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fteqw/engine/http/iwebiface.c

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#include "quakedef.h"
#ifdef WEBSERVER
#include "iweb.h"
#ifdef WEBSVONLY //we need some functions from quake
qboolean SV_AllowDownload (const char *name)
{
return true;
}
char com_token[sizeof(com_token)];
com_tokentype_t com_tokentype;
int com_argc;
const char **com_argv;
vfsfile_t *IWebGenerateFile(char *name, char *content, int contentlength)
{
return NULL;
}
vfsfile_t *VFSSTDIO_Open(const char *osname, const char *mode, qboolean *needsflush);
vfsfile_t *FS_OpenVFS(const char *filename, const char *mode, enum fs_relative relativeto)
{
return VFSSTDIO_Open(filename, mode, NULL);
}
void Q_strncpyz(char *d, const char *s, int n)
{
int i;
n--;
if (n < 0)
return; //this could be an error
for (i=0; *s; i++)
{
if (i == n)
break;
*d++ = *s++;
}
*d='\0';
}
/*char *va(char *format, ...)
{
#define VA_BUFFERS 2 //power of two
va_list argptr;
static char string[VA_BUFFERS][1024];
static int bufnum;
bufnum++;
bufnum &= (VA_BUFFERS-1);
va_start (argptr, format);
_vsnprintf (string[bufnum],sizeof(string[bufnum])-1, format,argptr);
va_end (argptr);
return string[bufnum];
}*/
#undef _vsnprintf
void Sys_Error(const char *format, ...)
{
va_list argptr;
char string[1024];
va_start (argptr, format);
_vsnprintf (string,sizeof(string)-1, format,argptr);
string[sizeof(string)-1] = 0;
va_end (argptr);
printf("%s", string);
getchar();
exit(1000);
}
int COM_CheckParm(const char *parm)
{
return 0;
}
char *authedusername;
char *autheduserpassword;
int main(int argc, char **argv)
{
fix colormod added frag message filter, and dedicated frag tracker. added 'windowed consoles' for social-type stuff without depending upon csqc mods for it. added in_deviceids command which allows listing/renumbering device ids. slider widgets now support inverted ranges, so gamma selection isn't so weird. fix top/bottom colour selection bug. software banding feature is now part of the 'software' preset (now that it supports mipmaps). support for loading .maps, and editing their brushes etc (with appropriate qc mod). 'map mymap.map' to use. expect problems with missing wads and replacement textures overriding them and messing up texture scales. snd_inactive is now default. fix threading issue with wavs, no more error from 0-sample-but-otherwise-valid wavs. added -makeinstaller option to embed a manifest inside the exe (and icon). the resulting program will insist on installing the game if its run from outside a valid basedir. framegroup support for q1mdl. textures are now loaded on multiple worker threads, for reduced load times. moo har har. netgraph shows packet+byte rates too. added r_lightstylescale, pretty similar to contrast, but doesn't impose any framerate cost, but may have overbrighting issues. r_softwarebanding now works on q2bsp too. fixed crepuscular lights. gzip transfer encoding is performed while downloading, instead of inducing stalls. FINALLY fix ezquake download compat issue (dimman found the issue). git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4851 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-04-14 23:12:17 +00:00
int httpport = 80;
int arg = 1;
WSADATA pointlesscrap;
WSAStartup(2, &pointlesscrap);
fix colormod added frag message filter, and dedicated frag tracker. added 'windowed consoles' for social-type stuff without depending upon csqc mods for it. added in_deviceids command which allows listing/renumbering device ids. slider widgets now support inverted ranges, so gamma selection isn't so weird. fix top/bottom colour selection bug. software banding feature is now part of the 'software' preset (now that it supports mipmaps). support for loading .maps, and editing their brushes etc (with appropriate qc mod). 'map mymap.map' to use. expect problems with missing wads and replacement textures overriding them and messing up texture scales. snd_inactive is now default. fix threading issue with wavs, no more error from 0-sample-but-otherwise-valid wavs. added -makeinstaller option to embed a manifest inside the exe (and icon). the resulting program will insist on installing the game if its run from outside a valid basedir. framegroup support for q1mdl. textures are now loaded on multiple worker threads, for reduced load times. moo har har. netgraph shows packet+byte rates too. added r_lightstylescale, pretty similar to contrast, but doesn't impose any framerate cost, but may have overbrighting issues. r_softwarebanding now works on q2bsp too. fixed crepuscular lights. gzip transfer encoding is performed while downloading, instead of inducing stalls. FINALLY fix ezquake download compat issue (dimman found the issue). git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4851 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-04-14 23:12:17 +00:00
