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fteqw/fteqtv/qw.c

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/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the included (GNU.txt) GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "qtv.h"
#include <string.h>
#include <time.h>
static const filename_t ConnectionlessModelList[] = {{""}, {"maps/start.bsp"}, {"progs/player.mdl"}, {""}};
static const filename_t ConnectionlessSoundList[] = {{""}, {""}};
const intermission_t nullstreamspot = {{544, 288, 64}, {0, 90, 0}};
void QTV_Say(cluster_t *cluster, sv_t *qtv, viewer_t *v, char *message, qboolean noupwards);
void QTV_DefaultMovevars(movevars_t *vars)
{
vars->gravity = 800;
vars->maxspeed = 320;
vars->spectatormaxspeed = 500;
vars->accelerate = 10;
vars->airaccelerate = 0.7f;
vars->waterfriction = 4;
vars->entgrav = 1;
vars->stopspeed = 10;
vars->wateraccelerate = 10;
vars->friction = 4;
}
const usercmd_t nullcmd = {0};
#define CM_ANGLE1 (1<<0)
#define CM_ANGLE3 (1<<1)
#define CM_FORWARD (1<<2)
#define CM_SIDE (1<<3)
#define CM_UP (1<<4)
#define CM_BUTTONS (1<<5)
#define CM_IMPULSE (1<<6)
#define CM_ANGLE2 (1<<7)
void ReadDeltaUsercmd (netmsg_t *m, const usercmd_t *from, usercmd_t *move)
{
int bits;
memcpy (move, from, sizeof(*move));
bits = ReadByte (m);
// read current angles
if (bits & CM_ANGLE1)
move->angles[0] = (ReadShort (m)/(float)0x10000)*360;
if (bits & CM_ANGLE2)
move->angles[1] = (ReadShort (m)/(float)0x10000)*360;
if (bits & CM_ANGLE3)
move->angles[2] = (ReadShort (m)/(float)0x10000)*360;
// read movement
if (bits & CM_FORWARD)
move->forwardmove = ReadShort(m);
if (bits & CM_SIDE)
move->sidemove = ReadShort(m);
if (bits & CM_UP)
move->upmove = ReadShort(m);
// read buttons
if (bits & CM_BUTTONS)
move->buttons = ReadByte (m);
if (bits & CM_IMPULSE)
move->impulse = ReadByte (m);
// read time to run command
move->msec = ReadByte (m); // always sent
}
void WriteDeltaUsercmd (netmsg_t *m, const usercmd_t *from, usercmd_t *move)
{
int bits = 0;
if (move->angles[0] != from->angles[0])
bits |= CM_ANGLE1;
if (move->angles[1] != from->angles[1])
bits |= CM_ANGLE2;
if (move->angles[2] != from->angles[2])
bits |= CM_ANGLE3;
if (move->forwardmove != from->forwardmove)
bits |= CM_FORWARD;
if (move->sidemove != from->sidemove)
bits |= CM_SIDE;
if (move->upmove != from->upmove)
bits |= CM_UP;
if (move->buttons != from->buttons)
bits |= CM_BUTTONS;
if (move->impulse != from->impulse)
bits |= CM_IMPULSE;
WriteByte (m, bits);
// read current angles
if (bits & CM_ANGLE1)
WriteShort (m, (move->angles[0]/360.0)*0x10000);
if (bits & CM_ANGLE2)
WriteShort (m, (move->angles[1]/360.0)*0x10000);
if (bits & CM_ANGLE3)
WriteShort (m, (move->angles[2]/360.0)*0x10000);
// read movement
if (bits & CM_FORWARD)
WriteShort(m, move->forwardmove);
if (bits & CM_SIDE)
WriteShort(m, move->sidemove);
if (bits & CM_UP)
WriteShort(m, move->upmove);
// read buttons
if (bits & CM_BUTTONS)
WriteByte (m, move->buttons);
if (bits & CM_IMPULSE)
WriteByte (m, move->impulse);
// read time to run command
WriteByte (m, move->msec); // always sent
}
void BuildServerData(sv_t *tv, netmsg_t *msg, int servercount, viewer_t *viewer)
{
movevars_t movevars;
WriteByte(msg, svc_serverdata);
if (viewer)
{ //its for an actual viewer, tailor the extensions...
if (viewer->pext1)
{
WriteLong(msg, PROTOCOL_VERSION_FTE);
WriteLong(msg, viewer->pext1);
}
if (viewer->pext2)
{
WriteLong(msg, PROTOCOL_VERSION_FTE2);
WriteLong(msg, viewer->pext2);
}
Added pm_pground cvar for compat with mvdsv/ezquake. Do not use it with NQ mods however, as the QC will interfere with the onground state (QW mods are okay). Added Z_EXT_PF_ONGROUND + Z_EXT_PF_SOLID for compat (not enabled serverside due to conflicts with pext - just a define away). Fixed bug with loading screens switching sizes part way through loading. Added hexen2 rain effect. Fix hexen2 model texture alphas not working. Fix potential linux crash from excessively long stdin lines. Added cl_rollalpha cvar. Fixed quirk where the player would slide along the base of steep walls/slopes. Tweaked PM_NudgePosition to be more precise, giving more reliable prediction. Fixed fread qc builtin. Tweaked random() builtin to bias slightly away from 0, so that nextthink=random()*foo; will never cause statue-monsters. Check for GL_WEBGL_depth_texture instead of just GL_OES_depth_texture, to fix compressedTex2d errors in firefox. Second attempt at blocking invariant keyword with mesa. Use xrandr for gamma where possible. This prevents reading stale XF86 gamma ramps and restoring those invalid ramps when quitting. Try to grab mouse pointers slightly faster in x11. Don't call XIFreeDeviceInfo if XIQueryDevice returned NULL. Document parm_string and startspot qc globals. Fix possible infinite loop from physics frames. QTV: stripped most of the old plugin code (because really, who has a browser that still supports either ActiveX or NPAPI). Fixed up emscripten port references. QTV: fix bug with protocol extensions not being reported to viewers. QTV: use binary websockets instead of text. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5419 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-03-01 22:39:30 +00:00
}
else
{ //we're just forwarding, use the same extensions our source used.
if (tv->pext1)
{
WriteLong(msg, PROTOCOL_VERSION_FTE);
WriteLong(msg, tv->pext1);
}
if (tv->pext2)
{
WriteLong(msg, PROTOCOL_VERSION_FTE2);
WriteLong(msg, tv->pext2);
}
if (tv->pexte)
{
WriteLong(msg, PROTOCOL_VERSION_EZQUAKE1);
WriteLong(msg, tv->pexte);
}
Added pm_pground cvar for compat with mvdsv/ezquake. Do not use it with NQ mods however, as the QC will interfere with the onground state (QW mods are okay). Added Z_EXT_PF_ONGROUND + Z_EXT_PF_SOLID for compat (not enabled serverside due to conflicts with pext - just a define away). Fixed bug with loading screens switching sizes part way through loading. Added hexen2 rain effect. Fix hexen2 model texture alphas not working. Fix potential linux crash from excessively long stdin lines. Added cl_rollalpha cvar. Fixed quirk where the player would slide along the base of steep walls/slopes. Tweaked PM_NudgePosition to be more precise, giving more reliable prediction. Fixed fread qc builtin. Tweaked random() builtin to bias slightly away from 0, so that nextthink=random()*foo; will never cause statue-monsters. Check for GL_WEBGL_depth_texture instead of just GL_OES_depth_texture, to fix compressedTex2d errors in firefox. Second attempt at blocking invariant keyword with mesa. Use xrandr for gamma where possible. This prevents reading stale XF86 gamma ramps and restoring those invalid ramps when quitting. Try to grab mouse pointers slightly faster in x11. Don't call XIFreeDeviceInfo if XIQueryDevice returned NULL. Document parm_string and startspot qc globals. Fix possible infinite loop from physics frames. QTV: stripped most of the old plugin code (because really, who has a browser that still supports either ActiveX or NPAPI). Fixed up emscripten port references. QTV: fix bug with protocol extensions not being reported to viewers. QTV: use binary websockets instead of text. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5419 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-03-01 22:39:30 +00:00
}
WriteLong(msg, PROTOCOL_VERSION);
WriteLong(msg, servercount);
if (!tv)
{
//dummy connection, for choosing a game to watch.
WriteString(msg, "qw");
if (!viewer)
WriteFloat(msg, 0);
else
WriteByte(msg, (MAX_CLIENTS-1) | (128));
WriteString(msg, "FTEQTV Proxy");
// get the movevars
QTV_DefaultMovevars(&movevars);
WriteFloat(msg, movevars.gravity);
WriteFloat(msg, movevars.stopspeed);
WriteFloat(msg, movevars.maxspeed);
WriteFloat(msg, movevars.spectatormaxspeed);
WriteFloat(msg, movevars.accelerate);
WriteFloat(msg, movevars.airaccelerate);
WriteFloat(msg, movevars.wateraccelerate);
WriteFloat(msg, movevars.friction);
WriteFloat(msg, movevars.waterfriction);
WriteFloat(msg, movevars.entgrav);
WriteByte(msg, svc_stufftext);
WriteString2(msg, "fullserverinfo \"");
WriteString2(msg, "\\*QTV\\"QTV_VERSION_STRING);
WriteString(msg, "\"\n");
}
else
{
WriteString(msg, tv->map.gamedir);
if (!viewer)
WriteFloat(msg, 0);
else
{
if (tv->controller == viewer)
WriteByte(msg, viewer->thisplayer);
else
WriteByte(msg, viewer->thisplayer | 128);
}
WriteString(msg, tv->map.mapname);
// get the movevars
WriteFloat(msg, tv->map.movevars.gravity);
WriteFloat(msg, tv->map.movevars.stopspeed);
WriteFloat(msg, tv->map.movevars.maxspeed);
WriteFloat(msg, tv->map.movevars.spectatormaxspeed);
WriteFloat(msg, tv->map.movevars.accelerate);
WriteFloat(msg, tv->map.movevars.airaccelerate);
WriteFloat(msg, tv->map.movevars.wateraccelerate);
WriteFloat(msg, tv->map.movevars.friction);
WriteFloat(msg, tv->map.movevars.waterfriction);
WriteFloat(msg, tv->map.movevars.entgrav);
WriteByte(msg, svc_stufftext);
WriteString2(msg, "fullserverinfo \"");
WriteString2(msg, tv->map.serverinfo);
WriteString(msg, "\"\n");
}
}
void BuildNQServerData(sv_t *tv, netmsg_t *msg, qboolean mvd, int playernum)
{
int i;
WriteByte(msg, svc_serverdata);
if (tv && tv->pext1 & PEXT_FLOATCOORDS)
{
WriteLong(msg, 999);
WriteLong(msg, (1<<1)|(1<<4)); //short angles, float coords, same as PEXT_FLOATCOORDS
}
else
WriteLong(msg, PROTOCOL_VERSION_NQ);
WriteByte(msg, 16); //MAX_CLIENTS
WriteByte(msg, 1); //game type
if (!tv || tv->parsingconnectiondata )
{
//dummy connection, for choosing a game to watch.
WriteString(msg, "FTEQTV Proxy");
//modellist
for (i = 1; *ConnectionlessModelList[i].name; i++)
{
WriteString(msg, ConnectionlessModelList[i].name);
}
WriteString(msg, "");
//soundlist
for (i = 1; *ConnectionlessSoundList[i].name; i++)
{
WriteString(msg, ConnectionlessSoundList[i].name);
}
WriteString(msg, "");
WriteByte(msg, svc_cdtrack);
WriteByte(msg, 0); //two of them, yeah... weird, eh?
WriteByte(msg, 0);
WriteByte(msg, svc_nqsetview);
WriteShort(msg, playernum+1);
WriteByte(msg, svc_nqsignonnum);
WriteByte(msg, 1);
}
else
{
//dummy connection, for choosing a game to watch.
WriteString(msg, tv->map.mapname);
//modellist
for (i = 1; *tv->map.modellist[i].name; i++)
{
WriteString(msg, tv->map.modellist[i].name);
}
WriteString(msg, "");
//soundlist
for (i = 1; *tv->map.soundlist[i].name; i++)
{
WriteString(msg, tv->map.soundlist[i].name);
}
WriteString(msg, "");
WriteByte(msg, svc_cdtrack);
WriteByte(msg, tv->map.cdtrack); //two of them, yeah... weird, eh?
WriteByte(msg, tv->map.cdtrack);
WriteByte(msg, svc_nqsetview);
WriteShort(msg, playernum+1);
WriteByte(msg, svc_nqsignonnum);
WriteByte(msg, 1);
}
}
void QW_ClearViewerState(viewer_t *viewer)
{
memset(viewer->currentstats, 0, sizeof(viewer->currentstats));
}
void SendServerData(sv_t *tv, viewer_t *viewer)
{
netmsg_t msg;
char buffer[MAX_MSGLEN];
InitNetMsg(&msg, buffer, viewer->netchan.maxreliablelen);
Added pm_pground cvar for compat with mvdsv/ezquake. Do not use it with NQ mods however, as the QC will interfere with the onground state (QW mods are okay). Added Z_EXT_PF_ONGROUND + Z_EXT_PF_SOLID for compat (not enabled serverside due to conflicts with pext - just a define away). Fixed bug with loading screens switching sizes part way through loading. Added hexen2 rain effect. Fix hexen2 model texture alphas not working. Fix potential linux crash from excessively long stdin lines. Added cl_rollalpha cvar. Fixed quirk where the player would slide along the base of steep walls/slopes. Tweaked PM_NudgePosition to be more precise, giving more reliable prediction. Fixed fread qc builtin. Tweaked random() builtin to bias slightly away from 0, so that nextthink=random()*foo; will never cause statue-monsters. Check for GL_WEBGL_depth_texture instead of just GL_OES_depth_texture, to fix compressedTex2d errors in firefox. Second attempt at blocking invariant keyword with mesa. Use xrandr for gamma where possible. This prevents reading stale XF86 gamma ramps and restoring those invalid ramps when quitting. Try to grab mouse pointers slightly faster in x11. Don't call XIFreeDeviceInfo if XIQueryDevice returned NULL. Document parm_string and startspot qc globals. Fix possible infinite loop from physics frames. QTV: stripped most of the old plugin code (because really, who has a browser that still supports either ActiveX or NPAPI). Fixed up emscripten port references. QTV: fix bug with protocol extensions not being reported to viewers. QTV: use binary websockets instead of text. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5419 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-03-01 22:39:30 +00:00
if (tv)
{
viewer->pext1 = tv->pext1;
viewer->pext2 = tv->pext2;
}
else
viewer->pext1 = viewer->pext2 = 0;
if (tv && (tv->controller == viewer || !tv->controller))
viewer->thisplayer = tv->map.thisplayer;
else
viewer->thisplayer = viewer->netchan.isnqprotocol?15:MAX_CLIENTS-1;
if (viewer->netchan.isnqprotocol)
BuildNQServerData(tv, &msg, false, viewer->thisplayer);
else
BuildServerData(tv, &msg, viewer->servercount, viewer);
SendBufferToViewer(viewer, msg.data, msg.cursize, true);
viewer->thinksitsconnected = false;
if (tv && (tv->controller == viewer) && !viewer->netchan.isnqprotocol)
viewer->thinksitsconnected = true;
QW_ClearViewerState(viewer);
}
void SendNQSpawnInfoToViewer(cluster_t *cluster, viewer_t *viewer, netmsg_t *msg)
{
char buffer[64];
int i;
int colours;
sv_t *tv = viewer->server;
WriteByte(msg, svc_nqtime);
WriteFloat(msg, (cluster->curtime - (tv?tv->mapstarttime:0))/1000.0f);
if (tv)
{
for (i=0; i<MAX_CLIENTS && i < 16; i++)
{
WriteByte (msg, svc_nqupdatename);
WriteByte (msg, i);
Info_ValueForKey(tv->map.players[i].userinfo, "name", buffer, sizeof(buffer));
WriteString (msg, buffer); //fixme
WriteByte (msg, svc_updatefrags);
WriteByte (msg, i);
WriteShort (msg, tv->map.players[i].frags);
Info_ValueForKey(tv->map.players[i].userinfo, "bottomcolor", buffer, sizeof(buffer));
colours = atoi(buffer);
Info_ValueForKey(tv->map.players[i].userinfo, "topcolor", buffer, sizeof(buffer));
colours |= atoi(buffer)*16;
WriteByte (msg, svc_nqupdatecolors);
WriteByte (msg, i);
WriteByte (msg, colours);
}
}
else
{
for (i=0; i < 16; i++)
{
WriteByte (msg, svc_nqupdatename);
WriteByte (msg, i);
WriteString (msg, "");
WriteByte (msg, svc_updatefrags);
WriteByte (msg, i);
WriteShort (msg, 0);
WriteByte (msg, svc_nqupdatecolors);
WriteByte (msg, i);
WriteByte (msg, 0);
}
}
WriteByte(msg, svc_nqsignonnum);
WriteByte(msg, 3);
}
int SendCurrentUserinfos(sv_t *tv, int cursize, netmsg_t *msg, int i, int thisplayer)
{
char name[1024];
if (i < 0)
return i;
if (i >= MAX_CLIENTS)
return i;
for (; i < MAX_CLIENTS; i++)
{
if (i == thisplayer && (!tv || !(tv->controller || tv->proxyplayer)))
{
WriteByte(msg, svc_updateuserinfo);
WriteByte(msg, i);
WriteLong(msg, i+1);
WriteString2(msg, "\\*spectator\\1\\name\\");
// Print the number of people on QTV along with the hostname
if (tv && tv->map.hostname[0])
{
if (tv->map.hostname[0])
snprintf(name, sizeof(name), "[%d] %s", tv->numviewers, tv->map.hostname);
else
snprintf(name, sizeof(name), "[%d] FTEQTV", tv->numviewers);
}
else
snprintf(name, sizeof(name), "FTEQTV");
/*
if (tv)
{
char tmp[MAX_QPATH];
snprintf(tmp
strlcat(name, itoa(tv->numviewers), sizeof(name));
//snprintf(name, sizeof(name), "%s %d", name, tv->numviewers);
}
*/
WriteString(msg, name);
WriteByte(msg, svc_updatefrags);
WriteByte(msg, i);
WriteShort(msg, 9999);
WriteByte(msg, svc_updateping);
WriteByte(msg, i);
WriteShort(msg, 0);
WriteByte(msg, svc_updatepl);
WriteByte(msg, i);
WriteByte(msg, 0);
continue;
}
if (!tv)
continue;
if (msg->cursize+cursize+strlen(tv->map.players[i].userinfo) > 768)
{
return i;
}
WriteByte(msg, svc_updateuserinfo);
WriteByte(msg, i);
WriteLong(msg, i+1);
WriteString(msg, tv->map.players[i].userinfo);
WriteByte(msg, svc_updatefrags);
WriteByte(msg, i);
WriteShort(msg, tv->map.players[i].frags);
WriteByte(msg, svc_updateping);
WriteByte(msg, i);
WriteShort(msg, tv->map.players[i].ping);
WriteByte(msg, svc_updatepl);
WriteByte(msg, i);
WriteByte(msg, tv->map.players[i].packetloss);
}
i++;
return i;
}
dpp7: Treat 'dropped' c2s packets as choked when using dpp7 protocols. This is because the protocol provides no way to disambiguate, and I don't like false reports of packetloss (only reliables loss can be detected, and that's not frequent enough to be meaningful). Pings can still be determined with dpp7, for those few packets which are acked. package manager: reworked to enable/disable plugins when downloaded, which can also be present-but-disabled. package manager: display a confirmation prompt before applying changes. do not allow other changes to be made while applying. prompt may be skipped with 'pkg apply' in dedicated servers. sv: downloads are no longer forced to lower case. sv: added sv_demoAutoCompress cvar. set to 1 to directly record to *.mvd.gz cl: properly support directly playing .mvd.gz files menus: reworked to separate mouse and keyboard focus. mouse focus becomes keyboard focus only on mouse clicks. tooltips follow mouse cursors. menus: cleaned up menu heirachy a little. now simpler. server browser: changed 'hide *' filters to 'show *' instead. I felt it was more logical. deluxmapping: changed to disabled, load, generate, like r_loadlit is. render targets api now supports negative formats to mean nearest filtering, where filtering is part of texture state. drawrotpic fixed, now batches and interacts with drawpic correctly. drawline fixed, no interacts with draw* correctly, but still does not batch. fixed saving games. provide proper userinfo to nq clients, where supported. qcc: catch string table overflows safely, giving errors instead of crashes. switch to 32bit statements if some over-sized function requires it. qtv: some bigcoords support tweaks git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5073 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-03-21 05:27:07 +00:00
void WriteEntityState(netmsg_t *msg, entity_state_t *es, unsigned int pext)
{
int i;
WriteByte(msg, es->modelindex);
WriteByte(msg, es->frame);
WriteByte(msg, es->colormap);
WriteByte(msg, es->skinnum);
for (i = 0; i < 3; i++)
{
dpp7: Treat 'dropped' c2s packets as choked when using dpp7 protocols. This is because the protocol provides no way to disambiguate, and I don't like false reports of packetloss (only reliables loss can be detected, and that's not frequent enough to be meaningful). Pings can still be determined with dpp7, for those few packets which are acked. package manager: reworked to enable/disable plugins when downloaded, which can also be present-but-disabled. package manager: display a confirmation prompt before applying changes. do not allow other changes to be made while applying. prompt may be skipped with 'pkg apply' in dedicated servers. sv: downloads are no longer forced to lower case. sv: added sv_demoAutoCompress cvar. set to 1 to directly record to *.mvd.gz cl: properly support directly playing .mvd.gz files menus: reworked to separate mouse and keyboard focus. mouse focus becomes keyboard focus only on mouse clicks. tooltips follow mouse cursors. menus: cleaned up menu heirachy a little. now simpler. server browser: changed 'hide *' filters to 'show *' instead. I felt it was more logical. deluxmapping: changed to disabled, load, generate, like r_loadlit is. render targets api now supports negative formats to mean nearest filtering, where filtering is part of texture state. drawrotpic fixed, now batches and interacts with drawpic correctly. drawline fixed, no interacts with draw* correctly, but still does not batch. fixed saving games. provide proper userinfo to nq clients, where supported. qcc: catch string table overflows safely, giving errors instead of crashes. switch to 32bit statements if some over-sized function requires it. qtv: some bigcoords support tweaks git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5073 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-03-21 05:27:07 +00:00
WriteCoord(msg, es->origin[i], pext);
WriteAngle(msg, es->angles[i], pext);
}
}
int SendCurrentBaselines(sv_t *tv, int cursize, netmsg_t *msg, int maxbuffersize, int i)
{
if (i < 0 || i >= MAX_ENTITIES)
return i;
for (; i < MAX_ENTITIES; i++)
{
if (msg->cursize+cursize+16 > maxbuffersize)
{
return i;
}
if (tv->map.entity[i].baseline.modelindex)
{
WriteByte(msg, svc_spawnbaseline);
WriteShort(msg, i);
WriteEntityState(msg, &tv->map.entity[i].baseline, tv->pext1);
}
}
return i;
}
int SendCurrentLightmaps(sv_t *tv, int cursize, netmsg_t *msg, int maxbuffersize, int i)
{
if (i < 0 || i >= MAX_LIGHTSTYLES)
return i;
for (; i < MAX_LIGHTSTYLES; i++)
{
if (msg->cursize+cursize+strlen(tv->map.lightstyle[i].name) > maxbuffersize)
{
return i;
}
WriteByte(msg, svc_lightstyle);
WriteByte(msg, i);
WriteString(msg, tv->map.lightstyle[i].name);
}
return i;
}
int SendStaticSounds(sv_t *tv, int cursize, netmsg_t *msg, int maxbuffersize, int i)
{
if (i < 0 || i >= MAX_STATICSOUNDS)
return i;
for (; i < MAX_STATICSOUNDS; i++)
{
if (msg->cursize+cursize+16 > maxbuffersize)
{
return i;
}
if (!tv->map.staticsound[i].soundindex)
continue;
WriteByte(msg, svc_spawnstaticsound);
WriteCoord(msg, tv->map.staticsound[i].origin[0], tv->pext1);
WriteCoord(msg, tv->map.staticsound[i].origin[1], tv->pext1);
WriteCoord(msg, tv->map.staticsound[i].origin[2], tv->pext1);
WriteByte(msg, tv->map.staticsound[i].soundindex);
WriteByte(msg, tv->map.staticsound[i].volume);
WriteByte(msg, tv->map.staticsound[i].attenuation);
}
return i;
}
int SendStaticEntities(sv_t *tv, int cursize, netmsg_t *msg, int maxbuffersize, int i)
{
if (i < 0 || i >= MAX_STATICENTITIES)
return i;
for (; i < MAX_STATICENTITIES; i++)
{
if (msg->cursize+cursize+16 > maxbuffersize)
{
return i;
}
if (!tv->map.spawnstatic[i].modelindex)
continue;
WriteByte(msg, svc_spawnstatic);
WriteEntityState(msg, &tv->map.spawnstatic[i], tv->pext1);
}
return i;
}
int SendList(sv_t *qtv, int first, const filename_t *list, int svc, netmsg_t *msg)
{
int i;
WriteByte(msg, svc);
WriteByte(msg, first);
for (i = first+1; i < 256; i++)
{
// printf("write %i: %s\n", i, list[i].name);
WriteString(msg, list[i].name);
if (!*list[i].name) //fixme: this probably needs testing for where we are close to the limit
{ //no more
WriteByte(msg, 0);
return -1;
}
if (msg->cursize > 768)
{ //truncate
i--;
break;
}
}
WriteByte(msg, 0);
WriteByte(msg, i);
return i;
}
void QW_StreamPrint(cluster_t *cluster, sv_t *server, viewer_t *allbut, char *message)
{
viewer_t *v;
for (v = cluster->viewers; v; v = v->next)
{
if (v->server == server)
{
if (v == allbut)
continue;
QW_PrintfToViewer(v, "%s", message);
}
}
}
void QW_StreamStuffcmd(cluster_t *cluster, sv_t *server, char *fmt, ...)
