Added database autocreation through LuaSQL

This commit is contained in:
Remy Marquis 2019-01-03 00:38:10 +01:00
parent eb39bef8bc
commit e507cbd000
2 changed files with 425 additions and 1 deletions

419
lualibs/legacydb.lua Normal file
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@ -0,0 +1,419 @@
--[[
Author: [ET:Legacy Team]
License: GPLv3
Website: http://www.etlegacy.com
Mod: compatible with Legacy mod only
Description: WolfAdmin 'plug and play' integration
]]--
local function createDb()
-- FIXME: Do bulk insert
cur = assert(con:execute[[
CREATE TABLE IF NOT EXISTS `config` (
`id` TEXT NOT NULL PRIMARY KEY,
`value` TEXT NOT NULL
);
]])
cur = assert(con:execute[[
CREATE TABLE IF NOT EXISTS `level` (
`id` INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT,
`name` TEXT NOT NULL
);
]])
cur = assert(con:execute[[
CREATE TABLE IF NOT EXISTS `level_permission` (
`level_id` INTEGER NOT NULL,
`permission` TEXT NOT NULL,
PRIMARY KEY (`level_id`, `permission`),
CONSTRAINT `level_permission_level` FOREIGN KEY (`level_id`) REFERENCES `level` (`id`) ON DELETE NO ACTION ON UPDATE NO ACTION
);
]])
cur = assert(con:execute[[
CREATE TABLE IF NOT EXISTS `player` (
`id` INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT,
`guid` TEXT NOT NULL UNIQUE,
`ip` TEXT NOT NULL,
`level_id` INTEGER NOT NULL,
`lastseen` INTEGER NOT NULL,
`seen` INTEGER NOT NULL,
CONSTRAINT `player_level` FOREIGN KEY (`level_id`) REFERENCES `level` (`id`) ON DELETE NO ACTION ON UPDATE NO ACTION
);
]])
cur = assert(con:execute[[
CREATE TABLE IF NOT EXISTS `player_permission` (
`player_id` INTEGER NOT NULL,
`permission` TEXT NOT NULL,
PRIMARY KEY (`player_id`, `permission`),
CONSTRAINT `player_permission_player` FOREIGN KEY (`player_id`) REFERENCES `player` (`id`) ON DELETE NO ACTION ON UPDATE NO ACTION
);
]])
cur = assert(con:execute[[
CREATE TABLE IF NOT EXISTS `alias` (
`id` INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT,
`player_id` INTEGER NOT NULL,
`alias` TEXT NOT NULL,
`cleanalias` TEXT NOT NULL,
`lastused` INTEGER NOT NULL,
`used` INTEGER NOT NULL,
CONSTRAINT `alias_player` FOREIGN KEY (`player_id`) REFERENCES `player` (`id`) ON DELETE NO ACTION ON UPDATE NO ACTION
);
]])
cur = assert(con:execute[[
CREATE INDEX IF NOT EXISTS `alias_player_idx` ON `alias` (`player_id`);
]])
cur = assert(con:execute[[
CREATE TABLE IF NOT EXISTS `history` (
`id` INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT,
`victim_id` INTEGER NOT NULL,
`invoker_id` INTEGER NOT NULL,
`type` TEXT NOT NULL,
`datetime` INTEGER NOT NULL,
`reason` TEXT NOT NULL,
CONSTRAINT `history_victim` FOREIGN KEY (`victim_id`) REFERENCES `player` (`id`) ON DELETE NO ACTION ON UPDATE NO ACTION,
CONSTRAINT `history_invoker` FOREIGN KEY (`invoker_id`) REFERENCES `player` (`id`) ON DELETE NO ACTION ON UPDATE NO ACTION
);
]])
cur = assert(con:execute[[
CREATE INDEX IF NOT EXISTS `history_victim_idx` ON `history` (`victim_id`);
]])
cur = assert(con:execute[[
CREATE INDEX IF NOT EXISTS `history_invoker_idx` ON `history` (`invoker_id`);
]])
cur = assert(con:execute[[
CREATE TABLE IF NOT EXISTS `mute` (
`id` INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT,
`victim_id` INTEGER NOT NULL,
`invoker_id` INTEGER NOT NULL,
`type` TEXT NOT NULL,
`issued` INTEGER NOT NULL,
`expires` INTEGER NOT NULL,
`duration` INTEGER NOT NULL,
`reason` TEXT NOT NULL,
CONSTRAINT `mute_victim` FOREIGN KEY (`victim_id`) REFERENCES `player` (`id`) ON DELETE NO ACTION ON UPDATE NO ACTION,
CONSTRAINT `mute_invoker` FOREIGN KEY (`invoker_id`) REFERENCES `player` (`id`) ON DELETE NO ACTION ON UPDATE NO ACTION
);
]])
cur = assert(con:execute[[
CREATE INDEX IF NOT EXISTS `mute_victim_idx` ON `mute` (`victim_id`);
]])
cur = assert(con:execute[[
CREATE INDEX IF NOT EXISTS `mute_invoker_idx` ON `mute` (`invoker_id`);
]])
cur = assert(con:execute[[
CREATE TABLE IF NOT EXISTS `ban` (
`id` INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT,
`victim_id` INTEGER NOT NULL,
`invoker_id` INTEGER NOT NULL,
`issued` INTEGER NOT NULL,
`expires` INTEGER NOT NULL,
`duration` INTEGER NOT NULL,
`reason` TEXT NOT NULL,
CONSTRAINT `ban_victim` FOREIGN KEY (`victim_id`) REFERENCES `player` (`id`) ON DELETE NO ACTION ON UPDATE NO ACTION,
CONSTRAINT `ban_invoker` FOREIGN KEY (`invoker_id`) REFERENCES `player` (`id`) ON DELETE NO ACTION ON UPDATE NO ACTION
);
]])
cur = assert(con:execute[[
CREATE INDEX IF NOT EXISTS `ban_victim_idx` ON `ban` (`victim_id`);
]])
cur = assert(con:execute[[
CREATE INDEX IF NOT EXISTS `ban_invoker_idx` ON `ban` (`invoker_id`);
]])
cur = assert(con:execute[[
CREATE TABLE IF NOT EXISTS `map` (
`id` INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT,
`name` TEXT NOT NULL,
`lastplayed` INTEGER NOT NULL
);
]])
cur = assert(con:execute[[
CREATE TABLE IF NOT EXISTS `record` (
`map_id` INTEGER NOT NULL,
`type` INTEGER NOT NULL,
`date` INTEGER NOT NULL,
`record` INTEGER NOT NULL,
`player_id` INTEGER NOT NULL,
PRIMARY KEY (`map_id`, `type`),
CONSTRAINT `record_map` FOREIGN KEY (`map_id`) REFERENCES `map` (`id`) ON DELETE NO ACTION ON UPDATE NO ACTION,
CONSTRAINT `record_player` FOREIGN KEY (`player_id`) REFERENCES `player` (`id`) ON DELETE NO ACTION ON UPDATE NO ACTION
);
]])
cur = assert(con:execute[[
CREATE INDEX IF NOT EXISTS `record_player_idx` ON `record` (`player_id`);
]])
-- cur:close()
end
local function populateDb()
-- FIXME: Do bulk insert
-- cur = assert(con:setautocommit(true))
-- cur = assert(con:commit(true, "IMMEDIATE"))
-- cur = assert(con:execute[[
-- BEGIN;
-- ...
-- COMMIT;
-- ]])
-- insert database version in config
cur = assert(con:execute[[INSERT INTO `config` (`id`, `value`) VALUES ('schema_version', '1.2.0');]])
-- add levels
cur = assert(con:execute[[INSERT INTO `level` (`id`, `name`) VALUES (0, 'Guest');]])
cur = assert(con:execute[[INSERT INTO `level` (`id`, `name`) VALUES (1, 'Regular');]])
cur = assert(con:execute[[INSERT INTO `level` (`id`, `name`) VALUES (2, 'VIP');]])
cur = assert(con:execute[[INSERT INTO `level` (`id`, `name`) VALUES (3, 'Admin');]])
cur = assert(con:execute[[INSERT INTO `level` (`id`, `name`) VALUES (4, 'Senior Admin');]])
cur = assert(con:execute[[INSERT INTO `level` (`id`, `name`) VALUES (5, 'Server Owner');]])
-- add permissions for level 0
