mirror of
https://github.com/etlegacy/wolfadmin.git
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37 lines
1.5 KiB
Lua
37 lines
1.5 KiB
Lua
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-- WolfAdmin module for Wolfenstein: Enemy Territory servers.
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-- Copyright (C) 2015-2016 Timo 'Timothy' Smit
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-- This program is free software: you can redistribute it and/or modify
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-- it under the terms of the GNU General Public License as published by
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-- the Free Software Foundation, either version 3 of the License, or
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-- at your option any later version.
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-- This program is distributed in the hope that it will be useful,
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-- but WITHOUT ANY WARRANTY; without even the implied warranty of
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-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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-- GNU General Public License for more details.
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-- You should have received a copy of the GNU General Public License
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-- along with this program. If not, see <http://www.gnu.org/licenses/>.
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local auth = require "luascripts.wolfadmin.auth.auth"
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local commands = require "luascripts.wolfadmin.commands.commands"
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local game = require "luascripts.wolfadmin.game.game"
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local settings = require "luascripts.wolfadmin.util.settings"
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function commandRestart(clientId, cmdArguments)
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et.trap_SendConsoleCommand(et.EXEC_APPEND, "cchat -1 \"^drestart: ^9map restarted.\";")
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local currentState = game.getState()
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local newState = 5 -- GS_RESET
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if currentState == 0 or currentState == 3 then -- GS_PLAYING or GS_INTERMISSION
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newState = 2 -- GS_WARMUP
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end
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et.trap_SendConsoleCommand(et.EXEC_APPEND, "map_restart 0 "..newState)
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return true
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end
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commands.addadmin("restart", commandRestart, auth.PERM_RESTART, "restarts the current map", nil, (settings.get("g_standalone") == 0))
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