{
viewer_t *v;
va_list argptr;
char buf[1024];
char cmd[512];
netmsg_t msg;
va_start (argptr, fmt);
vsnprintf (cmd, sizeof(cmd), fmt, argptr);
va_end (argptr);
InitNetMsg(&msg, buf, sizeof(buf));
WriteByte(&msg, svc_stufftext);
WriteString(&msg, cmd);
for (v = cluster->viewers; v; v = v->next)
{
if (v->server == server)
{
SendBufferToViewer(v, msg.data, msg.cursize, true);
}
}
}
void QW_SetViewersServer(cluster_t *cluster, viewer_t *viewer, sv_t *sv)
{
char buffer[1024];
sv_t *oldserver;
oldserver = viewer->server;
if (viewer->server)
viewer->server->numviewers--;
viewer->server = sv;
if (viewer->server)
viewer->server->numviewers++;
if (!sv || !sv->parsingconnectiondata)
{
if (sv != oldserver)
QW_StuffcmdToViewer(viewer, "cmd new\n");
viewer->thinksitsconnected = false;
}
viewer->servercount++;
viewer->origin[0] = 0;
viewer->origin[1] = 0;
viewer->origin[2] = 0;
if (sv != oldserver)
{
if (sv && oldserver)
{
snprintf(buffer, sizeof(buffer), "%cQTV%c%s leaves to watch %s (%i)\n", 91+128, 93+128, viewer->name, *sv->map.hostname?sv->map.hostname:sv->server, sv->streamid);
QW_StreamPrint(cluster, oldserver, viewer, buffer);
}
snprintf(buffer, sizeof(buffer), "%cQTV%c%s joins the stream\n", 91+128, 93+128, viewer->name);
QW_StreamPrint(cluster, sv, viewer, buffer);
}
}
//fixme: will these want to have state?..
int NewChallenge(cluster_t *cluster, netadr_t *addr)
{
unsigned int r = 0, l;
unsigned char *digest;
void *ctx;
hashfunc_t *func = &hash_sha1;
static time_t t;
//reminder: Challenges exist so clients can't spoof their source address and waste our ram without us being able to ban them without banning everyone.
size_t sz = 0;
if (((struct sockaddr*)addr->sockaddr)->sa_family == AF_INET)
sz = sizeof(struct sockaddr_in);
else if (((struct sockaddr*)addr->sockaddr)->sa_family == AF_INET6)
sz = sizeof(struct sockaddr_in6);
//else error
ctx = alloca(func->contextsize);
func->init(ctx);
if (!t) //must be constant, so only do this if its still 0.
t = time(NULL);
func->process(ctx, addr, sz); //hash their address primarily.
func->process(ctx, cluster->turnkey, sizeof(cluster->turnkey)); //might not be set...
func->process(ctx, &t, sizeof(t)); //extra privacy, sizeof doesn't matter as its only our process that cares
//func->process(ctx, cluster, sizeof(cluster)); //a random pointer too, because zomgwtf
digest = alloca(func->digestsize);
func->terminate(digest, ctx);
for (l = 0; l < func->digestsize; l++)
r ^= digest[l]<<((l%sizeof(r))*8);
return r;
}
qboolean ChallengePasses(cluster_t *cluster, netadr_t *addr, int challenge)
{
if (challenge == NewChallenge(cluster, addr))
return true;
return false;
}
void NewClient(cluster_t *cluster, viewer_t *viewer)
{
sv_t *initialserver;
initialserver = NULL;
Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily. Cmake: Add FTE_WERROR option, defaults to true in debug builds and off in release builds (in case future compilers have issues). Cmake: Pull in libXscreensaver so we don't get interrupted by screensavers when playing demos. Make: Added `make webcl-rel` for a web build without server bloat (eg for sites focused on demo playback. Yes, this means you XantoM). fteqcc: Include the decompiler in fteqcc (non-gui) builds ('-d' arg). fteqcc: Decompiler can now mostly handle hexen2 mods without any unknown opcodes. Allow ezHud and OpenSSL to be compiled as in-engine plugins, potentially for web and windows ports respectively. Web: Fix support for ogg vorbis. Add support for voip. Web: Added basic support for WebXR. QTV: Don't try seeking on unseekable qtv streams. Don't spam when developer 1 is set. QTV: add support for some eztv extensions. MVD: added hack to use ktx's vweps in mvd where mvdsv doesn't bother to record the info. qwfwd: hack around a hack in qwfwd, allowing it to work again. recording: favour qwd in single player, instead of mvd. Protocol: reduce client memory used for precache names. Bump maximum precache counts - some people are just abusive, yes you Orl. hexen2: add enough clientside protocol compat to play the demo included with h2mp. lacks effects. in_xflip: restored this setting. fs_hidesyspaths: new cvar, defaults to enabled so you won't find your username or whatever turning up in screenshots or the like. change it to 0 before debuging stuff eg via 'path'. gl_overbright_models: Added cvar to match QS. netchan: Added MTU determination, we'll no longer fail to connect when routers stupidly drop icmp packets. Win: try a few other versions of xinput too. CSQC: Added a CSQC_GenerateMaterial function, to give the csqc a chance to generate custom materials. MenuQC: Added support for the skeletal objects API.
2024-04-09 17:13:59 +00:00
if (viewer->netchan.remote_address.tcpcon)
{
tcpconnect_t *dest;
for (dest = cluster->tcpconnects; dest; dest = dest->next)
{
if (dest == viewer->netchan.remote_address.tcpcon)
break;
}
if (*dest->initialstreamname)
{
initialserver = QTV_NewServerConnection(cluster, 0, dest->initialstreamname, "", false, AD_WHENEMPTY, true, false);
if (initialserver && initialserver->sourcetype == SRC_UDP)
initialserver->controller = viewer;
}
}
if (initialserver)
; //already picked it via websocket resources.
else if (*cluster->autojoinadr)
{
initialserver = QTV_NewServerConnection(cluster, 0, cluster->autojoinadr, "", false, AD_WHENEMPTY, true, false);
if (initialserver && initialserver->sourcetype == SRC_UDP)
initialserver->controller = viewer;
}
else if (cluster->nouserconnects && cluster->numservers == 1)
{
initialserver = cluster->servers;
if (!initialserver->map.modellist[1].name[0])
initialserver = NULL; //damn, that server isn't ready
}
QW_SetViewersServer(cluster, viewer, initialserver);
viewer->userid = ++cluster->nextuserid;
viewer->timeout = cluster->curtime + 15*1000;
viewer->trackplayer = -1;
viewer->menunum = -1;
QW_SetMenu(viewer, MENU_NONE);
#ifndef LIBQTV
QW_PrintfToViewer(viewer, "Welcome to FTEQTV %s\n", QTV_VERSION_STRING);
QW_StuffcmdToViewer(viewer, "alias admin \"cmd admin\"\n");
QW_StuffcmdToViewer(viewer, "alias \"proxy:up\" \"say proxy:menu up\"\n");
QW_StuffcmdToViewer(viewer, "alias \"proxy:down\" \"say proxy:menu down\"\n");
QW_StuffcmdToViewer(viewer, "alias \"proxy:right\" \"say proxy:menu right\"\n");
QW_StuffcmdToViewer(viewer, "alias \"proxy:left\" \"say proxy:menu left\"\n");
QW_StuffcmdToViewer(viewer, "alias \"proxy:select\" \"say proxy:menu select\"\n");
QW_StuffcmdToViewer(viewer, "alias \"proxy:home\" \"say proxy:menu home\"\n");
QW_StuffcmdToViewer(viewer, "alias \"proxy:end\" \"say proxy:menu end\"\n");
QW_StuffcmdToViewer(viewer, "alias \"proxy:menu\" \"say proxy:menu\"\n");
QW_StuffcmdToViewer(viewer, "alias \"proxy:backspace\" \"say proxy:menu backspace\"\n");
QW_StuffcmdToViewer(viewer, "alias \".help\" \"say .help\"\n");
QW_StuffcmdToViewer(viewer, "alias \".disconnect\" \"say .disconnect\"\n");
QW_StuffcmdToViewer(viewer, "alias \".menu\" \"say .menu\"\n");
QW_StuffcmdToViewer(viewer, "alias \".admin\" \"say .admin\"\n");
QW_StuffcmdToViewer(viewer, "alias \".reset\" \"say .reset\"\n");
QW_StuffcmdToViewer(viewer, "alias \".clients\" \"say .clients\"\n");
// QW_StuffcmdToViewer(viewer, "alias \".qtv\" \"say .qtv\"\n");
// QW_StuffcmdToViewer(viewer, "alias \".join\" \"say .join\"\n");
// QW_StuffcmdToViewer(viewer, "alias \".observe\" \"say .observe\"\n");
QW_PrintfToViewer(viewer, "Type admin for the admin menu\n");
#endif
}
void ParseUserInfo(cluster_t *cluster, viewer_t *viewer)
{
char buf[1024];
float rate;
char temp[64];
viewer->isproxy = false;
Info_ValueForKey(viewer->userinfo, "*qtv", temp, sizeof(temp));
if (*temp)
viewer->isproxy = true;
Info_ValueForKey(viewer->userinfo, "Qizmo", temp, sizeof(temp));
if (*temp)
viewer->isproxy = true;
Info_ValueForKey(viewer->userinfo, "name", temp, sizeof(temp));
if (!*temp)
strcpy(temp, "unnamed");
if (!*viewer->name)
Sys_Printf(cluster, "Viewer %s connected\n", temp);
if (strcmp(viewer->name, temp))
{
if (*viewer->name)
{
snprintf(buf, sizeof(buf), "%cQTV%c%s changed name to %cQTV%c%s\n",
91+128, 93+128, viewer->name,
91+128, 93+128, temp
);
}
else
{
snprintf(buf, sizeof(buf), "%cQTV%c%s joins the stream\n",
91+128, 93+128, temp
);
}
if (!viewer->server || viewer->server->controller != viewer)
QW_StreamPrint(cluster, viewer->server, NULL, buf);
}
strlcpy(viewer->name, temp, sizeof(viewer->name));
Info_ValueForKey(viewer->userinfo, "rate", temp, sizeof(temp));
rate = atof(temp);
if (!rate)
rate = 2500;
if (rate < 250)
rate = 250;
if (rate > 10000)
rate = 10000;
viewer->netchan.rate = 1000.0f / rate;
}
void NewNQClient(cluster_t *cluster, netadr_t *addr)
{
// sv_t *initialserver;
int header;
int len;
int i;
unsigned char buffer[64];
viewer_t *viewer = NULL;;
if (cluster->numviewers >= cluster->maxviewers && cluster->maxviewers)
{
buffer[4] = CCREP_REJECT;
strcpy((char*)buffer+5, "Sorry, proxy is full.\n");
len = strlen((char*)buffer+5)+5;
}
/* else
{
buffer[4] = CCREP_REJECT;
strcpy((char*)buffer+5, "NQ not supported yet\n");
len = strlen((char*)buffer+5)+5;
}*/
else if (!(viewer = malloc(sizeof(viewer_t))))
{
buffer[4] = CCREP_REJECT;
strcpy((char*)buffer+5, "Out of memory\n");
len = strlen((char*)buffer+5)+5;
}
else
{
buffer[4] = CCREP_ACCEPT;
buffer[5] = (cluster->qwlistenportnum&0x00ff)>>0;
buffer[6] = (cluster->qwlistenportnum&0xff00)>>8;
buffer[7] = 0;
buffer[8] = 0;
len = 4+1+4;
}
*(int*)buffer = NETFLAG_CTL | len;
header = (buffer[0]<<24) + (buffer[1]<<16) + (buffer[2]<<8) + buffer[3];
*(int*)buffer = header;
NET_SendPacket (cluster, NET_ChooseSocket(cluster->qwdsocket, addr, *addr), len, buffer, *addr);
if (!viewer)
return;
memset(viewer, 0, sizeof(*viewer));
Netchan_Setup (NET_ChooseSocket(cluster->qwdsocket, addr, *addr), &viewer->netchan, *addr, 0, false);
viewer->netchan.isnqprotocol = true;
viewer->netchan.maxdatagramlen = MAX_NQDATAGRAM;
viewer->netchan.maxreliablelen = MAX_NQMSGLEN;
viewer->firstconnect = true;
viewer->next = cluster->viewers;
cluster->viewers = viewer;
for (i = 0; i < ENTITY_FRAMES; i++)
viewer->delta_frames[i] = -1;
cluster->numviewers++;
sprintf(viewer->userinfo, "\\name\\%s", "unnamed");
ParseUserInfo(cluster, viewer);
NewClient(cluster, viewer);
if (!viewer->server)
QW_StuffcmdToViewer(viewer, "cmd new\n");
}
void NewQWClient(cluster_t *cluster, netadr_t *addr, char *connectmessage)
{
// sv_t *initialserver;
viewer_t *viewer;
char qport[32];
char challenge[32];
char infostring[1024];
char prx[256];
int i;
connectmessage+=11;
connectmessage = COM_ParseToken(connectmessage, qport, sizeof(qport), "");
connectmessage = COM_ParseToken(connectmessage, challenge, sizeof(challenge), "");
connectmessage = COM_ParseToken(connectmessage, infostring, sizeof(infostring), "");
if (!ChallengePasses(cluster, addr, atoi(challenge)))
{
Netchan_OutOfBandPrint(cluster, *addr, "n" "Bad challenge");
return;
}
Info_ValueForKey(infostring, "prx", prx,sizeof(prx));
if (*prx)
{
Fwd_NewQWFwd(cluster, addr, prx);
return;
}
viewer = malloc(sizeof(viewer_t));
if (!viewer)
{
Netchan_OutOfBandPrint(cluster, *addr, "n" "Out of memory");
return;
}
memset(viewer, 0, sizeof(viewer_t));
Netchan_Setup (NET_ChooseSocket(cluster->qwdsocket, addr, *addr), &viewer->netchan, *addr, atoi(qport), false);
viewer->netchan.message.maxsize = MAX_QWMSGLEN;
viewer->netchan.maxdatagramlen = MAX_QWMSGLEN;
viewer->netchan.maxreliablelen = MAX_QWMSGLEN;
viewer->firstconnect = true;
viewer->next = cluster->viewers;
cluster->viewers = viewer;
for (i = 0; i < ENTITY_FRAMES; i++)
viewer->delta_frames[i] = -1;
cluster->numviewers++;
strlcpy(viewer->userinfo, infostring, sizeof(viewer->userinfo));
ParseUserInfo(cluster, viewer);
Netchan_OutOfBandPrint(cluster, *addr, "j");
NewClient(cluster, viewer);
}
void QW_SetMenu(viewer_t *v, int menunum)
{
if ((v->menunum==MENU_NONE) != (menunum==MENU_NONE))
{
if (v->isproxy)
{
if (menunum != MENU_NONE)
QW_StuffcmdToViewer(v, "//set prox_inmenu 1\n");
else
QW_StuffcmdToViewer(v, "//set prox_inmenu 0\n");
}
else
{
if (menunum != MENU_NONE)
{
QW_StuffcmdToViewer(v, "//set prox_inmenu 1\n");
QW_StuffcmdToViewer(v, "alias \"+proxjump\" \"say proxy:menu enter\"\n");
QW_StuffcmdToViewer(v, "alias \"+proxfwd\" \"say proxy:menu up\"\n");
QW_StuffcmdToViewer(v, "alias \"+proxback\" \"say proxy:menu down\"\n");
QW_StuffcmdToViewer(v, "alias \"+proxleft\" \"say proxy:menu left\"\n");
QW_StuffcmdToViewer(v, "alias \"+proxright\" \"say proxy:menu right\"\n");
QW_StuffcmdToViewer(v, "alias \"-proxjump\" \" \"\n");
QW_StuffcmdToViewer(v, "alias \"-proxfwd\" \" \"\n");
QW_StuffcmdToViewer(v, "alias \"-proxback\" \" \"\n");
QW_StuffcmdToViewer(v, "alias \"-proxleft\" \" \"\n");
QW_StuffcmdToViewer(v, "alias \"-proxright\" \" \"\n");
}
else
{
QW_StuffcmdToViewer(v, "//set prox_inmenu 0\n");
QW_StuffcmdToViewer(v, "alias \"+proxjump\" \"+jump\"\n");
QW_StuffcmdToViewer(v, "alias \"+proxfwd\" \"+forward\"\n");
QW_StuffcmdToViewer(v, "alias \"+proxback\" \"+back\"\n");
QW_StuffcmdToViewer(v, "alias \"+proxleft\" \"+moveleft\"\n");
QW_StuffcmdToViewer(v, "alias \"+proxright\" \"+moveright\"\n");
QW_StuffcmdToViewer(v, "alias \"-proxjump\" \"-jump\"\n");
QW_StuffcmdToViewer(v, "alias \"-proxfwd\" \"-forward\"\n");
QW_StuffcmdToViewer(v, "alias \"-proxback\" \"-back\"\n");
QW_StuffcmdToViewer(v, "alias \"-proxleft\" \"-moveleft\"\n");
QW_StuffcmdToViewer(v, "alias \"-proxright\" \"-moveright\"\n");
}
QW_StuffcmdToViewer(v, "-forward\n");
QW_StuffcmdToViewer(v, "-back\n");
QW_StuffcmdToViewer(v, "-moveleft\n");
QW_StuffcmdToViewer(v, "-moveright\n");
}
}
if (v->server && v->server->controller == v)
{
if (menunum==MENU_NONE || menunum==MENU_FORWARDING)
v->server->proxyisselected = false;
else
v->server->proxyisselected = true;
}
v->menunum = menunum;
v->menuop = 0;
v->menuspamtime = 0;
}
void QTV_Rcon(cluster_t *cluster, char *message, netadr_t *from)
{
char buffer[8192];
char *command;
int passlen;
if (!*cluster->adminpassword)
{
Netchan_OutOfBandPrint(cluster, *from, "n" "Bad rcon_password.\n");
return;
}
while(*message > '\0' && *message <= ' ')
message++;
command = strchr(message, ' ');
passlen = command-message;
if (passlen != strlen(cluster->adminpassword) || strncmp(message, cluster->adminpassword, passlen))
{
Netchan_OutOfBandPrint(cluster, *from, "n" "Bad rcon_password.\n");
return;
}
Netchan_OutOfBandPrint(cluster, *from, "n%s", Rcon_Command(cluster, NULL, command, buffer, sizeof(buffer), false));
}
void QTV_Status(cluster_t *cluster, netadr_t *from)
{
int i;
char buffer[8192];
sv_t *sv;
netmsg_t msg;
char elem[256];
InitNetMsg(&msg, buffer, sizeof(buffer));
WriteLong(&msg, -1);
WriteByte(&msg, 'n');
WriteString2(&msg, "\\*QTV\\");
WriteString2(&msg, QTV_VERSION_STRING);
if (cluster->numservers==1)
{ //show this server's info
sv = cluster->servers;
WriteString2(&msg, sv->map.serverinfo);
WriteString2(&msg, "\n");
for (i = 0;i < MAX_CLIENTS; i++)
{
if (i == sv->map.thisplayer)
continue;
if (!sv->map.players[i].active)
continue;
//userid
sprintf(elem, "%i", i);
WriteString2(&msg, elem);
WriteString2(&msg, " ");
//frags
sprintf(elem, "%i", sv->map.players[i].frags);
WriteString2(&msg, elem);
WriteString2(&msg, " ");
//time (minuites)
sprintf(elem, "%i", 0);
WriteString2(&msg, elem);
WriteString2(&msg, " ");
//ping
sprintf(elem, "%i", sv->map.players[i].ping);
WriteString2(&msg, elem);
WriteString2(&msg, " ");
//name
Info_ValueForKey(sv->map.players[i].userinfo, "name", elem, sizeof(elem));
WriteString2(&msg, "\"");
WriteString2(&msg, elem);
WriteString2(&msg, "\" ");
//skin
Info_ValueForKey(sv->map.players[i].userinfo, "skin", elem, sizeof(elem));
WriteString2(&msg, "\"");
WriteString2(&msg, elem);
WriteString2(&msg, "\" ");
WriteString2(&msg, " ");
//tc
Info_ValueForKey(sv->map.players[i].userinfo, "topcolor", elem, sizeof(elem));
WriteString2(&msg, elem);
WriteString2(&msg, " ");
//bc
Info_ValueForKey(sv->map.players[i].userinfo, "bottomcolor", elem, sizeof(elem));
WriteString2(&msg, elem);
WriteString2(&msg, " ");
WriteString2(&msg, "\n");
}
}
else
{
WriteString2(&msg, "\\hostname\\");
WriteString2(&msg, cluster->hostname);
for (sv = cluster->servers, i = 0; sv; sv = sv->next, i++)
{
sprintf(elem, "\\%i\\", sv->streamid);
WriteString2(&msg, elem);
WriteString2(&msg, sv->server);
// sprintf(elem, " (%s)", sv->serveraddress);
// WriteString2(&msg, elem);
}
WriteString2(&msg, "\n");
}
WriteByte(&msg, 0);
NET_SendPacket(cluster, NET_ChooseSocket(cluster->qwdsocket, from, *from), msg.cursize, msg.data, *from);
}
static void QTV_GetInfo(cluster_t *cluster, netadr_t *from, char *args)
{
//ftemaster support
char challenge[256], tmp[64];
char protocolname[MAX_QPATH];
char buffer[8192];
netmsg_t msg;
qboolean authed = false;
InitNetMsg(&msg, buffer, sizeof(buffer));
args = COM_ParseToken(args, challenge, sizeof(challenge), "");
while((args = COM_ParseToken(args, tmp, sizeof(tmp), "")))
{
if (!strncmp(tmp, "c=",2) && !strcmp(tmp+2, cluster->chalkey))
authed = true; //they're able to read our outgoing packets. assume not intercepted (at least blocks spoofed packets). should really use (d)tls. this is more to protect our resources than anything else though, so doesn't need to be strong.
else if (!strncmp(tmp, "a=",2) && authed)
{
netadr_t adr;
if (NET_StringToAddr(tmp+2, &adr, 0))
{ //master told us our IP. we can use that to report to turn clients
if (((struct sockaddr*)&adr.sockaddr)->sa_family == AF_INET)
memcpy(cluster->turn_ipv4, &((struct sockaddr_in*)&adr.sockaddr)->sin_addr, 4);
else if (((struct sockaddr*)&adr.sockaddr)->sa_family == AF_INET6)
memcpy(cluster->turn_ipv6, &((struct sockaddr_in6*)&adr.sockaddr)->sin6_addr, 16);
}
}
}
COM_ParseToken(cluster->protocolname?cluster->protocolname:"FTE-Quake", protocolname, sizeof(protocolname), ""); //we can only report one, so report the first.
//response packet header
WriteLong(&msg, ~0u);
// if (fullstatus)
// WriteString2(&msg, "statusResponse\n");
// else
WriteString2(&msg, "infoResponse\n");
//first line contains the serverinfo, or some form of it
WriteString2(&msg, "\\*QTV\\"); WriteString2(&msg, QTV_VERSION_STRING);
// WriteString2(&msg, "\\*fp\\"); WriteString2(&msg, hash(cert));
if (authed)
{ //only reported to the master server to generate time-based auth tokens.
tobase64(tmp,sizeof(tmp), cluster->turnkey, sizeof(cluster->turnkey));
WriteString2(&msg, "\\_turnkey\\"); WriteString2(&msg, tmp);
}
WriteString2(&msg, "\\challenge\\"); WriteString2(&msg, challenge);
WriteString2(&msg, "\\gamename\\"); WriteString2(&msg, protocolname);
snprintf(tmp, sizeof(tmp), "%i%s", cluster->protocolname?cluster->protocolver:3, "t"); //'w':quakeworld, 'n'/'d':netquake, 'x':qe, 't':qtv, 'r':turnrelay, 'f':fwd
WriteString2(&msg, "\\protocol\\"); WriteString2(&msg, tmp);
WriteString2(&msg, "\\clients\\"); WriteString2(&msg, "0");
WriteString2(&msg, "\\sv_maxclients\\"); WriteString2(&msg, "0");
WriteString2(&msg, "\\modname\\"); WriteString2(&msg, "QTV");
WriteString2(&msg, "\\mapname\\"); WriteString2(&msg, "QTV");
WriteString2(&msg, "\\hostname\\"); WriteString2(&msg, cluster->hostname);
snprintf(tmp, sizeof(tmp), "%i", cluster->tcplistenportnum);
WriteString2(&msg, "\\sv_port_tcp\\"); WriteString2(&msg, tmp);
/*if (fullstatus)
{
client_t *cl;
char *start = resp;
if (resp != response+sizeof(response))
{
resp[-1] = '\n'; //replace the null terminator that we already wrote
//on the following lines we have an entry for each client
for (i=0 ; i<svs.allocated_client_slots ; i++)
{
cl = &svs.clients[i];
if ((cl->state == cs_connected || cl->state == cs_spawned || cl->name[0]) && !cl->spectator)
{
Q_strncpyz(resp, va(
"%d %d \"%s\" \"%s\"\n"
,
cl->old_frags,
SV_CalcPing(cl, false),
cl->team,
cl->name
), sizeof(response) - (resp-response));
resp += strlen(resp);
}
}
*resp++ = 0; //this might not be a null
if (resp == response+sizeof(response))
{
//we're at the end of the buffer, it's full. bummer
//replace 12 bytes with infoResponse
memcpy(response+4, "infoResponse", 12);
//move down by len(statusResponse)-len(infoResponse) bytes
memmove(response+4+12, response+4+14, resp-response-(4+14));
start -= 14-12; //fix this pointer
resp = start;
resp[-1] = 0; //reset the \n
}
}
}*/
WriteByte(&msg, 0);
NET_SendPacket(cluster, NET_ChooseSocket(cluster->qwdsocket, from, *from), msg.cursize, msg.data, *from);
}
void QTV_StatusResponse(cluster_t *cluster, char *msg, netadr_t *from)
{
int p, tc, bc;
char name[64], skin[64], token[64];
sv_t *sv;
char *eol;
for (sv = cluster->servers; sv; sv = sv->next)
{
/*ignore connected streams*/
if (sv->isconnected)
continue;
/*and only streams that we could have requested this from*/
if (sv->autodisconnect != AD_STATUSPOLL)
continue;
if (Net_CompareAddress(&sv->serveraddress, from, 0, 1))
break;
}
/*not a valid server... weird.*/
if (!sv)
return;
/*skip the n directive*/
msg++;
eol = strchr(msg, '\n');
if (!eol)
return;
*eol = 0;
strlcpy(sv->map.serverinfo, msg, sizeof(sv->map.serverinfo));
QTV_UpdatedServerInfo(sv);
fixed eztv md4 incompatibility. reimplemented qtvreverse command. fixed some stuffcmds being handled by the wrong splitscreen seats (was noticable in TF). rework smartjump to try to be more predictable... rework relighting to try to be more robust (and more self-contained). allow the csqc to actually use VF_PROJECTIONOFFSET. jump now moves upwards instead of trying to lock on to a nearby player when spectating. assume 32 fullbright pixels when running with a palette.lmp yet no colormap.lmp (happens with some total conversions). tweaked scoreboard for fainter backgrounds. rearranged autoid, to be smaller etc. hacked around dodgy conchars.lmp - don't treat 128*128 qpics as qpics to work around workarounds for buggy wad tools (with a warning). fixed missing fullbrights on h2holey models. avoided warning about mod_h2holey_bugged on dedicated servers. added net_ice_exchangeprivateips, for people worried about exposing lan IPs when using ICE. sv_public 2: implemented client support for our webrtc broker in order to use our own ICE implementation without needing to faff around with irc accounts or plugins etc. TODO: ensure at least one ephemerial udp port when using ice or come up with some better sv_port handling fixed multiple tls bugs (one could cause server problems). change net_enable_tls to disabled by default anyway (reenable for the server to be able to respond to https/wss/tls schemes again). don't colourmap when there appears to be a highres diffusemap on q1 models. imgtool now understands exporting from qpics in wads, as well as just mips. implemented speed-o-meter in ezhud. added removeinstant builtin to avoid the half-second rule. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5614 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-02-11 18:06:10 +00:00
// Info_ValueForKey(sv->map.serverinfo, "map", sv->map.mapname, sizeof(sv->map.mapname));
Info_ValueForKey(sv->map.serverinfo, "*gamedir", sv->map.gamedir, sizeof(sv->map.gamedir));
if (!*sv->map.gamedir)
strlcpy(sv->map.gamedir, "qw", sizeof(sv->map.gamedir));
for(p = 0; p < MAX_CLIENTS; p++)
{
msg = eol+1;
eol = strchr(msg, '\n');
if (!eol)
break;
*eol = 0;
sv->map.players[p].active = false;
//userid
msg = COM_ParseToken(msg, token, sizeof(token), NULL);
//frags
msg = COM_ParseToken(msg, token, sizeof(token), NULL);
sv->map.players[p].frags = atoi(token);
//time (minuites)
msg = COM_ParseToken(msg, token, sizeof(token), NULL);
//ping
msg = COM_ParseToken(msg, token, sizeof(token), NULL);
sv->map.players[p].ping = atoi(token);
//name
msg = COM_ParseToken(msg, name, sizeof(name), NULL);
//skin
msg = COM_ParseToken(msg, skin, sizeof(skin), NULL);
//tc
msg = COM_ParseToken(msg, token, sizeof(token), NULL);
tc = atoi(token);
//bc
msg = COM_ParseToken(msg, token, sizeof(token), NULL);
bc = atoi(token);
snprintf(sv->map.players[p].userinfo, sizeof(sv->map.players[p].userinfo), "\\name\\%s\\skin\\%s\\topcolor\\%i\\bottomcolor\\%i", name, skin, tc, bc);
}
for(; p < MAX_CLIENTS; p++)
{
sv->map.players[p].active = false;
*sv->map.players[p].userinfo = 0;
}
}
void ConnectionlessPacket(cluster_t *cluster, netadr_t *from, netmsg_t *m)
{
char buffer[MAX_QWMSGLEN];
int i;
ReadLong(m);
ReadString(m, buffer, sizeof(buffer));
if (!strncmp(buffer, "n\\", 2))
{
QTV_StatusResponse(cluster, buffer, from);
return;
}
if (!strncmp(buffer, "rcon ", 5))
{
QTV_Rcon(cluster, buffer+5, from);
return;
}
if (!strncmp(buffer, "ping", 4))
{ //ack
Netchan_OutOfBandPrint(cluster, *from, "l");
return;
}
if (!strncmp(buffer, "status", 6))
{
QTV_Status(cluster, from);
return;
}
if (!strncmp(buffer, "getinfo", 7))
{
QTV_GetInfo(cluster, from, buffer+7);
return;
}
if (!strncmp(buffer, "getchallenge", 12))
{
i = NewChallenge(cluster, from);
if (!cluster->relayenabled)
Netchan_OutOfBandPrint(cluster, *from, "c%i", i);
else
{ //special response to say we don't support dtls, but can proxy it, so use dtlsconnect without needing to send any private info until the final target is determined.
snprintf(buffer, sizeof(buffer), "c%i%cDTLS\xff\xff\xff\xff", i, 0); //PROTOCOL_VERSION_DTLSUPGRADE
Netchan_OutOfBand(cluster, *from, strlen(buffer)+9, buffer);
}
return;
}
if (!strncmp(buffer, "connect 28 ", 11))
{
if (cluster->numviewers >= cluster->maxviewers && cluster->maxviewers)
Netchan_OutOfBandPrint(cluster, *from, "n" "Sorry, proxy is full.\n");
else
NewQWClient(cluster, from, buffer);
return;
}
if (!strncmp(buffer, "getserversExtResponse", 21) && cluster->pingtreeenabled)
{ //q3-style serverlist response
m->readpos = 4+21;
Fwd_ParseServerList(cluster, m, -1);
return;
}
if (!strncmp(buffer, "d\n", 2) && cluster->pingtreeenabled)
{ //legacy qw serverlist response
m->readpos = 4+2;
Fwd_ParseServerList(cluster, m, AF_INET);
return;
}
if (!strcmp(buffer, "l") && cluster->pingtreeenabled)
{ //qw ping response
Fwd_PingResponse(cluster, from);
return;
}
if (!strncmp(buffer, "pingstatus", 10) && cluster->pingtreeenabled)
{
int ext = false;
char arg[64];
if (buffer[10] == ' ')
{
char *s = buffer + 11;
while (*s)
{
s = COM_ParseToken(s, arg,sizeof(arg), ""); //
if (!strcmp(arg, "ext"))
ext = true;
}
}
Fwd_PingStatus(cluster, from, ext);
return;
}
if (!strncmp(buffer, "dtlsconnect ", 12) && cluster->relayenabled)
{ //dtlsconnect challenge [finalip@middleip@targetip]
char challenge[64];
char *s = COM_ParseToken(buffer+12, challenge,sizeof(challenge), ""); //
if (ChallengePasses(cluster, from, atoi(challenge)))
{
while(*s == ' ')
s++;
Fwd_NewQWFwd(cluster, from, s); //will send a challenge to the target.
//the relay code will pass the response to the client triggering a new dtlsconnect.
//eventually punching all the way through to the target which will respond with a dtlsopened.
//the client will then be free to send its dtls handshakes, with the server's certificate matched against the fingerprint reported by the master.
//this should ensure there's no tampering.
//note that we cannot read any disconnect hints when they're encrypted, so we'll be depending on timeouts (which also avoids malicious disconnect spoofs, yay?)
}
return;
}
// if (buffer[0] == 'l' && (!buffer[1] || buffer[1] == '\n'))
// {
// Sys_Printf(cluster, "Ack from %s\n", );
// }
}
dpp7: Treat 'dropped' c2s packets as choked when using dpp7 protocols. This is because the protocol provides no way to disambiguate, and I don't like false reports of packetloss (only reliables loss can be detected, and that's not frequent enough to be meaningful). Pings can still be determined with dpp7, for those few packets which are acked. package manager: reworked to enable/disable plugins when downloaded, which can also be present-but-disabled. package manager: display a confirmation prompt before applying changes. do not allow other changes to be made while applying. prompt may be skipped with 'pkg apply' in dedicated servers. sv: downloads are no longer forced to lower case. sv: added sv_demoAutoCompress cvar. set to 1 to directly record to *.mvd.gz cl: properly support directly playing .mvd.gz files menus: reworked to separate mouse and keyboard focus. mouse focus becomes keyboard focus only on mouse clicks. tooltips follow mouse cursors. menus: cleaned up menu heirachy a little. now simpler. server browser: changed 'hide *' filters to 'show *' instead. I felt it was more logical. deluxmapping: changed to disabled, load, generate, like r_loadlit is. render targets api now supports negative formats to mean nearest filtering, where filtering is part of texture state. drawrotpic fixed, now batches and interacts with drawpic correctly. drawline fixed, no interacts with draw* correctly, but still does not batch. fixed saving games. provide proper userinfo to nq clients, where supported. qcc: catch string table overflows safely, giving errors instead of crashes. switch to 32bit statements if some over-sized function requires it. qtv: some bigcoords support tweaks git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5073 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-03-21 05:27:07 +00:00
void SV_WriteDelta(int entnum, const entity_state_t *from, const entity_state_t *to, netmsg_t *msg, qboolean force, unsigned int pext)
{
unsigned int i;
unsigned int bits;
bits = 0;
if (from->angles[0] != to->angles[0])
bits |= U_ANGLE1;
if (from->angles[1] != to->angles[1])
bits |= U_ANGLE2;
if (from->angles[2] != to->angles[2])
bits |= U_ANGLE3;
if (from->origin[0] != to->origin[0])
bits |= U_ORIGIN1;
if (from->origin[1] != to->origin[1])
bits |= U_ORIGIN2;
if (from->origin[2] != to->origin[2])
bits |= U_ORIGIN3;
if (from->colormap != to->colormap)
bits |= U_COLORMAP;
if (from->skinnum != to->skinnum)
bits |= U_SKIN;
if (from->modelindex != to->modelindex)
{
if (to->modelindex > 0xff)
{
if (to->modelindex <= 0x1ff)
bits |= U_MODEL|UX_MODELDBL; //0x100|byte
else
bits |= UX_MODELDBL; //short
}
else
bits |= U_MODEL;
}
if (from->frame != to->frame)
bits |= U_FRAME;
if ((from->effects&0xff) != (to->effects&0xff))
bits |= U_EFFECTS;
if ((from->effects&0xff00) != (to->effects&0xff00))
bits |= UX_EFFECTS16;
if (from->alpha != to->alpha)
bits |= UX_ALPHA;
if (from->scale != to->scale)
bits |= UX_SCALE;
if (bits & 0xff000000)
bits |= UX_YETMORE;
if (bits & 0x00ff0000)
bits |= UX_EVENMORE;
if (bits & 0x000000ff)
bits |= U_MOREBITS;
if (!bits && !force)
return;
i = (entnum&511) | (bits&~511);
WriteShort (msg, i);
if (bits & U_MOREBITS)
WriteByte (msg, bits&255);
if (bits & UX_EVENMORE)
WriteByte (msg, bits>>16);
if (bits & UX_YETMORE)
WriteByte (msg, bits>>24);
if (bits & U_MODEL)
WriteByte (msg, to->modelindex&255);
else if (bits & UX_MODELDBL)
WriteShort(msg, to->modelindex&0xffff);
if (bits & U_FRAME)
WriteByte (msg, to->frame);
if (bits & U_COLORMAP)
WriteByte (msg, to->colormap);
if (bits & U_SKIN)
WriteByte (msg, to->skinnum);
if (bits & U_EFFECTS)
WriteByte (msg, to->effects&0x00ff);
if (bits & U_ORIGIN1)
dpp7: Treat 'dropped' c2s packets as choked when using dpp7 protocols. This is because the protocol provides no way to disambiguate, and I don't like false reports of packetloss (only reliables loss can be detected, and that's not frequent enough to be meaningful). Pings can still be determined with dpp7, for those few packets which are acked. package manager: reworked to enable/disable plugins when downloaded, which can also be present-but-disabled. package manager: display a confirmation prompt before applying changes. do not allow other changes to be made while applying. prompt may be skipped with 'pkg apply' in dedicated servers. sv: downloads are no longer forced to lower case. sv: added sv_demoAutoCompress cvar. set to 1 to directly record to *.mvd.gz cl: properly support directly playing .mvd.gz files menus: reworked to separate mouse and keyboard focus. mouse focus becomes keyboard focus only on mouse clicks. tooltips follow mouse cursors. menus: cleaned up menu heirachy a little. now simpler. server browser: changed 'hide *' filters to 'show *' instead. I felt it was more logical. deluxmapping: changed to disabled, load, generate, like r_loadlit is. render targets api now supports negative formats to mean nearest filtering, where filtering is part of texture state. drawrotpic fixed, now batches and interacts with drawpic correctly. drawline fixed, no interacts with draw* correctly, but still does not batch. fixed saving games. provide proper userinfo to nq clients, where supported. qcc: catch string table overflows safely, giving errors instead of crashes. switch to 32bit statements if some over-sized function requires it. qtv: some bigcoords support tweaks git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5073 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-03-21 05:27:07 +00:00
WriteCoord(msg, to->origin[0], pext);
if (bits & U_ANGLE1)
dpp7: Treat 'dropped' c2s packets as choked when using dpp7 protocols. This is because the protocol provides no way to disambiguate, and I don't like false reports of packetloss (only reliables loss can be detected, and that's not frequent enough to be meaningful). Pings can still be determined with dpp7, for those few packets which are acked. package manager: reworked to enable/disable plugins when downloaded, which can also be present-but-disabled. package manager: display a confirmation prompt before applying changes. do not allow other changes to be made while applying. prompt may be skipped with 'pkg apply' in dedicated servers. sv: downloads are no longer forced to lower case. sv: added sv_demoAutoCompress cvar. set to 1 to directly record to *.mvd.gz cl: properly support directly playing .mvd.gz files menus: reworked to separate mouse and keyboard focus. mouse focus becomes keyboard focus only on mouse clicks. tooltips follow mouse cursors. menus: cleaned up menu heirachy a little. now simpler. server browser: changed 'hide *' filters to 'show *' instead. I felt it was more logical. deluxmapping: changed to disabled, load, generate, like r_loadlit is. render targets api now supports negative formats to mean nearest filtering, where filtering is part of texture state. drawrotpic fixed, now batches and interacts with drawpic correctly. drawline fixed, no interacts with draw* correctly, but still does not batch. fixed saving games. provide proper userinfo to nq clients, where supported. qcc: catch string table overflows safely, giving errors instead of crashes. switch to 32bit statements if some over-sized function requires it. qtv: some bigcoords support tweaks git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5073 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-03-21 05:27:07 +00:00
WriteAngle(msg, to->angles[0], pext);
if (bits & U_ORIGIN2)
dpp7: Treat 'dropped' c2s packets as choked when using dpp7 protocols. This is because the protocol provides no way to disambiguate, and I don't like false reports of packetloss (only reliables loss can be detected, and that's not frequent enough to be meaningful). Pings can still be determined with dpp7, for those few packets which are acked. package manager: reworked to enable/disable plugins when downloaded, which can also be present-but-disabled. package manager: display a confirmation prompt before applying changes. do not allow other changes to be made while applying. prompt may be skipped with 'pkg apply' in dedicated servers. sv: downloads are no longer forced to lower case. sv: added sv_demoAutoCompress cvar. set to 1 to directly record to *.mvd.gz cl: properly support directly playing .mvd.gz files menus: reworked to separate mouse and keyboard focus. mouse focus becomes keyboard focus only on mouse clicks. tooltips follow mouse cursors. menus: cleaned up menu heirachy a little. now simpler. server browser: changed 'hide *' filters to 'show *' instead. I felt it was more logical. deluxmapping: changed to disabled, load, generate, like r_loadlit is. render targets api now supports negative formats to mean nearest filtering, where filtering is part of texture state. drawrotpic fixed, now batches and interacts with drawpic correctly. drawline fixed, no interacts with draw* correctly, but still does not batch. fixed saving games. provide proper userinfo to nq clients, where supported. qcc: catch string table overflows safely, giving errors instead of crashes. switch to 32bit statements if some over-sized function requires it. qtv: some bigcoords support tweaks git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5073 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-03-21 05:27:07 +00:00
WriteCoord(msg, to->origin[1], pext);
if (bits & U_ANGLE2)
dpp7: Treat 'dropped' c2s packets as choked when using dpp7 protocols. This is because the protocol provides no way to disambiguate, and I don't like false reports of packetloss (only reliables loss can be detected, and that's not frequent enough to be meaningful). Pings can still be determined with dpp7, for those few packets which are acked. package manager: reworked to enable/disable plugins when downloaded, which can also be present-but-disabled. package manager: display a confirmation prompt before applying changes. do not allow other changes to be made while applying. prompt may be skipped with 'pkg apply' in dedicated servers. sv: downloads are no longer forced to lower case. sv: added sv_demoAutoCompress cvar. set to 1 to directly record to *.mvd.gz cl: properly support directly playing .mvd.gz files menus: reworked to separate mouse and keyboard focus. mouse focus becomes keyboard focus only on mouse clicks. tooltips follow mouse cursors. menus: cleaned up menu heirachy a little. now simpler. server browser: changed 'hide *' filters to 'show *' instead. I felt it was more logical. deluxmapping: changed to disabled, load, generate, like r_loadlit is. render targets api now supports negative formats to mean nearest filtering, where filtering is part of texture state. drawrotpic fixed, now batches and interacts with drawpic correctly. drawline fixed, no interacts with draw* correctly, but still does not batch. fixed saving games. provide proper userinfo to nq clients, where supported. qcc: catch string table overflows safely, giving errors instead of crashes. switch to 32bit statements if some over-sized function requires it. qtv: some bigcoords support tweaks git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5073 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-03-21 05:27:07 +00:00
WriteAngle(msg, to->angles[1], pext);
if (bits & U_ORIGIN3)
dpp7: Treat 'dropped' c2s packets as choked when using dpp7 protocols. This is because the protocol provides no way to disambiguate, and I don't like false reports of packetloss (only reliables loss can be detected, and that's not frequent enough to be meaningful). Pings can still be determined with dpp7, for those few packets which are acked. package manager: reworked to enable/disable plugins when downloaded, which can also be present-but-disabled. package manager: display a confirmation prompt before applying changes. do not allow other changes to be made while applying. prompt may be skipped with 'pkg apply' in dedicated servers. sv: downloads are no longer forced to lower case. sv: added sv_demoAutoCompress cvar. set to 1 to directly record to *.mvd.gz cl: properly support directly playing .mvd.gz files menus: reworked to separate mouse and keyboard focus. mouse focus becomes keyboard focus only on mouse clicks. tooltips follow mouse cursors. menus: cleaned up menu heirachy a little. now simpler. server browser: changed 'hide *' filters to 'show *' instead. I felt it was more logical. deluxmapping: changed to disabled, load, generate, like r_loadlit is. render targets api now supports negative formats to mean nearest filtering, where filtering is part of texture state. drawrotpic fixed, now batches and interacts with drawpic correctly. drawline fixed, no interacts with draw* correctly, but still does not batch. fixed saving games. provide proper userinfo to nq clients, where supported. qcc: catch string table overflows safely, giving errors instead of crashes. switch to 32bit statements if some over-sized function requires it. qtv: some bigcoords support tweaks git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5073 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-03-21 05:27:07 +00:00
WriteCoord(msg, to->origin[2], pext);
if (bits & U_ANGLE3)
dpp7: Treat 'dropped' c2s packets as choked when using dpp7 protocols. This is because the protocol provides no way to disambiguate, and I don't like false reports of packetloss (only reliables loss can be detected, and that's not frequent enough to be meaningful). Pings can still be determined with dpp7, for those few packets which are acked. package manager: reworked to enable/disable plugins when downloaded, which can also be present-but-disabled. package manager: display a confirmation prompt before applying changes. do not allow other changes to be made while applying. prompt may be skipped with 'pkg apply' in dedicated servers. sv: downloads are no longer forced to lower case. sv: added sv_demoAutoCompress cvar. set to 1 to directly record to *.mvd.gz cl: properly support directly playing .mvd.gz files menus: reworked to separate mouse and keyboard focus. mouse focus becomes keyboard focus only on mouse clicks. tooltips follow mouse cursors. menus: cleaned up menu heirachy a little. now simpler. server browser: changed 'hide *' filters to 'show *' instead. I felt it was more logical. deluxmapping: changed to disabled, load, generate, like r_loadlit is. render targets api now supports negative formats to mean nearest filtering, where filtering is part of texture state. drawrotpic fixed, now batches and interacts with drawpic correctly. drawline fixed, no interacts with draw* correctly, but still does not batch. fixed saving games. provide proper userinfo to nq clients, where supported. qcc: catch string table overflows safely, giving errors instead of crashes. switch to 32bit statements if some over-sized function requires it. qtv: some bigcoords support tweaks git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5073 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-03-21 05:27:07 +00:00
WriteAngle(msg, to->angles[2], pext);
if (bits & UX_SCALE)
WriteByte (msg, to->scale);
if (bits & UX_ALPHA)
WriteByte (msg, to->alpha);
/* if (bits & UX_FATNESS)
WriteByte (msg, to->fatness);
if (bits & UX_DRAWFLAGS)
WriteByte (msg, to->hexen2flags);
if (bits & UX_ABSLIGHT)
WriteByte (msg, to->abslight);
if (bits & UX_COLOURMOD)
{
WriteByte (msg, to->colormod[0]);
WriteByte (msg, to->colormod[1]);
WriteByte (msg, to->colormod[2]);
}
if (bits & UX_DPFLAGS)
{ // these are bits for the 'flags' field of the entity_state_t
WriteByte (msg, to->dpflags);
}
if (bits & UX_TAGINFO)
{
WriteShort (msg, to->tagentity);
WriteShort (msg, to->tagindex);
}
if (bits & UX_LIGHT)
{
WriteShort (msg, to->light[0]);
WriteShort (msg, to->light[1]);
WriteShort (msg, to->light[2]);
WriteShort (msg, to->light[3]);
WriteByte (msg, to->lightstyle);
WriteByte (msg, to->lightpflags);
}*/
if (bits & UX_EFFECTS16)
WriteByte (msg, to->effects>>8);
}
const entity_state_t nullentstate = {0};
void SV_EmitPacketEntities (const sv_t *qtv, const viewer_t *v, const packet_entities_t *to, netmsg_t *msg)
{
const entity_state_t *baseline;
const packet_entities_t *from;
int oldindex, newindex;
int oldnum, newnum;
int oldmax;
int delta_frame;
delta_frame = v->delta_frames[v->netchan.outgoing_sequence&(ENTITY_FRAMES-1)];
// this is the frame that we are going to delta update from
if (delta_frame != -1)
{
from = &v->frame[delta_frame & (ENTITY_FRAMES-1)];
oldmax = from->numents;
WriteByte (msg, svc_deltapacketentities);
WriteByte (msg, delta_frame);
}
else
{
oldmax = 0; // no delta update
from = NULL;
WriteByte (msg, svc_packetentities);
}
newindex = 0;
oldindex = 0;
//Con_Printf ("---%i to %i ----\n", client->delta_sequence & UPDATE_MASK
// , client->netchan.outgoing_sequence & UPDATE_MASK);
while (newindex < to->numents || oldindex < oldmax)
{
newnum = newindex >= to->numents ? 9999 : to->entnum[newindex];
oldnum = oldindex >= oldmax ? 9999 : from->entnum[oldindex];
if (newnum == oldnum)
{ // delta update from old position
//Con_Printf ("delta %i\n", newnum);
SV_WriteDelta (newnum, &from->ents[oldindex], &to->ents[newindex], msg, false, qtv->pext1);
oldindex++;
newindex++;
continue;
}
if (newnum < oldnum)
{ // this is a new entity, send it from the baseline
baseline = &qtv->map.entity[newnum].baseline;
//Con_Printf ("baseline %i\n", newnum);
SV_WriteDelta (newnum, baseline, &to->ents[newindex], msg, true, qtv->pext1);
newindex++;
continue;
}
if (newnum > oldnum)
{ // the old entity isn't present in the new message
//Con_Printf ("remove %i\n", oldnum);
WriteShort (msg, oldnum | U_REMOVE);
oldindex++;
continue;
}
}
WriteShort (msg, 0); // end of packetentities
}
void Prox_SendInitialEnts(sv_t *qtv, oproxy_t *prox, netmsg_t *msg)
{
frame_t *frame;
int i, entnum;
WriteByte(msg, svc_packetentities);
frame = &qtv->map.frame[qtv->netchan.incoming_sequence & (ENTITY_FRAMES-1)];
for (i = 0; i < frame->numents; i++)
{
entnum = frame->entnums[i];
SV_WriteDelta(entnum, &qtv->map.entity[entnum].baseline, &frame->ents[i], msg, true, qtv->pext1);
}
WriteShort(msg, 0);
}
static float InterpolateAngle(float current, float ideal, float fraction)
{
float move;
move = ideal - current;
if (move >= 180)
move -= 360;
else if (move <= -180)
move += 360;
return current + fraction * move;
}
void SendLocalPlayerState(sv_t *tv, viewer_t *v, int playernum, netmsg_t *msg)
{
int flags;
int j;
unsigned int pext1 = tv?tv->pext1:0;
WriteByte(msg, svc_playerinfo);
WriteByte(msg, playernum);
if (tv && tv->controller == v)
{ //we're the one that is actually playing.
v->trackplayer = tv->map.thisplayer;
flags = 0;
if (tv->map.players[tv->map.thisplayer].current.weaponframe)
flags |= PF_WEAPONFRAME;
if (tv->map.players[tv->map.thisplayer].current.effects)
flags |= PF_EFFECTS;
if (tv->map.players[tv->map.thisplayer].dead)
flags |= PF_DEAD;
if (tv->map.players[tv->map.thisplayer].gibbed)
flags |= PF_GIB;
for (j=0 ; j<3 ; j++)
if (tv->map.players[tv->map.thisplayer].current.velocity[j])
flags |= (PF_VELOCITY1<<j);
WriteShort(msg, flags);
WriteCoord(msg, tv->map.players[tv->map.thisplayer].current.origin[0], tv->pext1);
WriteCoord(msg, tv->map.players[tv->map.thisplayer].current.origin[1], tv->pext1);
WriteCoord(msg, tv->map.players[tv->map.thisplayer].current.origin[2], tv->pext1);
WriteByte(msg, tv->map.players[tv->map.thisplayer].current.frame);
for (j=0 ; j<3 ; j++)
if (flags & (PF_VELOCITY1<<j) )
WriteShort (msg, tv->map.players[tv->map.thisplayer].current.velocity[j]);
if (flags & PF_MODEL)
WriteByte(msg, tv->map.players[tv->map.thisplayer].current.modelindex);
if (flags & PF_SKINNUM)
WriteByte(msg, tv->map.players[tv->map.thisplayer].current.skinnum);
if (flags & PF_EFFECTS)
WriteByte(msg, tv->map.players[tv->map.thisplayer].current.effects);
if (flags & PF_WEAPONFRAME)
WriteByte(msg, tv->map.players[tv->map.thisplayer].current.weaponframe);
}
else
{
flags = 0;
for (j=0 ; j<3 ; j++)
if ((int)v->velocity[j])
flags |= (PF_VELOCITY1<<j);
WriteShort(msg, flags);
WriteCoord(msg, v->origin[0], pext1);
WriteCoord(msg, v->origin[1], pext1);
WriteCoord(msg, v->origin[2], pext1);
WriteByte(msg, 0);
for (j=0 ; j<3 ; j++)
if (flags & (PF_VELOCITY1<<j) )
WriteShort (msg, v->velocity[j]);
}
}
#define UNQ_MOREBITS (1<<0)
#define UNQ_ORIGIN1 (1<<1)
#define UNQ_ORIGIN2 (1<<2)
#define UNQ_ORIGIN3 (1<<3)
#define UNQ_ANGLE2 (1<<4)
#define UNQ_NOLERP (1<<5) // don't interpolate movement
#define UNQ_FRAME (1<<6)
#define UNQ_SIGNAL (1<<7) // just differentiates from other updates
// svc_update can pass all of the fast update bits, plus more
#define UNQ_ANGLE1 (1<<8)
#define UNQ_ANGLE3 (1<<9)
#define UNQ_MODEL (1<<10)
#define UNQ_COLORMAP (1<<11)
#define UNQ_SKIN (1<<12)
#define UNQ_EFFECTS (1<<13)
#define UNQ_LONGENTITY (1<<14)
#define UNQ_UNUSED (1<<15)
#define SU_VIEWHEIGHT (1<<0)
#define SU_IDEALPITCH (1<<1)
#define SU_PUNCH1 (1<<2)
#define SU_PUNCH2 (1<<3)
#define SU_PUNCH3 (1<<4)
#define SU_VELOCITY1 (1<<5)
#define SU_VELOCITY2 (1<<6)
#define SU_VELOCITY3 (1<<7)
//define SU_AIMENT (1<<8) AVAILABLE BIT
#define SU_ITEMS (1<<9)
#define SU_ONGROUND (1<<10) // no data follows, the bit is it
#define SU_INWATER (1<<11) // no data follows, the bit is it
#define SU_WEAPONFRAME (1<<12)
#define SU_ARMOR (1<<13)
#define SU_WEAPON (1<<14)
void SendNQClientData(sv_t *tv, viewer_t *v, netmsg_t *msg)
{
playerinfo_t *pl;
int bits;
int i;
if (!tv)
return;
if (v->trackplayer < 0)
{
WriteByte (msg, svc_nqclientdata);
WriteShort (msg, SU_VIEWHEIGHT|SU_ITEMS);
WriteByte (msg, 22); //viewheight
WriteLong (msg, 0); //items
WriteShort (msg, 1000); //health
WriteByte (msg, 0); //currentammo
WriteByte (msg, 0); //shells
WriteByte (msg, 0); //nails
WriteByte (msg, 0); //rockets
WriteByte (msg, 0); //cells
WriteByte (msg, 0); //active weapon
return;
}
else
pl = &tv->map.players[v->trackplayer];
bits = 0;
if (!pl->dead)
bits |= SU_VIEWHEIGHT;
if (0)
bits |= SU_IDEALPITCH;
bits |= SU_ITEMS;
if ( 0)
bits |= SU_ONGROUND;
if ( 0 )
bits |= SU_INWATER;
for (i=0 ; i<3 ; i++)
{
if (0)
bits |= (SU_PUNCH1<<i);
if (0)
bits |= (SU_VELOCITY1<<i);
}
if (pl->current.weaponframe)
bits |= SU_WEAPONFRAME;
if (pl->stats[STAT_ARMOR])
bits |= SU_ARMOR;
// if (pl->stats[STAT_WEAPON])
bits |= SU_WEAPON;
// send the data
WriteByte (msg, svc_nqclientdata);
WriteShort (msg, bits);
if (bits & SU_VIEWHEIGHT)
WriteByte (msg, 22);
if (bits & SU_IDEALPITCH)
WriteByte (msg, 0);
for (i=0 ; i<3 ; i++)
{
if (bits & (SU_PUNCH1<<i))
WriteByte (msg, 0);
if (bits & (SU_VELOCITY1<<i))
WriteByte (msg, 0);
}
if (bits & SU_ITEMS)
WriteLong (msg, pl->stats[STAT_ITEMS]);
if (bits & SU_WEAPONFRAME)
WriteByte (msg, pl->current.weaponframe);
if (bits & SU_ARMOR)
WriteByte (msg, pl->stats[STAT_ARMOR]);
if (bits & SU_WEAPON)
WriteByte (msg, pl->stats[STAT_WEAPONMODELI]);
WriteShort (msg, pl->stats[STAT_HEALTH]);
WriteByte (msg, pl->stats[STAT_AMMO]);
WriteByte (msg, pl->stats[STAT_SHELLS]);
WriteByte (msg, pl->stats[STAT_NAILS]);
WriteByte (msg, pl->stats[STAT_ROCKETS]);
WriteByte (msg, pl->stats[STAT_CELLS]);
WriteByte (msg, pl->stats[STAT_ACTIVEWEAPON]);
}
void SendNQPlayerStates(cluster_t *cluster, sv_t *tv, viewer_t *v, netmsg_t *msg)
{
int e;
int i;
usercmd_t to;
float lerp;
int bits;
dpp7: Treat 'dropped' c2s packets as choked when using dpp7 protocols. This is because the protocol provides no way to disambiguate, and I don't like false reports of packetloss (only reliables loss can be detected, and that's not frequent enough to be meaningful). Pings can still be determined with dpp7, for those few packets which are acked. package manager: reworked to enable/disable plugins when downloaded, which can also be present-but-disabled. package manager: display a confirmation prompt before applying changes. do not allow other changes to be made while applying. prompt may be skipped with 'pkg apply' in dedicated servers. sv: downloads are no longer forced to lower case. sv: added sv_demoAutoCompress cvar. set to 1 to directly record to *.mvd.gz cl: properly support directly playing .mvd.gz files menus: reworked to separate mouse and keyboard focus. mouse focus becomes keyboard focus only on mouse clicks. tooltips follow mouse cursors. menus: cleaned up menu heirachy a little. now simpler. server browser: changed 'hide *' filters to 'show *' instead. I felt it was more logical. deluxmapping: changed to disabled, load, generate, like r_loadlit is. render targets api now supports negative formats to mean nearest filtering, where filtering is part of texture state. drawrotpic fixed, now batches and interacts with drawpic correctly. drawline fixed, no interacts with draw* correctly, but still does not batch. fixed saving games. provide proper userinfo to nq clients, where supported. qcc: catch string table overflows safely, giving errors instead of crashes. switch to 32bit statements if some over-sized function requires it. qtv: some bigcoords support tweaks git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5073 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-03-21 05:27:07 +00:00
float org[3];
entity_t *ent;
playerinfo_t *pl;
unsigned int pext1;
memset(&to, 0, sizeof(to));
if (tv)
{
pext1 = tv->pext1;
WriteByte(msg, svc_nqtime);
WriteFloat(msg, (tv->physicstime - tv->mapstarttime)/1000.0f);
BSP_SetupForPosition(tv->map.bsp, v->origin[0], v->origin[1], v->origin[2]);
lerp = ((tv->simtime - tv->oldpackettime)/1000.0f) / ((tv->nextpackettime - tv->oldpackettime)/1000.0f);
lerp = 1;
// if (tv->controller == v)
// lerp = 1;
}
else
{
WriteByte(msg, svc_nqtime);
WriteFloat(msg, (cluster->curtime)/1000.0f);
lerp = 1;
pext1 = 0;
}
SendNQClientData(tv, v, msg);
if (tv)
{
if (v != tv->controller)
{
if (v->trackplayer >= 0)
{
WriteByte(msg, svc_nqsetview);
WriteShort(msg, v->trackplayer+1);
WriteByte(msg, svc_setangle);
WriteAngle(msg, InterpolateAngle(tv->map.players[v->trackplayer].old.angles[0], tv->map.players[v->trackplayer].current.angles[0], lerp), tv->pext1);
WriteAngle(msg, InterpolateAngle(tv->map.players[v->trackplayer].old.angles[1], tv->map.players[v->trackplayer].current.angles[1], lerp), tv->pext1);
WriteAngle(msg, InterpolateAngle(tv->map.players[v->trackplayer].old.angles[2], tv->map.players[v->trackplayer].current.angles[2], lerp), tv->pext1);
}
else
{
WriteByte(msg, svc_nqsetview);
WriteShort(msg, v->thisplayer+1);
}
}
for (e = 0; e < MAX_CLIENTS; e++)
{
pl = &tv->map.players[e];
ent = &tv->map.entity[e+1];
if (e == v->thisplayer && v->trackplayer < 0)
{
bits = UNQ_ORIGIN1 | UNQ_ORIGIN2 | UNQ_ORIGIN3 | UNQ_COLORMAP;
if (e+1 > 255)
bits |= UNQ_LONGENTITY;
if (bits > 255)
bits |= UNQ_MOREBITS;
WriteByte (msg,bits | UNQ_SIGNAL);
if (bits & UNQ_MOREBITS)
WriteByte (msg, bits>>8);
if (bits & UNQ_LONGENTITY)
WriteShort (msg,e+1);
else
WriteByte (msg,e+1);
if (bits & UNQ_MODEL)
WriteByte (msg, 0);
if (bits & UNQ_FRAME)
WriteByte (msg, 0);
if (bits & UNQ_COLORMAP)
WriteByte (msg, 0);
if (bits & UNQ_SKIN)
WriteByte (msg, 0);
if (bits & UNQ_EFFECTS)
WriteByte (msg, 0);
if (bits & UNQ_ORIGIN1)
WriteCoord (msg, v->origin[0], tv->pext1);
if (bits & UNQ_ANGLE1)
WriteAngle(msg, -v->ucmds[2].angles[0], tv->pext1);
if (bits & UNQ_ORIGIN2)
WriteCoord (msg, v->origin[1], tv->pext1);
if (bits & UNQ_ANGLE2)
WriteAngle(msg, v->ucmds[2].angles[1], tv->pext1);
if (bits & UNQ_ORIGIN3)
WriteCoord (msg, v->origin[2], tv->pext1);
if (bits & UNQ_ANGLE3)
WriteAngle(msg, v->ucmds[2].angles[2], tv->pext1);
continue;
}
if (!pl->active)
continue;
if (v != tv->controller && e != v->trackplayer)
if (pl->current.modelindex >= tv->map.numinlines && !BSP_Visible(tv->map.bsp, pl->leafcount, pl->leafs)) //don't cull bsp objects, like nq...
continue;
// send an update
bits = 0;
for (i=0 ; i<3 ; i++)
{
org[i] = (lerp)*pl->current.origin[i] + (1-lerp)*pl->old.origin[i];
bits |= UNQ_ORIGIN1<<i;
}
if ( pl->current.angles[0] != ent->baseline.angles[0] )
bits |= UNQ_ANGLE1;
if ( pl->current.angles[1] != ent->baseline.angles[1] )
bits |= UNQ_ANGLE2;
if ( pl->current.angles[2] != ent->baseline.angles[2] )
bits |= UNQ_ANGLE3;
// if (pl->v.movetype == MOVETYPE_STEP)
// bits |= UNQ_NOLERP; // don't mess up the step animation
if (ent->baseline.colormap != e+1 || ent->baseline.colormap > 15)
bits |= UNQ_COLORMAP;
if (ent->baseline.skinnum != pl->current.skinnum)
bits |= UNQ_SKIN;
if (ent->baseline.frame != pl->current.frame)
bits |= UNQ_FRAME;
if (ent->baseline.effects != pl->current.effects)
bits |= UNQ_EFFECTS;
if (ent->baseline.modelindex != pl->current.modelindex)
bits |= UNQ_MODEL;
if (e+1 > 255)
bits |= UNQ_LONGENTITY;
if (bits > 255)
bits |= UNQ_MOREBITS;
//
// write the message
//
WriteByte (msg,bits | UNQ_SIGNAL);
if (bits & UNQ_MOREBITS)
WriteByte (msg, bits>>8);
if (bits & UNQ_LONGENTITY)
WriteShort (msg,e+1);
else
WriteByte (msg,e+1);
if (bits & UNQ_MODEL)
WriteByte (msg, pl->current.modelindex);
if (bits & UNQ_FRAME)
WriteByte (msg, pl->current.frame);
if (bits & UNQ_COLORMAP)
WriteByte (msg, (e>=15)?0:(e+1));
if (bits & UNQ_SKIN)
WriteByte (msg, pl->current.skinnum);
if (bits & UNQ_EFFECTS)
WriteByte (msg, pl->current.effects);
if (bits & UNQ_ORIGIN1)
WriteCoord (msg, org[0], tv->pext1);
if (bits & UNQ_ANGLE1)
WriteAngle(msg, -pl->current.angles[0], tv->pext1);
if (bits & UNQ_ORIGIN2)
WriteCoord (msg, org[1], tv->pext1);
if (bits & UNQ_ANGLE2)
WriteAngle(msg, pl->current.angles[1], tv->pext1);
if (bits & UNQ_ORIGIN3)
WriteCoord (msg, org[2], tv->pext1);
if (bits & UNQ_ANGLE3)
WriteAngle(msg, pl->current.angles[2], tv->pext1);
}
{
int newindex = 0;
entity_state_t *newstate;
int newnum;
frame_t *topacket;
int snapdist = 128; //in quake units
int miss;
snapdist = snapdist*8;
snapdist = snapdist*snapdist;
topacket = &tv->map.frame[tv->netchan.incoming_sequence&(ENTITY_FRAMES-1)];
for (newindex = 0; newindex < topacket->numents; newindex++)
{
//don't pvs cull bsp models
//pvs cull everything else
newstate = &topacket->ents[newindex];
newnum = topacket->entnums[newindex];
if (v != tv->controller)
if (newstate->modelindex >= tv->map.numinlines && !BSP_Visible(tv->map.bsp, tv->map.entity[newnum].leafcount, tv->map.entity[newnum].leafs))
continue;
if (msg->cursize + 128 > msg->maxsize)
break;
// send an update
bits = 0;
for (i=0 ; i<3 ; i++)
{
miss = (newstate->origin[i]) - ent->baseline.origin[i];
if ( miss <= -1/8.0 || miss >= 1/8.0 )
bits |= UNQ_ORIGIN1<<i;
}
if (newstate->angles[0] != ent->baseline.angles[0])
bits |= UNQ_ANGLE1;
if (newstate->angles[1] != ent->baseline.angles[1])
bits |= UNQ_ANGLE2;
if (newstate->angles[2] != ent->baseline.angles[2])
bits |= UNQ_ANGLE3;
// if (ent->v.movetype == MOVETYPE_STEP)
// bits |= UNQ_NOLERP; // don't mess up the step animation
if (newstate->colormap != ent->baseline.colormap || ent->baseline.colormap > 15)
bits |= UNQ_COLORMAP;
if (newstate->skinnum != ent->baseline.skinnum)
bits |= UNQ_SKIN;
if (newstate->frame != ent->baseline.frame)
bits |= UNQ_FRAME;
if (newstate->effects != ent->baseline.effects)
bits |= UNQ_EFFECTS;
if (newstate->modelindex != ent->baseline.modelindex)
bits |= UNQ_MODEL;
if (newnum >= 256)
bits |= UNQ_LONGENTITY;
if (bits >= 256)
bits |= UNQ_MOREBITS;
//
// write the message
//
WriteByte (msg,bits | UNQ_SIGNAL);
if (bits & UNQ_MOREBITS)
WriteByte (msg, bits>>8);
if (bits & UNQ_LONGENTITY)
WriteShort (msg,newnum);
else
WriteByte (msg,newnum);
if (bits & UNQ_MODEL)
WriteByte (msg, newstate->modelindex);
if (bits & UNQ_FRAME)
WriteByte (msg, newstate->frame);
if (bits & UNQ_COLORMAP)
WriteByte (msg, (newstate->colormap>15)?0:(newstate->colormap));
if (bits & UNQ_SKIN)
WriteByte (msg, newstate->skinnum);
if (bits & UNQ_EFFECTS)
WriteByte (msg, newstate->effects);
if (bits & UNQ_ORIGIN1)
WriteCoord (msg, newstate->origin[0], pext1);
if (bits & UNQ_ANGLE1)
WriteAngle(msg, newstate->angles[0], pext1);
if (bits & UNQ_ORIGIN2)
WriteCoord (msg, newstate->origin[1], pext1);
if (bits & UNQ_ANGLE2)
WriteAngle(msg, newstate->angles[1], pext1);
if (bits & UNQ_ORIGIN3)
WriteCoord (msg, newstate->origin[2], pext1);
if (bits & UNQ_ANGLE3)
WriteAngle(msg, newstate->angles[2], pext1);
}
}
}
else
{
WriteByte(msg, svc_nqsetview);
WriteShort(msg, v->thisplayer+1);
WriteShort (msg,UNQ_MOREBITS|UNQ_MODEL|UNQ_ORIGIN1 | UNQ_ORIGIN2 | UNQ_ORIGIN3 | UNQ_SIGNAL);
WriteByte (msg, v->thisplayer+1);
WriteByte (msg, 2); //model
WriteCoord (msg, v->origin[0], pext1);
WriteCoord (msg, v->origin[1], pext1);
WriteCoord (msg, v->origin[2], pext1);
}
}
//returns self, or the final commentator
viewer_t *GetCommentator(viewer_t *v)
{
viewer_t *orig = v;
int runaway = 10;
while(runaway-- > 0)
{
if (!v->commentator)
break;
if (v->commentator->thinksitsconnected == false)
break;
if (v->commentator->server != orig->server)
break;
v = v->commentator;
}
return v;
}
void SendPlayerStates(sv_t *tv, viewer_t *v, netmsg_t *msg)
{
bsp_t *bsp = (!tv || tv->controller == v ? NULL : tv->map.bsp);
viewer_t *cv;
packet_entities_t *e;
int i;
usercmd_t to;
unsigned short flags;
dpp7: Treat 'dropped' c2s packets as choked when using dpp7 protocols. This is because the protocol provides no way to disambiguate, and I don't like false reports of packetloss (only reliables loss can be detected, and that's not frequent enough to be meaningful). Pings can still be determined with dpp7, for those few packets which are acked. package manager: reworked to enable/disable plugins when downloaded, which can also be present-but-disabled. package manager: display a confirmation prompt before applying changes. do not allow other changes to be made while applying. prompt may be skipped with 'pkg apply' in dedicated servers. sv: downloads are no longer forced to lower case. sv: added sv_demoAutoCompress cvar. set to 1 to directly record to *.mvd.gz cl: properly support directly playing .mvd.gz files menus: reworked to separate mouse and keyboard focus. mouse focus becomes keyboard focus only on mouse clicks. tooltips follow mouse cursors. menus: cleaned up menu heirachy a little. now simpler. server browser: changed 'hide *' filters to 'show *' instead. I felt it was more logical. deluxmapping: changed to disabled, load, generate, like r_loadlit is. render targets api now supports negative formats to mean nearest filtering, where filtering is part of texture state. drawrotpic fixed, now batches and interacts with drawpic correctly. drawline fixed, no interacts with draw* correctly, but still does not batch. fixed saving games. provide proper userinfo to nq clients, where supported. qcc: catch string table overflows safely, giving errors instead of crashes. switch to 32bit statements if some over-sized function requires it. qtv: some bigcoords support tweaks git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5073 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-03-21 05:27:07 +00:00
float interp;
float lerp;
int track;
int snapdist = 128; //in quake units
snapdist = snapdist*8;
snapdist = snapdist*snapdist;
memset(&to, 0, sizeof(to));
if (tv)
{
if (tv->physicstime != v->settime)// && tv->cluster->chokeonnotupdated)
{
WriteByte(msg, svc_updatestatlong);
WriteByte(msg, STAT_TIME);
WriteLong(msg, v->settime);
v->settime = tv->physicstime;
}
BSP_SetupForPosition(bsp, v->origin[0], v->origin[1], v->origin[2]);
lerp = ((tv->simtime - tv->oldpackettime)/1000.0f) / ((tv->nextpackettime - tv->oldpackettime)/1000.0f);
if (lerp < 0)
lerp = 0;
if (lerp > 1)
lerp = 1;
if (tv->controller == v)
{
lerp = 1;
track = tv->map.thisplayer;
v->trackplayer = tv->map.thisplayer;
}
else
{
cv = GetCommentator(v);
track = cv->trackplayer;
if (cv != v && track < 0)
{ //following a commentator
track = MAX_CLIENTS-2;
}
if (v->trackplayer != track)
QW_StuffcmdToViewer (v, "track %i\n", track);
if (!v->commentator && track >= 0 && !v->backbuffered)
{
if (v->trackplayer != tv->map.trackplayer && tv->usequakeworldprotocols)
if (!tv->map.players[v->trackplayer].active && tv->map.players[tv->map.trackplayer].active)
{
QW_StuffcmdToViewer (v, "track %i\n", tv->map.trackplayer);
}
}
}
for (i = 0; i < MAX_CLIENTS; i++)
{
if (i == v->thisplayer)
{
SendLocalPlayerState(tv, v, i, msg);
continue;
}
if (!tv->map.players[i].active && track != i)
continue;
//bsp cull. currently tracked player is always visible
if (track != i && !BSP_Visible(bsp, tv->map.players[i].leafcount, tv->map.players[i].leafs))
continue;
flags = PF_COMMAND;
if (track == i && tv->map.players[i].current.weaponframe)
flags |= PF_WEAPONFRAME;
if (tv->map.players[i].current.modelindex != tv->map.modelindex_player)
flags |= PF_MODEL;
if (tv->map.players[i].dead || !tv->map.players[i].active)
flags |= PF_DEAD;
if (tv->map.players[i].gibbed || !tv->map.players[i].active)
flags |= PF_GIB;
if (tv->map.players[i].current.effects != 0)
flags |= PF_EFFECTS;
if (tv->map.players[i].current.skinnum != 0)
flags |= PF_SKINNUM;
if (tv->map.players[i].current.velocity[0])
flags |= PF_VELOCITY1;
if (tv->map.players[i].current.velocity[1])
flags |= PF_VELOCITY2;
if (tv->map.players[i].current.velocity[2])
flags |= PF_VELOCITY3;
WriteByte(msg, svc_playerinfo);
WriteByte(msg, i);
WriteShort(msg, flags);
if (!tv->map.players[i].active || !tv->map.players[i].oldactive ||
(tv->map.players[i].current.origin[0] - tv->map.players[i].old.origin[0])*(tv->map.players[i].current.origin[0] - tv->map.players[i].old.origin[0]) > snapdist ||
(tv->map.players[i].current.origin[1] - tv->map.players[i].old.origin[1])*(tv->map.players[i].current.origin[1] - tv->map.players[i].old.origin[1]) > snapdist ||
(tv->map.players[i].current.origin[2] - tv->map.players[i].old.origin[2])*(tv->map.players[i].current.origin[2] - tv->map.players[i].old.origin[2]) > snapdist)
{ //teleported (or respawned), so don't interpolate
WriteCoord(msg, tv->map.players[i].current.origin[0], tv->pext1);
WriteCoord(msg, tv->map.players[i].current.origin[1], tv->pext1);
WriteCoord(msg, tv->map.players[i].current.origin[2], tv->pext1);
}
else
{ //send interpolated angles
interp = (lerp)*tv->map.players[i].current.origin[0] + (1-lerp)*tv->map.players[i].old.origin[0];
WriteCoord(msg, interp, tv->pext1);
interp = (lerp)*tv->map.players[i].current.origin[1] + (1-lerp)*tv->map.players[i].old.origin[1];
WriteCoord(msg, interp, tv->pext1);
interp = (lerp)*tv->map.players[i].current.origin[2] + (1-lerp)*tv->map.players[i].old.origin[2];
WriteCoord(msg, interp, tv->pext1);
}
WriteByte(msg, tv->map.players[i].current.frame);
if (flags & PF_MSEC)
{
WriteByte(msg, 0);
}
if (flags & PF_COMMAND)
{