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (0, 'admintest');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (0, 'help');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (0, 'time');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (0, 'greeting');]])
-- add permissions for level 1
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (1, 'admintest');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (1, 'help');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (1, 'time');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (1, 'greeting');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (1, 'listmaps');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (1, 'listsprees');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (1, 'listrules');]])
-- add permissions for level 2
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (2, 'admintest');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (2, 'help');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (2, 'time');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (2, 'greeting');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (2, 'listplayers');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (2, 'listteams');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (2, 'listmaps');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (2, 'listsprees');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (2, 'listrules');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (2, 'spec999');]])
-- add permissions for level 3
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'admintest');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'help');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'time');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'greeting');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'listplayers');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'listteams');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'listmaps');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'listsprees');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'listrules');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'listhistory');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'listbans');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'liststats');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'adminchat');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'put');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'dropweapons');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'warn');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'mute');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'voicemute');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'spec999');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'balance');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'cointoss');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'pause');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'nextmap');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'restart');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'botadmin');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'enablevote');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'noinactivity');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'novote');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'nocensor');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'novotelimit');]])
-- add permissions for level 4
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'admintest');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'help');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'time');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'greeting');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'listplayers');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'listteams');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'listmaps');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'listsprees');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'listrules');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'listhistory');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'listwarns');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'listbans');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'listaliases');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'liststats');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'finger');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'adminchat');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'put');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'dropweapons');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'rename');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'freeze');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'disorient');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'burn');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'slap');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'gib');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'throw');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'glow');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'pants');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'pop');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'warn');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'mute');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'voicemute');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'kick');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'ban');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'spec999');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'balance');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'lockplayers');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'lockteam');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'shuffle');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'swap');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'cointoss');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'pause');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'nextmap');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'restart');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'botadmin');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'enablevote');