-- WolfAdmin module for Wolfenstein: Enemy Territory servers. -- Copyright (C) 2015-2016 Timo 'Timothy' Smit -- This program is free software: you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by -- the Free Software Foundation, either version 3 of the License, or -- at your option any later version. -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- You should have received a copy of the GNU General Public License -- along with this program. If not, see . local auth = require "luascripts.wolfadmin.auth.auth" local commands = require "luascripts.wolfadmin.commands.commands" local game = require "luascripts.wolfadmin.game.game" local settings = require "luascripts.wolfadmin.util.settings" function commandRestart(clientId, cmdArguments) et.trap_SendConsoleCommand(et.EXEC_APPEND, "cchat -1 \"^drestart: ^9map restarted.\";") local currentState = game.getState() local newState = 5 -- GS_RESET if currentState == 0 or currentState == 3 then -- GS_PLAYING or GS_INTERMISSION newState = 2 -- GS_WARMUP end et.trap_SendConsoleCommand(et.EXEC_APPEND, "map_restart 0 "..newState) return true end commands.addadmin("restart", commandRestart, auth.PERM_RESTART, "restarts the current map", nil, (settings.get("g_standalone") == 0))