek(f, 0, SEEK_END);
fwrite(roqfilm->audio, roqfilm->audio_size, 2, f);
size = ftell(f) - sizeof(wav);
fseek(f, 54, SEEK_SET);
fwrite(&size, sizeof(size), 1, f);
fclose(f);
*/
S_RawAudio(-1, cin->roq.roqfilm->audio, 22050, cin->roq.roqfilm->audio_size/cin->roq.roqfilm->audio_channels, cin->roq.roqfilm->audio_channels, 2);
}
return true;
}
else
{
cin->roq.roqfilm->frame_num = 0;
cin->roq.roqfilm->aud_pos = cin->roq.roqfilm->roq_start;
cin->roq.roqfilm->vid_pos = cin->roq.roqfilm->roq_start;
}
break;
case MFT_STATIC:
cin->outunchanged = cin->outtype;//handy
cin->outtype = 1;
cin->outwidth = cin->image.imagewidth;
cin->outheight = cin->image.imageheight;
cin->outdata = cin->image.filmimage;
return true;
case MFT_CIN:
//FIXME!
if (CIN_RunCinematic())
{
CIN_DrawCinematic();
return true;
}
break;
#ifdef WINAVI
case MFT_AVI:
{
LPBITMAPINFOHEADER lpbi; // Holds The Bitmap Header Information
float newframe;
int newframei;
newframe = (curtime - cin->filmstarttime)*cin->filmfps;
newframei = newframe;
if (newframe == cin->currentframe)
{
cin->outunchanged = true;
return true;
}
if (cin->currentframe < newframei-1)
Con_DPrintf("Dropped %i frame(s)\n", (newframei - cin->currentframe)-1);
cin->currentframe = newframei;
Con_DPrintf("%i\n", newframei);
if (cin->currentframe>=cin->num_frames)
{
return false;
}
lpbi = (LPBITMAPINFOHEADER)AVIStreamGetFrame(cin->avi.pgf, cin->currentframe); // Grab Data From The AVI Stream
cin->currentframe++;
if (!lpbi || lpbi->biBitCount != 24)//oops
{
SCR_SetUpToDrawConsole();
#ifdef SWQUAKE
D_EnableBackBufferAccess (); // of all overlay stuff if drawing directly
#endif
Draw_ConsoleBackground(vid.height);
Draw_String(0, 0, "Video stream is corrupt\n");
}
else
{
cin->outtype = 3;
cin->outwidth = lpbi->biWidth;
cin->outheight = lpbi->biHeight;
cin->outdata = (char*)lpbi+lpbi->biSize;
}
if (cin->avi.pavisound)
{
LONG lSize;
LPBYTE pBuffer;
LONG samples;
AVIStreamRead(cin->avi.pavisound, 0, AVISTREAMREAD_CONVENIENT,
NULL, 0, &lSize, &samples);
cin->soundpos+=samples;
pBuffer = cin->framedata;
AVIStreamRead(cin->avi.pavisound, cin->soundpos, AVISTREAMREAD_CONVENIENT, pBuffer, lSize, NULL, &samples);
S_RawAudio(-1, pBuffer, cin->avi.pWaveFormat->nSamplesPerSec, samples, cin->avi.pWaveFormat->nChannels, 2);
}
}
return true;
#endif
}
return false;
}
qboolean Media_PlayFilm(char *name)
{
Media_ShutdownCin(fullscreenvid);
fullscreenvid = Media_StartCin(name);
if (fullscreenvid)
{
Con_ClearNotify();
if (key_dest == key_menu)
{
key_dest = key_game;
m_state = m_none;
}
if (key_dest != key_console)
scr_con_current=0;
return true;
}
else
return false;
}
qboolean Media_ShowFilm(void)
{
if (!fullscreenvid)
return false;
if (!Media_DecodeFrame(fullscreenvid, false))
{
Media_ShutdownCin(fullscreenvid);
fullscreenvid = NULL;
return false;
}
switch(fullscreenvid->outtype)
{
case 1:
Media_ShowFrameRGBA_32(fullscreenvid->outdata, fullscreenvid->outwidth, fullscreenvid->outheight);