if (arg < argc && atoi(argv[arg]))
httpport = atoi(argv[arg++]);
if (arg < argc)
authedusername = argv[arg++];
if (arg < argc)
autheduserpassword = argv[arg++];
printf("http port %i\n", httpport);
if (authedusername || autheduserpassword)
printf("Username = \"%s\"\nPassword = \"%s\"\n", authedusername, autheduserpassword);
else
printf("Server is read only\n");
while(1)
{
// FTP_ServerRun(1, 21);
fix colormod added frag message filter, and dedicated frag tracker. added 'windowed consoles' for social-type stuff without depending upon csqc mods for it. added in_deviceids command which allows listing/renumbering device ids. slider widgets now support inverted ranges, so gamma selection isn't so weird. fix top/bottom colour selection bug. software banding feature is now part of the 'software' preset (now that it supports mipmaps). support for loading .maps, and editing their brushes etc (with appropriate qc mod). 'map mymap.map' to use. expect problems with missing wads and replacement textures overriding them and messing up texture scales. snd_inactive is now default. fix threading issue with wavs, no more error from 0-sample-but-otherwise-valid wavs. added -makeinstaller option to embed a manifest inside the exe (and icon). the resulting program will insist on installing the game if its run from outside a valid basedir. framegroup support for q1mdl. textures are now loaded on multiple worker threads, for reduced load times. moo har har. netgraph shows packet+byte rates too. added r_lightstylescale, pretty similar to contrast, but doesn't impose any framerate cost, but may have overbrighting issues. r_softwarebanding now works on q2bsp too. fixed crepuscular lights. gzip transfer encoding is performed while downloading, instead of inducing stalls. FINALLY fix ezquake download compat issue (dimman found the issue). git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4851 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-04-14 23:12:17 +00:00
if (httpport)
HTTP_ServerPoll(1, httpport);
Sleep(1);
}
}
fix colormod added frag message filter, and dedicated frag tracker. added 'windowed consoles' for social-type stuff without depending upon csqc mods for it. added in_deviceids command which allows listing/renumbering device ids. slider widgets now support inverted ranges, so gamma selection isn't so weird. fix top/bottom colour selection bug. software banding feature is now part of the 'software' preset (now that it supports mipmaps). support for loading .maps, and editing their brushes etc (with appropriate qc mod). 'map mymap.map' to use. expect problems with missing wads and replacement textures overriding them and messing up texture scales. snd_inactive is now default. fix threading issue with wavs, no more error from 0-sample-but-otherwise-valid wavs. added -makeinstaller option to embed a manifest inside the exe (and icon). the resulting program will insist on installing the game if its run from outside a valid basedir. framegroup support for q1mdl. textures are now loaded on multiple worker threads, for reduced load times. moo har har. netgraph shows packet+byte rates too. added r_lightstylescale, pretty similar to contrast, but doesn't impose any framerate cost, but may have overbrighting issues. r_softwarebanding now works on q2bsp too. fixed crepuscular lights. gzip transfer encoding is performed while downloading, instead of inducing stalls. FINALLY fix ezquake download compat issue (dimman found the issue). git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4851 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-04-14 23:12:17 +00:00
static time_t Sys_FileTimeToTime(FILETIME ft)
{
ULARGE_INTEGER ull;
ull.LowPart = ft.dwLowDateTime;
ull.HighPart = ft.dwHighDateTime;
return ull.QuadPart / 10000000ULL - 11644473600ULL;
}
void COM_EnumerateFiles (const char *match, int (*func)(const char *, qofs_t, time_t mtime, void *, searchpathfuncs_t *f), void *parm)
{
HANDLE r;
WIN32_FIND_DATA fd;
char apath[MAX_OSPATH];
char file[MAX_OSPATH];
char *s;
int go;
strcpy(apath, match);
// sprintf(apath, "%s%s", gpath, match);
for (s = apath+strlen(apath)-1; s>= apath; s--)