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'cancelvote');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'passvote');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'news');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'noinactivity');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'novote');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'nocensor');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'nobalance');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'novotelimit');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'noreason');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'teamcmds');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'silentcmds');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'admintest');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'help');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'time');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'greeting');]])
-- add permissions for level 5
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'listplayers');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'listteams');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'listmaps');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'listsprees');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'listrules');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'listhistory');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'listwarns');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'listbans');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'listaliases');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'liststats');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'finger');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'adminchat');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'put');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'dropweapons');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'rename');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'freeze');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'disorient');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'burn');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'slap');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'gib');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'throw');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'glow');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'pants');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'pop');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'warn');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'mute');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'voicemute');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'kick');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'ban');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'spec999');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'balance');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'lockplayers');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'lockteam');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'shuffle');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'swap');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'cointoss');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'pause');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'nextmap');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'restart');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'botadmin');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'enablevote');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'cancelvote');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'passvote');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'news');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'uptime');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'setlevel');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'readconfig');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'noinactivity');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'novote');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'nocensor');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'nobalance');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'novotelimit');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'noreason');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'perma');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'teamcmds');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'silentcmds');]])
cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'spy');]])
-- add console to players table
cur = assert(con:execute[[INSERT INTO `player` (`id`, `guid`, `ip`, `level_id`, `lastseen`, `seen`) VALUES (1, 'XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX', '127.0.0.1', 5, 0, 0);]])
cur = assert(con:execute[[INSERT INTO `alias` (`id`, `player_id`, `alias`, `cleanalias`, `lastused`, `used`) VALUES (1, 1, 'console', 'console', 0, 0);]])
-- cur:close()
end
-- load sqlite driver
local luasql = require "luasql.sqlite3"
-- database path
local settings = require "luascripts.wolfadmin.util.settings"
local dbpath = wolfa_getHomePath()..settings.get("db_file")
-- check if database exists
local file=io.open(dbpath,"r")
if file~=nil then io.close(file)
return
else
outputDebug("^3[Legacy] Initial database not found...")
end
-- create environement object
env = assert(luasql.sqlite3())
-- connect to database
con = assert(env:connect(dbpath))
-- create database
outputDebug("^3[Legacy] Creating database...")
createDb()
-- populate database
outputDebug("^3[Legacy] Populating database... this will take a few seconds")
populateDb()

View file

@ -148,6 +148,11 @@ function et_InitGame(levelTime, randomSeed, restartMap)
outputDebug("Module "..wolfa_getVersion().." ("..wolfa_getRelease()..") loaded successfully. Created by Timo 'Timothy' Smit.") outputDebug("Module "..wolfa_getVersion().." ("..wolfa_getRelease()..") loaded successfully. Created by Timo 'Timothy' Smit.")
-- Legacy integration
if et.trap_Cvar_Get("fs_game") == "legacy" then
require("legacydb")
end
events.trigger("onGameInit", levelTime, randomSeed, (restartMap == 1)) events.trigger("onGameInit", levelTime, randomSeed, (restartMap == 1))
end end