break;
case 2:
Media_ShowFrame8bit(fullscreenvid->outdata, fullscreenvid->outwidth, fullscreenvid->outheight, fullscreenvid->outpalette);
break;
case 3:
Media_ShowFrameBGR_24_Flip(fullscreenvid->outdata, fullscreenvid->outwidth, fullscreenvid->outheight);
break;
}
return true;
}
#ifdef RGLQUAKE
int Media_UpdateForShader(int texnum, cin_t *cin)
{
if (!cin)
return 0;
if (!Media_DecodeFrame(cin, true))
{
return 0;
}
if (!cin->outunchanged)
{
GL_Bind(texnum);
switch(cin->outtype)
{
case 1:
GL_Upload32("cin", (unsigned int*)cin->outdata, cin->outwidth, cin->outheight, false, false);
break;
case 2:
GL_Upload8("cin", cin->outdata, cin->outwidth, cin->outheight, false, false);
break;
case 3:
GL_Upload24BGR_Flip ("cin", cin->outdata, cin->outwidth, cin->outheight, false, false);
break;
}
}
return texnum;
}
#endif
void Media_PlayFilm_f (void)
{
if (Cmd_Argc() < 2)
{
Con_Printf("playfilm <filename>");
}
if (!strcmp(Cmd_Argv(0), "cinematic"))
Media_PlayFilm(va("video/%s", Cmd_Argv(1)));
else
Media_PlayFilm(Cmd_Argv(1));
}
#if defined(RGLQUAKE) && defined(WINAVI)
#define WINAVIRECORDING
PAVIFILE recordavi_file;
#define recordavi_video_stream (recordavi_codec_fourcc?recordavi_compressed_video_stream:recordavi_uncompressed_video_stream)
PAVISTREAM recordavi_uncompressed_video_stream;
PAVISTREAM recordavi_compressed_video_stream;
PAVISTREAM recordavi_uncompressed_audio_stream;
WAVEFORMATEX recordavi_wave_format;
unsigned long recordavi_codec_fourcc;
int recordavi_video_frame_counter;
int recordavi_audio_frame_counter;
float recordavi_frametime;
float recordavi_videotime;
float recordavi_audiotime;
int capturesize;
int capturewidth;
char *capturevideomem;
short *captureaudiomem;
int captureaudiosamples;
captureframe;
cvar_t capturerate = SCVAR("capturerate", "15");
cvar_t capturecodec = SCVAR("capturecodec", "divx");
cvar_t capturesound = SCVAR("capturesound", "1");
cvar_t capturemessage = SCVAR("capturemessage", "");
qboolean recordingdemo;
enum {
CT_NONE,
CT_AVI,
CT_SCREENSHOT
} capturetype;
char capturefilenameprefix[MAX_QPATH];
qboolean Media_PausedDemo (void)
{
//capturedemo doesn't record any frames when the console is visible
//but that's okay, as we don't load any demo frames either.
if (recordingdemo)
if (scr_con_current > 0 || !cl.validsequence)
return true;
return false;
}
void Media_RecordFrame (void)
{
HRESULT hr;
char *framebuffer = capturevideomem;
qbyte temp;
int i, c;
if (!capturetype)
return;
if (Media_PausedDemo())
return;
if (cls.findtrack)
return; //skip until we're tracking the right player.
//overlay this on the screen, so it appears in the film
if (*capturemessage.string)
{
int y = vid.height -32-16;
if (y < scr_con_current) y = scr_con_current;
if (y > vid.height-8)
y = vid.height-8;
Draw_String(0, y, capturemessage.string);
}
//time for annother frame?
/*if (recordavi_uncompressed_audio_stream) //sync video to the same frame as audio.
{
if (recordavi_video_frame_counter > recordavi_audio_frame_counter)
goto skipframe;
}
else*/
{
if (recordavi_videotime > realtime+1)
recordavi_videotime = realtime; //urm, wrapped?..
if (recordavi_videotime > realtime)
goto skipframe;
recordavi_videotime += recordavi_frametime;
}
switch (capturetype)
{
case CT_AVI:
//ask gl for it
qglReadPixels (glx, gly, glwidth, glheight, GL_RGB, GL_UNSIGNED_BYTE, framebuffer );
// swap rgb to bgr
c = glwidth*glheight*3;
for (i=0 ; i<c ; i+=3)
{
temp = framebuffer[i];
framebuffer[i] = framebuffer[i+2];
framebuffer[i+2] = temp;
}
//write it
hr = AVIStreamWrite(recordavi_video_stream, recordavi_video_frame_counter++, 1, framebuffer, glwidth*glheight * 3, AVIIF_KEYFRAME%15, NULL, NULL);
if (FAILED(hr)) Con_Printf("Recoring error\n");
break;
case CT_SCREENSHOT:
{
char filename[MAX_OSPATH];
sprintf(filename, "%s/%8.8i.%s", capturefilenameprefix, captureframe++, capturecodec.string);
SCR_ScreenShot(filename);
}
break;
case CT_NONE: //non issue.
;
}
//this is drawn to the screen and not the film
skipframe:
{
int y = vid.height -32-16;
if (y < scr_con_current) y = scr_con_current;
if (y > vid.height-8)
y = vid.height-8;
qglColor4f(1, 0, 0, sin(realtime*4)/4+0.75);
qglEnable(GL_BLEND);
qglDisable(GL_ALPHA_TEST);
GL_TexEnv(GL_MODULATE);
qglBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
Draw_String((strlen(capturemessage.string)+1)*8, y, "RECORDING");
}
}
void Media_RecordAudioFrame (short *sample_buffer, int samples)
{
HRESULT hr;
int samps;
if (capturetype != CT_AVI)
return;
if (samples <= 0)
return;
if (!recordavi_uncompressed_audio_stream)
return;
if (recordingdemo)
if (scr_con_current > 0)
{
return;
}
if (captureaudiosamples > recordavi_wave_format.nSamplesPerSec)
captureaudiosamples = 0; //doh, this WILL cause a bit of wierd sound...
memcpy(captureaudiomem+captureaudiosamples*2, sample_buffer, samples*2);
captureaudiosamples+=samples/2;
samps = captureaudiosamples;//recordavi_wave_format.nSamplesPerSec*recordavi_frametime;
if (samps < recordavi_wave_format.nSamplesPerSec*recordavi_frametime)
return; //not enough - wouldn't make a frame
samps=recordavi_wave_format.nSamplesPerSec*recordavi_frametime;
//time for annother frame?
if (recordavi_audiotime > realtime)
return;
recordavi_audiotime += recordavi_frametime;
captureaudiosamples-=samps;
hr = AVIStreamWrite(recordavi_uncompressed_audio_stream, recordavi_audio_frame_counter++, 1, captureaudiomem, samps*recordavi_wave_format.nBlockAlign, AVIIF_KEYFRAME, NULL, NULL);
if (FAILED(hr)) Con_Printf("Recoring error\n");
//save excess for later.
memmove(captureaudiomem, captureaudiomem+samps*2, captureaudiosamples*4);
}
void Media_StopRecordFilm_f (void)
{
if (recordavi_uncompressed_video_stream) AVIStreamRelease(recordavi_uncompressed_video_stream);
if (recordavi_compressed_video_stream) AVIStreamRelease(recordavi_compressed_video_stream);
if (recordavi_uncompressed_audio_stream) AVIStreamRelease(recordavi_uncompressed_audio_stream);
if (recordavi_file) AVIFileRelease(recordavi_file);
if (capturevideomem) BZ_Free(capturevideomem);
if (captureaudiomem) BZ_Free(captureaudiomem);
recordavi_uncompressed_video_stream=NULL;
recordavi_compressed_video_stream = NULL;
recordavi_uncompressed_audio_stream=NULL;
recordavi_file = NULL;
capturevideomem = NULL;
captureaudiomem=NULL;
recordingdemo=false;
capturetype = CT_NONE;
}
void Media_RecordFilm_f (void)
{
char *fourcc = capturecodec.string;
char filename[256];
HRESULT hr;
BITMAPINFOHEADER bitmap_info_header;
AVISTREAMINFO stream_header;
FILE *f;
if (Cmd_Argc() != 2)
{
Con_Printf("capture <filename>\nRecords video output in an avi file.\nUse capturerate and capturecodec to configure.\n");
return;
}
if (Cmd_IsInsecure()) //err... don't think so sony.
return;
if (!aviinited)
{
aviinited=true;
AVIFileInit();
}
Media_StopRecordFilm_f();
recordavi_video_frame_counter = 0;
recordavi_audio_frame_counter = 0;
if (capturerate.value<=0)
{
Con_Printf("Invalid capturerate\n");
capturerate.value = 15;
}
recordavi_frametime = 1/capturerate.value;
if (*fourcc)
{
if (!strcmp(fourcc, "tga") ||
!strcmp(fourcc, "png") ||
!strcmp(fourcc, "jpg") ||
!strcmp(fourcc, "pcx"))
{
capturetype = CT_SCREENSHOT;
strcpy(capturefilenameprefix, Cmd_Argv(1));
captureframe = 0;
}
else
{
capturetype = CT_AVI;
recordavi_codec_fourcc = mmioFOURCC(*(fourcc+0), *(fourcc+1), *(fourcc+2), *(fourcc+3));
}
}
else
{
recordavi_codec_fourcc = 0;
capturetype = CT_AVI; //uncompressed avi
}
if (capturetype == CT_AVI)
{
snprintf(filename, 192, "%s%s", com_gamedir, Cmd_Argv(1));
COM_StripExtension(filename, filename, sizeof(filename));
COM_DefaultExtension (filename, ".avi", sizeof(filename));
//wipe it.
f = fopen(filename, "rb");
if (f)
{
fclose(f);
unlink(filename);
}
hr = AVIFileOpen(&recordavi_file, filename, OF_WRITE | OF_CREATE, NULL);
if (FAILED(hr))
{
Con_Printf("Failed to open\n");
return;
}
memset(&bitmap_info_header, 0, sizeof(BITMAPINFOHEADER));
bitmap_info_header.biSize = 40;
bitmap_info_header.biWidth = glwidth;
bitmap_info_header.biHeight = glheight;
bitmap_info_header.biPlanes = 1;
bitmap_info_header.biBitCount = 24;
bitmap_info_header.biCompression = BI_RGB;
bitmap_info_header.biSizeImage = glwidth*glheight * 3;
memset(&stream_header, 0, sizeof(stream_header));
stream_header.fccType = streamtypeVIDEO;
stream_header.fccHandler = recordavi_codec_fourcc;
stream_header.dwScale = 100;
stream_header.dwRate = (unsigned long)(0.5 + 100.0/recordavi_frametime);
SetRect(&stream_header.rcFrame, 0, 0, glwidth, glheight);
hr = AVIFileCreateStream(recordavi_file, &recordavi_uncompressed_video_stream, &stream_header);
if (FAILED(hr))
{
Con_Printf("Couldn't initialise the stream\n");
Media_StopRecordFilm_f();
return;
}
if (recordavi_codec_fourcc)
{
AVICOMPRESSOPTIONS opts;
AVICOMPRESSOPTIONS* aopts[1] = { &opts };
memset(&opts, 0, sizeof(opts));
opts.fccType = stream_header.fccType;
opts.fccHandler = recordavi_codec_fourcc;
// Make the stream according to compression
hr = AVIMakeCompressedStream(&recordavi_compressed_video_stream, recordavi_uncompressed_video_stream, &opts, NULL);
if (FAILED(hr))
{
Con_Printf("Failed to init compressor\n");
Media_StopRecordFilm_f();
return;
}
}
hr = AVIStreamSetFormat(recordavi_video_stream, 0, &bitmap_info_header, sizeof(BITMAPINFOHEADER));
if (FAILED(hr))
{
Con_Printf("Failed to set format\n");
Media_StopRecordFilm_f();
return;
}
if (capturesound.value)
{
memset(&recordavi_wave_format, 0, sizeof(WAVEFORMATEX));
recordavi_wave_format.wFormatTag = WAVE_FORMAT_PCM;
recordavi_wave_format.nChannels = 2; // always stereo in Quake sound engine
recordavi_wave_format.nSamplesPerSec = sndcardinfo->sn.speed;
recordavi_wave_format.wBitsPerSample = 16; // always 16bit in Quake sound engine
recordavi_wave_format.nBlockAlign = recordavi_wave_format.wBitsPerSample/8 * recordavi_wave_format.nChannels;
recordavi_wave_format.nAvgBytesPerSec = recordavi_wave_format.nSamplesPerSec * recordavi_wave_format.nBlockAlign;
recordavi_wave_format.cbSize = 0;
memset(&stream_header, 0, sizeof(stream_header));
stream_header.fccType = streamtypeAUDIO;
stream_header.dwScale = recordavi_wave_format.nBlockAlign;
stream_header.dwRate = stream_header.dwScale * (unsigned long)recordavi_wave_format.nSamplesPerSec;
stream_header.dwSampleSize = recordavi_wave_format.nBlockAlign;
hr = AVIFileCreateStream(recordavi_file, &recordavi_uncompressed_audio_stream, &stream_header);
if (FAILED(hr)) return;
hr = AVIStreamSetFormat(recordavi_uncompressed_audio_stream, 0, &recordavi_wave_format, sizeof(WAVEFORMATEX));
if (FAILED(hr)) return;
}
recordavi_videotime = realtime;
recordavi_audiotime = realtime;
if (recordavi_wave_format.nSamplesPerSec)
captureaudiomem = BZ_Malloc(recordavi_wave_format.nSamplesPerSec*2);
capturevideomem = BZ_Malloc(glwidth*glheight*3);
}
}
void Media_CaptureDemoEnd(void)
{
if (recordingdemo)
Media_StopRecordFilm_f();
}
void Media_RecordDemo_f(void)
{
CL_PlayDemo_f();
Media_RecordFilm_f();
scr_con_current=0;
key_dest = key_game;
if (capturetype != CT_NONE)
recordingdemo = true;
}
#else
void Media_CaptureDemoEnd(void){}
void Media_RecordAudioFrame (short *sample_buffer, int samples){}
void Media_RecordFrame (void) {}
qboolean Media_PausedDemo (void) {return false;} //should not return a value
#endif
void Media_Init(void)
{
Cmd_AddCommand("playfilm", Media_PlayFilm_f);
Cmd_AddCommand("cinematic", Media_PlayFilm_f);
Cmd_AddCommand("music_fforward", Media_FForward_f);
Cmd_AddCommand("music_rewind", Media_Rewind_f);
Cmd_AddCommand("music_next", Media_Next_f);
#ifdef WINAVIRECORDING
Cmd_AddCommand("capture", Media_RecordFilm_f);
Cmd_AddCommand("capturedemo", Media_RecordDemo_f);
Cmd_AddCommand("capturestop", Media_StopRecordFilm_f);
Cvar_Register(&capturemessage, "AVI capture controls");
Cvar_Register(&capturesound, "AVI capture controls");
Cvar_Register(&capturerate, "AVI capture controls");
Cvar_Register(&capturecodec, "AVI capture controls");
#endif
#ifdef WINAMP
Cvar_Register(&media_hijackwinamp, "Media player things");
#endif
Cvar_Register(&media_shuffle, "Media player things");
Cvar_Register(&media_repeat, "Media player things");
}
#else
void Media_Init(void){}
void M_Media_Draw (void){}
void M_Media_Key (int key) {}
qboolean Media_ShowFilm(void){return false;}
qboolean Media_PlayFilm(char *name) {return false;}
void Media_RecordFrame (void) {}
void Media_CaptureDemoEnd(void) {}
void Media_RecordDemo_f(void) {}
void Media_RecordAudioFrame (short *sample_buffer, int samples) {}
void Media_StopRecordFilm_f (void) {}
void Media_RecordFilm_f (void){}
void M_Menu_Media_f (void) {}
char *Media_NextTrack(void) {return NULL;}
qboolean Media_PausedDemo(void) {return false;}
qboolean Media_PlayingFullScreen(void) {return false;}
int filmtexture;
#endif