{
if (*s == '/')
break;
}
s++;
*s = '\0';
strcpy(file, match);
r = FindFirstFile(file, &fd);
if (r==(HANDLE)-1)
return;
go = true;
do
{
if (*fd.cFileName == '.');
else if (fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) //is a directory
{
sprintf(file, "%s%s/", apath, fd.cFileName);
fix colormod added frag message filter, and dedicated frag tracker. added 'windowed consoles' for social-type stuff without depending upon csqc mods for it. added in_deviceids command which allows listing/renumbering device ids. slider widgets now support inverted ranges, so gamma selection isn't so weird. fix top/bottom colour selection bug. software banding feature is now part of the 'software' preset (now that it supports mipmaps). support for loading .maps, and editing their brushes etc (with appropriate qc mod). 'map mymap.map' to use. expect problems with missing wads and replacement textures overriding them and messing up texture scales. snd_inactive is now default. fix threading issue with wavs, no more error from 0-sample-but-otherwise-valid wavs. added -makeinstaller option to embed a manifest inside the exe (and icon). the resulting program will insist on installing the game if its run from outside a valid basedir. framegroup support for q1mdl. textures are now loaded on multiple worker threads, for reduced load times. moo har har. netgraph shows packet+byte rates too. added r_lightstylescale, pretty similar to contrast, but doesn't impose any framerate cost, but may have overbrighting issues. r_softwarebanding now works on q2bsp too. fixed crepuscular lights. gzip transfer encoding is performed while downloading, instead of inducing stalls. FINALLY fix ezquake download compat issue (dimman found the issue). git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4851 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-04-14 23:12:17 +00:00
go = func(file, fd.nFileSizeLow, Sys_FileTimeToTime(fd.ftLastWriteTime), parm, NULL);
}
else
{
sprintf(file, "%s%s", apath, fd.cFileName);
fix colormod added frag message filter, and dedicated frag tracker. added 'windowed consoles' for social-type stuff without depending upon csqc mods for it. added in_deviceids command which allows listing/renumbering device ids. slider widgets now support inverted ranges, so gamma selection isn't so weird. fix top/bottom colour selection bug. software banding feature is now part of the 'software' preset (now that it supports mipmaps). support for loading .maps, and editing their brushes etc (with appropriate qc mod). 'map mymap.map' to use. expect problems with missing wads and replacement textures overriding them and messing up texture scales. snd_inactive is now default. fix threading issue with wavs, no more error from 0-sample-but-otherwise-valid wavs. added -makeinstaller option to embed a manifest inside the exe (and icon). the resulting program will insist on installing the game if its run from outside a valid basedir. framegroup support for q1mdl. textures are now loaded on multiple worker threads, for reduced load times. moo har har. netgraph shows packet+byte rates too. added r_lightstylescale, pretty similar to contrast, but doesn't impose any framerate cost, but may have overbrighting issues. r_softwarebanding now works on q2bsp too. fixed crepuscular lights. gzip transfer encoding is performed while downloading, instead of inducing stalls. FINALLY fix ezquake download compat issue (dimman found the issue). git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4851 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-04-14 23:12:17 +00:00
go = func(file, fd.nFileSizeLow, Sys_FileTimeToTime(fd.ftLastWriteTime), parm, NULL);
}
}
while(FindNextFile(r, &fd) && go);
FindClose(r);
}
fix colormod added frag message filter, and dedicated frag tracker. added 'windowed consoles' for social-type stuff without depending upon csqc mods for it. added in_deviceids command which allows listing/renumbering device ids. slider widgets now support inverted ranges, so gamma selection isn't so weird. fix top/bottom colour selection bug. software banding feature is now part of the 'software' preset (now that it supports mipmaps). support for loading .maps, and editing their brushes etc (with appropriate qc mod). 