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https://github.com/etlegacy/wolfadmin.git
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Added database autocreation through LuaSQL
This commit is contained in:
parent
eb39bef8bc
commit
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2 changed files with 425 additions and 1 deletions
419
lualibs/legacydb.lua
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419
lualibs/legacydb.lua
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--[[
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Author: [ET:Legacy Team]
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License: GPLv3
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Website: http://www.etlegacy.com
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Mod: compatible with Legacy mod only
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Description: WolfAdmin 'plug and play' integration
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]]--
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local function createDb()
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-- FIXME: Do bulk insert
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cur = assert(con:execute[[
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CREATE TABLE IF NOT EXISTS `config` (
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`id` TEXT NOT NULL PRIMARY KEY,
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`value` TEXT NOT NULL
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);
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]])
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cur = assert(con:execute[[
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CREATE TABLE IF NOT EXISTS `level` (
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`id` INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT,
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`name` TEXT NOT NULL
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);
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]])
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cur = assert(con:execute[[
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CREATE TABLE IF NOT EXISTS `level_permission` (
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`level_id` INTEGER NOT NULL,
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`permission` TEXT NOT NULL,
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PRIMARY KEY (`level_id`, `permission`),
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CONSTRAINT `level_permission_level` FOREIGN KEY (`level_id`) REFERENCES `level` (`id`) ON DELETE NO ACTION ON UPDATE NO ACTION
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);
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]])
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cur = assert(con:execute[[
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CREATE TABLE IF NOT EXISTS `player` (
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`id` INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT,
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`guid` TEXT NOT NULL UNIQUE,
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`ip` TEXT NOT NULL,
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`level_id` INTEGER NOT NULL,
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`lastseen` INTEGER NOT NULL,
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`seen` INTEGER NOT NULL,
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CONSTRAINT `player_level` FOREIGN KEY (`level_id`) REFERENCES `level` (`id`) ON DELETE NO ACTION ON UPDATE NO ACTION
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);
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]])
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cur = assert(con:execute[[
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CREATE TABLE IF NOT EXISTS `player_permission` (
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`player_id` INTEGER NOT NULL,
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`permission` TEXT NOT NULL,
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PRIMARY KEY (`player_id`, `permission`),
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CONSTRAINT `player_permission_player` FOREIGN KEY (`player_id`) REFERENCES `player` (`id`) ON DELETE NO ACTION ON UPDATE NO ACTION
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);
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]])
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cur = assert(con:execute[[
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CREATE TABLE IF NOT EXISTS `alias` (
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`id` INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT,
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`player_id` INTEGER NOT NULL,
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`alias` TEXT NOT NULL,
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`cleanalias` TEXT NOT NULL,
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`lastused` INTEGER NOT NULL,
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`used` INTEGER NOT NULL,
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CONSTRAINT `alias_player` FOREIGN KEY (`player_id`) REFERENCES `player` (`id`) ON DELETE NO ACTION ON UPDATE NO ACTION
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);
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]])
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cur = assert(con:execute[[
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CREATE INDEX IF NOT EXISTS `alias_player_idx` ON `alias` (`player_id`);
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]])
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cur = assert(con:execute[[
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CREATE TABLE IF NOT EXISTS `history` (
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`id` INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT,
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`victim_id` INTEGER NOT NULL,
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`invoker_id` INTEGER NOT NULL,
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`type` TEXT NOT NULL,
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`datetime` INTEGER NOT NULL,
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`reason` TEXT NOT NULL,
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CONSTRAINT `history_victim` FOREIGN KEY (`victim_id`) REFERENCES `player` (`id`) ON DELETE NO ACTION ON UPDATE NO ACTION,
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CONSTRAINT `history_invoker` FOREIGN KEY (`invoker_id`) REFERENCES `player` (`id`) ON DELETE NO ACTION ON UPDATE NO ACTION
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);
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]])
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cur = assert(con:execute[[
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CREATE INDEX IF NOT EXISTS `history_victim_idx` ON `history` (`victim_id`);
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]])
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cur = assert(con:execute[[
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CREATE INDEX IF NOT EXISTS `history_invoker_idx` ON `history` (`invoker_id`);
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]])
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cur = assert(con:execute[[
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CREATE TABLE IF NOT EXISTS `mute` (
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`id` INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT,
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`victim_id` INTEGER NOT NULL,
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`invoker_id` INTEGER NOT NULL,
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`type` TEXT NOT NULL,
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`issued` INTEGER NOT NULL,
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`expires` INTEGER NOT NULL,
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`duration` INTEGER NOT NULL,
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`reason` TEXT NOT NULL,
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CONSTRAINT `mute_victim` FOREIGN KEY (`victim_id`) REFERENCES `player` (`id`) ON DELETE NO ACTION ON UPDATE NO ACTION,
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CONSTRAINT `mute_invoker` FOREIGN KEY (`invoker_id`) REFERENCES `player` (`id`) ON DELETE NO ACTION ON UPDATE NO ACTION
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);
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]])
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cur = assert(con:execute[[
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CREATE INDEX IF NOT EXISTS `mute_victim_idx` ON `mute` (`victim_id`);
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]])
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cur = assert(con:execute[[
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CREATE INDEX IF NOT EXISTS `mute_invoker_idx` ON `mute` (`invoker_id`);
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]])
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cur = assert(con:execute[[
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CREATE TABLE IF NOT EXISTS `ban` (
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`id` INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT,
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`victim_id` INTEGER NOT NULL,