if (!tv->map.players[i].active || !tv->map.players[i].oldactive)
{
to.angles[0] = tv->map.players[i].current.angles[0];
to.angles[1] = tv->map.players[i].current.angles[1];
to.angles[2] = tv->map.players[i].current.angles[2];
}
else
{
to.angles[0] = InterpolateAngle(tv->map.players[i].old.angles[0], tv->map.players[i].current.angles[0], lerp);
to.angles[1] = InterpolateAngle(tv->map.players[i].old.angles[1], tv->map.players[i].current.angles[1], lerp);
to.angles[2] = InterpolateAngle(tv->map.players[i].old.angles[2], tv->map.players[i].current.angles[2], lerp);
}
WriteDeltaUsercmd(msg, &nullcmd, &to);
}
//vel
if (flags & PF_VELOCITY1)
WriteShort(msg, tv->map.players[i].current.velocity[0]);
if (flags & PF_VELOCITY2)
WriteShort(msg, tv->map.players[i].current.velocity[1]);
if (flags & PF_VELOCITY3)
WriteShort(msg, tv->map.players[i].current.velocity[2]);
//model
if (flags & PF_MODEL)
WriteByte(msg, tv->map.players[i].current.modelindex);
//skin
if (flags & PF_SKINNUM)
WriteByte (msg, tv->map.players[i].current.skinnum);
//effects
if (flags & PF_EFFECTS)
WriteByte (msg, tv->map.players[i].current.effects);
//weaponframe
if (flags & PF_WEAPONFRAME)
WriteByte(msg, tv->map.players[i].current.weaponframe);
}
}
else
{
lerp = 1;
SendLocalPlayerState(tv, v, v->thisplayer, msg);
}
e = &v->frame[v->netchan.outgoing_sequence&(ENTITY_FRAMES-1)];
e->numents = 0;
if (tv)
{
int oldindex = 0, newindex = 0;
entity_state_t *newstate;
int newnum, oldnum;
frame_t *frompacket, *topacket;
topacket = &tv->map.frame[tv->netchan.incoming_sequence&(ENTITY_FRAMES-1)];
if (tv->usequakeworldprotocols)
{
frompacket = &tv->map.frame[(topacket->oldframe)&(ENTITY_FRAMES-1)];
}
else
{
frompacket = &tv->map.frame[(tv->netchan.incoming_sequence-1)&(ENTITY_FRAMES-1)];
}
for (newindex = 0; newindex < topacket->numents; newindex++)
{
//don't pvs cull bsp models
//pvs cull everything else
newstate = &topacket->ents[newindex];
newnum = topacket->entnums[newindex];
if (newstate->modelindex >= tv->map.numinlines && !BSP_Visible(bsp, tv->map.entity[newnum].leafcount, tv->map.entity[newnum].leafs))
continue;
e->entnum[e->numents] = newnum;
memcpy(&e->ents[e->numents], newstate, sizeof(entity_state_t));
if (frompacket != topacket) //optimisation for qw protocols
{
entity_state_t *oldstate;
if (oldindex < frompacket->numents)
{
oldnum = frompacket->entnums[oldindex];
while(oldnum < newnum)
{
oldindex++;
if (oldindex >= frompacket->numents)
break; //no more
oldnum = frompacket->entnums[oldindex];
}
if (oldnum == newnum)
{
//ent exists in old packet
oldstate = &frompacket->ents[oldindex];
}
else
{
oldstate = newstate;
}
}
else
{ //reached end, definatly not in packet
oldstate = newstate;
}
if ((newstate->origin[0] - oldstate->origin[0])*(newstate->origin[0] - oldstate->origin[0]) > snapdist ||
(newstate->origin[1] - oldstate->origin[1])*(newstate->origin[1] - oldstate->origin[1]) > snapdist ||
(newstate->origin[2] - oldstate->origin[2])*(newstate->origin[2] - oldstate->origin[2]) > snapdist)
{ //teleported (or respawned), so don't interpolate
e->ents[e->numents].origin[0] = newstate->origin[0];
e->ents[e->numents].origin[1] = newstate->origin[1];
e->ents[e->numents].origin[2] = newstate->origin[2];
}
else
{
e->ents[e->numents].origin[0] = (lerp)*newstate->origin[0] + (1-lerp)*oldstate->origin[0];
e->ents[e->numents].origin[1] = (lerp)*newstate->origin[1] + (1-lerp)*oldstate->origin[1];
e->ents[e->numents].origin[2] = (lerp)*newstate->origin[2] + (1-lerp)*oldstate->origin[2];
}
}
e->numents++;
if (e->numents == ENTS_PER_FRAME)
break;
}
}
SV_EmitPacketEntities(tv, v, e, msg);
if (tv && tv->map.nailcount)
{
WriteByte(msg, svc_nails);
WriteByte(msg, tv->map.nailcount);
for (i = 0; i < tv->map.nailcount; i++)
{
WriteByte(msg, tv->map.nails[i].bits[0]);
WriteByte(msg, tv->map.nails[i].bits[1]);
WriteByte(msg, tv->map.nails[i].bits[2]);
WriteByte(msg, tv->map.nails[i].bits[3]);
WriteByte(msg, tv->map.nails[i].bits[4]);
WriteByte(msg, tv->map.nails[i].bits[5]);
}
}
}
void UpdateStats(sv_t *qtv, viewer_t *v)
{
viewer_t *cv;
netmsg_t msg;
char buf[6];
int i;
static const unsigned int nullstats[MAX_STATS] = {1000};
const unsigned int *stats;
InitNetMsg(&msg, buf, sizeof(buf));
if (v->commentator && v->thinksitsconnected)
cv = v->commentator;
else
cv = v;
if (qtv && qtv->controller == cv)
stats = qtv->map.players[qtv->map.thisplayer].stats;
else if (cv->trackplayer == -1 || !qtv)
stats = nullstats;
else
stats = qtv->map.players[cv->trackplayer].stats;
for (i = 0; i < MAX_STATS; i++)
{
if (v->currentstats[i] != stats[i])
{
if (v->netchan.isnqprotocol)
{ //nq only supports 32bit stats
WriteByte(&msg, svc_updatestat);
WriteByte(&msg, i);
WriteLong(&msg, stats[i]);
}
else if (stats[i] < 256)
{
WriteByte(&msg, svc_updatestat);
WriteByte(&msg, i);
WriteByte(&msg, stats[i]);
}
else
{
WriteByte(&msg, svc_updatestatlong);
WriteByte(&msg, i);
WriteLong(&msg, stats[i]);
}
SendBufferToViewer(v, msg.data, msg.cursize, true);
msg.cursize = 0;
v->currentstats[i] = stats[i];
}
}
}
//returns the next prespawn 'buffer' number to use, or -1 if no more
int Prespawn(sv_t *qtv, int curmsgsize, netmsg_t *msg, int bufnum, int thisplayer)
{
int r, ni;
r = bufnum;
ni = SendCurrentUserinfos(qtv, curmsgsize, msg, bufnum, thisplayer);
r += ni - bufnum;
bufnum = ni;
bufnum -= MAX_CLIENTS;
ni = SendCurrentBaselines(qtv, curmsgsize, msg, 768, bufnum);
r += ni - bufnum;
bufnum = ni;
bufnum -= MAX_ENTITIES;
ni = SendCurrentLightmaps(qtv, curmsgsize, msg, 768, bufnum);
r += ni - bufnum;
bufnum = ni;
bufnum -= MAX_LIGHTSTYLES;
ni = SendStaticSounds(qtv, curmsgsize, msg, 768, bufnum);
r += ni - bufnum;
bufnum = ni;
bufnum -= MAX_STATICSOUNDS;
ni = SendStaticEntities(qtv, curmsgsize, msg, 768, bufnum);
r += ni - bufnum;
bufnum = ni;
bufnum -= MAX_STATICENTITIES;
if (bufnum == 0)
return -1;
return r;
}
void PMove(viewer_t *v, usercmd_t *cmd)
{
sv_t *qtv;
pmove_t pmove;
if (v->server && v->server->controller == v)
{
dpp7: Treat 'dropped' c2s packets as choked when using dpp7 protocols. This is because the protocol provides no way to disambiguate, and I don't like false reports of packetloss (only reliables loss can be detected, and that's not frequent enough to be meaningful). Pings can still be determined with dpp7, for those few packets which are acked. package manager: reworked to enable/disable plugins when downloaded, which can also be present-but-disabled. package manager: display a confirmation prompt before applying changes. do not allow other changes to be made while applying. prompt may be skipped with 'pkg apply' in dedicated servers. sv: downloads are no longer forced to lower case. sv: added sv_demoAutoCompress cvar. set to 1 to directly record to *.mvd.gz cl: properly support directly playing .mvd.gz files menus: reworked to separate mouse and keyboard focus. mouse focus becomes keyboard focus only on mouse clicks. tooltips follow mouse cursors. menus: cleaned up menu heirachy a little. now simpler. server browser: changed 'hide *' filters to 'show *' instead. I felt it was more logical. deluxmapping: changed to disabled, load, generate, like r_loadlit is. render targets api now supports negative formats to mean nearest filtering, where filtering is part of texture state. drawrotpic fixed, now batches and interacts with drawpic correctly. drawline fixed, no interacts with draw* correctly, but still does not batch. fixed saving games. provide proper userinfo to nq clients, where supported. qcc: catch string table overflows safely, giving errors instead of crashes. switch to 32bit statements if some over-sized function requires it. qtv: some bigcoords support tweaks git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5073 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-03-21 05:27:07 +00:00
v->origin[0] = v->server->map.players[v->server->map.thisplayer].current.origin[0];
v->origin[1] = v->server->map.players[v->server->map.thisplayer].current.origin[1];
v->origin[2] = v->server->map.players[v->server->map.thisplayer].current.origin[2];
dpp7: Treat 'dropped' c2s packets as choked when using dpp7 protocols. This is because the protocol provides no way to disambiguate, and I don't like false reports of packetloss (only reliables loss can be detected, and that's not frequent enough to be meaningful). Pings can still be determined with dpp7, for those few packets which are acked. package manager: reworked to enable/disable plugins when downloaded, which can also be present-but-disabled. package manager: display a confirmation prompt before applying changes. do not allow other changes to be made while applying. prompt may be skipped with 'pkg apply' in dedicated servers. sv: downloads are no longer forced to lower case. sv: added sv_demoAutoCompress cvar. set to 1 to directly record to *.mvd.gz cl: properly support directly playing .mvd.gz files menus: reworked to separate mouse and keyboard focus. mouse focus becomes keyboard focus only on mouse clicks. tooltips follow mouse cursors. menus: cleaned up menu heirachy a little. now simpler. server browser: changed 'hide *' filters to 'show *' instead. I felt it was more logical. deluxmapping: changed to disabled, load, generate, like r_loadlit is. render targets api now supports negative formats to mean nearest filtering, where filtering is part of texture state. drawrotpic fixed, now batches and interacts with drawpic correctly. drawline fixed, no interacts with draw* correctly, but still does not batch. fixed saving games. provide proper userinfo to nq clients, where supported. qcc: catch string table overflows safely, giving errors instead of crashes. switch to 32bit statements if some over-sized function requires it. qtv: some bigcoords support tweaks git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5073 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-03-21 05:27:07 +00:00
v->velocity[0] = v->server->map.players[v->server->map.thisplayer].current.velocity[0];
v->velocity[1] = v->server->map.players[v->server->map.thisplayer].current.velocity[1];
v->velocity[2] = v->server->map.players[v->server->map.thisplayer].current.velocity[2];
return;
}
pmove.origin[0] = v->origin[0];
pmove.origin[1] = v->origin[1];
pmove.origin[2] = v->origin[2];
pmove.velocity[0] = v->velocity[0];
pmove.velocity[1] = v->velocity[1];
pmove.velocity[2] = v->velocity[2];
pmove.cmd = *cmd;
qtv = v->server;
if (qtv)
{
pmove.movevars = qtv->map.movevars;
}
else
{
QTV_DefaultMovevars(&pmove.movevars);
}
PM_PlayerMove(&pmove);
v->origin[0] = pmove.origin[0];
v->origin[1] = pmove.origin[1];
v->origin[2] = pmove.origin[2];
v->velocity[0] = pmove.velocity[0];
v->velocity[1] = pmove.velocity[1];
v->velocity[2] = pmove.velocity[2];
}
void QW_SetCommentator(cluster_t *cluster, viewer_t *v, viewer_t *commentator)
{
// if (v->commentator == commentator)
// return;
WriteByte(&v->netchan.message, svc_setinfo);
WriteByte(&v->netchan.message, MAX_CLIENTS-2);
WriteString(&v->netchan.message, "name");
if (commentator)
{
WriteString(&v->netchan.message, commentator->name);
QW_StuffcmdToViewer(v, "track %i\n", MAX_CLIENTS-2);
QW_PrintfToViewer(v, "Following commentator %s\n", commentator->name);
if (v->server != commentator->server)
QW_SetViewersServer(cluster, v, commentator->server);
}
else
{
WriteString(&v->netchan.message, "");
if (v->commentator )
QW_PrintfToViewer(v, "Commentator disabled\n");
}
v->commentator = commentator;
}
void QTV_SayCommand(cluster_t *cluster, sv_t *qtv, viewer_t *v, char *fullcommand)
{
char command[256];
char *args;
args = COM_ParseToken(fullcommand, command, sizeof(command), NULL);
if (!args)
args = "";
while(*args && *args <= ' ')
args++;
#pragma message("fixme: These all need testing")
if (!strcmp(command, "help"))
{
QW_PrintfToViewer(v, "Website: "PROXYWEBSITE"\n"
"Commands:\n"
".bind\n"
" Bind your keys to drive the menu.\n"
".clients\n"
" Lists the users connected to this\n"
" proxy.\n"
".qtvinfo\n"
" Print info about the current QTV\n"
" you're on.\n"
".demo gamedir/demoname.mvd \n"
" Start a new stream on the specified\n"
" demo.\n"
".disconnect\n"
" Disconnect from any server or\n"
" stream you're on.\n"
".join qwserver:port\n"
" Play on the specified server.\n"
".observe qwserver:port\n"
" Spectate on the specified server.\n"
".qtv tcpserver:port\n"
" Start a new stream on the specified\n"
" server.\n"
".guimenu\n"
" Bring up the GUI-based menu\n"
" interface.\n"
".tuimenu\n"
" Bring up the text-based menu\n"
" interface.\n"
".menu\n"
" Automatically chooses an interface\n"
" that your client supports.\n"
".admin\n"
" Log in to administrate this QTV\n"
" proxy.\n"
);
}
else if (!strcmp(command, "qtvinfo"))
{
char buf[256];
netadr_t addr;
unsigned char *ip;
gethostname(buf, sizeof(buf)); //ask the operating system for the local dns name
NET_StringToAddr(buf, &addr, 0); //look that up
ip = (unsigned char*)&((struct sockaddr_in *)&addr)->sin_addr;
QW_PrintfToViewer(v, "[QuakeTV] %s | %i.%i.%i.%i\n", cluster->hostname, ip[0], ip[1], ip[2], ip[3]);
}
else if (!strcmp(command, "menu"))
{
v->menuspamtime = cluster->curtime-1;
COM_ParseToken(args, command, sizeof(command), NULL);
if (!strcmp(command, "up"))
{
v->menuop -= 1;
}
else if (!strcmp(command, "down"))
{
v->menuop += 1;
}
else if (!strcmp(command, "enter"))
{
Menu_Enter(cluster, v, 0);
}
else if (!strcmp(command, "use"))
{
Menu_Enter(cluster, v, 0);
}
else if (!strcmp(command, "right"))
{
Menu_Enter(cluster, v, 1);
}
else if (!strcmp(command, "left"))
{
Menu_Enter(cluster, v, -1);
}
else if (!strcmp(command, "select"))
{
Menu_Enter(cluster, v, 0);
}
else if (!strcmp(command, "home"))
{
v->menuop -= 100000;
}
else if (!strcmp(command, "end"))
{
v->menuop += 100000;
}
else if (!strcmp(command, "back"))
{
QW_SetMenu(v, MENU_DEFAULT);
}
else if (!strcmp(command, "enter"))
{
if (v->menunum)
Menu_Enter(cluster, v, 0);
else
QW_SetMenu(v, MENU_SERVERS);
}
else if (!strcmp(command, "bind") || !strcmp(command, "bindstd"))
{
QW_StuffcmdToViewer(v, "bind uparrow \"say proxy:menu up\"\n");
QW_StuffcmdToViewer(v, "bind downarrow \"say proxy:menu down\"\n");
QW_StuffcmdToViewer(v, "bind rightarrow \"say proxy:menu right\"\n");
QW_StuffcmdToViewer(v, "bind leftarrow \"say proxy:menu left\"\n");
QW_StuffcmdToViewer(v, "bind enter \"say proxy:menu select\"\n");
QW_StuffcmdToViewer(v, "bind home \"say proxy:menu home\"\n");
QW_StuffcmdToViewer(v, "bind end \"say proxy:menu end\"\n");
QW_StuffcmdToViewer(v, "bind pause \"say proxy:menu\"\n");
QW_StuffcmdToViewer(v, "bind backspace \"say proxy:menu back\"\n");
QW_PrintfToViewer(v, "All keys bound\n");
}
else if (!*command)
{
if (v->menunum)
QW_SetMenu(v, MENU_NONE);
else if (v->conmenussupported)
goto guimenu;
else
goto tuimenu;
}
else
QW_PrintfToViewer(v, "\"menu %s\" not recognised\n", command);
}
else if (!strcmp(command, "tuimenu"))
{
tuimenu:
if (v->menunum)
QW_SetMenu(v, MENU_NONE);
else
QW_SetMenu(v, MENU_MAIN);
}
else if (!strcmp(command, "guimenu"))
{
sv_t *sv;
int y;
qboolean shownheader;
guimenu:
QW_SetMenu(v, MENU_NONE);
shownheader = false;
/*
I've removed the following from this function as it covered the menu (~Moodles):
"menupic 0 4 gfx/qplaque.lmp\n"
"menupic 96 4 gfx/p_option.lmp\n"
*/
QW_StuffcmdToViewer(v,
"alias menucallback\n"
"{\n"
"menuclear\n"
"if (option == \"OBSERVE\")\n"
"{\necho Spectating server $_server\nsay .observe $_server\n}\n"
"if (option == \"QTV\")\n"
"{\necho Streaming from qtv at $_server\nsay .qtv $_server\n}\n"
"if (option == \"JOIN\")\n"
"{\necho Joining game at $_server\nsay .join $_server\n}\n"
"if (option == \"ADMIN\")\n"
"{\nsay .guiadmin\n}\n"
"if (option == \"DEMOS\")\n"
"{\nsay .demos\n}\n"
"if (\"stream \" isin option)\n"
"{\necho Changing stream\nsay .$option\n}\n"
"}\n"
"conmenu menucallback\n"
Added pm_pground cvar for compat with mvdsv/ezquake. Do not use it with NQ mods however, as the QC will interfere with the onground state (QW mods are okay). Added Z_EXT_PF_ONGROUND + Z_EXT_PF_SOLID for compat (not enabled serverside due to conflicts with pext - just a define away). Fixed bug with loading screens switching sizes part way through loading. Added hexen2 rain effect. Fix hexen2 model texture alphas not working. Fix potential linux crash from excessively long stdin lines. Added cl_rollalpha cvar. Fixed quirk where the player would slide along the base of steep walls/slopes. Tweaked PM_NudgePosition to be more precise, giving more reliable prediction. Fixed fread qc builtin. Tweaked random() builtin to bias slightly away from 0, so that nextthink=random()*foo; will never cause statue-monsters. Check for GL_WEBGL_depth_texture instead of just GL_OES_depth_texture, to fix compressedTex2d errors in firefox. Second attempt at blocking invariant keyword with mesa. Use xrandr for gamma where possible. This prevents reading stale XF86 gamma ramps and restoring those invalid ramps when quitting. Try to grab mouse pointers slightly faster in x11. Don't call XIFreeDeviceInfo if XIQueryDevice returned NULL. Document parm_string and startspot qc globals. Fix possible infinite loop from physics frames. QTV: stripped most of the old plugin code (because really, who has a browser that still supports either ActiveX or NPAPI). Fixed up emscripten port references. QTV: fix bug with protocol extensions not being reported to viewers. QTV: use binary websockets instead of text. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5419 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-03-01 22:39:30 +00:00
"menuedit 48 36 \"^aServer:\" \"_server\"\n"
"menutext 48 52 \"Demos\" DEMOS\n"
"menutext 104 52 \"Join\" JOIN\n"
"menutext 152 52 \"Observe\" OBSERVE\n"
"menutext 224 52 \"QTV\" QTV\n"
"menutext 48 84 \"Admin\" ADMIN\n"
"menutext 48 92 \"Close Menu\" cancel\n"
"menutext 48 116 \"Type in a server address and\"\n"
"menutext 48 124 \"click join to play in the game,\"\n"
"menutext 48 132 \"observe(udp) to watch, or qtv(tcp)\"\n"
"menutext 48 140 \"to connect to a stream or proxy.\"\n"
);
y = 140+16;
for (sv = cluster->servers; sv; sv = sv->next)
{
if (!shownheader)
{
shownheader = true;
Added pm_pground cvar for compat with mvdsv/ezquake. Do not use it with NQ mods however, as the QC will interfere with the onground state (QW mods are okay). Added Z_EXT_PF_ONGROUND + Z_EXT_PF_SOLID for compat (not enabled serverside due to conflicts with pext - just a define away). Fixed bug with loading screens switching sizes part way through loading. Added hexen2 rain effect. Fix hexen2 model texture alphas not working. Fix potential linux crash from excessively long stdin lines. Added cl_rollalpha cvar. Fixed quirk where the player would slide along the base of steep walls/slopes. Tweaked PM_NudgePosition to be more precise, giving more reliable prediction. Fixed fread qc builtin. Tweaked random() builtin to bias slightly away from 0, so that nextthink=random()*foo; will never cause statue-monsters. Check for GL_WEBGL_depth_texture instead of just GL_OES_depth_texture, to fix compressedTex2d errors in firefox. Second attempt at blocking invariant keyword with mesa. Use xrandr for gamma where possible. This prevents reading stale XF86 gamma ramps and restoring those invalid ramps when quitting. Try to grab mouse pointers slightly faster in x11. Don't call XIFreeDeviceInfo if XIQueryDevice returned NULL. Document parm_string and startspot qc globals. Fix possible infinite loop from physics frames. QTV: stripped most of the old plugin code (because really, who has a browser that still supports either ActiveX or NPAPI). Fixed up emscripten port references. QTV: fix bug with protocol extensions not being reported to viewers. QTV: use binary websockets instead of text. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5419 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-03-01 22:39:30 +00:00