'map mymap.map' to use. expect problems with missing wads and replacement textures overriding them and messing up texture scales. snd_inactive is now default. fix threading issue with wavs, no more error from 0-sample-but-otherwise-valid wavs. added -makeinstaller option to embed a manifest inside the exe (and icon). the resulting program will insist on installing the game if its run from outside a valid basedir. framegroup support for q1mdl. textures are now loaded on multiple worker threads, for reduced load times. moo har har. netgraph shows packet+byte rates too. added r_lightstylescale, pretty similar to contrast, but doesn't impose any framerate cost, but may have overbrighting issues. r_softwarebanding now works on q2bsp too. fixed crepuscular lights. gzip transfer encoding is performed while downloading, instead of inducing stalls. FINALLY fix ezquake download compat issue (dimman found the issue). git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4851 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-04-14 23:12:17 +00:00
char *COM_ParseType (const char *data, char *out, int outlen, com_tokentype_t *toktype)
{
int c;
int len;
len = 0;
out[0] = 0;
if (!data)
return NULL;
// skip whitespace
skipwhite:
while ( (c = *data) <= ' ')
{
if (c == 0)
return NULL; // end of file;
data++;
}
// skip // comments
if (c=='/')
{
if (data[1] == '/')
{
while (*data && *data != '\n')
data++;
goto skipwhite;
}
}
// handle quoted strings specially
if (c == '\"')
{
com_tokentype = TTP_STRING;
data++;
while (1)
{
if (len >= outlen-1)
return (char*)data;
c = *data++;
if (c=='\"' || !c)
{
out[len] = 0;
return (char*)data;
}
out[len] = c;
len++;
}
}
com_tokentype = TTP_UNKNOWN;
// parse a regular word
do
{
if (len >= outlen-1)
return (char*)data;
out[len] = c;
data++;
len++;
c = *data;
} while (c>32);
out[len] = 0;
return (char*)data;
}
char *COM_ParseToken (const char *data, const char *punctuation)
{
int c;
int len;
len = 0;
com_token[0] = 0;
if (!data)
return NULL;
// skip whitespace
skipwhite:
while ( (c = *data) <= ' ')
{
if (c == 0)
return NULL; // end of file;
data++;
}
// skip // comments
if (c=='/')
{
if (data[1] == '/')
{
while (*data && *data != '\n')
data++;
goto skipwhite;
}
else if (data[1] == '*')
{
data+=2;
while (*data && (*data != '*' || data[1] != '/'))
data++;
data+=2;
goto skipwhite;
}
}
// handle quoted strings specially
if (c == '\"')
{
com_tokentype = TTP_STRING;
data++;
while (1)
{
c = *data++;
if (c=='\"' || !c)
{
com_token[len] = 0;
return (char*)data;
}
com_token[len] = c;
len++;
}
}
com_tokentype = TTP_UNKNOWN;
// parse single characters
if (c==',' || c=='{' || c=='}'|| c==')'|| c=='(' || c=='\'' || c==':' || c==';' || c == '=' || c == '!' || c == '>' || c == '<' || c == '&' || c == '|' || c == '+')
{
com_token[len] = c;
len++;
com_token[len] = 0;
return (char*)data+1;
}
// parse a regular word
do
{
com_token[len] = c;
data++;
len++;
c = *data;
if (c==',' || c=='{' || c=='}'|| c==')'|| c=='(' || c=='\'' || c==':' || c==';' || c == '=' || c == '!' || c == '>' || c == '<' || c == '&' || c == '|' || c == '+')
break;
} while (c>32);
com_token[len] = 0;
return (char*)data;
}
/*
IWEBFILE *IWebFOpenRead(char *name) //fread(name, "rb");
{
FILE *f;
char name2[512];
if (strstr(name, ".."))
return NULL;
sprintf(name2, "%s/%s", com_gamedir, name);
f = fopen(name2, "rb");
if (f)
{
IWEBFILE *ret = IWebMalloc(sizeof(IWEBFILE));
if (!ret)
{
fclose(f);
return NULL;
}
ret->f = f;
ret->start = 0;
fseek(f, 0, SEEK_END);
ret->end = ftell(f);//ret->start+ret->length;
fseek(f, 0, SEEK_SET);
ret->length = ret->end - ret->start;
return ret;
}
return NULL;
}
*/
#else
#ifndef CLIENTONLY
cvar_t ftpserver = SCVAR("sv_ftp", "0");
cvar_t ftpserver_port = SCVAR("sv_ftp_port", "21");
cvar_t httpserver = SCVAR("sv_http", "0");
cvar_t httpserver_port = SCVAR("sv_http_port", "80");
cvar_t sv_readlevel = SCVAR("sv_readlevel", "0"); //default to allow anyone
cvar_t sv_writelevel = SCVAR("sv_writelevel", "35"); //allowed to write to uploads/uname
cvar_t sv_fulllevel = SCVAR("sv_fulllevel", "51"); //allowed to write anywhere, replace any file...
#endif
//this file contains functions called from each side.
void VARGS IWebDPrintf(char *fmt, ...)
{
va_list argptr;
char msg[4096];
if (!developer.value)
return;
va_start (argptr,fmt);
vsnprintf (msg,sizeof(msg)-10, fmt,argptr); //catch any nasty bugs... (this is hopefully impossible)
va_end (argptr);
Con_Printf("%s", msg);
}
void VARGS IWebPrintf(char *fmt, ...)
{
va_list argptr;
char msg[4096];
va_start (argptr,fmt);
vsnprintf (msg,sizeof(msg)-10, fmt,argptr); //catch any nasty bugs... (this is hopefully impossible)
va_end (argptr);
Con_Printf("%s", msg);
}
void VARGS IWebWarnPrintf(char *fmt, ...)