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`invoker_id` INTEGER NOT NULL,
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`issued` INTEGER NOT NULL,
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`expires` INTEGER NOT NULL,
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`duration` INTEGER NOT NULL,
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`reason` TEXT NOT NULL,
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CONSTRAINT `ban_victim` FOREIGN KEY (`victim_id`) REFERENCES `player` (`id`) ON DELETE NO ACTION ON UPDATE NO ACTION,
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CONSTRAINT `ban_invoker` FOREIGN KEY (`invoker_id`) REFERENCES `player` (`id`) ON DELETE NO ACTION ON UPDATE NO ACTION
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);
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]])
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cur = assert(con:execute[[
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CREATE INDEX IF NOT EXISTS `ban_victim_idx` ON `ban` (`victim_id`);
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]])
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cur = assert(con:execute[[
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CREATE INDEX IF NOT EXISTS `ban_invoker_idx` ON `ban` (`invoker_id`);
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]])
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cur = assert(con:execute[[
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CREATE TABLE IF NOT EXISTS `map` (
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`id` INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT,
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`name` TEXT NOT NULL,
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`lastplayed` INTEGER NOT NULL
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);
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]])
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cur = assert(con:execute[[
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CREATE TABLE IF NOT EXISTS `record` (
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`map_id` INTEGER NOT NULL,
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`type` INTEGER NOT NULL,
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`date` INTEGER NOT NULL,
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`record` INTEGER NOT NULL,
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`player_id` INTEGER NOT NULL,
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PRIMARY KEY (`map_id`, `type`),
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CONSTRAINT `record_map` FOREIGN KEY (`map_id`) REFERENCES `map` (`id`) ON DELETE NO ACTION ON UPDATE NO ACTION,
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CONSTRAINT `record_player` FOREIGN KEY (`player_id`) REFERENCES `player` (`id`) ON DELETE NO ACTION ON UPDATE NO ACTION
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);
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]])
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cur = assert(con:execute[[
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CREATE INDEX IF NOT EXISTS `record_player_idx` ON `record` (`player_id`);
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]])
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-- cur:close()
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end
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local function populateDb()
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-- FIXME: Do bulk insert
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-- cur = assert(con:setautocommit(true))
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-- cur = assert(con:commit(true, "IMMEDIATE"))
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-- cur = assert(con:execute[[
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-- BEGIN;
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-- ...
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-- COMMIT;
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-- ]])
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-- insert database version in config
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cur = assert(con:execute[[INSERT INTO `config` (`id`, `value`) VALUES ('schema_version', '1.2.0');]])
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-- add levels
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cur = assert(con:execute[[INSERT INTO `level` (`id`, `name`) VALUES (0, 'Guest');]])
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cur = assert(con:execute[[INSERT INTO `level` (`id`, `name`) VALUES (1, 'Regular');]])
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cur = assert(con:execute[[INSERT INTO `level` (`id`, `name`) VALUES (2, 'VIP');]])
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cur = assert(con:execute[[INSERT INTO `level` (`id`, `name`) VALUES (3, 'Admin');]])
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cur = assert(con:execute[[INSERT INTO `level` (`id`, `name`) VALUES (4, 'Senior Admin');]])
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cur = assert(con:execute[[INSERT INTO `level` (`id`, `name`) VALUES (5, 'Server Owner');]])
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-- add permissions for level 0
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (0, 'admintest');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (0, 'help');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (0, 'time');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (0, 'greeting');]])
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-- add permissions for level 1
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (1, 'admintest');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (1, 'help');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (1, 'time');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (1, 'greeting');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (1, 'listmaps');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (1, 'listsprees');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (1, 'listrules');]])
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-- add permissions for level 2
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (2, 'admintest');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (2, 'help');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (2, 'time');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (2, 'greeting');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (2, 'listplayers');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (2, 'listteams');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (2, 'listmaps');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (2, 'listsprees');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (2, 'listrules');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (2, 'spec999');]])
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-- add permissions for level 3
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'admintest');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'help');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'time');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'greeting');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'listplayers');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'listteams');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'listmaps');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'listsprees');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'listrules');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'listhistory');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'listbans');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'liststats');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'adminchat');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'put');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'dropweapons');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'warn');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'mute');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'voicemute');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'spec999');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'balance');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'cointoss');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'pause');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'nextmap');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'restart');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'botadmin');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'enablevote');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'noinactivity');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'novote');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'nocensor');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'novotelimit');]])
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-- add permissions for level 4