QW_StuffcmdToViewer(v, "menutext 72 %i \"^aActive Games:\"\n", y);
y+=8;
}
QW_StuffcmdToViewer(v, "menutext 32 %i \"%30s\" \"stream %i\"\n", y, *sv->map.hostname?sv->map.hostname:sv->server, sv->streamid);
y+=8;
}
if (!shownheader)
QW_StuffcmdToViewer(v, "menutext 72 %i \"There are no active games\"\n", y);
}
else if (!strcmp(command, "demos"))
{
if (v->conmenussupported)
goto guidemos;
else
goto tuidemos;
}
else if (!strcmp(command, "guidemos"))
{
int maxshowndemos;
char sizestr[11];
int start;
int i;
guidemos:
maxshowndemos = 12;
if (!*args)
Cluster_BuildAvailableDemoList(cluster);
start = atoi(args); //FIXME
QW_SetMenu(v, MENU_NONE);
/*
I've removed the following from this function as it covered the menu (~Moodles):
"menupic 0 4 gfx/qplaque.lmp\n"
"menupic 96 4 gfx/p_option.lmp\n"
*/
QW_StuffcmdToViewer(v,
"alias menucallback\n"
"{\n"
"menuclear\n"
"if (option == \"PREV\")\n"
"{\nsay .demos %i\n}\n"
"if (option == \"NEXT\")\n"
"{\nsay .demos %i\n}\n"
"if (\"demo \" isin option)\n"
"{\necho Changing stream\nsay .$option\n}\n"
"}\n"
"conmenu menucallback\n",
start - maxshowndemos, start + maxshowndemos
);
if (start < 0)
start = 0;
if (start-maxshowndemos >= 0)
QW_StuffcmdToViewer(v, "menutext 48 52 \"Prev\" \"PREV\"\n");
if (start+maxshowndemos <= cluster->availdemoscount)
QW_StuffcmdToViewer(v, "menutext 152 52 \"Next\" \"NEXT\"\n");
for (i = start; i < start+maxshowndemos; i++)
{
if (i >= cluster->availdemoscount)
break;
if (cluster->availdemos[i].size < 1024)
snprintf(sizestr, sizeof(sizestr), "%4ib", cluster->availdemos[i].size);
else if (cluster->availdemos[i].size < 1024*1024)
snprintf(sizestr, sizeof(sizestr), "%4ikb", cluster->availdemos[i].size/1024);
else if (cluster->availdemos[i].size < 1024*1024*1024)
snprintf(sizestr, sizeof(sizestr), "%4imb", cluster->availdemos[i].size/(1024*1024));
else// if (cluster->availdemos[i].size < 1024*1024*1024*1024)
snprintf(sizestr, sizeof(sizestr), "%4igb", cluster->availdemos[i].size/(1024*1024*1024));
// else
// *sizestr = 0;
QW_StuffcmdToViewer(v, "menutext 32 %i \"%6s %-30s\" \"demo %s\"\n", (i-start)*8 + 52+16, sizestr, cluster->availdemos[i].name, cluster->availdemos[i].name);
}
}
else if (!strncmp(command, ".tuidemos", 9))
{
tuidemos:
if (!*args)
Cluster_BuildAvailableDemoList(cluster);
if (v->menunum == MENU_DEMOS)
QW_SetMenu(v, MENU_NONE);
else
QW_SetMenu(v, MENU_DEMOS);
}
else if (!strcmp(command, "admin"))
{
if (v->conmenussupported)
goto guiadmin;
else
goto tuiadmin;
}
else if (!strcmp(command, "guiadmin"))
{
guiadmin:
if (!*cluster->adminpassword)
{
/*
I've removed the following from this function as it covered the menu (~Moodles):
"menupic 16 4 gfx/qplaque.lmp\n"
"menupic - 4 gfx/p_option.lmp\n"
*/
QW_StuffcmdToViewer(v,
"alias menucallback\n"
"{\n"
"menuclear\n"
"}\n"
"conmenu menucallback\n"
"menutext 72 48 \"No admin password is set\"\n"
"menutext 72 56 \"Admin access is prohibited\"\n"
);
}
else if (v->isadmin)
//already an admin, so don't show admin login screen
QW_SetMenu(v, MENU_ADMIN);
else
{
/*
I've removed the following from this function as it covered the menu (~Moodles):
"menupic 16 4 gfx/qplaque.lmp\n"
"menupic - 4 gfx/p_option.lmp\n"
*/
QW_StuffcmdToViewer(v,
"alias menucallback\n"
"{\n"
"menuclear\n"
"if (option == \"log\")\n"
"{\nsay $_password\n}\n"
"set _password \"\"\n"
"}\n"
"conmenu menucallback\n"
"menuedit 16 32 \" Password\" \"_password\"\n"
"menutext 72 48 \"Log in QW\" log\n"
"menutext 192 48 \"Cancel\" cancel\n"
);
strcpy(v->expectcommand, "admin");
}
}
else if (!strcmp(command, "tuiadmin"))
{
tuiadmin:
if (!*cluster->adminpassword)
{
/*if (Netchan_IsLocal(v->netchan.remote_address))
{
Sys_Printf(cluster, "Local player %s logs in as admin\n", v->name);
QW_SetMenu(v, MENU_ADMIN);
v->isadmin = true;
}
else*/
QW_PrintfToViewer(v, "There is no admin password set\nYou may not log in.\n");
}
else if (v->isadmin)
QW_SetMenu(v, MENU_ADMIN);
else
{
strcpy(v->expectcommand, "admin");
QW_StuffcmdToViewer(v, "echo Please enter the rcon password\nmessagemode\n");
}
}
else if (!strcmp(command, "reset"))
{
QW_SetCommentator(cluster, v, NULL);
QW_SetViewersServer(cluster, v, NULL);
QW_SetMenu(v, MENU_SERVERS);
}
else if (!strcmp(command, "connect") || !strcmp(command, "qw") || !strcmp(command, "observe") || !strcmp(command, "join"))
{
char buf[256];
int isjoin = false;
if (!strcmp(command, "join") || !strcmp(command, "connect"))
isjoin = true;
snprintf(buf, sizeof(buf), "udp:%s", args);
qtv = QTV_NewServerConnection(cluster, 0, buf, "", false, AD_WHENEMPTY, !isjoin, false);
if (qtv)
{
QW_SetMenu(v, MENU_NONE);
QW_SetViewersServer(cluster, v, qtv);
if (isjoin)
qtv->controller = v;
QW_PrintfToViewer(v, "Connected to %s\n", qtv->server);
}
else if (cluster->nouserconnects)
QW_PrintfToViewer(v, "you may not do that here\n");
else
QW_PrintfToViewer(v, "Failed to connect to server \"%s\", connection aborted\n", buf);
}
else if (!strcmp(command, "qtv"))
{
char buf[256];
snprintf(buf, sizeof(buf), "tcp:%s", args);
qtv = QTV_NewServerConnection(cluster, 0, buf, "", false, AD_WHENEMPTY, true, false);
if (qtv)
{
QW_SetMenu(v, MENU_NONE);
QW_SetViewersServer(cluster, v, qtv);
QW_PrintfToViewer(v, "Connected to %s\n", qtv->server);
}
else if (cluster->nouserconnects)
QW_PrintfToViewer(v, "Ask an admin to connect first\n");
else
QW_PrintfToViewer(v, "Failed to connect to server \"%s\", connection aborted\n", buf);
}
else if (!strcmp(command, "qtvinfo"))
{
char buf[256];
snprintf(buf, sizeof(buf), "[QuakeTV] %s\n", qtv->server);
// Print a short line with info about the server
QW_PrintfToViewer(v, "%s", buf);
}
else if (!strcmp(command, "stream"))
{
int id;
id = atoi(args);
for (qtv = cluster->servers; qtv; qtv = qtv->next)
{
if (qtv->streamid == id)
{
break;
}
}
if (qtv)
{
QW_SetMenu(v, MENU_NONE);
QW_SetViewersServer(cluster, v, qtv);
QW_PrintfToViewer(v, "Watching to %s\n", qtv->server);
}
else
{
QW_PrintfToViewer(v, "Stream \"%s\" not recognised. Stream id is invalid or terminated.\n", args);
}
}
else if (!strcmp(command, "demo"))
{
char buf[256];
snprintf(buf, sizeof(buf), "file:%s", args);
qtv = QTV_NewServerConnection(cluster, 0, buf, "", false, AD_WHENEMPTY, true, false);
if (qtv)
{
QW_SetMenu(v, MENU_NONE);
QW_SetViewersServer(cluster, v, qtv);
QW_PrintfToViewer(v, "Streaming from %s\n", qtv->server);
}
else
QW_PrintfToViewer(v, "Demo \"%s\" does not exist on proxy\n", buf);
}
else if (!strcmp(command, "disconnect"))
{
QW_SetMenu(v, MENU_SERVERS);
QW_SetViewersServer(cluster, v, NULL);
QW_PrintfToViewer(v, "Connected\n");
}
else if (!strcmp(command, "clients"))
{
viewer_t *ov;
int skipfirst = 0;
int printable = 30;
int remaining = 0;
for (ov = cluster->viewers; ov; ov = ov->next)
{
if (skipfirst > 0)
{
skipfirst--;
}
else if (printable > 0)
{
printable--;
if (ov->server)
{
if (ov->server->controller == ov)
QW_PrintfToViewer(v, "%i: %s: *%s\n", ov->userid, ov->name, ov->server->server);
else
QW_PrintfToViewer(v, "%i: %s: %s\n", ov->userid, ov->name, ov->server->server);
}
else
QW_PrintfToViewer(v, "%i: %s: %s\n", ov->userid, ov->name, "None");
}
else
remaining++;
}
if (remaining)
QW_PrintfToViewer(v, "%i clients not shown\n", remaining);
}
else if (!strcmp(command, "followid"))
{
int id = atoi(args);
viewer_t *cv;
for (cv = cluster->viewers; cv; cv = cv->next)
{
if (cv->userid == id)
{
QW_SetCommentator(cluster, v, cv);
return;
}
}
QW_PrintfToViewer(v, "Couldn't find that player\n");
QW_SetCommentator(cluster, v, NULL);
}
else if (!strcmp(command, "follow"))
{
int id = atoi(args);
viewer_t *cv;
for (cv = cluster->viewers; cv; cv = cv->next)
{
if (!strcmp(cv->name, args))
{
QW_SetCommentator(cluster, v, cv);
return;
}
}
if (id)
{
for (cv = cluster->viewers; cv; cv = cv->next)
{
if (cv->userid == id)
{
QW_SetCommentator(cluster, v, cv);
return;
}
}
}
QW_PrintfToViewer(v, "Couldn't find that player\n");
QW_SetCommentator(cluster, v, NULL);
}
else if (!strcmp(command, "follow"))
{
QW_SetCommentator(cluster, v, NULL);
}
else if (!strcmp(command, "bind"))
{
QW_StuffcmdToViewer(v, "bind uparrow +proxfwd\n");
QW_StuffcmdToViewer(v, "bind downarrow +proxback\n");
QW_StuffcmdToViewer(v, "bind rightarrow +proxright\n");
QW_StuffcmdToViewer(v, "bind leftarrow +proxleft\n");
QW_PrintfToViewer(v, "Keys bound\n");
}
else if (!strcmp(command, "bsay"))
{
char buf[1024];
netmsg_t msg;
viewer_t *ov;
if (cluster->notalking)
return;
for (ov = cluster->viewers; ov; ov = ov->next)
{
InitNetMsg(&msg, buf, sizeof(buf));
WriteByte(&msg, svc_print);
if (ov->netchan.isnqprotocol)
WriteByte(&msg, 1);
else
{
if (ov->conmenussupported)
{
WriteByte(&msg, 3); //PRINT_CHAT
WriteString2(&msg, "[^sBQTV^s]^s^5");
}
else
{
WriteByte(&msg, 2); //PRINT_HIGH
WriteByte(&msg, 91+128);
WriteString2(&msg, "BQTV");
WriteByte(&msg, 93+128);
WriteByte(&msg, 0);
WriteByte(&msg, svc_print);
WriteByte(&msg, 3); //PRINT_CHAT
}
}
WriteString2(&msg, v->name);
WriteString2(&msg, ": ");
// WriteString2(&msg, "\x8d ");
WriteString2(&msg, args);
WriteString(&msg, "\n");
if (msg.maxsize == msg.cursize)
return;
SendBufferToViewer(ov, msg.data, msg.cursize, true);
}
}
else
{
QW_PrintfToViewer(v, "QTV Proxy command not recognised\n");
}
}
static void QTV_DoSay(cluster_t *cluster, sv_t *qtv, const char *viewername, char *message)
{
char buf[1024];
netmsg_t msg;
viewer_t *ov;
if (cluster->notalking)
return;
if (qtv)
SV_SayToUpstream(qtv, message);
for (ov = cluster->viewers; ov; ov = ov->next)
{
if (ov->server != qtv)
continue;
InitNetMsg(&msg, buf, sizeof(buf));
WriteByte(&msg, svc_print);
if (ov->netchan.isnqprotocol)
{
WriteByte(&msg, 1);
WriteByte(&msg, '[');
WriteString2(&msg, "QTV");
WriteByte(&msg, ']');
}
else
{
if (ov->conmenussupported)
{
WriteByte(&msg, 2); //PRINT_HIGH
WriteByte(&msg, 91+128);
WriteString2(&msg, "QTV");
WriteByte(&msg, 93+128);
WriteString2(&msg, "^5");
}
else
{
WriteByte(&msg, 2); //PRINT_HIGH
WriteByte(&msg, 91+128);
WriteString2(&msg, "QTV");
WriteByte(&msg, 93+128);
WriteByte(&msg, 0);
WriteByte(&msg, svc_print);
WriteByte(&msg, 3); //PRINT_CHAT
}
}
WriteString2(&msg, viewername);
WriteString2(&msg, ": ");
// WriteString2(&msg, "\x8d ");
if (ov->conmenussupported)
WriteString2(&msg, "^s");
WriteString2(&msg, message);
WriteString(&msg, "\n");
SendBufferToViewer(ov, msg.data, msg.cursize, true);
}
}
void QTV_Say(cluster_t *cluster, sv_t *qtv, viewer_t *v, char *message, qboolean noupwards)
{
char buf[1024];
if (message[strlen(message)-1] == '\"')
message[strlen(message)-1] = '\0';
if (*v->expectcommand)
{
buf[sizeof(buf)-1] = '\0';
if (!strcmp(v->expectcommand, "hostname"))
{
strlcpy(cluster->hostname, message, sizeof(cluster->hostname));
}
else if (!strcmp(v->expectcommand, "master"))
{
strlcpy(cluster->master, message, sizeof(cluster->master));
if (!strcmp(cluster->master, "."))
*cluster->master = '\0';
cluster->mastersendtime = cluster->curtime;
}
else if (!strcmp(v->expectcommand, "addserver"))
{
snprintf(buf, sizeof(buf), "tcp:%s", message);
qtv = QTV_NewServerConnection(cluster, 0, buf, "", false, AD_NO, false, false);
if (qtv)
{
QW_SetViewersServer(cluster, v, qtv);
QW_PrintfToViewer(v, "Connected to \"%s\"\n", message);
}
else
QW_PrintfToViewer(v, "Failed to connect to server \"%s\", connection aborted\n", message);
}
else if (!strcmp(v->expectcommand, "admin"))
{
if (!strcmp(message, cluster->adminpassword))
{
QW_SetMenu(v, MENU_ADMIN);
v->isadmin = true;
Sys_Printf(cluster, "Player %s logs in as admin\n", v->name);
}
else
{
QW_PrintfToViewer(v, "Admin password incorrect\n");
Sys_Printf(cluster, "Player %s gets incorrect admin password\n", v->name);
}
}
else if (!strcmp(v->expectcommand, "insecadddemo"))
{
snprintf(buf, sizeof(buf), "file:%s", message);
qtv = QTV_NewServerConnection(cluster, 0, buf, "", false, AD_NO, false, false);
if (!qtv)
QW_PrintfToViewer(v, "Failed to play demo \"%s\"\n", message);
else
{
QW_SetViewersServer(cluster, v, qtv);
QW_PrintfToViewer(v, "Opened demo file \"%s\".\n", message);
}
}
else if (!strcmp(v->expectcommand, "adddemo"))
{
snprintf(buf, sizeof(buf), "file:%s", message);
qtv = QTV_NewServerConnection(cluster, 0, buf, "", false, AD_NO, false, false);
if (!qtv)
QW_PrintfToViewer(v, "Failed to play demo \"%s\"\n", message);
else
{
QW_SetViewersServer(cluster, v, qtv);
QW_PrintfToViewer(v, "Opened demo file \"%s\".\n", message);
}
}
else if (!strcmp(v->expectcommand, "setmvdport"))
{
int newp = atoi(message);
Net_TCPListen(cluster, newp, true);
Net_TCPListen(cluster, newp, false);
cluster->tcplistenportnum = newp;
}
else
{
QW_PrintfToViewer(v, "Command %s was not recognised\n", v->expectcommand);
}
*v->expectcommand = '\0';
return;
}
if (*message == '.')
{
if (message[1] == '.') //double it up to say it
message++;
else
{
//this is always execed (. is local server)
QTV_SayCommand(cluster, qtv, v, message+1);
return;
}
}
else if (!strncmp(message, "proxy:", 6))
{
//this is execed on the 'active' server
if (qtv && (qtv->controller == v && !qtv->proxyisselected))
SendClientCommand(qtv, "say \"%s\"", message);
else
QTV_SayCommand(cluster, qtv, v, message+6);
return;
}
else if (*message == ',')
{
if (message[1] == ',') //double up to say it
message++;
else
{
if (qtv && (qtv->controller == v && qtv->serverisproxy))
SendClientCommand(qtv, "say \"%s\"", message);
else
QTV_SayCommand(cluster, qtv, v, message+1);
return;
}
}
if (!strncmp(message, ".", 1))
message++;
*v->expectcommand = '\0';
if (qtv && qtv->usequakeworldprotocols && !noupwards)
{
if (qtv->controller == v)
{
SendClientCommand(qtv, "say \"%s\"", message);
if (cluster->notalking)
return;
}
else
{
if (cluster->notalking)
return;
SendClientCommand(qtv, "say \"[%s]: %s\"", v->name, message);
}
//FIXME: we ought to broadcast this to everyone not watching that qtv.
}
else
{
// If the current viewer is the player, pass on the say_team
if (qtv && qtv->controller == v)
{
SendClientCommand(qtv, "say_team \"%s\"", message);
return;
}
QTV_DoSay(cluster, v->server, v->name, message);
}
}
viewer_t *QW_IsOn(cluster_t *cluster, char *name)
{
viewer_t *v;
for (v = cluster->viewers; v; v = v->next)
if (!stricmp(v->name, name)) //this needs to allow dequakified names.
return v;
return NULL;
}
void QW_PrintfToViewer(viewer_t *v, char *format, ...)
{
int pos = 0;
va_list argptr;
char buf[1024];
buf[pos++] = svc_print;
if (!v->netchan.isnqprotocol)
buf[pos++] = 2; //PRINT_HIGH
va_start (argptr, format);
vsnprintf (buf+pos, sizeof(buf)-pos, format, argptr);
va_end (argptr);
SendBufferToViewer(v, buf, strlen(buf)+1, true);
}
void QW_StuffcmdToViewer(viewer_t *v, char *format, ...)
{
va_list argptr;
char buf[1024];
va_start (argptr, format);
vsnprintf (buf+1, sizeof(buf)-1, format, argptr);
va_end (argptr);
buf[0] = svc_stufftext;
SendBufferToViewer(v, buf, strlen(buf)+1, true);
}
void QW_PositionAtIntermission(sv_t *qtv, viewer_t *v)
{
netmsg_t msg;
char buf[7];
const intermission_t *spot;
unsigned int pext1;
if (qtv)
{
spot = BSP_IntermissionSpot(qtv->map.bsp);
pext1 = qtv->pext1;
}
else
{
spot = &nullstreamspot;
pext1 = 0;
}
v->origin[0] = spot->pos[0];
v->origin[1] = spot->pos[1];
v->origin[2] = spot->pos[2];
InitNetMsg(&msg, buf, sizeof(buf));
WriteByte (&msg, svc_setangle);
WriteAngle(&msg, spot->angle[0], pext1);
WriteAngle(&msg, spot->angle[1], pext1);
WriteAngle(&msg, 0, pext1);
SendBufferToViewer(v, msg.data, msg.cursize, true);
}
void ParseNQC(cluster_t *cluster, sv_t *qtv, viewer_t *v, netmsg_t *m)
{
char buf[MAX_NQMSGLEN];
netmsg_t msg;
int mtype;
while (m->readpos < m->cursize)
{
switch ((mtype=ReadByte(m)))
{
case clc_nop:
break;
case clc_stringcmd:
ReadString (m, buf, sizeof(buf));
printf("stringcmd: %s\n", buf);
if (!strcmp(buf, "new"))
{
if (qtv && qtv->parsingconnectiondata)
QW_StuffcmdToViewer(v, "cmd new\n");
else
{
SendServerData(qtv, v);
}
}
else if (!strncmp(buf, "prespawn", 8))
{
msg.data = buf;
msg.maxsize = sizeof(buf);
msg.cursize = 0;
msg.overflowed = 0;
if (qtv)
{
SendCurrentBaselines(qtv, 64, &msg, msg.maxsize, 0);
SendCurrentLightmaps(qtv, 64, &msg, msg.maxsize, 0);
SendStaticSounds(qtv, 64, &msg, msg.maxsize, 0);
SendStaticEntities(qtv, 64, &msg, msg.maxsize, 0);
}
WriteByte (&msg, svc_nqsignonnum);
WriteByte (&msg, 2);
SendBufferToViewer(v, msg.data, msg.cursize, true);
}
else if (!strncmp(buf, "setinfo", 5))
{
#define TOKENIZE_PUNCTUATION ""
int i;
char arg[3][ARG_LEN];
char *command = buf;
for (i = 0; i < 3; i++)
{
command = COM_ParseToken(command, arg[i], ARG_LEN, TOKENIZE_PUNCTUATION);
}
Info_SetValueForStarKey(v->userinfo, arg[1], arg[2], sizeof(v->userinfo));
ParseUserInfo(cluster, v);
// Info_ValueForKey(v->userinfo, "name", v->name, sizeof(v->name));
if (v->server && v->server->controller == v)
SendClientCommand(v->server, "%s", buf);
}
else if (!strncmp(buf, "name ", 5))
{
Info_SetValueForStarKey(v->userinfo, "name", buf+5, sizeof(v->userinfo));
ParseUserInfo(cluster, v);
if (v->server && v->server->controller == v)
SendClientCommand(v->server, "setinfo name \"%s\"", v->name);
}
else if (!strncmp(buf, "color ", 6))
{
/*
fixme
*/
}
else if (!strncmp(buf, "spawn", 5))
{
msg.data = buf;
msg.maxsize = sizeof(buf);
msg.cursize = 0;
msg.overflowed = 0;
SendNQSpawnInfoToViewer(cluster, v, &msg);
SendBufferToViewer(v, msg.data, msg.cursize, true);
QW_PositionAtIntermission(qtv, v);
v->thinksitsconnected = true;
}
else if (!strncmp(buf, "begin", 5))
{
int oldmenu;
v->thinksitsconnected = true;
oldmenu = v->menunum;
QW_SetMenu(v, MENU_NONE);
QW_SetMenu(v, oldmenu);
if (!v->server)
QTV_Say(cluster, v->server, v, ".menu", false);
}
else if (!strncmp(buf, "say \".", 6))
QTV_Say(cluster, qtv, v, buf+5, false);
else if (!strncmp(buf, "say .", 5))
QTV_Say(cluster, qtv, v, buf+4, false);
else if (v->server && v == v->server->controller)
SendClientCommand(v->server, "%s", buf);
// else if (!strcmp(buf, "pause"))
// qtv->errored = ERR_PAUSED;
else if (!strncmp(buf, "say \"", 5))
QTV_Say(cluster, qtv, v, buf+5, false);
else if (!strncmp(buf, "say ", 4))
QTV_Say(cluster, qtv, v, buf+4, false);
else if (!strncmp(buf, "say_team \"", 10))
QTV_Say(cluster, qtv, v, buf+10, true);
else if (!strncmp(buf, "say_team ", 9))
QTV_Say(cluster, qtv, v, buf+9, true);
else
{
QW_PrintfToViewer(v, "Command not recognised\n");
Sys_Printf(cluster, "NQ client sent unrecognized stringcmd %s\n", buf);
}
break;
case clc_disconnect:
if (!v->drop)
Sys_Printf(cluster, "NQ viewer %s disconnects\n", v->name);
v->drop = true;
return;
case clc_move:
v->ucmds[0] = v->ucmds[1];
v->ucmds[1] = v->ucmds[2];
ReadFloat(m); //time, for pings
//three angles
{
unsigned int pext1;
if (v->server)
pext1 = v->server->pext1;
else
pext1 = 0;
v->ucmds[2].angles[0] = ReadAngle(m, pext1);
v->ucmds[2].angles[1] = ReadAngle(m, pext1);
v->ucmds[2].angles[2] = ReadAngle(m, pext1);
}
//three direction values
v->ucmds[2].forwardmove = ReadShort(m);
v->ucmds[2].sidemove = ReadShort(m);
v->ucmds[2].upmove = ReadShort(m);
//one button
v->ucmds[2].buttons = ReadByte(m);
//one impulse
v->ucmds[2].impulse = ReadByte(m);
v->ucmds[2].msec = cluster->curtime - v->lasttime;
v->lasttime = cluster->curtime;
if (v->menunum)
{
int mb = 0;
if (v->ucmds[2].forwardmove > 0) mb = MBTN_UP;
if (v->ucmds[2].forwardmove < 0) mb = MBTN_DOWN;
if (v->ucmds[2].sidemove > 0) mb = MBTN_RIGHT;
if (v->ucmds[2].sidemove < 0) mb = MBTN_LEFT;
if (v->ucmds[2].buttons & 2) mb = MBTN_ENTER;
if (mb & ~v->menubuttons & MBTN_UP) v->menuop -= 1;
if (mb & ~v->menubuttons & MBTN_DOWN) v->menuop += 1;
if (mb & ~v->menubuttons & MBTN_RIGHT) Menu_Enter(cluster, v, 1);
if (mb & ~v->menubuttons & MBTN_LEFT) Menu_Enter(cluster, v, -1);
if (mb & ~v->menubuttons & MBTN_ENTER) Menu_Enter(cluster, v, 0);
if (v->menubuttons != mb)
v->menuspamtime = cluster->curtime-1;
v->ucmds[2].forwardmove = 0;
v->ucmds[2].sidemove = 0;
v->ucmds[2].buttons = 0;
v->menubuttons = mb;
}
else
v->menubuttons = ~0; //so nothing gets instantly flagged once we enter a menu.
if (v->server && v->server->controller == v)
return;
PMove(v, &v->ucmds[2]);
if ((v->ucmds[1].buttons&1) != (v->ucmds[2].buttons&1) && (v->ucmds[2].buttons&1))
{
if(v->server)
{
int t;
for (t = v->trackplayer+1; t < MAX_CLIENTS; t++)
{
if (v->server->map.players[t].active)
{
break;
}
}/*
if (t == MAX_CLIENTS)
for (t = 0; t <= v->trackplayer; t++)
{
if (v->server->players[t].active)
{
break;
}
}
*/
if (t >= MAX_CLIENTS)
{
if (v->trackplayer >= 0)
QW_PrintfToViewer(v, "Stopped tracking\n");
else
QW_PrintfToViewer(v, "Not tracking\n");
v->trackplayer = -1; //no trackable players found
}
else
{
v->trackplayer = t;
Info_ValueForKey(v->server->map.players[t].userinfo, "name", buf, sizeof(buf));
QW_PrintfToViewer(v, "Now tracking: %s\n", buf);
}
}
}
if ((v->ucmds[1].buttons&2) != (v->ucmds[2].buttons&2) && (v->ucmds[2].buttons&2))
{
if (!v->server && !v->menunum)
QW_SetMenu(v, MENU_DEFAULT);
if(v->server)
{
int t;
if (v->trackplayer < 0)
{
for (t = MAX_CLIENTS-1; t >= v->trackplayer; t--)
{
if (v->server->map.players[t].active)
{
break;
}
}
}
else
{
for (t = v->trackplayer-1; t >= 0; t--)
{
if (v->server->map.players[t].active)
{
break;
}
}
}
if (t < 0)
{
v->trackplayer = -1; //no trackable players found
QW_PrintfToViewer(v, "Not tracking\n");
}
else
{
v->trackplayer = t;
Info_ValueForKey(v->server->map.players[t].userinfo, "name", buf, sizeof(buf));
QW_PrintfToViewer(v, "Now tracking: %s\n", buf);
}
}
}
if (v->trackplayer > -1 && v->server)
{
v->origin[0] = v->server->map.players[v->trackplayer].current.origin[0];
v->origin[1] = v->server->map.players[v->trackplayer].current.origin[1];
v->origin[2] = v->server->map.players[v->trackplayer].current.origin[2];
}
break;
default:
Sys_Printf(cluster, "Bad message type %i\n", mtype);
return;
}
}
}
void ParseQWC(cluster_t *cluster, sv_t *qtv, viewer_t *v, netmsg_t *m)
{
// usercmd_t oldest, oldcmd, newcmd;
char buf[1024];
netmsg_t msg;
int i;
int iscont;
v->delta_frames[v->netchan.incoming_sequence & (ENTITY_FRAMES-1)] = -1;
while (m->readpos < m->cursize)
{
i = ReadByte(m);
switch (i)
{
case clc_nop:
return;
case clc_delta:
v->delta_frames[v->netchan.incoming_sequence & (ENTITY_FRAMES-1)] = ReadByte(m);
break;
case clc_stringcmd:
ReadString (m, buf, sizeof(buf));
iscont = v->server && v->server->controller == v;
if (!strncmp(buf, "cmd ", 4))
{
if (v->server && v->server->controller == v)
SendClientCommand(v->server, "%s", buf+4);
}
Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily. Cmake: Add FTE_WERROR option, defaults to true in debug builds and off in release builds (in case future compilers have issues). Cmake: Pull in libXscreensaver so we don't get interrupted by screensavers when playing demos. Make: Added `make webcl-rel` for a web build without server bloat (eg for sites focused on demo playback. Yes, this means you XantoM). fteqcc: Include the decompiler in fteqcc (non-gui) builds ('-d' arg). fteqcc: Decompiler can now mostly handle hexen2 mods without any unknown opcodes. Allow ezHud and OpenSSL to be compiled as in-engine plugins, potentially for web and windows ports respectively. Web: Fix support for ogg vorbis. Add support for voip. Web: Added basic support for WebXR. QTV: Don't try seeking on unseekable qtv streams. Don't spam when developer 1 is set. QTV: add support for some eztv extensions. MVD: added hack to use ktx's vweps in mvd where mvdsv doesn't bother to record the info. qwfwd: hack around a hack in qwfwd, allowing it to work again. recording: favour qwd in single player, instead of mvd. Protocol: reduce client memory used for precache names. Bump maximum precache counts - some people are just abusive, yes you Orl. hexen2: add enough clientside protocol compat to play the demo included with h2mp. lacks effects. in_xflip: restored this setting. fs_hidesyspaths: new cvar, defaults to enabled so you won't find your username or whatever turning up in screenshots or the like. change it to 0 before debuging stuff eg via 'path'. gl_overbright_models: Added cvar to match QS. netchan: Added MTU determination, we'll no longer fail to connect when routers stupidly drop icmp packets. Win: try a few other versions of xinput too. CSQC: Added a CSQC_GenerateMaterial function, to give the csqc a chance to generate custom materials. MenuQC: Added support for the skeletal objects API.
2024-04-09 17:13:59 +00:00
else if (iscont && !strncmp(buf, "pext ", 5))
{ //FIXME: include ones we can parse properly...
SendClientCommand(v->server, "pext");
}
else if (!iscont && !strcmp(buf, "new"))
{
if (qtv && qtv->parsingconnectiondata)
QW_StuffcmdToViewer(v, "cmd new\n");
else
{
// QW_StuffcmdToViewer(v, "//querycmd conmenu\n");
SendServerData(qtv, v);
}
}
else if (!iscont && !strncmp(buf, "modellist ", 10))
{
char *cmd = buf+10;
int svcount = atoi(cmd);
int first;
while((*cmd >= '0' && *cmd <= '9') || *cmd == '-')
cmd++;
first = atoi(cmd);
InitNetMsg(&msg, buf, sizeof(buf));
if (svcount != v->servercount)
{ //looks like we changed map without them.
SendServerData(qtv, v);
return;
}
if (!qtv)
SendList(qtv, first, ConnectionlessModelList, svc_modellist, &msg);
else
SendList(qtv, first, qtv->map.modellist, svc_modellist, &msg);
SendBufferToViewer(v, msg.data, msg.cursize, true);
}
else if (!iscont && !strncmp(buf, "soundlist ", 10))
{
char *cmd = buf+10;
int svcount = atoi(cmd);
int first;
while((*cmd >= '0' && *cmd <= '9') || *cmd == '-')
cmd++;
first = atoi(cmd);
InitNetMsg(&msg, buf, sizeof(buf));
if (svcount != v->servercount)
{ //looks like we changed map without them.
SendServerData(qtv, v);
return;
}
if (!qtv)
SendList(qtv, first, ConnectionlessSoundList, svc_soundlist, &msg);
else
SendList(qtv, first, qtv->map.soundlist, svc_soundlist, &msg);
SendBufferToViewer(v, msg.data, msg.cursize, true);
}
else if (!iscont && !strncmp(buf, "prespawn", 8))
{
char skin[128];
if (atoi(buf + 9) != v->servercount)
SendServerData(qtv, v); //we're old.
else
{
int crc;
int r;
char *s;
s = buf+8;
while(*s == ' ')
s++;
while((*s >= '0' && *s <= '9') || *s == '-')
s++;
while(*s == ' ')
s++;
r = atoi(s);
if (r == 0)
{
while((*s >= '0' && *s <= '9') || *s == '-')
s++;
while(*s == ' ')
s++;
crc = atoi(s);
if (qtv && qtv->controller == v)
{
if (!qtv->map.bsp)
{
//warning do we still actually need to do this ourselves? Or can we just forward what the user stated?
QW_PrintfToViewer(v, "QTV doesn't have that map (%s), sorry.\n", qtv->map.modellist[1].name);
qtv->errored = ERR_DROP;
}
else if (crc != BSP_Checksum(qtv->map.bsp))
{
QW_PrintfToViewer(v, "QTV's map (%s) does not match the servers\n", qtv->map.modellist[1].name);
qtv->errored = ERR_DROP;
}
}
}
InitNetMsg(&msg, buf, sizeof(buf));
if (qtv)
{
r = Prespawn(qtv, v->netchan.message.cursize, &msg, r, v->thisplayer);
SendBufferToViewer(v, msg.data, msg.cursize, true);
}
else
{
r = SendCurrentUserinfos(qtv, v->netchan.message.cursize, &msg, r, v->thisplayer);
if (r > MAX_CLIENTS)
r = -1;
SendBufferToViewer(v, msg.data, msg.cursize, true);
}
if (r < 0)
sprintf(skin, "%ccmd spawn\n", svc_stufftext);
else
sprintf(skin, "%ccmd prespawn %i %i\n", svc_stufftext, v->servercount, r);
SendBufferToViewer(v, skin, strlen(skin)+1, true);
}
}
else if (!iscont && !strncmp(buf, "spawn", 5))
{
char skin[64];
sprintf(skin, "%cskins\n", svc_stufftext);
SendBufferToViewer(v, skin, strlen(skin)+1, true);
QW_PositionAtIntermission(qtv, v);
}
else if (iscont && !strncmp(buf, "begin", 5))
{ //the client made it!
v->thinksitsconnected = true;
qtv->parsingconnectiondata = false;
SendClientCommand(v->server, "%s", buf);
}
else if (!iscont && !strncmp(buf, "begin", 5))
{
int oldmenu;
viewer_t *com;
if (atoi(buf+6) != v->servercount)
SendServerData(qtv, v); //this is unfortunate!
else
{
v->thinksitsconnected = true;
if (qtv && qtv->map.ispaused)
{
char msgb[] = {svc_setpause, 1};
SendBufferToViewer(v, msgb, sizeof(msgb), true);
}
oldmenu = v->menunum;
QW_SetMenu(v, MENU_NONE);
QW_SetMenu(v, oldmenu);
com = v->commentator;
v->commentator = NULL;
QW_SetCommentator(cluster, v, com);
if (v->firstconnect)
{
QW_StuffcmdToViewer(v, "f_qtv\n");
v->firstconnect = false;
}
if (!v->server)
QTV_Say(cluster, v->server, v, ".menu", false);
}
}
else if (!strncmp(buf, "download", 8))
{
netmsg_t m;
InitNetMsg(&m, buf, sizeof(buf));
WriteByte(&m, svc_download);
WriteShort(&m, -1);
WriteByte(&m, 0);
SendBufferToViewer(v, m.data, m.cursize, true);
}
else if (!strncmp(buf, "drop", 4))
{
if (!v->drop)
Sys_Printf(cluster, "QW viewer %s disconnects\n", v->name);
v->drop = true;
}
else if (!strcmp(buf, "pause"))
{
if (qtv->errored == ERR_PAUSED)
qtv->errored = ERR_NONE;
else if (qtv->sourcetype == SRC_DEMO && (1 || v->isadmin))
qtv->errored = ERR_PAUSED;
else
QW_PrintfToViewer(v, "You may not pause this stream\n");
}
else if (!strncmp(buf, "ison", 4))
{
viewer_t *other;
if ((other = QW_IsOn(cluster, buf+5)))
{
if (!other->server)
QW_PrintfToViewer(v, "%s is on the proxy, but not yet watching a game\n", other->name);
else
QW_PrintfToViewer(v, "%s is watching %s\n", buf+5, other->server->server);
}
else
QW_PrintfToViewer(v, "%s is not on the proxy, sorry\n", buf+5); //the apology is to make the alternatives distinct.
}
else if (!strncmp(buf, "ptrack ", 7))
{
v->trackplayer = atoi(buf+7);
// if (v->trackplayer != MAX_CLIENTS-2)
// QW_SetCommentator(v, NULL);
}
else if (!strncmp(buf, "ptrack", 6))
{
v->trackplayer = -1;
QW_SetCommentator(cluster, v, NULL); //clicking out will stop the client from tracking thier commentator
}
else if (!iscont && !strncmp(buf, "pings", 5))
{
}
else if (!strncmp(buf, "say \"", 5))
QTV_Say(cluster, qtv, v, buf+5, false);
else if (!strncmp(buf, "say ", 4))
QTV_Say(cluster, qtv, v, buf+4, false);
else if (!strncmp(buf, "say_team \"", 10))
QTV_Say(cluster, qtv, v, buf+10, true);
else if (!strncmp(buf, "say_team ", 9))
QTV_Say(cluster, qtv, v, buf+9, true);
else if (!strncmp(buf, "servers", 7))
{
QW_SetMenu(v, MENU_SERVERS);
}
else if (!strncmp(buf, "setinfo", 5))
{
#define TOKENIZE_PUNCTUATION ""
int i;
char arg[3][ARG_LEN];
char *command = buf;
for (i = 0; i < 3; i++)
{
command = COM_ParseToken(command, arg[i], ARG_LEN, TOKENIZE_PUNCTUATION);
}
Info_SetValueForStarKey(v->userinfo, arg[1], arg[2], sizeof(v->userinfo));
ParseUserInfo(cluster, v);
// Info_ValueForKey(v->userinfo, "name", v->name, sizeof(v->name));
if (v->server && v->server->controller == v)
SendClientCommand(v->server, "%s", buf);
}
else if (!strncmp(buf, "cmdsupported ", 13))
{
if (!strcmp(buf+13, "conmenu"))
v->conmenussupported = true;
else if (v->server && v->server->controller == v)
SendClientCommand(v->server, "%s", buf);
}
else if (!qtv)
{
//all the other things need an active server.
QW_PrintfToViewer(v, "Choose a server first DEBUG:(%s)\n", buf);
}
else if (!strncmp(buf, "serverinfo", 5))
{
char *key, *value, *end;
int len;
netmsg_t m;
InitNetMsg(&m, buf, sizeof(buf));
WriteByte(&m, svc_print);
WriteByte(&m, 2);
end = qtv->map.serverinfo;
for(;;)
{
if (!*end)
break;
key = end;
value = strchr(key+1, '\\');
if (!value)
break;
end = strchr(value+1, '\\');
if (!end)
end = value+strlen(value);
len = value-key;
key++;
while(*key != '\\' && *key)
WriteByte(&m, *key++);
for (; len < 20; len++)
WriteByte(&m, ' ');
value++;
while(*value != '\\' && *value)
WriteByte(&m, *value++);
WriteByte(&m, '\n');
}
WriteByte(&m, 0);
// WriteString(&m, qtv->serverinfo);
SendBufferToViewer(v, m.data, m.cursize, true);
}
else
{
if (v->server && v->server->controller == v)
{
SendClientCommand(v->server, "%s", buf);
}
else
Sys_Printf(cluster, "Client sent unknown string command: %s\n", buf);
}
break;
case clc_move:
v->lost = ReadByte(m);
ReadByte(m);
ReadDeltaUsercmd(m, &nullcmd, &v->ucmds[0]);
ReadDeltaUsercmd(m, &v->ucmds[0], &v->ucmds[1]);
ReadDeltaUsercmd(m, &v->ucmds[1], &v->ucmds[2]);
PMove(v, &v->ucmds[2]);
if (v->ucmds[0].buttons & 2)
{
if (!v->server && !v->menunum)
QW_SetMenu(v, MENU_DEFAULT);
}
break;
case clc_tmove:
Added pm_pground cvar for compat with mvdsv/ezquake. Do not use it with NQ mods however, as the QC will interfere with the onground state (QW mods are okay). Added Z_EXT_PF_ONGROUND + Z_EXT_PF_SOLID for compat (not enabled serverside due to conflicts with pext - just a define away). Fixed bug with loading screens switching sizes part way through loading. Added hexen2 rain effect. Fix hexen2 model texture alphas not working. Fix potential linux crash from excessively long stdin lines. Added cl_rollalpha cvar. Fixed quirk where the player would slide along the base of steep walls/slopes. Tweaked PM_NudgePosition to be more precise, giving more reliable prediction. Fixed fread qc builtin. Tweaked random() builtin to bias slightly away from 0, so that nextthink=random()*foo; will never cause statue-monsters. Check for GL_WEBGL_depth_texture instead of just GL_OES_depth_texture, to fix compressedTex2d errors in firefox. Second attempt at blocking invariant keyword with mesa. Use xrandr for gamma where possible. This prevents reading stale XF86 gamma ramps and restoring those invalid ramps when quitting. Try to grab mouse pointers slightly faster in x11. Don't call XIFreeDeviceInfo if XIQueryDevice returned NULL. Document parm_string and startspot qc globals. Fix possible infinite loop from physics frames. QTV: stripped most of the old plugin code (because really, who has a browser that still supports either ActiveX or NPAPI). Fixed up emscripten port references. QTV: fix bug with protocol extensions not being reported to viewers. QTV: use binary websockets instead of text. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5419 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-03-01 22:39:30 +00:00
v->origin[0] = ReadCoord(m, v->pext1);
v->origin[1] = ReadCoord(m, v->pext1);
v->origin[2] = ReadCoord(m, v->pext1);
break;
case clc_upload:
Sys_Printf(cluster, "Client uploads are not supported from %s\n", v->name);
v->drop = true;
return;
default:
Sys_Printf(cluster, "bad clc from %s\n", v->name);
v->drop = true;
return;
}
}
}
static const char dropcmd[] = {svc_stufftext, 'd', 'i', 's', 'c', 'o', 'n', 'n', 'e', 'c', 't', '\n', '\0'};
void QW_FreeViewer(cluster_t *cluster, viewer_t *viewer)
{
char buf[1024];
viewer_t *oview;
int i;
//note: unlink them yourself.
snprintf(buf, sizeof(buf), "%cQTV%c%s leaves the proxy\n", 91+128, 93+128, viewer->name);
QW_StreamPrint(cluster, viewer->server, NULL, buf);
Sys_Printf(cluster, "Dropping viewer %s\n", viewer->name);
//spam them thrice, then forget about them
Netchan_Transmit(cluster, &viewer->netchan, strlen(dropcmd)+1, dropcmd);
Netchan_Transmit(cluster, &viewer->netchan, strlen(dropcmd)+1, dropcmd);
Netchan_Transmit(cluster, &viewer->netchan, strlen(dropcmd)+1, dropcmd);
for (i = 0; i < MAX_BACK_BUFFERS; i++)
{
if (viewer->backbuf[i].data)
free(viewer->backbuf[i].data);
}
if (viewer->server)
{
if (viewer->server->controller == viewer)
{
if (viewer->server->autodisconnect == AD_WHENEMPTY)
viewer->server->errored = ERR_DROP;
else
viewer->server->controller = NULL;
}
viewer->server->numviewers--;
}
for (oview = cluster->viewers; oview; oview = oview->next)
{
if (oview->commentator == viewer)
QW_SetCommentator(cluster, oview, NULL);
}
free(viewer);
cluster->numviewers--;
}
void SendViewerPackets(cluster_t *cluster, viewer_t *v)
{
char buffer[MAX_MSGLEN];
netmsg_t m;
int read;
sv_t *useserver;
v->drop |= v->netchan.drop;
if (v->timeout < cluster->curtime)
{
Sys_Printf(cluster, "Viewer %s timed out\n", v->name);
v->drop = true;
}
if (v->netchan.isnqprotocol && (v->server == NULL || v->server->parsingconnectiondata))
{
v->maysend = (v->nextpacket < cluster->curtime);
}
if (!Netchan_CanPacket(&v->netchan))
{
return;
}
if (v->maysend) //don't send incompleate connection data.
{
// printf("maysend (%i, %i)\n", cluster->curtime, v->nextpacket);
v->nextpacket = v->nextpacket + 1000/NQ_PACKETS_PER_SECOND;
if (v->nextpacket < cluster->curtime)
v->nextpacket = cluster->curtime;
if (v->nextpacket > cluster->curtime+1000/NQ_PACKETS_PER_SECOND)
v->nextpacket = cluster->curtime+1000/NQ_PACKETS_PER_SECOND;
useserver = v->server;
if (useserver && useserver->controller == v)
v->netchan.outgoing_sequence = useserver->netchan.incoming_sequence;
else
{
if (useserver && useserver->parsingconnectiondata)
useserver = NULL;
}
v->maysend = false;
InitNetMsg(&m, buffer, v->netchan.maxdatagramlen);
m.cursize = 0;
if (v->thinksitsconnected)
{
if (v->netchan.isnqprotocol)
SendNQPlayerStates(cluster, useserver, v, &m);
else
SendPlayerStates(useserver, v, &m);
UpdateStats(useserver, v);
}
if (v->menunum)
Menu_Draw(cluster, v);
else if (v->server && v->server->parsingconnectiondata && v->server->controller != v)
{
WriteByte(&m, svc_centerprint);
WriteString(&m, v->server->status);
}
if (v->server && v->server->controller == v)
{
int saved;
saved = v->netchan.incoming_sequence;
v->netchan.incoming_sequence = v->server->netchan.incoming_sequence;
Netchan_Transmit(cluster, &v->netchan, m.cursize, m.data);
v->netchan.incoming_sequence = saved;
}
else
Netchan_Transmit(cluster, &v->netchan, m.cursize, m.data);
if (!v->netchan.message.cursize && v->backbuffered)
{//shift the backbuffers around
memcpy(v->netchan.message.data, v->backbuf[0].data, v->backbuf[0].cursize);
v->netchan.message.cursize = v->backbuf[0].cursize;
for (read = 0; read < v->backbuffered; read++)
{
if (read == v->backbuffered-1)
{
v->backbuf[read].cursize = 0;
}
else
{
memcpy(v->backbuf[read].data, v->backbuf[read+1].data, v->backbuf[read+1].cursize);
v->backbuf[read].cursize = v->backbuf[read+1].cursize;
}
}
v->backbuffered--;
}
}
// else
// printf("maynotsend (%i, %i)\n", cluster->curtime, v->nextpacket);
}
void QW_ProcessUDPPacket(cluster_t *cluster, netmsg_t *m, netadr_t from)
{
char tempbuffer[256];
int qport;
viewer_t *v;
sv_t *useserver;
if (*(int*)m->data == -1)
{ //connectionless message
if (TURN_IsRequest(cluster, m, &from))
return;
m->readpos = 0;
ConnectionlessPacket(cluster, &from, m);
return;
}
if (m->cursize < 10) //otherwise it's a runt or bad.
{
qport = 0;
}
else
{
//read the qport
ReadLong(m);
ReadLong(m);
qport = ReadShort(m);
}
for (v = cluster->viewers; v; v = v->next)
{
if (v->netchan.isnqprotocol)
{
if (Net_CompareAddress(&v->netchan.remote_address, &from, 0, 1))
{
if (NQNetchan_Process(cluster, &v->netchan, m))
{
useserver = v->server;
if (useserver && useserver->parsingconnectiondata)
useserver = NULL;
v->timeout = cluster->curtime + 15*1000;
ParseNQC(cluster, useserver, v, m);
if (v->server && v->server->controller == v)
{
QTV_Run(v->server);
}
}
return;
}
}
else
{
if (Net_CompareAddress(&v->netchan.remote_address, &from, v->netchan.qport, qport))
{
if (v->server && v->server->controller == v && v->maysend)
SendViewerPackets(cluster, v); //do this before we read the new sequences
if (Netchan_Process(&v->netchan, m))
{
useserver = v->server;
if (useserver && useserver->parsingconnectiondata && useserver->controller != v)
useserver = NULL;
v->timeout = cluster->curtime + 15*1000;
if (v->server && v->server->controller == v)
{
// v->maysend = true;
v->server->maysend = true;
}
else
{
v->netchan.outgoing_sequence = v->netchan.incoming_sequence; //compensate for client->server packetloss.
if (!v->server)
v->maysend = true;
else if (!v->chokeme || !cluster->chokeonnotupdated)
{
v->maysend = true;
v->chokeme = cluster->chokeonnotupdated;
}
}
ParseQWC(cluster, useserver, v, m);
if (v->server && v->server->controller == v)
{
QTV_Run(v->server);
}
}
return;
}
}
}
m->readpos = 0;
if (TURN_IsRequest(cluster, m, &from))
return;
m->readpos = 0;
if (cluster->allownqclients)
{
unsigned int ctrl;
//NQ connectionless packet?
ctrl = ReadLong(m);
ctrl = SwapLong(ctrl);
if (ctrl & NETFLAG_CTL)
{ //looks hopeful
switch(ReadByte(m))
{
case CCREQ_SERVER_INFO:
ReadString(m, tempbuffer, sizeof(tempbuffer));
if (!strcmp(tempbuffer, NQ_NETCHAN_GAMENAME))
{
m->cursize = 0;
WriteLong(m, 0);
WriteByte(m, CCREP_SERVER_INFO);
WriteString(m, "??");
WriteString(m, cluster->hostname);
WriteString(m, "Quake TV");
WriteByte(m, cluster->numviewers>255?255:cluster->numviewers);
WriteByte(m, cluster->maxviewers>255?255:cluster->maxviewers);
WriteByte(m, NQ_NETCHAN_VERSION);
*(int*)m->data = BigLong(NETFLAG_CTL | m->cursize);
NET_SendPacket(cluster, NET_ChooseSocket(cluster->qwdsocket, &from, from), m->cursize, m->data, from);
}
break;
case CCREQ_CONNECT:
ReadString(m, tempbuffer, sizeof(tempbuffer));
if (!strcmp(tempbuffer, NQ_NETCHAN_GAMENAME))
{
if (ReadByte(m) == NQ_NETCHAN_VERSION)
{
//proquake extensions
/*int mod =*/ ReadByte(m);
/*int modver =*/ ReadByte(m);
/*int flags =*/ ReadByte(m);
/*int passwd =*/ ReadLong(m);
//fte extension, sent so that dual-protocol servers will not create connections for dual-protocol clients
dpp7: Treat 'dropped' c2s packets as choked when using dpp7 protocols. This is because the protocol provides no way to disambiguate, and I don't like false reports of packetloss (only reliables loss can be detected, and that's not frequent enough to be meaningful). Pings can still be determined with dpp7, for those few packets which are acked. package manager: reworked to enable/disable plugins when downloaded, which can also be present-but-disabled. package manager: display a confirmation prompt before applying changes. do not allow other changes to be made while applying. prompt may be skipped with 'pkg apply' in dedicated servers. sv: downloads are no longer forced to lower case. sv: added sv_demoAutoCompress cvar. set to 1 to directly record to *.mvd.gz cl: properly support directly playing .mvd.gz files menus: reworked to separate mouse and keyboard focus. mouse focus becomes keyboard focus only on mouse clicks. tooltips follow mouse cursors. menus: cleaned up menu heirachy a little. now simpler. server browser: changed 'hide *' filters to 'show *' instead. I felt it was more logical. deluxmapping: changed to disabled, load, generate, like r_loadlit is. render targets api now supports negative formats to mean nearest filtering, where filtering is part of texture state. drawrotpic fixed, now batches and interacts with drawpic correctly. drawline fixed, no interacts with draw* correctly, but still does not batch. fixed saving games. provide proper userinfo to nq clients, where supported. qcc: catch string table overflows safely, giving errors instead of crashes. switch to 32bit statements if some over-sized function requires it. qtv: some bigcoords support tweaks git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5073 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-03-21 05:27:07 +00:00
//the nqconnect command disables this (as well as the qw hand shake) if you really want to use nq protocols with fte clients
ReadString(m, tempbuffer, sizeof(tempbuffer));
if (!strncmp(tempbuffer, "getchallenge", 12))
break;
//drop any old nq clients from this address
for (v = cluster->viewers; v; v = v->next)
{
if (v->netchan.isnqprotocol)
{
if (Net_CompareAddress(&v->netchan.remote_address, &from, 0, 1))
{
Sys_Printf(cluster, "Dup connect from %s\n", v->name);
v->drop = true;
}
}
}
NewNQClient(cluster, &from);
}
}
break;
default:
break;
}
}
}
}
Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily. Cmake: Add FTE_WERROR option, defaults to true in debug builds and off in release builds (in case future compilers have issues). Cmake: Pull in libXscreensaver so we don't get interrupted by screensavers when playing demos. Make: Added `make webcl-rel` for a web build without server bloat (eg for sites focused on demo playback. Yes, this means you XantoM). fteqcc: Include the decompiler in fteqcc (non-gui) builds ('-d' arg). fteqcc: Decompiler can now mostly handle hexen2 mods without any unknown opcodes. Allow ezHud and OpenSSL to be compiled as in-engine plugins, potentially for web and windows ports respectively. Web: Fix support for ogg vorbis. Add support for voip. Web: Added basic support for WebXR. QTV: Don't try seeking on unseekable qtv streams. Don't spam when developer 1 is set. QTV: add support for some eztv extensions. MVD: added hack to use ktx's vweps in mvd where mvdsv doesn't bother to record the info. qwfwd: hack around a hack in qwfwd, allowing it to work again. recording: favour qwd in single player, instead of mvd. Protocol: reduce client memory used for precache names. Bump maximum precache counts - some people are just abusive, yes you Orl. hexen2: add enough clientside protocol compat to play the demo included with h2mp. lacks effects. in_xflip: restored this setting. fs_hidesyspaths: new cvar, defaults to enabled so you won't find your username or whatever turning up in screenshots or the like. change it to 0 before debuging stuff eg via 'path'. gl_overbright_models: Added cvar to match QS. netchan: Added MTU determination, we'll no longer fail to connect when routers stupidly drop icmp packets. Win: try a few other versions of xinput too. CSQC: Added a CSQC_GenerateMaterial function, to give the csqc a chance to generate custom materials. MenuQC: Added support for the skeletal objects API.
2024-04-09 17:13:59 +00:00
void QW_TCPConnection(cluster_t *cluster, oproxy_t *sock, char *initialstreamname)
{
int alen;
tcpconnect_t *tc;
Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily. Cmake: Add FTE_WERROR option, defaults to true in debug builds and off in release builds (in case future compilers have issues). Cmake: Pull in libXscreensaver so we don't get interrupted by screensavers when playing demos. Make: Added `make webcl-rel` for a web build without server bloat (eg for sites focused on demo playback. Yes, this means you XantoM). fteqcc: Include the decompiler in fteqcc (non-gui) builds ('-d' arg). fteqcc: Decompiler can now mostly handle hexen2 mods without any unknown opcodes. Allow ezHud and OpenSSL to be compiled as in-engine plugins, potentially for web and windows ports respectively. Web: Fix support for ogg vorbis. Add support for voip. Web: Added basic support for WebXR. QTV: Don't try seeking on unseekable qtv streams. Don't spam when developer 1 is set. QTV: add support for some eztv extensions. MVD: added hack to use ktx's vweps in mvd where mvdsv doesn't bother to record the info. qwfwd: hack around a hack in qwfwd, allowing it to work again. recording: favour qwd in single player, instead of mvd. Protocol: reduce client memory used for precache names. Bump maximum precache counts - some people are just abusive, yes you Orl. hexen2: add enough clientside protocol compat to play the demo included with h2mp. lacks effects. in_xflip: restored this setting. fs_hidesyspaths: new cvar, defaults to enabled so you won't find your username or whatever turning up in screenshots or the like. change it to 0 before debuging stuff eg via 'path'. gl_overbright_models: Added cvar to match QS. netchan: Added MTU determination, we'll no longer fail to connect when routers stupidly drop icmp packets. Win: try a few other versions of xinput too. CSQC: Added a CSQC_GenerateMaterial function, to give the csqc a chance to generate custom materials. MenuQC: Added support for the skeletal objects API.
2024-04-09 17:13:59 +00:00
//clean up the pending source a bit...
if (sock->srcfile) fclose(sock->srcfile), sock->srcfile = NULL;
if (sock->drop)
tc = NULL; //FIXME
else
tc = malloc(sizeof(*tc));
if (!tc)
{
Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily. Cmake: Add FTE_WERROR option, defaults to true in debug builds and off in release builds (in case future compilers have issues). Cmake: Pull in libXscreensaver so we don't get interrupted by screensavers when playing demos. Make: Added `make webcl-rel` for a web build without server bloat (eg for sites focused on demo playback. Yes, this means you XantoM). fteqcc: Include the decompiler in fteqcc (non-gui) builds ('-d' arg). fteqcc: Decompiler can now mostly handle hexen2 mods without any unknown opcodes. Allow ezHud and OpenSSL to be compiled as in-engine plugins, potentially for web and windows ports respectively. Web: Fix support for ogg vorbis. Add support for voip. Web: Added basic support for WebXR. QTV: Don't try seeking on unseekable qtv streams. Don't spam when developer 1 is set. QTV: add support for some eztv extensions. MVD: added hack to use ktx's vweps in mvd where mvdsv doesn't bother to record the info. qwfwd: hack around a hack in qwfwd, allowing it to work again. recording: favour qwd in single player, instead of mvd. Protocol: reduce client memory used for precache names. Bump maximum precache counts - some people are just abusive, yes you Orl. hexen2: add enough clientside protocol compat to play the demo included with h2mp. lacks effects. in_xflip: restored this setting. fs_hidesyspaths: new cvar, defaults to enabled so you won't find your username or whatever turning up in screenshots or the like. change it to 0 before debuging stuff eg via 'path'. gl_overbright_models: Added cvar to match QS. netchan: Added MTU determination, we'll no longer fail to connect when routers stupidly drop icmp packets. Win: try a few other versions of xinput too. CSQC: Added a CSQC_GenerateMaterial function, to give the csqc a chance to generate custom materials. MenuQC: Added support for the skeletal objects API.
2024-04-09 17:13:59 +00:00
closesocket(sock->sock);
free(initialstreamname);
}
Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily. Cmake: Add FTE_WERROR option, defaults to true in debug builds and off in release builds (in case future compilers have issues). Cmake: Pull in libXscreensaver so we don't get interrupted by screensavers when playing demos. Make: Added `make webcl-rel` for a web build without server bloat (eg for sites focused on demo playback. Yes, this means you XantoM). fteqcc: Include the decompiler in fteqcc (non-gui) builds ('-d' arg). fteqcc: Decompiler can now mostly handle hexen2 mods without any unknown opcodes. Allow ezHud and OpenSSL to be compiled as in-engine plugins, potentially for web and windows ports respectively. Web: Fix support for ogg vorbis. Add support for voip. Web: Added basic support for WebXR. QTV: Don't try seeking on unseekable qtv streams. Don't spam when developer 1 is set. QTV: add support for some eztv extensions. MVD: added hack to use ktx's vweps in mvd where mvdsv doesn't bother to record the info. qwfwd: hack around a hack in qwfwd, allowing it to work again. recording: favour qwd in single player, instead of mvd. Protocol: reduce client memory used for precache names. Bump maximum precache counts - some people are just abusive, yes you Orl. hexen2: add enough clientside protocol compat to play the demo included with h2mp. lacks effects. in_xflip: restored this setting. fs_hidesyspaths: new cvar, defaults to enabled so you won't find your username or whatever turning up in screenshots or the like. change it to 0 before debuging stuff eg via 'path'. gl_overbright_models: Added cvar to match QS. netchan: Added MTU determination, we'll no longer fail to connect when routers stupidly drop icmp packets. Win: try a few other versions of xinput too. CSQC: Added a CSQC_GenerateMaterial function, to give the csqc a chance to generate custom materials. MenuQC: Added support for the skeletal objects API.
2024-04-09 17:13:59 +00:00
else
{ //okay, we're adding this as a client
//try and disable nagle, we don't really want to be wasting time not sending anything.
int _true = 1;
setsockopt(sock->sock, IPPROTO_TCP, TCP_NODELAY, (char *)&_true, sizeof(_true));
Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily. Cmake: Add FTE_WERROR option, defaults to true in debug builds and off in release builds (in case future compilers have issues). Cmake: Pull in libXscreensaver so we don't get interrupted by screensavers when playing demos. Make: Added `make webcl-rel` for a web build without server bloat (eg for sites focused on demo playback. Yes, this means you XantoM). fteqcc: Include the decompiler in fteqcc (non-gui) builds ('-d' arg). fteqcc: Decompiler can now mostly handle hexen2 mods without any unknown opcodes. Allow ezHud and OpenSSL to be compiled as in-engine plugins, potentially for web and windows ports respectively. Web: Fix support for ogg vorbis. Add support for voip. Web: Added basic support for WebXR. QTV: Don't try seeking on unseekable qtv streams. Don't spam when developer 1 is set. QTV: add support for some eztv extensions. MVD: added hack to use ktx's vweps in mvd where mvdsv doesn't bother to record the info. qwfwd: hack around a hack in qwfwd, allowing it to work again. recording: favour qwd in single player, instead of mvd. Protocol: reduce client memory used for precache names. Bump maximum precache counts - some people are just abusive, yes you Orl. hexen2: add enough clientside protocol compat to play the demo included with h2mp. lacks effects. in_xflip: restored this setting. fs_hidesyspaths: new cvar, defaults to enabled so you won't find your username or whatever turning up in screenshots or the like. change it to 0 before debuging stuff eg via 'path'. gl_overbright_models: Added cvar to match QS. netchan: Added MTU determination, we'll no longer fail to connect when routers stupidly drop icmp packets. Win: try a few other versions of xinput too. CSQC: Added a CSQC_GenerateMaterial function, to give the csqc a chance to generate custom materials. MenuQC: Added support for the skeletal objects API.
2024-04-09 17:13:59 +00:00
tc->sock = sock->sock;
tc->websocket = sock->websocket; //copy it over
tc->inbuffersize = sock->inbuffersize;
memcpy(tc->inbuffer, sock->inbuffer, tc->inbuffersize);
tc->outbuffersize = sock->buffersize;
memcpy(tc->outbuffer, sock->buffer+sock->bufferpos, tc->outbuffersize);
Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily. Cmake: Add FTE_WERROR option, defaults to true in debug builds and off in release builds (in case future compilers have issues). Cmake: Pull in libXscreensaver so we don't get interrupted by screensavers when playing demos. Make: Added `make webcl-rel` for a web build without server bloat (eg for sites focused on demo playback. Yes, this means you XantoM). fteqcc: Include the decompiler in fteqcc (non-gui) builds ('-d' arg). fteqcc: Decompiler can now mostly handle hexen2 mods without any unknown opcodes. Allow ezHud and OpenSSL to be compiled as in-engine plugins, potentially for web and windows ports respectively. Web: Fix support for ogg vorbis. Add support for voip. Web: Added basic support for WebXR. QTV: Don't try seeking on unseekable qtv streams. Don't spam when developer 1 is set. QTV: add support for some eztv extensions. MVD: added hack to use ktx's vweps in mvd where mvdsv doesn't bother to record the info. qwfwd: hack around a hack in qwfwd, allowing it to work again. recording: favour qwd in single player, instead of mvd. Protocol: reduce client memory used for precache names. Bump maximum precache counts - some people are just abusive, yes you Orl. hexen2: add enough clientside protocol compat to play the demo included with h2mp. lacks effects. in_xflip: restored this setting. fs_hidesyspaths: new cvar, defaults to enabled so you won't find your username or whatever turning up in screenshots or the like. change it to 0 before debuging stuff eg via 'path'. gl_overbright_models: Added cvar to match QS. netchan: Added MTU determination, we'll no longer fail to connect when routers stupidly drop icmp packets. Win: try a few other versions of xinput too. CSQC: Added a CSQC_GenerateMaterial function, to give the csqc a chance to generate custom materials. MenuQC: Added support for the skeletal objects API.
2024-04-09 17:13:59 +00:00
memset(&tc->peeraddr, 0, sizeof(tc->peeraddr));
tc->peeraddr.tcpcon = tc;
Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily. Cmake: Add FTE_WERROR option, defaults to true in debug builds and off in release builds (in case future compilers have issues). Cmake: Pull in libXscreensaver so we don't get interrupted by screensavers when playing demos. Make: Added `make webcl-rel` for a web build without server bloat (eg for sites focused on demo playback. Yes, this means you XantoM). fteqcc: Include the decompiler in fteqcc (non-gui) builds ('-d' arg). fteqcc: Decompiler can now mostly handle hexen2 mods without any unknown opcodes. Allow ezHud and OpenSSL to be compiled as in-engine plugins, potentially for web and windows ports respectively. Web: Fix support for ogg vorbis. Add support for voip. Web: Added basic support for WebXR. QTV: Don't try seeking on unseekable qtv streams. Don't spam when developer 1 is set. QTV: add support for some eztv extensions. MVD: added hack to use ktx's vweps in mvd where mvdsv doesn't bother to record the info. qwfwd: hack around a hack in qwfwd, allowing it to work again. recording: favour qwd in single player, instead of mvd. Protocol: reduce client memory used for precache names. Bump maximum precache counts - some people are just abusive, yes you Orl. hexen2: add enough clientside protocol compat to play the demo included with h2mp. lacks effects. in_xflip: restored this setting. fs_hidesyspaths: new cvar, defaults to enabled so you won't find your username or whatever turning up in screenshots or the like. change it to 0 before debuging stuff eg via 'path'. gl_overbright_models: Added cvar to match QS. netchan: Added MTU determination, we'll no longer fail to connect when routers stupidly drop icmp packets. Win: try a few other versions of xinput too. CSQC: Added a CSQC_GenerateMaterial function, to give the csqc a chance to generate custom materials. MenuQC: Added support for the skeletal objects API.
2024-04-09 17:13:59 +00:00
alen = sizeof(tc->peeraddr.sockaddr);
getpeername(sock->sock, (struct sockaddr*)&tc->peeraddr.sockaddr, &alen);
Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily. Cmake: Add FTE_WERROR option, defaults to true in debug builds and off in release builds (in case future compilers have issues). Cmake: Pull in libXscreensaver so we don't get interrupted by screensavers when playing demos. Make: Added `make webcl-rel` for a web build without server bloat (eg for sites focused on demo playback. Yes, this means you XantoM). fteqcc: Include the decompiler in fteqcc (non-gui) builds ('-d' arg). fteqcc: Decompiler can now mostly handle hexen2 mods without any unknown opcodes. Allow ezHud and OpenSSL to be compiled as in-engine plugins, potentially for web and windows ports respectively. Web: Fix support for ogg vorbis. Add support for voip. Web: Added basic support for WebXR. QTV: Don't try seeking on unseekable qtv streams. Don't spam when developer 1 is set. QTV: add support for some eztv extensions. MVD: added hack to use ktx's vweps in mvd where mvdsv doesn't bother to record the info. qwfwd: hack around a hack in qwfwd, allowing it to work again. recording: favour qwd in single player, instead of mvd. Protocol: reduce client memory used for precache names. Bump maximum precache counts - some people are just abusive, yes you Orl. hexen2: add enough clientside protocol compat to play the demo included with h2mp. lacks effects. in_xflip: restored this setting. fs_hidesyspaths: new cvar, defaults to enabled so you won't find your username or whatever turning up in screenshots or the like. change it to 0 before debuging stuff eg via 'path'. gl_overbright_models: Added cvar to match QS. netchan: Added MTU determination, we'll no longer fail to connect when routers stupidly drop icmp packets. Win: try a few other versions of xinput too. CSQC: Added a CSQC_GenerateMaterial function, to give the csqc a chance to generate custom materials. MenuQC: Added support for the skeletal objects API.
2024-04-09 17:13:59 +00:00
tc->initialstreamname = initialstreamname;
tc->next = cluster->tcpconnects;
cluster->tcpconnects = tc;
}
//okay, we're done with it.
free(sock);
cluster->numproxies--;
}
void QW_UpdateUDPStuff(cluster_t *cluster)
{
char buffer[MAX_MSGLEN]; //contains read info
netadr_t from;
int fromsize = sizeof(from.sockaddr);
int read;
netmsg_t m;
int socketno;
tcpconnect_t *tc, **l;
viewer_t *v, *f;
if (*cluster->master && (cluster->curtime > cluster->mastersendtime || cluster->mastersendtime > cluster->curtime + 4*1000*60)) //urm... time wrapped?
{
if (NET_StringToAddr(cluster->master, &from, 27000))
{
if (cluster->turnenabled)
sprintf(buffer, "\377\377\377\377""heartbeat FTEMaster c=%s\n", cluster->chalkey); //fill buffer with a heartbeat
else if (cluster->protocolname)
sprintf(buffer, "\377\377\377\377""heartbeat Darkplaces\n"); //older, broader compatibility.
else
sprintf(buffer, "a\n%i\n0\n", cluster->mastersequence++); //fill buffer with a heartbeat
//why is there no \xff\xff\xff\xff ?..
NET_SendPacket(cluster, NET_ChooseSocket(cluster->qwdsocket, &from, from), strlen(buffer), buffer, from);
}
else
Sys_Printf(cluster, "Cannot resolve master %s\n", cluster->master);
cluster->mastersendtime = cluster->curtime + 3*1000*60; //3 minuites.
}
/* initialised for reading */
InitNetMsg(&m, buffer, sizeof(buffer));
socketno = 0;
for (;;)
{
if (cluster->qwdsocket[socketno] == INVALID_SOCKET)
{
socketno++;
if (socketno >= SOCKETGROUPS)
break;
continue;
}
memset(&from, 0, sizeof(from));
read = recvfrom(cluster->qwdsocket[socketno], buffer, sizeof(buffer)-1, 0, (struct sockaddr*)&from.sockaddr, (unsigned*)&fromsize);
if (read < 0) //it's bad.
{
socketno++;
if (socketno >= SOCKETGROUPS)
break;
continue;
}
if (read <= 5) //otherwise it's a runt or bad.
{
if (read == 1 && *buffer == 'l')
{ //ffs. easier to just fix it up here.
buffer[0] =
buffer[1] =
buffer[2] =
buffer[3] = 0xff;
buffer[4] = 'l';
read = 5;
}
else
continue;
}
m.cursize = read;
m.data = buffer;
m.readpos = 0;
buffer[m.cursize] = 0; //make sure its null terminated.
QW_ProcessUDPPacket(cluster, &m, from);
}
Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily. Cmake: Add FTE_WERROR option, defaults to true in debug builds and off in release builds (in case future compilers have issues). Cmake: Pull in libXscreensaver so we don't get interrupted by screensavers when playing demos. Make: Added `make webcl-rel` for a web build without server bloat (eg for sites focused on demo playback. Yes, this means you XantoM). fteqcc: Include the decompiler in fteqcc (non-gui) builds ('-d' arg). fteqcc: Decompiler can now mostly handle hexen2 mods without any unknown opcodes. Allow ezHud and OpenSSL to be compiled as in-engine plugins, potentially for web and windows ports respectively. Web: Fix support for ogg vorbis. Add support for voip. Web: Added basic support for WebXR. QTV: Don't try seeking on unseekable qtv streams. Don't spam when developer 1 is set. QTV: add support for some eztv extensions. MVD: added hack to use ktx's vweps in mvd where mvdsv doesn't bother to record the info. qwfwd: hack around a hack in qwfwd, allowing it to work again. recording: favour qwd in single player, instead of mvd. Protocol: reduce client memory used for precache names. Bump maximum precache counts - some people are just abusive, yes you Orl. hexen2: add enough clientside protocol compat to play the demo included with h2mp. lacks effects. in_xflip: restored this setting. fs_hidesyspaths: new cvar, defaults to enabled so you won't find your username or whatever turning up in screenshots or the like. change it to 0 before debuging stuff eg via 'path'. gl_overbright_models: Added cvar to match QS. netchan: Added MTU determination, we'll no longer fail to connect when routers stupidly drop icmp packets. Win: try a few other versions of xinput too. CSQC: Added a CSQC_GenerateMaterial function, to give the csqc a chance to generate custom materials. MenuQC: Added support for the skeletal objects API.
2024-04-09 17:13:59 +00:00
for (tc = cluster->tcpconnects; tc; tc = tc->next)
{
if (tc->outbuffersize)
{
int clen = send(tc->sock, tc->outbuffer, tc->outbuffersize, 0);
if (clen > 0)
{
memmove(tc->outbuffer, tc->outbuffer+clen, tc->outbuffersize-clen);
tc->outbuffersize-=clen;
}
}
}
for (l = &cluster->tcpconnects; *l; )
{
int clen;
tc = *l;
read = sizeof(tc->inbuffer) - tc->inbuffersize;
read = NET_WebSocketRecv(tc->sock, &tc->websocket, tc->inbuffer+tc->inbuffersize, read, &clen);
if (read > 0)
tc->inbuffersize += read;
if (read == 0 || read < 0)
{
if (read == 0 || qerrno != NET_EWOULDBLOCK)
{
*l = tc->next;
Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily. Cmake: Add FTE_WERROR option, defaults to true in debug builds and off in release builds (in case future compilers have issues). Cmake: Pull in libXscreensaver so we don't get interrupted by screensavers when playing demos. Make: Added `make webcl-rel` for a web build without server bloat (eg for sites focused on demo playback. Yes, this means you XantoM). fteqcc: Include the decompiler in fteqcc (non-gui) builds ('-d' arg). fteqcc: Decompiler can now mostly handle hexen2 mods without any unknown opcodes. Allow ezHud and OpenSSL to be compiled as in-engine plugins, potentially for web and windows ports respectively. Web: Fix support for ogg vorbis. Add support for voip. Web: Added basic support for WebXR. QTV: Don't try seeking on unseekable qtv streams. Don't spam when developer 1 is set. QTV: add support for some eztv extensions. MVD: added hack to use ktx's vweps in mvd where mvdsv doesn't bother to record the info. qwfwd: hack around a hack in qwfwd, allowing it to work again. recording: favour qwd in single player, instead of mvd. Protocol: reduce client memory used for precache names. Bump maximum precache counts - some people are just abusive, yes you Orl. hexen2: add enough clientside protocol compat to play the demo included with h2mp. lacks effects. in_xflip: restored this setting. fs_hidesyspaths: new cvar, defaults to enabled so you won't find your username or whatever turning up in screenshots or the like. change it to 0 before debuging stuff eg via 'path'. gl_overbright_models: Added cvar to match QS. netchan: Added MTU determination, we'll no longer fail to connect when routers stupidly drop icmp packets. Win: try a few other versions of xinput too. CSQC: Added a CSQC_GenerateMaterial function, to give the csqc a chance to generate custom materials. MenuQC: Added support for the skeletal objects API.
2024-04-09 17:13:59 +00:00
if (tc->sock != INVALID_SOCKET)
closesocket(tc->sock);
free(tc->initialstreamname);
free(tc);
continue;
}
}
if (clen >= 0)
{
/*if it really is a webclient connection, then the stream will be packetized already
so we don't waste extra space*/
m.data = tc->inbuffer;
m.readpos = 0;
m.cursize = read;
QW_ProcessUDPPacket(cluster, &m, tc->peeraddr);
memmove(tc->inbuffer, tc->inbuffer+read, tc->inbuffersize - (read));
tc->inbuffersize -= read;
continue; //ask to read the next packet
}
else
{
while (tc->inbuffersize >= 2)
{
read = (tc->inbuffer[0]<<8) | tc->inbuffer[1];
if (tc->inbuffersize >= 2+read)
{
m.data = tc->inbuffer+2;
m.readpos = 0;
m.cursize = read;
QW_ProcessUDPPacket(cluster, &m, tc->peeraddr);
memmove(tc->inbuffer, tc->inbuffer+2+read, tc->inbuffersize - (2+read));
tc->inbuffersize -= 2+read;
}
else
break;
}
}
l = &(*l)->next;
}
if (cluster->viewers && cluster->viewers->drop)
{
// Sys_Printf(cluster, "Dropping viewer %s\n", v->name);
f = cluster->viewers;
cluster->viewers = f->next;
QW_FreeViewer(cluster, f);
}
for (v = cluster->viewers; v; v = v->next)
{
if (v->next && v->next->drop)
{ //free the next/
// Sys_Printf(cluster, "Dropping viewer %s\n", v->name);
f = v->next;
v->next = f->next;
QW_FreeViewer(cluster, f);
}
SendViewerPackets(cluster, v);
}
}