{
va_list argptr;
char msg[4096];
va_start (argptr,fmt);
vsnprintf (msg,sizeof(msg)-10, fmt,argptr); //catch any nasty bugs... (this is hopefully impossible)
va_end (argptr);
Con_Printf(CON_WARNING "%s", msg);
}
void IWebInit(void)
{
#ifdef WEBSERVER
Cvar_Register(&sv_fulllevel, "Internet Server Access");
Cvar_Register(&sv_writelevel, "Internet Server Access");
Cvar_Register(&sv_readlevel, "Internet Server Access");
Cvar_Register(&ftpserver, "Internet Server Access");
Cvar_Register(&ftpserver_port, "Internet Server Access");
Cvar_Register(&httpserver, "Internet Server Access");
Cvar_Register(&httpserver_port, "Internet Server Access");
//don't allow these to be changed easily
//this basically blocks these from rcon / stuffcmd
ftpserver.restriction = RESTRICT_MAX;
httpserver.restriction = RESTRICT_MAX;
sv_fulllevel.restriction = RESTRICT_MAX;
sv_writelevel.restriction = RESTRICT_MAX;
sv_readlevel.restriction = RESTRICT_MAX;
#endif
}
void IWebRun(void)
{
#ifdef WEBSERVER
extern qboolean httpserverfailed, ftpserverfailed;
FTP_ServerRun(ftpserver.ival!= 0, ftpserver_port.ival);
HTTP_ServerPoll(httpserver.ival!=0, httpserver_port.ival);
if (ftpserverfailed)
{
Con_Printf("FTP Server failed to load, setting %s to 0\n", ftpserver.name);
Cvar_SetValue(&ftpserver, 0);
ftpserverfailed = false;
}
if (httpserverfailed)
{
Con_Printf("HTTP Server failed to load, setting %s to 0\n", httpserver.name);
Cvar_SetValue(&httpserver, 0);
httpserverfailed = false;
}
#endif
}
void IWebShutdown(void)
{
}
#endif
#ifndef WEBSVONLY
//replacement for Z_Malloc. It simply allocates up to a reserve ammount.
void *IWebMalloc(int size)
{
void *mem = BZF_Malloc(size);
memset(mem, 0, size);
return mem;
}
void *IWebRealloc(void *old, int size)
{
return BZF_Realloc(old, size);
}
#endif
int IWebAuthorize(char *name, char *password)
{
#ifdef WEBSVONLY
if (authedusername)
if (!strcmp(name, authedusername))
if (!strcmp(password, autheduserpassword))
return IWEBACC_FULL;
return IWEBACC_READ;
#else
#ifndef CLIENTONLY
int id = Rank_GetPlayerID(NULL, name, atoi(password), false, true);
rankinfo_t info;
if (!id)
{
if (!sv_readlevel.value)
return IWEBACC_READ; //read only anywhere
return 0;
}
Rank_GetPlayerInfo(id, &info);
if (info.s.trustlevel >= sv_fulllevel.value)
return IWEBACC_READ | IWEBACC_WRITE | IWEBACC_FULL; //allowed to read and write anywhere to the quake filesystem
if (info.s.trustlevel >= sv_writelevel.value)
return IWEBACC_READ | IWEBACC_WRITE; //allowed to read anywhere write to specific places
if (info.s.trustlevel >= sv_readlevel.value)
return IWEBACC_READ; //read only anywhere
#endif
return 0;
#endif
}
iwboolean IWebAllowUpLoad(char *fname, char *uname) //called for partial write access
{
if (strstr(fname, ".."))
return false;
if (!strncmp(fname, "uploads/", 8))
{
if (!strncmp(fname+8, uname, strlen(uname)))
if (fname[8+strlen(uname)] == '/')
return true;
}
return false;
}
iwboolean FTP_StringToAdr (const char *s, qbyte ip[4], qbyte port[2])
{
s = COM_ParseToken(s, NULL);
ip[0] = atoi(com_token);
s = COM_ParseToken(s, NULL);
if (*com_token != ',')
return false;
s = COM_ParseToken(s, NULL);
ip[1] = atoi(com_token);
s = COM_ParseToken(s, NULL);
if (*com_token != ',')
return false;
s = COM_ParseToken(s, NULL);
ip[2] = atoi(com_token);
s = COM_ParseToken(s, NULL);
if (*com_token != ',')
return false;
s = COM_ParseToken(s, NULL);
ip[3] = atoi(com_token);
s = COM_ParseToken(s, NULL);
if (*com_token != ',')
return false;
s = COM_ParseToken(s, NULL);
port[0] = atoi(com_token);
s = COM_ParseToken(s, NULL);
if (*com_token != ',')
return false;
s = COM_ParseToken(s, NULL);
port[1] = atoi(com_token);
return true;
}
char *Q_strcpyline(char *out, const char *in, int maxlen)
{
char *w = out;
while (*in && maxlen > 0)
{
if (*in == '\r' || *in == '\n')
break;
*w = *in;
in++;
w++;
maxlen--;
}
*w = '\0';
return out;
}
#endif