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'admintest');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'help');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'time');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'greeting');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'listplayers');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'listteams');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'listmaps');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'listsprees');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'listrules');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'listhistory');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'listwarns');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'listbans');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'listaliases');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'liststats');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'finger');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'adminchat');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'put');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'dropweapons');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'rename');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'freeze');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'disorient');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'burn');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'slap');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'gib');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'throw');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'glow');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'pants');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'pop');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'warn');]])
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cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'mute');]])
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||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'voicemute');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'kick');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'ban');]])
|
||||||
|
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'spec999');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'balance');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'lockplayers');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'lockteam');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'shuffle');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'swap');]])
|
||||||
|
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'cointoss');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'pause');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'nextmap');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'restart');]])
|
||||||
|
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'botadmin');]])
|
||||||
|
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'enablevote');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'cancelvote');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'passvote');]])
|
||||||
|
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'news');]])
|
||||||
|
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'noinactivity');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'novote');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'nocensor');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'nobalance');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'novotelimit');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'noreason');]])
|
||||||
|
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'teamcmds');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'silentcmds');]])
|
||||||
|
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'admintest');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'help');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'time');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'greeting');]])
|
||||||
|
|
||||||
|
-- add permissions for level 5
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'listplayers');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'listteams');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'listmaps');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'listsprees');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'listrules');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'listhistory');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'listwarns');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'listbans');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'listaliases');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'liststats');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'finger');]])
|
||||||
|
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'adminchat');]])
|
||||||
|
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'put');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'dropweapons');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'rename');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'freeze');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'disorient');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'burn');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'slap');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'gib');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'throw');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'glow');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'pants');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'pop');]])
|
||||||
|
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'warn');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'mute');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'voicemute');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'kick');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'ban');]])
|
||||||
|
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'spec999');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'balance');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'lockplayers');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'lockteam');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'shuffle');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'swap');]])
|
||||||
|
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'cointoss');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'pause');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'nextmap');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'restart');]])
|
||||||
|
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'botadmin');]])
|
||||||
|
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'enablevote');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'cancelvote');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'passvote');]])
|
||||||
|
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'news');]])
|
||||||
|
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'uptime');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'setlevel');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'readconfig');]])
|
||||||
|
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'noinactivity');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'novote');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'nocensor');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'nobalance');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'novotelimit');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'noreason');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'perma');]])
|
||||||
|
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'teamcmds');]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'silentcmds');]])
|
||||||
|
|
||||||
|
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'spy');]])
|
||||||
|
|
||||||
|
-- add console to players table
|
||||||
|
cur = assert(con:execute[[INSERT INTO `player` (`id`, `guid`, `ip`, `level_id`, `lastseen`, `seen`) VALUES (1, 'XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX', '127.0.0.1', 5, 0, 0);]])
|
||||||
|
cur = assert(con:execute[[INSERT INTO `alias` (`id`, `player_id`, `alias`, `cleanalias`, `lastused`, `used`) VALUES (1, 1, 'console', 'console', 0, 0);]])
|
||||||
|
|
||||||
|
-- cur:close()
|
||||||
|
end
|
||||||
|
|
||||||
|
-- load sqlite driver
|
||||||
|
local luasql = require "luasql.sqlite3"
|
||||||
|
|
||||||
|
-- database path
|
||||||
|
local settings = require "luascripts.wolfadmin.util.settings"
|
||||||
|
local dbpath = wolfa_getHomePath()..settings.get("db_file")
|
||||||
|
|
||||||
|
-- check if database exists
|
||||||
|
local file=io.open(dbpath,"r")
|
||||||
|
if file~=nil then io.close(file)
|
||||||
|
return
|
||||||
|
else
|
||||||
|
outputDebug("^3[Legacy] Initial database not found...")
|
||||||
|
end
|
||||||
|
|
||||||
|
-- create environement object
|
||||||
|
env = assert(luasql.sqlite3())
|
||||||
|
|
||||||
|
-- connect to database
|
||||||
|
con = assert(env:connect(dbpath))
|
||||||
|
|
||||||
|
-- create database
|
||||||
|
outputDebug("^3[Legacy] Creating database...")
|
||||||
|
createDb()
|
||||||
|
|
||||||
|
-- populate database
|
||||||
|
outputDebug("^3[Legacy] Populating database... this will take a few seconds")
|
||||||
|
populateDb()
|
|
@ -148,6 +148,11 @@ function et_InitGame(levelTime, randomSeed, restartMap)
|
||||||
|
|
||||||
outputDebug("Module "..wolfa_getVersion().." ("..wolfa_getRelease()..") loaded successfully. Created by Timo 'Timothy' Smit.")
|
outputDebug("Module "..wolfa_getVersion().." ("..wolfa_getRelease()..") loaded successfully. Created by Timo 'Timothy' Smit.")
|
||||||
|
|
||||||
|
-- Legacy integration
|
||||||
|
if et.trap_Cvar_Get("fs_game") == "legacy" then
|
||||||
|
require("legacydb")
|
||||||
|
end
|
||||||
|
|
||||||
events.trigger("onGameInit", levelTime, randomSeed, (restartMap == 1))
|
events.trigger("onGameInit", levelTime, randomSeed, (restartMap == 1))
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue